uifw/EikStd/coctlsrc/EIKCONSW.CPP
changeset 0 2f259fa3e83a
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     1 /*
       
     2 * Copyright (c) 1997-1999 Nokia Corporation and/or its subsidiary(-ies).
       
     3 * All rights reserved.
       
     4 * This component and the accompanying materials are made available
       
     5 * under the terms of "Eclipse Public License v1.0"
       
     6 * which accompanies this distribution, and is available
       
     7 * at the URL "http://www.eclipse.org/legal/epl-v10.html".
       
     8 *
       
     9 * Initial Contributors:
       
    10 * Nokia Corporation - initial contribution.
       
    11 *
       
    12 * Contributors:
       
    13 *
       
    14 * Description:
       
    15 *
       
    16 */
       
    17 
       
    18 
       
    19 #include <e32base.h>
       
    20 #include <gdi.h>
       
    21 #include <coecntrl.h>
       
    22 #include <coemain.h>
       
    23 #include <eikconso.h>	// #include's eiksbfrm.h
       
    24 #include <eikenv.h>
       
    25 #include <barsread.h>
       
    26 #include <aknpriv.rsg>
       
    27 
       
    28 
       
    29 void cutmax(TInt &x,TInt max);
       
    30 
       
    31 ///////////////////////////////////////////////////////////////////////////////////////////////////////
       
    32 // UpdateScrollBarsL()
       
    33 // ===================
       
    34 // Updates the thumb positions etc. on the scrollbars.
       
    35 // Should be called whenever the datasize, visiblesize or position on the scrollbars have changed.
       
    36 // RETURNS ETrue IF ANY SCROLLBARS (DIS)APPEARED
       
    37 ///////////////////////////////////////////////////////////////////////////////////////////////////////
       
    38 
       
    39 EXPORT_C TBool CEikConsoleControl::UpdateScrollbarsL(const TSize &aDataSize,const TSize& aVisibleSize,TPoint aPos)
       
    40 	{
       
    41 	// complete available area in characters
       
    42 	TSize viewInChars( iSize.iWidth / iCharSize.iWidth, iSize.iHeight / iCharSize.iHeight );
       
    43 	
       
    44 	// remember for next time
       
    45 	iLastThumbPos = aPos;
       
    46 	TEikScrollBarModel vModel;
       
    47 	TEikScrollBarModel hModel;
       
    48 	if (iVBarVisibility!=CEikScrollBarFrame::EOff) 
       
    49 		{
       
    50 		// Vertical
       
    51 		vModel.iScrollSpan=aDataSize.iHeight;
       
    52 		if ( viewInChars.iHeight > aVisibleSize.iHeight )
       
    53 			vModel.iThumbSpan=aVisibleSize.iHeight;
       
    54 		else
       
    55 			vModel.iThumbSpan=viewInChars.iHeight;
       
    56 		vModel.iThumbPosition=aPos.iY;
       
    57 		}
       
    58 	if (iHBarVisibility!=CEikScrollBarFrame::EOff) 
       
    59 		{
       
    60 		// Horizontal
       
    61 		hModel.iScrollSpan=aDataSize.iWidth;
       
    62 		if ( viewInChars.iWidth > aVisibleSize.iWidth )
       
    63 			hModel.iThumbSpan=aVisibleSize.iWidth;
       
    64 		else
       
    65 			hModel.iThumbSpan=viewInChars.iWidth;
       
    66 		hModel.iThumbPosition=aPos.iX;
       
    67 		}
       
    68 	TRect fullRect(iSize);
       
    69 	TRect clientRect(iViewInPixels);
       
    70 	TEikScrollBarFrameLayout layout;
       
    71 	CreateScrollBarFrameLayout(layout);
       
    72 	if (iSBFrame->TileL(&hModel,&vModel,clientRect,fullRect,layout))
       
    73 		{
       
    74 		// something happened, so redetermine the available pixels...
       
    75 		iViewInPixels=clientRect.Size();
       
    76 		// the visible characters...
       
    77 //	zoe
       
    78 		iViewInChars = TSize( iViewInPixels.iWidth / iCharSize.iWidth, iViewInPixels.iHeight / iCharSize.iHeight );
       
    79 		if (iConsole)
       
    80 			{
       
    81 			cutmax(iViewInChars.iWidth,iConsole->ScreenSize().iWidth);
       
    82 			cutmax(iViewInChars.iHeight,iConsole->ScreenSize().iHeight);
       
    83 			}
       
    84 		// and clear what's outside the new scope...
       
    85 		TPoint br(iViewInChars.iWidth*iCharSize.iWidth, iViewInChars.iHeight*iCharSize.iHeight);
       
    86 		const TRgb background=iEikonEnv->ControlColor(EColorControlBackground,*this);
       
    87 		ClearPixels(TRect(br.iX,0,iViewInPixels.iWidth,br.iY),background);
       
    88 		ClearPixels(TRect(0,br.iY,iViewInPixels.iWidth,iViewInPixels.iHeight),background);
       
    89 		// and inform caller that the area has changed...
       
