commonuisupport/grid/src/GRDMAP.CPP
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     1 // Copyright (c) 1997-2009 Nokia Corporation and/or its subsidiary(-ies).
       
     2 // All rights reserved.
       
     3 // This component and the accompanying materials are made available
       
     4 // under the terms of "Eclipse Public License v1.0"
       
     5 // which accompanies this distribution, and is available
       
     6 // at the URL "http://www.eclipse.org/legal/epl-v10.html".
       
     7 //
       
     8 // Initial Contributors:
       
     9 // Nokia Corporation - initial contribution.
       
    10 //
       
    11 // Contributors:
       
    12 //
       
    13 // Description:
       
    14 //
       
    15 
       
    16 #include <s32strm.h>
       
    17 #include "GRDPANIC.H"
       
    18 #include "GRDMAP.H"
       
    19 
       
    20 
       
    21 RWriteStream& operator<<(RWriteStream& aStream,const TSizeElement &aElement)
       
    22 	{
       
    23 	aElement.ExternalizeL(aStream);
       
    24 	return aStream;
       
    25 	}
       
    26 
       
    27 RReadStream& operator>>(RReadStream &aStream,TSizeElement &aElement)
       
    28 	{
       
    29 	aElement.InternalizeL(aStream);
       
    30 	return aStream;
       
    31 	}
       
    32 
       
    33 void TSizeElement::ExternalizeL(RWriteStream& aStream) const
       
    34 	{
       
    35 	aStream.WriteInt32L(iId);
       
    36 	aStream.WriteInt32L(iValueInTwips);
       
    37 	}
       
    38 
       
    39 void TSizeElement::InternalizeL(RReadStream& aStream)
       
    40 	{
       
    41 	iId = aStream.ReadInt32L();
       
    42 	iValueInTwips = aStream.ReadInt32L();
       
    43 	}
       
    44 		
       
    45 //
       
    46 
       
    47 CSparseMap* CSparseMap::NewL()
       
    48 	{
       
    49 	CSparseMap* self = new(ELeave) CSparseMap();
       
    50 	CleanupStack::PushL(self);
       
    51 	self->ConstructL();
       
    52 	CleanupStack::Pop();
       
    53 	return self;
       
    54 	}
       
    55 
       
    56 CSparseMap* CSparseMap::NewL(const CSparseMap* aSparseMap)
       
    57 	{
       
    58 	CSparseMap* self = new(ELeave) CSparseMap();
       
    59 	CleanupStack::PushL(self);
       
    60 	self->ConstructL(aSparseMap);
       
    61 	CleanupStack::Pop();
       
    62 	return self;
       
    63 	}
       
    64 
       
    65 void CSparseMap::ConstructL()
       
    66 //
       
    67 	{
       
    68 	iArray = new(ELeave) CArrayFixFlat<TSizeElement>(1);
       
    69 	}
       
    70 
       
    71 void CSparseMap::ConstructL(const CSparseMap* aSparseMap)
       
    72 	{
       
    73 	iArray = new(ELeave) CArrayFixFlat<TSizeElement>(1);
       
    74 	iDefaultValueInTwips=aSparseMap->iDefaultValueInTwips;
       
    75 	iDefaultValueInPixels=aSparseMap->iDefaultValueInPixels;
       
    76 	TInt end=aSparseMap->iArray->Count();
       
    77 	for (TInt ii=0;ii<end;ii++)
       
    78 		iArray->AppendL((*aSparseMap)[ii]);
       
    79 	}
       
    80 
       
    81 CSparseMap::CSparseMap()
       
    82 	: iDefaultValueInTwips(0),
       
    83 	iDefaultValueInPixels(0)
       
    84 	{
       
    85 	}
       
    86 
       
    87 CSparseMap::~CSparseMap()
       
    88 //
       
    89 	{
       
    90 	delete iArray;
       
    91 	}
       
    92 
       
    93 TInt CSparseMap::Count() const
       
    94 	{
       
    95 	return iArray->Count();
       
