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1 // Copyright (c) 2006-2009 Nokia Corporation and/or its subsidiary(-ies). |
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2 // All rights reserved. |
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3 // This component and the accompanying materials are made available |
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4 // under the terms of "Eclipse Public License v1.0" |
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5 // which accompanies this distribution, and is available |
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6 // at the URL "http://www.eclipse.org/legal/epl-v10.html". |
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7 // |
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8 // Initial Contributors: |
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9 // Nokia Corporation - initial contribution. |
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10 // |
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11 // Contributors: |
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12 // |
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13 // Description: |
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14 // |
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15 |
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16 /** |
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17 @file |
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18 @test |
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19 @internalComponent - Internal Symbian test code |
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20 */ |
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21 |
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22 #include <barsread.h> |
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23 #include <eikenv.h> |
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24 #include <eikappui.h> |
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25 #include <eikapp.h> |
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26 #include <fbs.h> |
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27 #include <bmpancli.h> |
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28 #include "Tanctl.h" |
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29 |
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30 |
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31 void CAnimateFramesCtl::Panic(TEikAnimationPanic aPanic) |
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32 { |
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33 _LIT(KPanicCat,"TBMPANIM-Animation"); |
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34 User::Panic(KPanicCat, aPanic); |
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35 } |
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36 |
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37 CAnimateFramesCtl* CAnimateFramesCtl::NewL() |
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38 { // static |
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39 CAnimateFramesCtl* self=new(ELeave) CAnimateFramesCtl(); |
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40 CleanupStack::PushL(self); |
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41 self->BaseConstructL(); |
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42 CleanupStack::Pop(); |
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43 return self; |
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44 } |
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45 |
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46 CAnimateFramesCtl::CAnimateFramesCtl() : |
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47 iAnimDll(iEikonEnv->WsSession()), |
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48 iFlags(EWaitForRedrawing) |
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49 { |
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50 } |
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51 |
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52 CAnimateFramesCtl::~CAnimateFramesCtl() |
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53 { |
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54 delete iAnimation; |
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55 delete iBitmapAnimData; |
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56 delete iStartAnimationIdler; |
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57 iAnimDll.Close(); |
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58 } |
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59 |
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60 // |
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61 // |
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62 void CAnimateFramesCtl::BaseConstructL() |
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63 { |
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64 iBitmapAnimData = CBitmapAnimClientData::NewL(); |
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65 iAnimation = new (ELeave) RBitmapAnim(iAnimDll); |
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66 _LIT(DllName, "BMPANSRV.DLL"); |
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67 User::LeaveIfError(iAnimDll.Load(DllName)); |
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68 } |
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69 |
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70 // Creates a resource reader from the animation aResourceId |
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71 void CAnimateFramesCtl::StaticConstructL(TInt aResourceId) |
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72 { |
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73 TResourceReader reader; |
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74 iCoeEnv->CreateResourceReaderLC(reader,aResourceId); |
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75 ConstructFromResourceL(reader); |
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76 CleanupStack::PopAndDestroy(); |
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77 } |
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78 |
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79 // |
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80 // |
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81 void CAnimateFramesCtl::ConstructFromResourceL(TResourceReader& aReader) |
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82 { |
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83 iBitmapAnimData->SetFrameInterval(aReader.ReadInt16()); |
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84 iBitmapAnimData->SetPlayMode((CBitmapAnimClientData::TPlayMode)aReader.ReadInt16()); |
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85 iBitmapAnimData->SetFlash(aReader.ReadInt8()); |
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86 TFileName ptr(aReader.ReadTPtrC()); // filename |
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87 if (!ptr.Length()) |
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88 ptr = KTBmpAnimMBMFilePath;//vm iEikonEnv->EikAppUi()->Application()->BitmapStoreName(); |
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89 // Start reading the data frames |
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90 TInt listFrameLink=aReader.ReadInt32(); |
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91 if (listFrameLink) |
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92 { |
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93 TResourceReader framesReader; |
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94 iCoeEnv->CreateResourceReaderLC(framesReader, listFrameLink); |
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95 const TInt count=framesReader.ReadInt16(); |
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96 CBitmapFrameData* frameData = NULL; |
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97 for (TInt ii=0;ii<count;++ii) |
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98 { |
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99 //read the frame data from resource |
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100 frameData = ReadFrameDataFromResourceL(framesReader, ptr); |
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101 CleanupStack::PushL(frameData); |
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102 iBitmapAnimData->AppendFrameL(frameData); |
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103 CleanupStack::Pop(); // frameData |
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104 } |
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105 CleanupStack::PopAndDestroy(); |
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106 } |
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107 TInt backgroundLink=aReader.ReadInt32(); |
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108 if (backgroundLink > 0) |
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109 { |
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110 TResourceReader backgroundReader; |
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111 iCoeEnv->CreateResourceReaderLC(backgroundReader, backgroundLink); |
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112 //read the frame data from resource |
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113 CBitmapFrameData* backgroundData = ReadFrameDataFromResourceL(backgroundReader, ptr); |
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114 CleanupStack::PushL(backgroundData); |
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115 iBitmapAnimData->SetBackgroundFrame(backgroundData); |
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116 CleanupStack::Pop(); // backgroundData |
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117 CleanupStack::PopAndDestroy(); // backgroundReader |
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118 } |
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119 } |
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120 |
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121 |
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122 // |
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123 // |
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124 CBitmapFrameData* CAnimateFramesCtl::ReadFrameDataFromResourceL(TResourceReader& aFramesReader, const TDesC& aFileName) |
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125 { |
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126 CBitmapFrameData* frameData = CBitmapFrameData::NewL(); |
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127 CleanupStack::PushL(frameData); |
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128 frameData->SetInterval(aFramesReader.ReadInt16()); |
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129 TPoint position; |
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130 position.iX = aFramesReader.ReadInt16(); |