    90 		return ETrue;
       
    91 		}
       
    92 	return EFalse;
       
    93 	}
       
    94 
       
    95 void CEikConsoleControl::CreateScrollBarFrameLayout(TEikScrollBarFrameLayout& aLayout) const
       
    96 	{
       
    97 	// all margins default to 0
       
    98 	aLayout.iTilingMode=TEikScrollBarFrameLayout::EInclusiveRectConstant;
       
    99 	aLayout.iClientAreaGranularity=iCharSize;
       
   100 	}
       
   101 
       
   102 
       
   103 EXPORT_C void CEikConsoleControl::UpdateArea()
       
   104 	{
       
   105 	// determine how many characters will fit and how many pixels we thus ACTUALLY need
       
   106 //zoe
       
   107 	iViewInChars = TSize( iViewInPixels.iWidth / iCharSize.iWidth, iViewInPixels.iHeight / iCharSize.iHeight );
       
   108 	if (iConsole)
       
   109 		{
       
   110 		cutmax(iViewInChars.iWidth,iConsole->ScreenSize().iWidth);
       
   111 		cutmax(iViewInChars.iHeight,iConsole->ScreenSize().iHeight);
       
   112 		}
       
   113 	// clear the area and redraw
       
   114 	const TRgb background=iEikonEnv->ControlColor(EColorControlBackground,*this);
       
   115 	ClearPixels(iViewInPixels,background);
       
   116 	if (iConsole)
       
   117 		iConsole->Redraw(PixelsToChars(TRect(iViewInPixels)));
       
   118 	}
       
   119 
       
   120 ///////////////////////////////////////////////////////////////////////////////////////////////////////
       
   121 // HandleScrollEventL()
       
   122 // ====================
       
   123 // Called when someone "touches the scrollbar".
       
   124 // Note that it calls back the owner (a CEikConsoleScreen) to do any real action
       
   125 // (specifically, it calls MoveTopLeft(), passing it the required move as a vector)
       
   126 ///////////////////////////////////////////////////////////////////////////////////////////////////////
       
   127 EXPORT_C void CEikConsoleControl::HandleScrollEventL(CEikScrollBar* aScrollBar,TEikScrollEvent aEventType)
       
   128 	{
       
   129 	TInt newThumbPos = aScrollBar->ThumbPosition();
       
   130 	TInt pageSize = aScrollBar->Model()->iThumbSpan;
       
   131 	const TInt horizontalNudgeFactor = 1;
       
   132 	switch (aEventType & KEikScrollEventBarMask)
       
   133 		{
       
   134 		case KEikScrollEventFromHBar:
       
   135 			switch (aEventType)
       
   136 				{
       
   137 				default:
       
   138 					break;
       
   139 				case EEikScrollLeft:
       
   140 					newThumbPos -= horizontalNudgeFactor;
       
   141 					break;
       
   142 				case EEikScrollRight:
       
   143 					newThumbPos += horizontalNudgeFactor;
       
   144 					break;
       
   145 				case EEikScrollPageLeft:
       
   146 					newThumbPos -= pageSize;
       
   147 					break;
       
   148 				case EEikScrollPageRight:
       
   149 					newThumbPos += pageSize;
       
   150 					break;
       
   151 				case EEikScrollThumbDragVert:
       
   152 				case EEikScrollThumbReleaseVert:
       
   153 					// in the case of drag events, the scrollbar automatically updates its thumb pos...
       
   154 					break;
       
   155 				}
       
   156 			iConsole->MoveTopLeft(TPoint(newThumbPos - iLastThumbPos.iX,0));
       
   157 			if (aEventType != EEikScrollThumbDragHoriz)
       
   158 				aScrollBar->SetModelThumbPosition(newThumbPos);
       
   159 			break;
       
   160 		case KEikScrollEventFromVBar:
       
   161 			switch (aEventType)
       
   162 				{
       
   163 				default:
       
   164 					break;
       
   165 				case EEikScrollUp:
       
   166 					--newThumbPos;
       
   167 					break;
       
   168 				case EEikScrollDown:
       
   169 					++newThumbPos;
       
   170 					break;
       
   171 				case EEikScrollPageUp:
       
   172 					newThumbPos -= ((pageSize < 2)? 1 : pageSize - 1);
       
   173 					break;
       
   174 				case EEikScrollPageDown:
       
   175 					newThumbPos += ((pageSize < 2)? 1 : pageSize - 1);
       
   176 					break;
       
   177 				case EEikScrollThumbDragVert:
       
   178 				case EEikScrollThumbReleaseVert:
       
   179 					// in the case of drag events, the scrollbar automatically updates its thumb pos...
       
   180 					break;
       
   181 				}
       
   182 			iConsole->MoveTopLeft(TPoint(0,newThumbPos - iLastThumbPos.iY));
       
   183 			if (aEventType != EEikScrollThumbDragVert)
       
   184 				aScrollBar->SetModelThumbPosition(newThumbPos);
       
   185 			break;
       
   186 		}
       
   187 	}
       
   188 
       
   189 
       
   190 ///////////////////////////////////////////////////////////////////////////////////////////////////////
       
   191 // SetScrollBarVisibility
       
   192 // ======================
       
   193 // Changes which scroll bars are visible. Returns EFalse if nothing changed.
       