    96 	}
       
    97 
       
    98 void CSparseMap::SetL(TInt aId,TInt aValueInTwips,TInt aValueInPixels)
       
    99 //
       
   100 	{
       
   101 	TKeyArrayFix key(0,ECmpTInt);
       
   102 	TInt pos;
       
   103 	TSizeElement element;
       
   104 	element.iId = aId;
       
   105 	element.iValueInTwips = aValueInTwips;
       
   106 	element.iValueInPixels = aValueInPixels;
       
   107 	if (iDefaultValueInTwips==aValueInTwips && iDefaultValueInPixels==aValueInPixels)
       
   108 		{// remove it from the array if it is already there
       
   109 		if (iArray->FindIsq(element,key,pos)==0)
       
   110 			{// found
       
   111 			iArray->Delete(pos);
       
   112 			}
       
   113 		}
       
   114 	else
       
   115 		{
       
   116 		if (iArray->FindIsq(element,key,pos)==0)
       
   117 			{// found
       
   118 			(*iArray)[pos] = element;
       
   119 			}
       
   120 		else
       
   121 			{
       
   122 			iArray->InsertIsqL(element,key);
       
   123 			}
       
   124 		}
       
   125 	}
       
   126 
       
   127 TInt CSparseMap::DefaultValueInTwips() const
       
   128 	{
       
   129 	return iDefaultValueInTwips;
       
   130 	}
       
   131 
       
   132 TInt CSparseMap::DefaultValueInPixels() const
       
   133 	{
       
   134 	return iDefaultValueInPixels;
       
   135 	}
       
   136 
       
   137 void CSparseMap::SetDefaultValueInTwips(TInt aValueInTwips)
       
   138 //
       
   139 	{
       
   140 	iDefaultValueInTwips = aValueInTwips;
       
   141 /*	TInt end=iArray->Count();
       
   142 	for (TInt ii=0;ii<end;ii++)
       
   143 		{
       
   144 		if (*iArray)[ii]==iDefaultValue)
       
   145 			{
       
   146 			iArray->Delete(ii--);
       
   147 			end--;
       
   148 			}
       
   149 		} //!! Is this a valid optimization? */
       
   150 	}
       
   151 
       
   152 void CSparseMap::SetDefaultValueInPixels(TInt aValueInPixels)
       
   153 	{
       
   154 	__ASSERT_DEBUG(aValueInPixels,Panic(EGridMapDefaultValueIsZero));
       
   155 	iDefaultValueInPixels = aValueInPixels;
       
   156 	}
       
   157 
       
   158 TInt CSparseMap::ValueInTwips(TInt aId) const
       
   159 //
       
   160 	{
       
   161 	TInt pos;
       
   162 	if (FindId(aId,pos)==0)
       
   163 		{// found
       
   164 		return (*iArray)[pos].iValueInTwips;
       
   165 		}
       
   166 	return (iDefaultValueInTwips);
       
   167 	}
       
   168 
       
   169 TInt CSparseMap::ValueInPixels(TInt aId) const
       
   170 //
       
   171 	{
       
   172 	TInt pos;
       
   173 	if (FindId(aId,pos)==0)
       
   174 		{// found
       
   175 		return (*iArray)[pos].iValueInPixels;
       
   176 		}
       
   177 	return (iDefaultValueInPixels);
       
   178 	}
       
   179 
       
   180 void CSparseMap::ResetArray()
       
   181 	{
       
   182 	iArray->Reset();
       
   183 	}
       
   184 
       
   185 void CSparseMap::OpenCloseGap(TInt aStartId,TInt aShiftOffset,TInt aMaxId)
       
   186 //
       
   187 // +ve offsets opens a gap causing shifted ids that are greater than aMaxId to be deleted
       
   188 // -ve offsets close a gap causing shifted ids that are less than aStartId to be deleted
       
   189 	{
       
   190 	TInt pos;
       
   191 	FindId(aStartId,pos);
       
   192 	TInt count=iArray->Count();
       
   193 	for (;pos<count;pos++)
       
