uifw/EikStd/dlgsrc/EIKFANIM.CPP
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     1 /*
       
     2 * Copyright (c) 2005 Nokia Corporation and/or its subsidiary(-ies).
       
     3 * All rights reserved.
       
     4 * This component and the accompanying materials are made available
       
     5 * under the terms of "Eclipse Public License v1.0"
       
     6 * which accompanies this distribution, and is available
       
     7 * at the URL "http://www.eclipse.org/legal/epl-v10.html".
       
     8 *
       
     9 * Initial Contributors:
       
    10 * Nokia Corporation - initial contribution.
       
    11 *
       
    12 * Contributors:
       
    13 *
       
    14 * Description:  ?Description
       
    15 *
       
    16 */
       
    17 
       
    18 
       
    19 #include <AknsDrawUtils.h>
       
    20 
       
    21 #include "EIKFANIM.H"
       
    22 
       
    23 /**
       
    24 * High priority is well argumented because running the active object will
       
    25 * result in animation deletion -> resources released.
       
    26 */
       
    27 CEikFormAnim::CEikFormAnim(): CActive( EPriorityHigh )
       
    28     {
       
    29     // Derived from CActive (derives from CBase) -> members zeroed
       
    30     }
       
    31 
       
    32 void CEikFormAnim::ConstructL()
       
    33     {
       
    34     iAnimFlags.Set( EFlagUseAnimation ); // Animations are created by default
       
    35     CActiveScheduler::Add( this );
       
    36     }
       
    37 
       
    38 CEikFormAnim* CEikFormAnim::NewL()
       
    39     {
       
    40     CEikFormAnim* self = new(ELeave) CEikFormAnim();
       
    41     CleanupStack::PushL( self );
       
    42     self->ConstructL();
       
    43     CleanupStack::Pop( self );
       
    44     return self;
       
    45     }
       
    46 
       
    47 CEikFormAnim::~CEikFormAnim()
       
    48     {
       
    49     Cancel();
       
    50 
       
    51     // Stop receiving foreground events
       
    52     CCoeEnv* env = CCoeEnv::Static();
       
    53     env->RemoveForegroundObserver( *this );
       
    54 
       
    55     delete iAnimation;
       
    56     }
       
    57 
       
    58 void CEikFormAnim::SetObserver( MEikFormAnimObserver* aObserver )
       
    59     {
       
    60     iObserver = aObserver;
       
    61     }
       
    62 
       
    63 MEikFormAnimObserver* CEikFormAnim::Observer()
       
    64     {
       
    65     return iObserver;
       
    66     }
       
    67 
       
    68 void CEikFormAnim::NoAnimIfError( TInt aError )
       
    69     {
       
    70     if( KErrNone != aError )
       
    71         UseNoAnimation();
       
    72     }
       
    73 
       
    74 /**
       
    75 * Reconfigures the animation size. Animation construction is attempted when
       
    76 * this method is called for the first time.
       
    77 *
       
    78 * @param aItemCellSize  The size of the list cell highlight
       
    79 */
       
    80 void CEikFormAnim::SetHighlightSize( const TSize& aItemCellSize )
       
    81     {
       
    82     if( iAnimation ) // Animation exists -> try to resize
       
    83         {
       
    84         if( iAnimation->Size() == aItemCellSize )
       
    85             {
       
    86             return;
       
    87             }
       
    88 
       
    89         // Resize animation
       
    90         TBool aboutToStart = ETrue;
       
    91         if( iAnimation->State() == EAknsAnimStateStopped )
       
    92             aboutToStart = EFalse;
       
    93 
       
    94         TRAPD( err, DoResizeL( aItemCellSize, aboutToStart ) );
       
    95         if( KErrNone != err )
       
    96             {
       
    97             // Repaint is not allowed inside resize
       
    98             UseNoAnimation();
       
    99             }
       
   100         }
       
   101     else if( iAnimFlags.IsSet( EFlagUseAnimation ) )
       
   102         {
       
   103         // This must be the first call because animation does not exist.
       