   194 ///////////////////////////////////////////////////////////////////////////////////////////////////////
       
   195 EXPORT_C TInt CEikConsoleControl::SetScrollBarVisibilityL(CEikScrollBarFrame::TScrollBarVisibility aHBarVisibility, CEikScrollBarFrame::TScrollBarVisibility aVBarVisibility)
       
   196 	{
       
   197 	if ((aHBarVisibility==iHBarVisibility)&&(aVBarVisibility==iVBarVisibility))
       
   198 		return EFalse;
       
   199 	iHBarVisibility=aHBarVisibility;
       
   200 	iVBarVisibility=aVBarVisibility;
       
   201 	iSBFrame->SetScrollBarVisibilityL(iHBarVisibility, iVBarVisibility);
       
   202 	return ETrue;
       
   203 	}
       
   204 
       
   205 
       
   206 ///////////////////////////////////////////////////////////////////////////////////////////////////////
       
   207 // SizeChanged
       
   208 // ==========
       
   209 ///////////////////////////////////////////////////////////////////////////////////////////////////////
       
   210 EXPORT_C void CEikConsoleControl::SizeChanged()
       
   211 	{
       
   212 	iViewInPixels=Size(); // new area
       
   213 	if (iConsole && iSBFrame)
       
   214 		{
       
   215 		iConsole->UpdateScrollBars();
       
   216 		UpdateArea();
       
   217 		}
       
   218 	}
       
   219 
       
   220 EXPORT_C void CEikConsoleControl::FocusChanged(TDrawNow aDrawNow)
       
   221 	{
       
   222 	if (aDrawNow==ENoDrawNow)
       
   223 		return;
       
   224 	if (IsFocused())
       
   225 		iConsole->DrawCursor();
       
   226 	else
       
   227 		iConsole->HideCursor();
       
   228 	}
       
   229 
       
   230 EXPORT_C TInt CEikConsoleControl::CountComponentControls() const
       
   231 	{
       
   232 	return (iSBFrame) ? iSBFrame->CountComponentControls() : NULL;
       
   233 	}
       
   234 
       
   235 EXPORT_C CCoeControl* CEikConsoleControl::ComponentControl(TInt aIndex) const
       
   236 	{
       
   237 	return iSBFrame->ComponentControl(aIndex);
       
   238 	}
       
   239 
       
   240 ///////////////////////////////////////////////////////////////////////////////////////////////////////
       
   241 // VisibleSize()
       
   242 // =============
       
   243 // Simply returns the visible size in characters
       
   244 ///////////////////////////////////////////////////////////////////////////////////////////////////////
       
   245 EXPORT_C TSize CEikConsoleControl::VisibleSize() const
       
   246 	{
       
   247 	return iViewInChars;
       
   248 	}
       
   249 
       
   250 ///////////////////////////////////////////////////////////////////////////////////////////////////////
       
   251 // ConstructL
       
   252 // ==========
       
   253 // Construct and activate a CEikConsoleControl (claiming the specified part of the physical screen)
       
   254 ///////////////////////////////////////////////////////////////////////////////////////////////////////
       
   255 EXPORT_C void CEikConsoleControl::ConstructL(TInt aFlags)
       
   256 	{
       
   257 	// Init screen. Use RBackedUpWindow instead of RWindow if aFlags & CEikConsoleScreen::EUseBackedUpWindow
       
   258 	if (aFlags&CEikConsoleScreen::EUseBackedUpWindow)
       
   259 		CreateBackedUpWindowL((RWindowTreeNode&)iCoeEnv->RootWin(), EGray4);
       
   260 	else
       
   261 		{
       
   262 		CreateWindowL();
       
   263 		Window().SetBackgroundColor(iEikonEnv->ControlColor(EColorControlBackground,*this));
       
   264 		}
       
   265 	SetExtentToWholeScreen();
       
   266 
       
   267 	// Create scrollbars
       
   268 	iSBFrame=new(ELeave) CEikScrollBarFrame(this, this);
       
   269 	iSBFrame->SetScrollBarVisibilityL(iHBarVisibility,iVBarVisibility);
       
   270 
       
   271 	InitFontSpecL();
       
   272 	SetFontL(iFontSpec,NULL);
       
   273 
       
   274 	// activate
       
   275 	ActivateL();
       
   276 	}
       
   277 
       
   278 EXPORT_C void CEikConsoleControl::ConstructL(TPoint aTopLeft,const TSize &aSize,TInt aFlags,TEikConsWinUnits aUnit)
       
   279 	{
       
   280 	// Init screen. Use RBackedUpWindow instead of RWindow if aFlags & CEikConsoleScreen::EUseBackedUpWindow
       
   281 	if (aFlags&CEikConsoleScreen::EUseBackedUpWindow)
       
   282 		CreateBackedUpWindowL((RWindowTreeNode&)iCoeEnv->RootWin(), EGray4);
       
   283 	else
       
   284 		{
       
   285 		CreateWindowL();
       
   286 		Window().SetBackgroundColor(iEikonEnv->ControlColor(EColorControlBackground,*this));
       
   287 		}
       
   288 
       
   289 	// Create scrollbars
       
   290 	iSBFrame=new(ELeave) CEikScrollBarFrame(this, this);
       
   291 	iSBFrame->SetScrollBarVisibilityL(iHBarVisibility,iVBarVisibility);
       
