classicui_plat/uikon_core_controls/inc/EIKBTGRP.H
changeset 45 667edd0b8678
equal deleted inserted replaced
37:89c890c70182 45:667edd0b8678
       
     1 /*
       
     2 * Copyright (c) 2002-2007 Nokia Corporation and/or its subsidiary(-ies).
       
     3 * All rights reserved.
       
     4 * This component and the accompanying materials are made available
       
     5 * under the terms of "Eclipse Public License v1.0"
       
     6 * which accompanies this distribution, and is available
       
     7 * at the URL "http://www.eclipse.org/legal/epl-v10.html".
       
     8 *
       
     9 * Initial Contributors:
       
    10 * Nokia Corporation - initial contribution.
       
    11 *
       
    12 * Contributors:
       
    13 *
       
    14 * Description:  EIKON button group base class definitions.
       
    15 *
       
    16 */
       
    17 
       
    18 
       
    19 #ifndef __EIKBTGRP_H__
       
    20 #define __EIKBTGRP_H__
       
    21 
       
    22 #include <e32std.h>
       
    23 
       
    24 class CCoeControl;
       
    25 class CEikCommandButton;
       
    26 class CFbsBitmap;
       
    27 class MEikCommandObserver;
       
    28 
       
    29 /**
       
    30  * Abstract base class for EIKON button group.
       
    31  *
       
    32  * @lib eikcoctl.lib
       
    33  * @since S60 0.9  
       
    34  *
       
    35  * @internal
       
    36  */
       
    37 class MEikButtonGroup
       
    38     {
       
    39 public:
       
    40     /**
       
    41      * Deletes the object.
       
    42      */
       
    43     void Release();
       
    44     
       
    45     /**
       
    46      * Sets a command button's bitmap, text and command ID.
       
    47      *
       
    48      * @param aPosition The position within the button group of the button to change. 
       
    49      * @param aCommandId Command ID the button will send.
       
    50      * @param aText The text for the button.
       
    51      * @param aBitmap The bitmap for the button.
       
    52      * @param aMask The mask bitmap for aBitmap.
       
    53      */    
       
    54     virtual void SetCommandL(
       
    55         TInt aPosition,
       
    56         TInt aCommandId,
       
    57         const TDesC* aText,
       
    58         const CFbsBitmap* aBitmap,
       
    59         const CFbsBitmap* aMask) = 0;
       
    60        
       
    61     /**
       
    62      * Sets a command button's bitmap, text label and command ID.
       
    63      * The bitmap, mask, text and command ID are all read from resource.
       
    64      *
       
    65      * @param aPosition The position within the button group of the button to change.
       
    66      * @param aResourceId Resource ID specifying the text, bitmaps and command ID.
       
    67      */        
       
    68     virtual void SetCommandL(TInt aPosition, 
       
    69         TInt aResourceId) = 0;
       
    70 
       
    71     /**
       
    72      * Initialises the group of command buttons from a resource.
       
    73      *
       
    74      * @param aResourceId ID of the resource structure specifying the command buttons.
       
    75      */    
       
    76     virtual void SetCommandSetL(TInt aResourceId) = 0;
       
    77     
       
    78     /**
       
    79      * Adds a command button with a command ID and a label containing both a bitmap and text.
       
    80      *
       
    81      * @param aPosition The position in the button group for the new button.
       
    82      * @param aCommandId Command ID for the new button.
       
    83      * @param aText Text for the button.
       
    84      * @param aBitmap Bitmap for the button.
       
    85      * @param aMask Mask bitmap for aBitmap.
       
    86      */    
       
    87     virtual void AddCommandL(
       
    88         TInt aPosition,
       
    89         TInt aCommandId,
       
    90         const TDesC* aText,
       
    91         const CFbsBitmap* aBitmap,
       
    92         const CFbsBitmap* aMask) = 0;
       
    93         
       
    94     /**
       
    95      * Pushes a command button with text, bitmap, mask and a command ID onto a 
       
    96      * position's button stack.
       
    97      *
       
    98      * @param aPosition The position in the button group at which to add the command button.
       
    99      * @param aCommandId Command ID the button will send.
       