   104         TRAPD( err, CreateAnimationL( aItemCellSize ) );
       
   105         if( KErrNone != err )
       
   106             {
       
   107             // Repaint is not allowed inside resize
       
   108             UseNoAnimation();
       
   109             }
       
   110         }
       
   111     }
       
   112 
       
   113 CAknsEffectAnim* CEikFormAnim::Animation() const
       
   114     {
       
   115     return iAnimation;
       
   116     }
       
   117 
       
   118 /**
       
   119 * Falls back to normal rendering.
       
   120 */
       
   121 void CEikFormAnim::UseNoAnimation()
       
   122     {
       
   123     delete iAnimation;
       
   124     iAnimation = NULL;
       
   125 
       
   126     // Do not attempt to create animations in the future
       
   127     iAnimFlags.Clear( EFlagUseAnimation );
       
   128 
       
   129     // Stop receiving foreground events
       
   130     CCoeEnv* env = CCoeEnv::Static();
       
   131     env->RemoveForegroundObserver( *this );
       
   132     }
       
   133 
       
   134 void CEikFormAnim::Play()
       
   135     {
       
   136     if( iAnimation )
       
   137         {
       
   138         if( EAknsAnimStatePaused == iAnimation->State() )
       
   139             {
       
   140             NoAnimIfError( iAnimation->Continue() );
       
   141             }
       
   142         else if( EAknsAnimStateStopped == iAnimation->State() )
       
   143             {
       
   144             TRAPD( err, DoResizeL( iAnimation->Size(), ETrue ) );
       
   145             NoAnimIfError( err );
       
   146 
       
   147             if( KErrNone != err )
       
   148                 return;
       
   149 
       
   150             NoAnimIfError( iAnimation->Start() );
       
   151             }
       
   152         }
       
   153     }
       
   154 
       
   155 void CEikFormAnim::Pause()
       
   156     {
       
   157     if( iAnimation )
       
   158         {
       
   159         NoAnimIfError( iAnimation->Pause() );
       
   160         }
       
   161     }
       
   162 
       
   163 void CEikFormAnim::ChangeHighlightBackground()
       
   164     {
       
   165     // Every time the current list item is changed we need to change the
       
   166     // animation input layer (animated element is the highlight bacground that
       
   167     // can differ between highlight positions).
       
   168     if( iAnimation && iObserver )
       
   169         {
       
   170         if( iAnimation->State() == EAknsAnimStateStopped )
       
   171             {
       
   172             // Input layers don't exist when stopped or finished. We need to
       
   173             // resize to create the input layers and to update the output
       
   174             // layer.
       
   175             TRAPD( err, DoResizeL( iAnimation->Size(), EFalse ) );
       
   176             NoAnimIfError( err );
       
   177             }
       
   178         else // Either paused, running or finished
       
   179             {
       
   180             // Update the highlight background
       
   181             if( iAnimation->InputRgbGc() )
       
   182                 iObserver->AnimDrawHighlightBackground( *iAnimation->InputRgbGc() );
       
   183 
       
   184             // We need to update the output frame (otherwise the highlight
       
   185             // would drawn with the old output before the next new animation
       
   186             // frame).
       
   187             NoAnimIfError( iAnimation->UpdateOutput() );
       
   188             }
       
   189         }
       
   190     }
       
   191 
       
   192 TSize CEikFormAnim::Size() const
       
   193     {
       
   194     if( iAnimation )
       
   195         return iAnimation->Size();
       
   196     return TSize( 0, 0 );
       
   197     }
       
   198 
       
   199 void CEikFormAnim::ReleaseAnimation()
       
   200     {
       
   201     delete iAnimation;
       
   202     iAnimation = NULL;
       
   203 
       
   204     iObserver = NULL;
       
   205 
       
   206     CCoeEnv* env = CCoeEnv::Static();
       
   207     env->RemoveForegroundObserver( *this );
       
   208 
       
   209     iAnimFlags.Set( EFlagUseAnimation );
       
   210     }
       
   211 
       
   212 /**
       
   213 * The application has gained foreground -> animation should be continued.
       