   292 
       
   293 	InitFontSpecL();
       
   294 	
       
   295 	if (aUnit==EEikConsWinInChars)
       
   296 		{
       
   297 		CFont *font;
       
   298 		iEikonEnv->ScreenDevice()->GetNearestFontInTwips(font,iFontSpec);
       
   299 		CFbsFont* fbsFont = (CFbsFont*)font;
       
   300 		iCurrentFont=fbsFont;
       
   301 		iCharSize.iWidth=fbsFont->MaxNormalCharWidthInPixels();
       
   302 		iCharSize.iWidth=fbsFont->CharWidthInPixels('i');
       
   303 		iCharSize.iWidth=fbsFont->CharWidthInPixels('M');
       
   304 		iCharSize.iHeight=fbsFont->HeightInPixels();
       
   305 		
       
   306 		SetExtent(TPoint(aTopLeft.iX*iCharSize.iWidth,aTopLeft.iY*iCharSize.iHeight),
       
   307 			TSize(aSize.iWidth*iCharSize.iWidth,aSize.iHeight*iCharSize.iHeight));
       
   308 		SetFontL(iFontSpec,fbsFont);
       
   309 		}
       
   310 	else
       
   311 		{
       
   312 		SetExtent(aTopLeft,aSize);
       
   313 		SetFontL(iFontSpec,NULL);
       
   314 		}
       
   315 	// activate
       
   316 	ActivateL();
       
   317 	}
       
   318 
       
   319 void CEikConsoleControl::InitFontSpecL()
       
   320     {
       
   321     HBufC16* typeface = iCoeEnv->AllocReadResourceAsDes16LC(R_AKNPRIV_DEFAULT_CONSOLE_FONTSPEC_TYPEFACE);
       
   322     iFontSpec.iTypeface.iName= *typeface;
       
   323     CleanupStack::PopAndDestroy(typeface);
       
   324 
       
   325     TResourceReader reader;
       
   326     iCoeEnv->CreateResourceReaderLC(reader,R_AKNPRIV_DEFAULT_CONSOLE_FONTSPEC_HEIGHT);
       
   327     iFontSpec.iHeight=reader.ReadInt16();
       
   328     CleanupStack::PopAndDestroy(); // reader
       
   329 
       
   330 #if defined(_UNICODE)
       
   331     iFontSpec.iTypeface.SetIsProportional(EFalse);
       
   332 #endif
       
   333     iFontUnderline=EUnderlineOff;
       
   334     iFontSpec.iFontStyle.SetPosture(EPostureUpright);
       
   335     iFontSpec.iFontStyle.SetStrokeWeight(EStrokeWeightNormal);
       
   336     }
       
   337 
       
   338 ///////////////////////////////////////////////////////////////////////////////////////////////////////
       
   339 // SetRedrawer
       
   340 // ===========
       
   341 // Define aConsoleScreen as the object responsible for redrawing
       
   342 ///////////////////////////////////////////////////////////////////////////////////////////////////////
       
   343 EXPORT_C void CEikConsoleControl::SetRedrawer(CEikConsoleScreen *aConsoleScreen)
       
   344 	{
       
   345 	iConsole=aConsoleScreen;
       
   346 	}
       
   347 
       
   348 ///////////////////////////////////////////////////////////////////////////////////////////////////////
       
   349 // Constructor and Destructor
       
   350 ///////////////////////////////////////////////////////////////////////////////////////////////////////
       
   351 EXPORT_C CEikConsoleControl::CEikConsoleControl()
       
   352 	{
       
   353 	// *** init color
       
   354 	iBackGray16=iEikonEnv->Color(EColorControlBackground);
       
   355 	iPenGray16=iEikonEnv->Color(EColorControlText);
       
   356 
       
   357 	// *** init scrollbar settings and font (however, 0-values are free in construction)
       
   358 	// iHBarPresent=FALSE;
       
   359 	// iVBarPresent=FALSE;
       
   360 	// iLastThumbPos = TPoint(0,0);
       
   361 	// iCurrentFont=NULL;
       
   362 
       
   363 	// *** init cursor
       
   364 	iCursorHeightPercentage=20;
       
   365 	iTextCursor.iType	= TTextCursor::ETypeRectangle;
       
   366 	iTextCursor.iFlags	= 0;
       
   367 	iTextCursor.iColor=iEikonEnv->Color(EColorControlBackground);
       
   368 	iLastAtt=iLastFontFlags=(ATT_MAXVALUE+1);
       
   369 	}
       
   370 
       
   371 EXPORT_C CEikConsoleControl::~CEikConsoleControl()
       
   372 	{
       
   373 	iEikonEnv->ReleaseScreenFont(CONST_CAST(CFont*,iCurrentFont));
       
   374 	delete(iSBFrame);
       
   375 	}
       
   376 
       
   377 
       
   378 ///////////////////////////////////////////////////////////////////////////////////////////////////////
       
   379 // NextFontL
       
   380 // =========
       
   381 // Utility function: unload current font (if any) and load new font (specified elsewhere in iFontSpec)
       
   382 ///////////////////////////////////////////////////////////////////////////////////////////////////////
       
   383 void CEikConsoleControl::NextFontL()
       
   384 	{
       
   385 	CFont* font;
       
   386 	User::LeaveIfError(iEikonEnv->ScreenDevice()->GetNearestFontInTwips(font, iFontSpec));
       
   387 	CFbsFont* fbsFont = (CFbsFont*)font;
       
   388 	iEikonEnv->ReleaseScreenFont(CONST_CAST(CFont*,iCurrentFont)); // note that this only happens if the previous line succeeds!
       
