1 /* |
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2 * Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies). |
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3 * All rights reserved. |
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4 * This component and the accompanying materials are made available |
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5 * under the terms of "Eclipse Public License v1.0" |
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6 * which accompanies this distribution, and is available |
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7 * at the URL "http://www.eclipse.org/legal/epl-v10.html". |
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8 * |
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9 * Initial Contributors: |
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10 * Nokia Corporation - initial contribution. |
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11 * |
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12 * Contributors: |
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13 * |
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14 * Description: |
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15 * |
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16 */ |
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17 |
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18 // INCLUDE FILES |
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19 |
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20 #include "HgVgSpring.h" |
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21 #include "HgVgConstants.h" |
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22 |
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23 #include <e32math.h> |
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24 |
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25 using namespace HgVgConstants; |
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26 |
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27 |
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28 THgVgSpring::THgVgSpring(TReal aSpringK, TReal aSpringDamping, |
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29 TReal aSpringMaxVelocity, TReal aPositionSnap, |
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30 TReal aVelocitySnap) : |
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31 iPrevX(0), |
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32 iPrevY(0), |
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33 iX(0), |
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34 iY(0), |
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35 iEndX(0), |
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36 iEndY(0), |
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37 iVelX(0), |
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38 iVelY(0), |
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39 iAccumulator(0), |
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40 iSpringK(aSpringK), |
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41 iSpringDamping(aSpringDamping), |
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42 iMaxSpringVelocity(aSpringMaxVelocity), |
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43 iPositionSnap(aPositionSnap), |
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44 iVelocitySnap(aVelocitySnap) |
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45 { |
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46 |
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47 } |
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48 |
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49 void THgVgSpring::SetConstants(TReal aSpringK, TReal aSpringDamping, |
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50 TReal aSpringMaxVelocity, TReal aPositionSnap, |
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51 TReal aVelocitySnap) |
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52 { |
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53 iSpringK = aSpringK; |
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54 iSpringDamping = aSpringDamping; |
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55 iMaxSpringVelocity = aSpringMaxVelocity; |
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56 iPositionSnap = aPositionSnap; |
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57 iVelocitySnap = aVelocitySnap; |
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58 } |
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59 |
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60 |
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61 void THgVgSpring::Reset(TReal aX, TReal aY) |
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62 { |
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63 iEndX = aX; |
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64 iEndY = aY; |
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65 Reset(); |
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66 } |
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67 |
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68 void THgVgSpring::Reset() |
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69 { |
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70 iPrevX = iX = iEndX; |
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71 iPrevY = iY = iEndY; |
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72 iAccumulator = 0; |
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73 iVelX = 0; |
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74 iVelY = 0; |
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75 } |
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76 |
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77 void THgVgSpring::SetXY(TReal aX, TReal aY) |
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78 { |
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79 iPrevX = iX = aX; |
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80 iPrevY = iY = aY; |
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81 } |
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82 |
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83 void THgVgSpring::SetEnd(TReal aX, TReal aY) |
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84 { |
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85 iEndX = aX; |
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86 iEndY = aY; |
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87 } |
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88 |
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89 void THgVgSpring::SetVelocity(TReal aVx, TReal aVy) |
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90 { |
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91 iVelX = aVx; |
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92 iVelY = aVy; |
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93 } |
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94 |
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95 TBool THgVgSpring::IntegratePhysics(TReal aDeltaTime, TBool aEndCondition) |
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96 { |
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97 iAccumulator += aDeltaTime; |
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98 while (iAccumulator >= KTimeStep) |
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99 { |
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100 iPrevX = iX; |
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101 iPrevY = iY; |
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102 |
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103 // calculate spring force F = -kx - bv |
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104 TReal Fx = -(iX - iEndX) * iSpringK - iVelX * iSpringDamping; |
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105 TReal Fy = -(iY - iEndY) * iSpringK - iVelY * iSpringDamping; |
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106 |
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107 // do euler integration |
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108 iVelX += Fx * KTimeStep; |
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109 iVelY += Fy * KTimeStep; |
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110 |
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111 // limit velocity to certain max |
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112 if (Abs(iVelX) > iMaxSpringVelocity) |
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113 iVelX = (iVelX < 0) ? -iMaxSpringVelocity : iMaxSpringVelocity; |
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114 |
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115 if (Abs(iVelY) > iMaxSpringVelocity) |
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116 iVelY = (iVelY < 0) ? -iMaxSpringVelocity : iMaxSpringVelocity; |
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117 |
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118 // do euler integration |
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119 iX += iVelX * KTimeStep; |
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120 iY += iVelY * KTimeStep; |
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121 |
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122 // decrease accumulator |
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123 iAccumulator -= KTimeStep; |
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124 |
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125 // snap to item if close enough and speed is small enough |
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126 if (Abs(iX - iEndX) < iPositionSnap && Abs(iVelX) < iVelocitySnap && |
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127 Abs(iY - iEndY) < iPositionSnap && Abs(iVelY) < iVelocitySnap && aEndCondition) |
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128 { |
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129 Reset(); |
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130 return ETrue; |
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131 } |
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132 |
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133 } |
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134 |
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135 return EFalse; |
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136 } |
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137 |
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138 TReal THgVgSpring::GetX() const |
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139 { |
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140 return iX; |
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141 } |
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142 |
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143 TReal THgVgSpring::GetY() const |
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144 { |
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145 return iY; |
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146 } |
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147 |
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148 TReal THgVgSpring::EndX() const |
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149 { |
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150 return iEndX; |
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151 } |
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152 |
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153 TReal THgVgSpring::EndY() const |
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154 { |
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155 return iEndY; |
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156 } |
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157 |
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158 TReal THgVgSpring::VelX() const |
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159 { |
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160 return iVelX; |
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161 } |
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162 |
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163 TReal THgVgSpring::VelY() const |
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164 { |
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165 return iVelY; |
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166 } |
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167 |
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168 TReal THgVgSpring::GetInterpolatedX() const |
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169 { |
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170 TReal a = iAccumulator / KTimeStep; |
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171 return iX * (1.0 - a) + iPrevX * a; |
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172 } |
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173 |
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174 TReal THgVgSpring::GetInterpolatedY() const |
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175 { |
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176 TReal a = iAccumulator / KTimeStep; |
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177 return iY * (1.0 - a) + iPrevY * a; |
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178 } |
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179 |
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180 |
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181 // End of File |
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