   194 		{
       
   195 		TInt& currentId=(*iArray)[pos].iId;
       
   196 		currentId+=aShiftOffset;
       
   197 		if (currentId<aStartId)
       
   198 			{
       
   199 			iArray->Delete(pos--);
       
   200 			count--;
       
   201 			}
       
   202 		else if (currentId>aMaxId)
       
   203 			{
       
   204 			iArray->Delete(pos,count-pos);	// All the rest
       
   205 			break;
       
   206 			}
       
   207 		}
       
   208 	}
       
   209 
       
   210 void CSparseMap::IdToDisplacement(TInt aId1,TInt aId2,TInt& aReturnDisp) const
       
   211 //
       
   212 // Returns the displacement in pixels between two id's. Skips over sections with default
       
   213 // value to minimize array accesses
       
   214 //
       
   215 	{
       
   216 	TInt direction=1;
       
   217 	if (aId2<aId1)
       
   218 		{
       
   219 		Mem::Swap(&aId1,&aId2,sizeof(TInt));
       
   220 		direction=-1;
       
   221 		}
       
   222 	TInt pos=0;
       
   223 	FindId(aId1,pos);
       
   224 	TInt maxPos=iArray->Count()-1;
       
   225 	TInt currentId;
       
   226 	if (pos>maxPos || (currentId=(*iArray)[pos].iId)>=aId2)
       
   227 		{
       
   228 		aReturnDisp=((aId2-aId1)*iDefaultValueInPixels*direction);
       
   229 		return;
       
   230 		}
       
   231 	aReturnDisp=((currentId-aId1)*iDefaultValueInPixels);
       
   232 	TInt newId;
       
   233 	FOREVER
       
   234 		{
       
   235 		aReturnDisp+=((*iArray)[pos].iValueInPixels);
       
   236 		pos++;
       
   237 		if (pos>maxPos || (newId=(*iArray)[pos].iId)>=aId2)
       
   238 			break;
       
   239 		aReturnDisp+=((newId-currentId-1)*iDefaultValueInPixels);
       
   240 		currentId=newId;
       
   241 		}
       
   242 	aReturnDisp+=((aId2-currentId-1)*iDefaultValueInPixels);
       
   243 	aReturnDisp*=direction;
       
   244 	}
       
   245 
       
   246 TBool CSparseMap::DisplacementToId(TInt aId,TInt aDisp,TInt& aReturnId) const
       
   247 //
       
   248 // Changes the returnId nearest to the given displacement in pixels from aId. Nearest in this sense
       
   249 // means rounded down to the lowest id. Returns ETrue if the displacement lands on an exact id.
       
   250 //
       
   251 	{
       
   252 	if (aDisp==0)
       
   253 		{
       
   254 		aReturnId=aId;
       
   255 		return ETrue;
       
   256 		}
       
   257 	__ASSERT_DEBUG(iDefaultValueInPixels,Panic(EGridMapDefaultValueIsZero));
       
   258 	TInt pos=0;
       
   259 	FindId(aId,pos);
       
   260 	TInt maxPos=iArray->Count()-1;
       
   261 	aReturnId=0;
       
   262 	TInt tempDisp=0;
       
   263 	if (aDisp>0)
       
   264 		{
       
   265 		if (pos<=maxPos)
       
   266 			{
       
   267 			aReturnId=(*iArray)[pos].iId;
       
   268 			tempDisp=(aReturnId-aId)*iDefaultValueInPixels;
       
   269 			}
       
   270 		if (pos>maxPos || tempDisp>aDisp)
       
   271 			{
       
   272 			aReturnId=aDisp/iDefaultValueInPixels+aId;
       
   273 			tempDisp=(aReturnId-aId)*iDefaultValueInPixels;
       
   274 			}
       
   275 		else
       
   276 			{
       
   277 			tempDisp+=(*iArray)[pos].iValueInPixels;
       