   389 	iCurrentFont=fbsFont;
       
   390 	}
       
   391 
       
   392 ///////////////////////////////////////////////////////////////////////////////////////////////////////
       
   393 // SetFontL
       
   394 // ========
       
   395 // Change the font
       
   396 ///////////////////////////////////////////////////////////////////////////////////////////////////////
       
   397 EXPORT_C void CEikConsoleControl::SetFontL(const TFontSpec& aFontSpec,const CFbsFont *aFont)
       
   398 	{
       
   399 	iFontSpec=aFontSpec;
       
   400 	iFontHeight=(TUint16)iFontSpec.iHeight;
       
   401 	if (aFont==NULL)
       
   402 		NextFontL();
       
   403 
       
   404 	iCharSize = TSize( iCurrentFont->CharWidthInPixels('M'),iCurrentFont->FontMaxHeight() );
       
   405 
       
   406 	SetCursorHeight(iCursorHeightPercentage);
       
   407 
       
   408 	// Determine font flags for new font
       
   409 	iFontIsProportional=iCurrentFont->FontSpecInTwips().iTypeface.IsProportional();
       
   410 	iLastFontFlags = 0;
       
   411 	if (iFontUnderline!=EUnderlineOff)
       
   412 		iLastFontFlags|=ATT_UNDERLINE;
       
   413 	if (iFontSpec.iFontStyle.Posture()!=EPostureUpright)
       
   414 		iLastFontFlags|=ATT_ITALIC;
       
   415 	if (iFontSpec.iFontStyle.StrokeWeight()!=EStrokeWeightNormal)
       
   416 		iLastFontFlags|=ATT_BOLD;
       
   417 
       
   418 	UpdateArea();
       
   419 	}
       
   420 
       
   421 ////////////////////////////////////////////////////////////////////////////////////////
       
   422 //
       
   423 //  Utility functions: convert between character coordinates to pixel coordinates
       
   424 //
       
   425 ////////////////////////////////////////////////////////////////////////////////////////
       
   426 
       
   427 TPoint CEikConsoleControl::CharsToPixels(TPoint aPos)
       
   428 	{
       
   429 	return TPoint( iCharSize.iWidth * aPos.iX, iCharSize.iHeight * aPos.iY );
       
   430 	}
       
   431 
       
   432 TRect CEikConsoleControl::CharsToPixels(const TRect &aRect)
       
   433 	{
       
   434 	return TRect(CharsToPixels(aRect.iTl),CharsToPixels(aRect.iBr));
       
   435 	}
       
   436 
       
   437 TRect CEikConsoleControl::PixelsToChars(const TRect &aRect) 
       
   438 	{
       
   439 	TRect r = aRect;
       
   440 	r.Normalize();
       
   441 	r.iTl.iX /= iCharSize.iWidth;
       
   442 	r.iBr.iX /= iCharSize.iWidth;
       
   443 	r.iBr.iX ++;
       
   444 	r.iTl.iY /= iCharSize.iHeight;
       
   445 	r.iBr.iY /= iCharSize.iHeight;
       
   446 	r.iBr.iY ++;
       
   447 	return r;
       
   448 	}
       
   449 
       
   450 ////////////////////////////////////////////////////////////////////////////////////////
       
   451 //
       
   452 //  Cursor stuff
       
   453 //
       
   454 ////////////////////////////////////////////////////////////////////////////////////////
       
   455 
       
   456 EXPORT_C void CEikConsoleControl::DrawCursor(TPoint aPosition)
       
   457 // Show cursor at character position
       
   458 	{
       
   459 	//iEikonEnv->RootWin().SetTextCursor(*DrawableWindow(),CharsToPixels(aPosition),iTextCursor);
       
   460 	iEikonEnv->DrawCursor(this, CharsToPixels(aPosition), iTextCursor.iWidth, iTextCursor.iAscent, iTextCursor.iHeight);
       
   461 	}
       
   462 
       
   463 EXPORT_C void CEikConsoleControl::HideCursor()
       
   464 // Hide cursor 
       
   465 	{
       
   466 	//iEikonEnv->RootWin().CancelTextCursor();
       
   467 	iEikonEnv->HideCursor(this);
       
   468 	}
       
   469 
       
   470 
       
   471 EXPORT_C void CEikConsoleControl::SetCursorHeight(TUint aPercentage)
       
   472 // Set new cursor height (specified as percentage of font height)
       
   473 // Should also be called whenever iCharSize changes!
       
   474 // Change will not take effect until the next call to DrawCursor!
       
