author | William Roberts <williamr@symbian.org> |
Wed, 10 Nov 2010 12:08:34 +0000 | |
branch | RCL_3 |
changeset 76 | 5c9f0ba5102a |
parent 56 | d48ab3b357f1 |
permissions | -rw-r--r-- |
0
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// Copyright (c) 2006-2009 Nokia Corporation and/or its subsidiary(-ies). |
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// All rights reserved. |
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// This component and the accompanying materials are made available |
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// under the terms of "Eclipse Public License v1.0" |
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// which accompanies this distribution, and is available |
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// at the URL "http://www.eclipse.org/legal/epl-v10.html". |
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// |
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// Initial Contributors: |
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// Nokia Corporation - initial contribution. |
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// |
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// Contributors: |
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// |
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// Description: |
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// |
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|
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/** |
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@file |
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@test |
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@internalComponent - Internal Symbian test code |
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*/ |
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#include <barsread.h> |
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#include <eikenv.h> |
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#include <eikappui.h> |
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#include <eikapp.h> |
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#include <fbs.h> |
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#include <bmpancli.h> |
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#include "Tanctl.h" |
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|
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|
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void CAnimateFramesCtl::Panic(TEikAnimationPanic aPanic) |
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{ |
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_LIT(KPanicCat,"TBMPANIM-Animation"); |
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User::Panic(KPanicCat, aPanic); |
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} |
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CAnimateFramesCtl* CAnimateFramesCtl::NewL() |
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{ // static |
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CAnimateFramesCtl* self=new(ELeave) CAnimateFramesCtl(); |
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CleanupStack::PushL(self); |
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self->BaseConstructL(); |
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CleanupStack::Pop(); |
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return self; |
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} |
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CAnimateFramesCtl::CAnimateFramesCtl() : |
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iAnimDll(iEikonEnv->WsSession()), |
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iFlags(EWaitForRedrawing) |
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{ |
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} |
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CAnimateFramesCtl::~CAnimateFramesCtl() |
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{ |
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delete iAnimation; |
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delete iBitmapAnimData; |
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delete iStartAnimationIdler; |
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iAnimDll.Close(); |
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} |
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// |
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// |
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void CAnimateFramesCtl::BaseConstructL() |
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{ |
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iBitmapAnimData = CBitmapAnimClientData::NewL(); |
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iAnimation = new (ELeave) RBitmapAnim(iAnimDll); |
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_LIT(DllName, "BMPANSRV.DLL"); |
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User::LeaveIfError(iAnimDll.Load(DllName)); |
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} |
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// Creates a resource reader from the animation aResourceId |
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void CAnimateFramesCtl::StaticConstructL(TInt aResourceId) |
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{ |
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TResourceReader reader; |
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iCoeEnv->CreateResourceReaderLC(reader,aResourceId); |
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ConstructFromResourceL(reader); |
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CleanupStack::PopAndDestroy(); |
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} |
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// |
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// |
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void CAnimateFramesCtl::ConstructFromResourceL(TResourceReader& aReader) |
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{ |
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iBitmapAnimData->SetFrameInterval(aReader.ReadInt16()); |
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iBitmapAnimData->SetPlayMode((CBitmapAnimClientData::TPlayMode)aReader.ReadInt16()); |
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iBitmapAnimData->SetFlash(aReader.ReadInt8()); |
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TFileName ptr(aReader.ReadTPtrC()); // filename |
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if (!ptr.Length()) |
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ptr = KTBmpAnimMBMFilePath;//vm iEikonEnv->EikAppUi()->Application()->BitmapStoreName(); |
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// Start reading the data frames |
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TInt listFrameLink=aReader.ReadInt32(); |
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if (listFrameLink) |
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{ |
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TResourceReader framesReader; |
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iCoeEnv->CreateResourceReaderLC(framesReader, listFrameLink); |
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const TInt count=framesReader.ReadInt16(); |
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CBitmapFrameData* frameData = NULL; |
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for (TInt ii=0;ii<count;++ii) |
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{ |
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//read the frame data from resource |
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frameData = ReadFrameDataFromResourceL(framesReader, ptr); |
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CleanupStack::PushL(frameData); |
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iBitmapAnimData->AppendFrameL(frameData); |
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CleanupStack::Pop(); // frameData |
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} |
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CleanupStack::PopAndDestroy(); |
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106 |
} |
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TInt backgroundLink=aReader.ReadInt32(); |
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if (backgroundLink > 0) |
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109 |
{ |
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TResourceReader backgroundReader; |
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iCoeEnv->CreateResourceReaderLC(backgroundReader, backgroundLink); |
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//read the frame data from resource |
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CBitmapFrameData* backgroundData = ReadFrameDataFromResourceL(backgroundReader, ptr); |
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CleanupStack::PushL(backgroundData); |
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iBitmapAnimData->SetBackgroundFrame(backgroundData); |
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CleanupStack::Pop(); // backgroundData |
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CleanupStack::PopAndDestroy(); // backgroundReader |
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} |
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119 |
} |
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120 |
|
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121 |
|
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122 |
// |
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123 |
// |
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CBitmapFrameData* CAnimateFramesCtl::ReadFrameDataFromResourceL(TResourceReader& aFramesReader, const TDesC& aFileName) |
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125 |
{ |
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CBitmapFrameData* frameData = CBitmapFrameData::NewL(); |
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CleanupStack::PushL(frameData); |
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frameData->SetInterval(aFramesReader.ReadInt16()); |
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TPoint position; |
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position.iX = aFramesReader.ReadInt16(); |
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position.iY = aFramesReader.ReadInt16(); |