   214 */
       
   215 void CEikFormAnim::HandleGainingForeground()
       
   216     {
       
   217     // Animation on focused captioned control will receive FocusGained after
       
   218     // gaining foreground -> starting animation is postponed there.
       
   219     }
       
   220 
       
   221 /**
       
   222 * The application lost foreground -> no running animation (even if the
       
   223 * application is partially visible).
       
   224 */
       
   225 void CEikFormAnim::HandleLosingForeground()
       
   226     {
       
   227     if( iAnimation )
       
   228         {
       
   229         NoAnimIfError( iAnimation->Stop() );
       
   230         }
       
   231     }
       
   232 
       
   233 void CEikFormAnim::AnimFrameReady( TInt aError, TInt )
       
   234     {
       
   235     if( KErrNone != aError )
       
   236         {
       
   237         // Animation has failed to run -> schedule the animation for
       
   238         // deletion to fall back to normal rendering.
       
   239         PostDeleteAnimation();
       
   240         }
       
   241     else if( iObserver && iAnimation ) // Frame ok
       
   242         {
       
   243         iObserver->AnimFrameReady();
       
   244         }
       
   245     }
       
   246 
       
   247 void CEikFormAnim::DoCancel()
       
   248     {
       
   249     // Required method, but not needed
       
   250     }
       
   251 
       
   252 /**
       
   253 * Postponed animation deletion is done here.
       
   254 */
       
   255 void CEikFormAnim::RunL()
       
   256     {
       
   257     UseNoAnimation();
       
   258     }
       
   259 
       
   260 /**
       
   261 * Schedules the animation for deletion by activating the extension itself.
       
   262 * Deletion is postponed because in many error/failure occasions the caller has
       
   263 * been animation and direct deletion is possibly not safe (because function
       
   264 * stack would return through the deleted object).
       
   265 */
       
   266 void CEikFormAnim::PostDeleteAnimation()
       
   267     {
       
   268     TRequestStatus* status = &iStatus;
       
   269     User::RequestComplete( status, KErrNone );
       
   270     SetActive();
       
   271     }
       
   272 
       
   273 /**
       
   274 * @param aHilightSize  The size of the list cell highlight
       
   275 */
       
   276 void CEikFormAnim::CreateAnimationL( const TSize& aHighlightSize )
       
   277     {
       
   278     // Create animation
       
   279     CCoeEnv* env = CCoeEnv::Static();
       
   280     env->AddForegroundObserverL( *this );
       
   281 
       
   282     delete iAnimation;
       
   283     iAnimation = NULL;
       
   284 
       
   285     iAnimation = CAknsEffectAnim::NewL( this );
       
   286     TBool ok = iAnimation->ConstructFromSkinL( KAknsIIDQsnAnimList );
       
   287 
       
   288     if( !ok ) // Animation for the ID was not found from the skin
       
   289         {
       
   290         User::Leave( KErrNotFound );
       
   291         }
       
   292 
       
   293     DoResizeL( aHighlightSize, ETrue ); // Apply size & layers
       
   294     }
       
   295 
       
   296 /**
       
   297 * @param aHilightSize  The size of the list cell highlight
       
   298 */
       
   299 void CEikFormAnim::DoResizeL(
       
   300     const TSize& aHighlightSize, TBool aAboutToStart )
       
   301     {
       
   302     if( !iObserver )
       
   303         return;
       
   304 
       
   305     iAnimation->BeginConfigInputLayersL( aHighlightSize, aAboutToStart );
       
   306 
       
   307     if( iAnimation->InputRgbGc() )
       
   308         iObserver->AnimDrawHighlightBackground( *iAnimation->InputRgbGc() );
       
   309 
       
   310     iAnimation->EndConfigInputLayersL();
       
   311     }