   475 	{
       
   476 	iCursorHeightPercentage = aPercentage % 101;
       
   477 	iTextCursor.iHeight = ( 99 + (iCharSize.iHeight * iCursorHeightPercentage) ) / 100;
       
   478 	iTextCursor.iAscent = iTextCursor.iHeight-iCharSize.iHeight;
       
   479 	iTextCursor.iWidth  = iCharSize.iWidth;
       
   480 	}
       
   481 
       
   482 ////////////////////////////////////////////////////////////////////////////////////////
       
   483 //
       
   484 //  Draw - defers the real work to the owner (a CEikConsoleScreen)
       
   485 //
       
   486 ////////////////////////////////////////////////////////////////////////////////////////
       
   487 
       
   488 EXPORT_C void CEikConsoleControl::Draw(const TRect& aRect) const
       
   489 	{
       
   490 	if (iConsole) // if there's no owner, we do nothing
       
   491 		{
       
   492 		M().iRedrawing=1;
       
   493 		TPoint br(iViewInChars.iWidth*iCharSize.iWidth,iViewInChars.iHeight*iCharSize.iHeight);
       
   494 		const TRgb background=iEikonEnv->ControlColor(EColorControlBackground,*this);
       
   495 		ClearPixels(TRect(br.iX,0,iViewInPixels.iWidth,br.iY),background);
       
   496 		ClearPixels(TRect(0,br.iY,iViewInPixels.iWidth,iViewInPixels.iHeight),background);
       
   497 		iConsole->Redraw(M().PixelsToChars(aRect)); // Redraw all chars in the rectangle
       
   498 		M().iRedrawing=0;
       
   499 		}
       
   500 	}
       
   501 
       
   502 ////////////////////////////////////////////////////////////////////////////////////////
       
   503 //
       
   504 //  Set up GC based for given attribute
       
   505 //
       
   506 ////////////////////////////////////////////////////////////////////////////////////////
       
   507 
       
   508 void CEikConsoleControl::InterpretColorBits(TUint aCharacterAttributes)
       
   509 // Set iPenGrey16 and iBackGrey16 based on character attribute aCharacterAttributes
       
   510 	{
       
   511 	if (aCharacterAttributes & ATT_COLORMASK) // is color
       
   512 		{
       
   513 		const TInt pen16=(aCharacterAttributes&0x0F);
       
   514 		iPenGray16=TRgb::Color16(pen16);
       
   515 		TInt back16=((aCharacterAttributes&0x70)>>4)*2+1;
       
   516 		if (back16==1)
       
   517 			back16=0;
       
   518 		iBackGray16=TRgb::Color16(back16);
       
   519 		}
       
   520 	else if ( aCharacterAttributes & ATT_INVERSE )
       
   521 		{
       
   522 		iBackGray16=iEikonEnv->ControlColor(EColorControlHighlightBackground,*this);
       
   523 		iPenGray16=iEikonEnv->ControlColor(EColorControlHighlightText,*this);
       
   524 		}
       
   525 	else
       
   526 		{
       
   527 		iBackGray16=iEikonEnv->ControlColor(EColorControlBackground,*this);
       
   528 		iPenGray16=iEikonEnv->ControlColor(EColorControlText,*this);
       
   529 		}
       
   530 	}
       
   531 
       
   532 void CEikConsoleControl::InterpretAttribute(TUint aCharacterAttributes)
       
   533 	{
       
   534 	if (iLastAtt!=aCharacterAttributes)
       
   535 		{
       
   536 		_LIT(KMonospace,"Monospaced");
       
   537 		_LIT(KMonodouble,"MONODOUBLE");
       
   538 		iLastAtt=aCharacterAttributes;
       
   539 		InterpretColorBits(aCharacterAttributes);
       
   540 		TUint fontFlags = (aCharacterAttributes & ATT_COLORMASK) ? (0) : (aCharacterAttributes & ATT_IGNORE_INVERSE & ATT_IGNORE_RIGHTLEFT);
       
   541 		if (iLastFontFlags!=fontFlags)
       
   542 			{
       
   543 			iLastFontFlags=fontFlags;
       
   544 			iFontUnderline=((fontFlags & ATT_UNDERLINE)? EUnderlineOn: EUnderlineOff);
       
   545 			iFontSpec.iFontStyle.SetPosture(((fontFlags & ATT_ITALIC)? EPostureItalic: EPostureUpright));
       
   546 			iFontSpec.iFontStyle.SetStrokeWeight(((fontFlags & ATT_BOLD)? EStrokeWeightBold: EStrokeWeightNormal));
       
   547 			if (fontFlags & ATT_DOUBLEMASK)
       
   548 				{ // double aVisiblePixels
       
   549 				if ( (fontFlags & ATT_DOUBLEMASK) == ATT_DOUBLEWIDTH )
       
   550 					{ // double width 
       
   551 					iFontSpec.iHeight = iFontHeight;
       
   552 					if (iFontSpec.iTypeface.iName.Compare(KMonospace)==0 )
       
   553 						iFontSpec.iTypeface.iName=KMonodouble; 			//@@@
       
   554 					}
       
   555 				else
       
   556 					{ // double height
       
   557 					iFontSpec.iHeight = (TUint16)(iFontHeight*2);
       
   558 					if ( iFontSpec.iTypeface.iName.Compare(KMonodouble)==0 )
       
   559 						iFontSpec.iTypeface.iName=KMonospace; 			//@@@
       
   560 					}
       
   561 				}
       
   562 			else 
       
   563 				{ // normal aVisiblePixels
       
   564 				iFontSpec.iHeight = iFontHeight;
       