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131 position.iY = aFramesReader.ReadInt16(); |
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132 frameData->SetPosition(position); |
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133 const TInt bmpId = aFramesReader.ReadInt16(); |
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134 const TInt maskId = aFramesReader.ReadInt16(); |
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135 if (bmpId >= 0) |
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136 { |
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137 CFbsBitmap* bitmap = iEikonEnv->CreateBitmapL(aFileName, bmpId); |
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138 frameData->SetBitmap(bitmap); |
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139 if (maskId >= 0) |
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140 { |
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141 CFbsBitmap* mask = iEikonEnv->CreateBitmapL(aFileName, maskId); |
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142 frameData->SetMask(mask); |
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143 } |
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144 } |
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145 CleanupStack::Pop(); |
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146 return frameData; |
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147 } |
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148 |
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149 // |
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150 // |
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151 void CAnimateFramesCtl::CancelAnimationL() |
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152 { |
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153 __ASSERT_ALWAYS(iAnimation, Panic(EEikPanicAnimationNoRAnimation)); |
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154 if (IsInitialisationComnpleted()) |
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155 iAnimation->StopL(); |
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156 } |
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157 |
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158 // |
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159 // |
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160 void CAnimateFramesCtl::CompleteAnimationInitialisationL() |
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161 { |
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162 __ASSERT_ALWAYS(iAnimation, Panic(EEikPanicAnimationNoRAnimation)); |
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163 __ASSERT_ALWAYS(SetAnimationWindowL(), Panic(EEikPanicAnimationNoWindow)); |
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164 iAnimation->SetBitmapAnimDataL(*iBitmapAnimData); |
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165 iAnimation->SetPositionL(iPosition); |
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166 iFlags |= EInitialisationCompleted; |
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167 } |
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168 |
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169 // |
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170 // |
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171 TSize CAnimateFramesCtl::MinimumSize() |
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172 { |
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173 return iBitmapAnimData->Size(); |
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174 } |
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175 |
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176 // |
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177 // |
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178 void CAnimateFramesCtl::PositionChanged() |
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179 { |
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180 if ( (iAnimation) && IsInitialisationComnpleted() ) |
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181 iAnimation->SetPositionL(iPosition); |
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182 } |
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183 |
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184 // |
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185 // |
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186 TBool CAnimateFramesCtl::SetAnimationWindowL() |
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187 { |
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188 RWindow* window = &Window(); |
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189 if (window) |
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190 { |
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191 iAnimation->ConstructL(*window); |
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192 return ETrue; |
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193 } |
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194 return EFalse; |
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195 } |
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196 |
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197 void CAnimateFramesCtl::SetAnimationCtlWindowL(CCoeControl* aParent) |
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198 { |
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199 if (aParent) |
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200 SetContainerWindowL(*aParent); |
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201 else |
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202 CreateWindowL(); |
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203 } |
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204 |
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205 // |
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206 void CAnimateFramesCtl::SetFrameIndexL(TInt aIndex) |
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207 { |
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208 if (IsInitialisationComnpleted()) |
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209 iAnimation->DisplayFrameL(aIndex); |
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210 } |
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211 |
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212 // |
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213 void CAnimateFramesCtl::SetFrameIntervalL(TInt aInterval) |
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214 { |
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215 if (IsInitialisationComnpleted()) |
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216 iAnimation->SetFrameIntervalL(aInterval); |
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217 } |
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218 // |
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219 // |
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220 void CAnimateFramesCtl::SizeChanged() |
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221 { |
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222 if ( (iAnimation) && IsInitialisationComnpleted() ) |
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223 iAnimation->SetPositionL(iPosition); |
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224 } |
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225 |
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226 // |
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227 // |
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228 void CAnimateFramesCtl::StartAnimationL() |
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229 { |
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230 if (iFlags&EWaitForRedrawing) |
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231 { |
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232 CreateAndStartIdlerL(); |
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233 iFlags &= ~EWaitForRedrawing; |
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234 } |
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235 else |
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236 { |
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237 if (!IsInitialisationComnpleted()) |
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238 CompleteAnimationInitialisationL(); |
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239 iAnimation->StartL(); |
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240 } |
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241 } |
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242 |
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243 void CAnimateFramesCtl::SetBitmapAnimationDataL() |
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244 { |
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245 } |
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246 |
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247 void CAnimateFramesCtl::CreateAndStartIdlerL() |
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248 { |
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249 if (!iStartAnimationIdler) |
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250 iStartAnimationIdler = CBitmapAnimIdler::NewL(); |
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251 iStartAnimationIdler->Cancel(); |
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252 iStartAnimationIdler->Start(TCallBack(StartAnimationCallBackL,this)); |
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253 } |
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254 |
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255 TInt CAnimateFramesCtl::StartAnimationCallBackL(TAny* aThis) |
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256 { // static |
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257 CAnimateFramesCtl* self=(CAnimateFramesCtl*)aThis; |
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258 self->StartAnimationL(); |
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259 return(EFalse); // single shot callback |
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260 } |
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261 |
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262 |
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263 // Idle class |
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264 |
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265 CBitmapAnimIdler* CBitmapAnimIdler::NewL() |
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266 { |
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267 CBitmapAnimIdler* self=new(ELeave) CBitmapAnimIdler; |
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268 CActiveScheduler::Add(self); |
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269 return(self); |
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270 } |
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271 |
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272 |