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frameData->SetPosition(position); |
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const TInt bmpId = aFramesReader.ReadInt16(); |
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const TInt maskId = aFramesReader.ReadInt16(); |
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if (bmpId >= 0) |
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{ |
56 | 137 |
// Create a bitmap with no error dialog - the 3rd argument of CEikonEnv::CreateBitmapL is to decide whether |
138 |
// or not to show a error dialog on failure. With this option, it leaves with KErrExtendedWkithText if the creation of |
|
139 |
// bitmap fails. For this test we do not need this error dialog and we expect the raw error code (i.e. KErrNoMemory). |
|
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CFbsBitmap* bitmap = iEikonEnv->CreateBitmapL(aFileName, bmpId, EFalse); |
|
0
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frameData->SetBitmap(bitmap); |
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if (maskId >= 0) |
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{ |
56 | 144 |
CFbsBitmap* mask = iEikonEnv->CreateBitmapL(aFileName, maskId, EFalse); |
0
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frameData->SetMask(mask); |
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} |
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} |
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CleanupStack::Pop(); |
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return frameData; |
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} |
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151 |
|
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// |
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153 |
// |
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void CAnimateFramesCtl::CancelAnimationL() |
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{ |
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__ASSERT_ALWAYS(iAnimation, Panic(EEikPanicAnimationNoRAnimation)); |
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if (IsInitialisationComnpleted()) |
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iAnimation->StopL(); |
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} |
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160 |
|
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161 |
// |
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162 |
// |
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void CAnimateFramesCtl::CompleteAnimationInitialisationL() |
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{ |
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__ASSERT_ALWAYS(iAnimation, Panic(EEikPanicAnimationNoRAnimation)); |
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__ASSERT_ALWAYS(SetAnimationWindowL(), Panic(EEikPanicAnimationNoWindow)); |
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iAnimation->SetBitmapAnimDataL(*iBitmapAnimData); |
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iAnimation->SetPositionL(iPosition); |
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iFlags |= EInitialisationCompleted; |
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} |
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171 |
|
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// |
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173 |
// |
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TSize CAnimateFramesCtl::MinimumSize() |
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{ |
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return iBitmapAnimData->Size(); |
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} |
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178 |
|
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// |
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// |
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void CAnimateFramesCtl::PositionChanged() |
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{ |
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if ( (iAnimation) && IsInitialisationComnpleted() ) |
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iAnimation->SetPositionL(iPosition); |
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} |
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186 |
|
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// |
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// |
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TBool CAnimateFramesCtl::SetAnimationWindowL() |
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{ |
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RWindow* window = &Window(); |
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if (window) |
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{ |
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iAnimation->ConstructL(*window); |
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return ETrue; |
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} |
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return EFalse; |
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} |
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|
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void CAnimateFramesCtl::SetAnimationCtlWindowL(CCoeControl* aParent) |
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{ |
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if (aParent) |
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SetContainerWindowL(*aParent); |
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else |
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CreateWindowL(); |
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} |
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|
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// |
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void CAnimateFramesCtl::SetFrameIndexL(TInt aIndex) |
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{ |
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if (IsInitialisationComnpleted()) |
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iAnimation->DisplayFrameL(aIndex); |
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} |
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// |
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void CAnimateFramesCtl::SetFrameIntervalL(TInt aInterval) |
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{ |
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if (IsInitialisationComnpleted()) |
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iAnimation->SetFrameIntervalL(aInterval); |
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} |
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// |
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// |
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void CAnimateFramesCtl::SizeChanged() |
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{ |
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if ( (iAnimation) && IsInitialisationComnpleted() ) |
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iAnimation->SetPositionL(iPosition); |
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} |
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// |
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// |
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void CAnimateFramesCtl::StartAnimationL() |
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{ |
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if (iFlags&EWaitForRedrawing) |
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{ |
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CreateAndStartIdlerL(); |
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iFlags &= ~EWaitForRedrawing; |
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} |
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else |
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{ |
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if (!IsInitialisationComnpleted()) |
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CompleteAnimationInitialisationL(); |
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iAnimation->StartL(); |
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} |
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} |
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|
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void CAnimateFramesCtl::SetBitmapAnimationDataL() |
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{ |
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} |
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|
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void CAnimateFramesCtl::CreateAndStartIdlerL() |
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{ |
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if (!iStartAnimationIdler) |
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iStartAnimationIdler = CBitmapAnimIdler::NewL(); |
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iStartAnimationIdler->Cancel(); |
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iStartAnimationIdler->Start(TCallBack(StartAnimationCallBackL,this)); |
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} |
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TInt CAnimateFramesCtl::StartAnimationCallBackL(TAny* aThis) |
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{ // static |
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CAnimateFramesCtl* self=(CAnimateFramesCtl*)aThis; |
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self->StartAnimationL(); |
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return(EFalse); // single shot callback |
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} |
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// Idle class |
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CBitmapAnimIdler* CBitmapAnimIdler::NewL() |
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{ |
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CBitmapAnimIdler* self=new(ELeave) CBitmapAnimIdler; |
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CActiveScheduler::Add(self); |
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return(self); |
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} |
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|
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