   565 				if ( iFontSpec.iTypeface.iName.Compare(KMonodouble)==0 )
       
   566 					iFontSpec.iTypeface.iName=KMonospace; 			//@@@
       
   567 				} 
       
   568 			TRAP_IGNORE(NextFontL());	// ignore errors. If there is a problem, we'll use the one that was loaded
       
   569 			}
       
   570 		}
       
   571 }
       
   572 
       
   573 ////////////////////////////////////////////////////////////////////////////////////////
       
   574 //
       
   575 //  Basic Graphic services
       
   576 //  ======================
       
   577 //	NOTE: if iRedrawing, then a redraw is going on, 
       
   578 //  i.e. no need to (de)activate gc's or (in)validate rectangles
       
   579 //
       
   580 ////////////////////////////////////////////////////////////////////////////////////////
       
   581 
       
   582 EXPORT_C void CEikConsoleControl::InvertChars(const TRect &anArea)
       
   583 // invert a rectangle of characters
       
   584 	{
       
   585 	if (!iRedrawing)
       
   586 		ActivateGc();
       
   587 	CWindowGc& gc=SystemGc();
       
   588 	gc.SetBrushStyle(CGraphicsContext::ESolidBrush);
       
   589 	const TRgb highlightBackground=iEikonEnv->ControlColor(EColorControlBackground,*this);
       
   590 	gc.SetBrushColor(highlightBackground);
       
   591 	gc.SetDrawMode(CGraphicsContext::EDrawModeXOR);
       
   592     gc.SetPenStyle(CGraphicsContext::ENullPen);
       
   593     if (!iRedrawing && !IsBackedUp())
       
   594         { 
       
   595         Window().Invalidate(anArea); 
       
   596         Window().BeginRedraw(anArea); 
       
   597         } 
       
   598     
       
   599     gc.DrawRect(CharsToPixels(anArea));
       
   600     if (!iRedrawing && !IsBackedUp())
       
   601         {
       
   602         Window().EndRedraw(); 
       
   603         }
       
   604     
       
   605     gc.SetDrawMode(CGraphicsContext::EDrawModePEN);
       
   606     gc.SetPenStyle(CGraphicsContext::ESolidPen);
       
   607     gc.SetBrushStyle(CGraphicsContext::ENullBrush);
       
   608     if (!iRedrawing)
       
   609         DeactivateGc();
       
   610     }
       
   611 
       
   612 EXPORT_C void CEikConsoleControl::ScrollChars(const TRect &anArea,const TPoint &aVector)
       
   613 // scroll a rectangle of characters by a given vector (character coordinates)
       
   614 	{
       
   615 	const TRect areaInPixels=CharsToPixels(anArea);
       
   616 	Window().Scroll(areaInPixels,CharsToPixels(aVector),areaInPixels);
       
   617 	}
       
   618 
       
   619 void CEikConsoleControl::ClearPixels(const TRect &anArea,TRgb aColor) const
       
   620 	{
       
   621 	if (!iRedrawing)
       
   622 		ActivateGc();
       
   623 	CWindowGc& gc=SystemGc();
       
   624 	gc.SetBrushStyle(CGraphicsContext::ESolidBrush);
       
   625 	gc.SetBrushColor(aColor);
       
   626     gc.SetPenStyle(CGraphicsContext::ENullPen);
       
   627     if (!iRedrawing && !IsBackedUp()) 
       
   628         { 
       
   629         Window().Invalidate(anArea); 
       
   630         Window().BeginRedraw(anArea); 
       
   631         } 
       
   632     
       
   633     gc.DrawRect(anArea);
       
   634     if (!iRedrawing && !IsBackedUp()) 
       
   635         {
       
   636         Window().EndRedraw();
       
   637         }
       
   638     gc.SetPenStyle(CGraphicsContext::ESolidPen);
       
   639     gc.SetBrushStyle(CGraphicsContext::ENullBrush);
       
   640     if (!iRedrawing)
       
   641         DeactivateGc();
       
   642     }
       
   643 
       
   644 EXPORT_C void CEikConsoleControl::ClearChars(const TRect &anArea,TUint aCharacterAttributes) 
       
   645 // Clears a rectangle of characters to the current background color
       
   646 	{
       
   647 	TRect theArea=CharsToPixels(anArea);
       
   648 	InterpretColorBits(aCharacterAttributes); 
       
   649 	ClearPixels(theArea,iBackGray16);
       
   650 	}
       
   651 
       
   652 EXPORT_C void CEikConsoleControl::DrawChars(const TDesC &aString,const TPoint &aPosition,TUint aCharacterAttributes)
       
   653 // Draw characters at given position using given attribute
       
   654 	{
       
   655 	InterpretAttribute(aCharacterAttributes);
       
   656 	TPoint pos = CharsToPixels(aPosition);
       
   657 	TInt topMargin 	= iCurrentFont->AscentInPixels();
       
   658     if ( iCurrentFont->TypeUid() == KCFbsFontUid)
       
   659         {
       
   660         const CFbsFont* fbsFont = (CFbsFont*)iCurrentFont;
       
   661         topMargin = fbsFont->FontMaxAscent();
       