   100      * @param aText Text for the button.
       
   101      * @param aBitmap Bitmap for the button.
       
   102      * @param aMask Mask bitmap for aBitmap.
       
   103      */        
       
   104     virtual void AddCommandToStackL(
       
   105         TInt aPosition,
       
   106         TInt aCommandId,
       
   107         const TDesC* aText,
       
   108         const CFbsBitmap* aBitmap,
       
   109         const CFbsBitmap* aMask) = 0;
       
   110        
       
   111     /**
       
   112      * Pushes a command button onto a position's button stack.
       
   113      * The text, bitmap, mask and command ID are all read from resource.
       
   114      *
       
   115      * @param aPosition The position in the button group at which to push the command button.
       
   116      * @param aResourceId ID of a resource specifying the text, bitmaps and command ID.
       
   117      */        
       
   118     virtual void AddCommandToStackL(TInt aPosition, 
       
   119         TInt aResourceId) = 0;
       
   120     
       
   121     /**
       
   122      * As with SetCommandL() but for a set of buttons, also allows the previous 
       
   123      * command button to be retrieved by calling RemoveCommand().
       
   124      *
       
   125      * @param aResourceId Resource describing the set of command buttons.
       
   126      */    
       
   127     virtual void AddCommandSetToStackL(TInt aResourceId) = 0;
       
   128 
       
   129     /**
       
   130      * Sets the default command ID for buttons in this button group.
       
   131      *
       
   132      * @param aCommandId Command to issue if no other is specified.
       
   133      */    
       
   134     virtual void SetDefaultCommand(TInt aCommandId) = 0;
       
   135     
       
   136     /**
       
   137      * Calculates minimum size required to display the buttons defined in the 
       
   138      * specified resource structure.
       
   139      *
       
   140      * @param aResourceId The ID of the resource structure describing the button group.
       
   141      * @return Minimum size required to display the button group defined in the specified 
       
   142      *         resource structure.
       
   143      */    
       
   144     virtual TSize CalcMinimumSizeL(TInt aResourceId) = 0;
       
   145     
       
   146     /**
       
   147      * Removes the command identified by aCommandId, in position aPosition in the 
       
   148      * group, from the command stack. Automatically retrieves the previous command 
       
   149      * details. Commands are added to the stack by calling AddCommandToStackL.
       
   150      *
       
   151      * @param aPosition The position in the button group from which to remove the 
       
   152      *                  command button.
       
   153      * @param aCommandId Command ID.
       
   154      */    
       
   155     virtual void RemoveCommandFromStack(TInt aPosition, 
       
   156         TInt aCommandId) = 0;
       
   157     
       
   158     /**
       
   159      * Returns the command position by command id.
       
   160      *
       
   161      * @param aCommandId The button's command id.
       
   162      * @return The command position in the button group.
       
   163      */    
       
   164     virtual TInt CommandPos(TInt aCommandId) const = 0;
       
   165     
       
   166     /**
       
   167      * Dims or undims a button without drawing it. 
       
   168      *
       
   169      * @param aCommandId Command ID of the button to change.
       
   170      * @param aDimmed ETrue to dim the specified command. EFalse to undim the specified command.
       
   171      */    
       
   172     virtual void DimCommand(TInt aCommandId, 
       
   173         TBool aDimmed) = 0;
       
   174     
       
   175     /**
       
   176      * Determines whether the button with the specified command ID is dimmed. 
       
   177      *
       
   178      * @param aCommandId The command ID.
       
   179      * @return ETrue if the specified command is dimmed. EFalse if the specified command is 
       
   180      *               not dimmed.
       
   181      */    
       
   182     virtual TBool IsCommandDimmed(TInt aCommandId) const = 0;
       
   183     
       
   184     /**
       
   185      * Makes the button with the specified id either visible, or invisible. 
       
   186      *
       
   187      * @param aCommandId Specifies the button to alter.
       
   188 
       
   189      * @param aVisible ETrue to make the specified button visible. EFalse to make the specified
       
   190      *                 button invisible.
       
