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1 /* |
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2 * Copyright (c) 2002 Nokia Corporation and/or its subsidiary(-ies). |
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3 * All rights reserved. |
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4 * This component and the accompanying materials are made available |
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5 * under the terms of "Eclipse Public License v1.0" |
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6 * which accompanies this distribution, and is available |
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7 * at the URL "http://www.eclipse.org/legal/epl-v10.html". |
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8 * |
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9 * Initial Contributors: |
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10 * Nokia Corporation - initial contribution. |
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11 * |
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12 * Contributors: |
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13 * |
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14 * Description: Project definition file for project GameRecognizer |
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15 * |
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16 */ |
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17 |
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18 |
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19 #include <platform_paths.hrh> |
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20 |
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21 TARGET GameDataRec.dll |
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22 TARGETTYPE PLUGIN |
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23 UID 0x10009D8D 0x01005A08 |
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24 START RESOURCE 01005A08.rss |
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25 TARGET GameDataRec.rsc |
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26 END |
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27 |
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28 CAPABILITY CAP_RECOGNISER |
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29 VENDORID VID_DEFAULT |
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30 |
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31 SOURCEPATH ../src |
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32 |
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33 SOURCE GameRecognizer.cpp |
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34 |
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35 USERINCLUDE ../inc |
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36 |
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37 // This is a SYSTEMINCLUDE macro containing the middleware |
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38 // layer specific include directories |
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39 MW_LAYER_SYSTEMINCLUDE |
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40 |
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41 SYSTEMINCLUDE ../../../inc |
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42 SYSTEMINCLUDE /epoc32/include/ecom |
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43 |
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44 |
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45 LIBRARY euser.lib |
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46 LIBRARY apmime.lib |
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47 |
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48 // End of File |