classicui_plat/ode_api/inc/rotation.h
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     1 /*************************************************************************
       
     2  *                                                                       *
       
     3  * Open Dynamics Engine, Copyright (C) 2001,2002 Russell L. Smith.       *
       
     4  * All rights reserved.  Email: russ@q12.org   Web: www.q12.org          *
       
     5  *                                                                       *
       
     6  * This library is free software; you can redistribute it and/or         *
       
     7  * modify it under the terms of EITHER:                                  *
       
     8  *   (1) The GNU Lesser General Public License as published by the Free  *
       
     9  *       Software Foundation; either version 2.1 of the License, or (at  *
       
    10  *       your option) any later version. The text of the GNU Lesser      *
       
    11  *       General Public License is included with this library in the     *
       
    12  *       file LICENSE.TXT.                                               *
       
    13  *   (2) The BSD-style license that is included with this library in     *
       
    14  *       the file LICENSE-BSD.TXT.                                       *
       
    15  *                                                                       *
       
    16  * This library is distributed in the hope that it will be useful,       *
       
    17  * but WITHOUT ANY WARRANTY; without even the implied warranty of        *
       
    18  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files    *
       
    19  * LICENSE.TXT and LICENSE-BSD.TXT for more details.                     *
       
    20  *                                                                       *
       
    21  *************************************************************************/
       
    22 
       
    23 #ifndef _ODE_ROTATION_H_
       
    24 #define _ODE_ROTATION_H_
       
    25 
       
    26 #include <ode/common.h>
       
    27 #include <ode/compatibility.h>
       
    28 
       
    29 #ifdef __cplusplus
       
    30 extern "C" {
       
    31 #endif
       
    32 
       
    33 
       
    34 ODE_API IMPORT_C void dRSetIdentity (dMatrix3 R);
       
    35 
       
    36 ODE_API IMPORT_C void dRFromAxisAndAngle (dMatrix3 R, dReal ax, dReal ay, dReal az,
       
    37 			 dReal angle);
       
    38 
       
    39 ODE_API IMPORT_C void dRFromEulerAngles (dMatrix3 R, dReal phi, dReal theta, dReal psi);
       
    40 
       
    41 ODE_API IMPORT_C void dRFrom2Axes (dMatrix3 R, dReal ax, dReal ay, dReal az,
       
    42 		  dReal bx, dReal by, dReal bz);
       
    43 
       
    44 ODE_API IMPORT_C void dRFromZAxis (dMatrix3 R, dReal ax, dReal ay, dReal az);
       
    45 
       
    46 ODE_API IMPORT_C void dQSetIdentity (dQuaternion q);
       
    47 
       
    48 ODE_API IMPORT_C void dQFromAxisAndAngle (dQuaternion q, dReal ax, dReal ay, dReal az,
       
    49 			 dReal angle);
       
    50 
       
    51 /* Quaternion multiplication, analogous to the matrix multiplication routines. */
       
    52 /* qa = rotate by qc, then qb */
       
    53 ODE_API IMPORT_C void dQMultiply0 (dQuaternion qa, const dQuaternion qb, const dQuaternion qc);
       
    54 /* qa = rotate by qc, then by inverse of qb */
       
    55 ODE_API IMPORT_C void dQMultiply1 (dQuaternion qa, const dQuaternion qb, const dQuaternion qc);
       
    56 /* qa = rotate by inverse of qc, then by qb */
       
    57 ODE_API IMPORT_C void dQMultiply2 (dQuaternion qa, const dQuaternion qb, const dQuaternion qc);
       
    58 /* qa = rotate by inverse of qc, then by inverse of qb */
       
    59 ODE_API IMPORT_C void dQMultiply3 (dQuaternion qa, const dQuaternion qb, const dQuaternion qc);
       
    60 
       
    61 ODE_API IMPORT_C void dRfromQ (dMatrix3 R, const dQuaternion q);
       
    62 ODE_API IMPORT_C void dQfromR (dQuaternion q, const dMatrix3 R);
       
    63 ODE_API IMPORT_C void dDQfromW (dReal dq[4], const dVector3 w, const dQuaternion q);
       
    64 
       
    65 
       
    66 #ifdef __cplusplus
       
    67 }
       
    68 #endif
       
    69 
       
    70 #endif