   662         }
       
   663 
       
   664 	TInt isDouble = ( !(aCharacterAttributes & ATT_COLORMASK) && (aCharacterAttributes & ATT_DOUBLEMASK) );
       
   665 	TRect charArea = TRect(pos,iCharSize);
       
   666 
       
   667 	if (!iRedrawing)
       
   668 		ActivateGc();
       
   669 	
       
   670 	CWindowGc& gc=SystemGc();
       
   671 	gc.UseFont(iCurrentFont);
       
   672 	gc.SetPenColor(iPenGray16);
       
   673 	gc.SetBrushColor(iBackGray16);
       
   674 	gc.SetBrushStyle(CGraphicsContext::ESolidBrush);
       
   675 	gc.SetUnderlineStyle(iFontUnderline);
       
   676     
       
   677     TInt currentFont_width = iCurrentFont->MaxNormalCharWidthInPixels();
       
   678     if (isDouble || iFontIsProportional || currentFont_width!=iCharSize.iWidth )
       
   679         {
       
   680         TInt leftMargin = 0;
       
   681         
       
   682         if (isDouble)
       
   683             {
       
   684             if (aCharacterAttributes & ATT_RIGHTMASK)
       
   685                 leftMargin -= iCharSize.iWidth;
       
   686             if ((aCharacterAttributes & ATT_DOUBLEMASK) == ATT_DOUBLEBOTTOM)
       
   687                 topMargin -= iCharSize.iHeight;
       
   688             }
       
   689         
       
   690         if (!iRedrawing && !IsBackedUp()) 
       
   691             {
       
   692             TSize stringSize(iCharSize); 		
       
   693             stringSize.iWidth *= aString.Length();	// calculate on-screen width of line
       
   694             TRect wholestring(pos,stringSize);
       
   695             Window().Invalidate(wholestring); 	
       
   696             Window().BeginRedraw(wholestring); 		// begin draw transaction for whole line
       
   697             } 
       
   698         for ( TInt i=0;i<aString.Length();i++ )
       
   699             {
       
   700             gc.DrawText(aString.Mid(i,1),charArea,topMargin,CGraphicsContext::ELeft,leftMargin);
       
   701             
       
   702             charArea.Move(iCharSize.iWidth,0);
       
   703             if (isDouble)
       
   704                 leftMargin = - iCharSize.iWidth - leftMargin;
       
   705             }
       
   706         if (!iRedrawing && !IsBackedUp()) 
       
   707             {
       
   708             Window().EndRedraw();
       
   709             }
       
   710         }
       
   711     else
       
   712         {
       
   713         charArea.iBr.iX += (iCharSize.iWidth*(aString.Length()-1));
       
   714         if (!iRedrawing && !IsBackedUp()) 
       
   715             { 
       
   716             Window().Invalidate(charArea); 
       
   717             Window().BeginRedraw(charArea); 
       
   718             } 
       
   719         gc.DrawText(aString,charArea,topMargin);
       
   720         if (!iRedrawing && !IsBackedUp())
       
   721             {
       
   722             Window().EndRedraw();
       
   723             }
       
   724         }
       
   725     
       
   726     gc.DiscardFont();
       
   727     if (!iRedrawing)
       
   728         DeactivateGc();
       
   729 	}
       
   730 
       
   731 /**
       
   732  * Gets the list of logical colors employed in the drawing of the control,
       
   733  * paired with an explanation of how they are used. Appends the list to aColorUseList.
       
   734  *
       
   735  * @since ER5U 
       
   736  */
       
   737 EXPORT_C void CEikConsoleControl::GetColorUseListL(CArrayFix<TCoeColorUse>& /*aColorUseList*/) const
       
   738 	{
       
   739 	}
       
   740 
       
   741 /**
       
   742  * Handles a change to the control's resources of type aType
       
   743  * which are shared across the environment, e.g. colors or fonts.
       
   744  *
       
   745  * @since ER5U 
       
   746  */
       
   747 EXPORT_C void CEikConsoleControl::HandleResourceChange(TInt aType)
       
   748 	{
       
   749 	CCoeControl::HandleResourceChange(aType);
       
   750 	if (aType==KEikMessageColorSchemeChange)
       
   751 		{
       
   752 		if (!IsBackedUp())
       
   753 			{
       
   754 			Window().SetBackgroundColor(iEikonEnv->ControlColor(EColorControlBackground,*this));
       
   755 			}
       
   756 		}
       
   757 	}
       
   758 
       
   759 // Reserved from CCoeControl
       
   760 
       
   761 EXPORT_C void CEikConsoleControl::WriteInternalStateL(RWriteStream& /*aWriteStream*/) const
       
   762 	{
       
   763 	}
       
   764 	
       
   765 EXPORT_C void CEikConsoleControl::HandlePointerEventL(const TPointerEvent& aPointerEvent) 
       
   766     { 
       
   767     CAknControl::HandlePointerEventL(aPointerEvent); 
       
   768     }	
       
   769 
       
   770 EXPORT_C void* CEikConsoleControl::ExtensionInterface( TUid /*aInterface*/ )
       
   771     {
       
   772     return NULL;
       
   773     }
       
   774 
       
   775 EXPORT_C void CEikConsoleControl::Reserved_2()
       
   776 	{
       
   777 	}
       
   778