   278 			TInt newDisp=0;
       
   279 			TInt newId=0;
       
   280 			while (tempDisp<=aDisp)
       
   281 				{
       
   282 				aReturnId++;
       
   283 				pos++;
       
   284 				if (pos<=maxPos)
       
   285 					{
       
   286 					newId=(*iArray)[pos].iId;
       
   287 					newDisp=tempDisp+(newId-aReturnId)*iDefaultValueInPixels;
       
   288 					}
       
   289 				if (pos>maxPos || newDisp>aDisp)
       
   290 					{
       
   291 					TInt add = (aDisp-tempDisp)/iDefaultValueInPixels;
       
   292 					tempDisp+=add*iDefaultValueInPixels;
       
   293 					aReturnId+=add;
       
   294 					break;
       
   295 					}
       
   296 				aReturnId=newId;
       
   297 				tempDisp=newDisp+(*iArray)[pos].iValueInPixels;
       
   298 				}
       
   299 			}
       
   300 		}
       
   301 	else
       
   302 		{
       
   303 		pos--;
       
   304 		if (pos>=0)
       
   305 			{
       
   306 			aReturnId=(*iArray)[pos].iId;
       
   307 			tempDisp=(aReturnId-aId+1)*iDefaultValueInPixels;
       
   308 			}
       
   309 		if (pos<0 || tempDisp<aDisp)
       
   310 			{
       
   311 			aReturnId=aDisp/iDefaultValueInPixels+aId-1;
       
   312 			tempDisp=(aReturnId-aId+1)*iDefaultValueInPixels;
       
   313 			}
       
   314 		else
       
   315 			{
       
   316 			tempDisp-=(*iArray)[pos].iValueInPixels;
       
   317 			TInt newDisp=0;
       
   318 			TInt newId=0;
       
   319 			while (tempDisp>=aDisp)
       
   320 				{
       
   321 				pos--;
       
   322 				if (pos>=0)
       
   323 					{
       
   324 					newId=(*iArray)[pos].iId;
       
   325 					newDisp=tempDisp+(newId-aReturnId+1)*iDefaultValueInPixels;
       
   326 					}
       
   327 				if (pos<0 || newDisp<aDisp)
       
   328 					{
       
   329 					TInt add = (aDisp-tempDisp)/iDefaultValueInPixels-1;
       
   330 					tempDisp+=(add+1)*iDefaultValueInPixels;
       
   331 					aReturnId+=add;
       
   332 					break;
       
   333 					}
       
   334 				aReturnId=newId;
       
   335 				tempDisp=newDisp;
       
   336 				tempDisp-=(*iArray)[pos].iValueInPixels;
       
   337 				}
       
   338 			}
       
   339 		}
       
   340 	return (aDisp==tempDisp);
       
   341 	}
       
   342 
       
   343 TInt CSparseMap::FindId(TInt aId,TInt& aFindPos) const
       
   344 	{
       
   345 	TKeyArrayFix key(0,ECmpTInt);
       
   346 	TSizeElement element;
       
   347 	element.iId = aId;
       
   348 	return iArray->FindIsq(element,key,aFindPos);
       
   349 	} 
       
   350 
       
   351 const TSizeElement& CSparseMap::operator[](TInt aIndex) const
       
   352 	{
       
   353 	return (*iArray)[aIndex];
       
   354 	}
       
   355 
       
   356 TSizeElement& CSparseMap::operator[](TInt aIndex)
       
   357 	{
       
   358 	return (*iArray)[aIndex];
       
   359 	}
       
   360 
       
   361 void CSparseMap::ExternalizeL(RWriteStream& aStream) const
       
   362 	{
       
   363 	aStream.WriteInt32L(iDefaultValueInTwips);
       
   364 	aStream << *iArray;
       
   365 	}
       
   366 
       
   367 void CSparseMap::InternalizeL(RReadStream& aStream)
       
   368 	{
       
   369 	iDefaultValueInTwips = aStream.ReadInt32L();
       
   370 	aStream >> *iArray;
       
   371 	}
       
   372