   191      */    
       
   192     virtual void MakeCommandVisible(TInt aCommandId, 
       
   193         TBool aVisible) = 0;
       
   194     
       
   195     /**
       
   196      * Tests whether the button with the specified command ID is visible.
       
   197      *
       
   198      * @param aCommandId Specifies the button.
       
   199      * @return ETrue if the specified button is visible. EFalse if the specified button is 
       
   200      *               not visible.
       
   201      */    
       
   202     virtual TBool IsCommandVisible(TInt aCommandId) const = 0;
       
   203     
       
   204     /**
       
   205      * Animates the button with the specified id. 
       
   206      *
       
   207      * @param aCommandId The button to animate.
       
   208      */    
       
   209     IMPORT_C virtual void AnimateCommand(TInt aCommandId);
       
   210     
       
   211     /**
       
   212      * Returns the button group as a control.
       
   213      *
       
   214      * @return The button group as a control.
       
   215      */    
       
   216     virtual CCoeControl* AsControl() = 0;
       
   217     
       
   218     /**
       
   219      * Returns the button group as a control.
       
   220      *
       
   221      * @return The button group as a control.
       
   222      */    
       
   223     virtual const CCoeControl* AsControl() const = 0;
       
   224     
       
   225     /**
       
   226      * Sets the boundary rectangle for externally-positioned button groups. 
       
   227      * For use by EExternal button groups only.
       
   228      *
       
   229      * @param aBoundingRect The boundary rectangle to use. The button group attaches itself 
       
   230      *                      to the inside of this rectangle.
       
   231      */     
       
   232     virtual void SetBoundingRect(const TRect& aBoundingRect) = 0;
       
   233     
       
   234     /**
       
   235      * Subtracts the area occupied by the button group from the specified bounding rectangle.
       
   236      * This method should be used in preference to querying the container's area at all times.
       
   237      * For use by EExternal button groups only.
       
   238      *
       
   239      * @param aBoundingRect Rectangle to be modified.
       
   240      */     
       
   241     virtual void ReduceRect(TRect& aBoundingRect) const = 0;
       
   242 
       
   243     /**
       
   244      * Returns a group control (a button) as a control.
       
   245      *
       
   246      * @param aCommandId The button's command id.
       
   247      * @return The group control as a control.
       
   248      */     
       
   249     virtual CCoeControl* GroupControlById(TInt aCommandId) const = 0;
       
   250 
       
   251     /**
       
   252      * Returns a group control (a button) as a command button.
       
   253      *
       
   254      * @param aCommandId The button's command id.
       
   255      * @return The group control as a command button.
       
   256      */     
       
   257     virtual CEikCommandButton* GroupControlAsButton(TInt aCommandId) const = 0;
       
   258 
       
   259     /**
       
   260      * Returns the command id by position.
       
   261      *
       
   262      * @param aCommandPos The command's position.
       
   263      * @return The command id.
       
   264      */     
       
   265     virtual TInt CommandId(TInt aCommandPos) const = 0;
       
   266     
       
   267     /**
       
   268      * Gets the total number of buttons currently present in the group.
       
   269      *
       
   270      * @return The number of buttons.
       
   271      */     
       
   272     virtual TInt ButtonCount() const = 0;
       
   273     
       
   274     /**
       
   275      * Gets the button group flags.
       
   276      *
       
   277      * @return The button group flags.
       
   278      */     
       
   279     virtual TUint ButtonGroupFlags() const = 0;
       
   280 
       
   281     /**
       
   282      * Sets the middle softkey command observer.
       
   283      *
       
   284      * @param aCommandObserver The middle softkey command observer.
       
   285      */ 
       
   286     virtual void SetMSKCommandObserver(MEikCommandObserver* aCommandObserver) = 0;
       
   287     
       
   288     /**
       
   289      * Dims (but doesn't draw) the button with position aPosition.
       
   290      *
       
   291      * @param aPosition The position for command to be dimmed.
       
   292      * @param aDimmed ETrue for dimming.
       
   293      */    
       
   294     virtual void DimCommandByPosition(TInt aPosition, 
       
   295         TBool aDimmed) = 0;
       
   296     
       
   297     /**
       
   298      * Returns ETrue if the button with position aPosition is dimmed.
       
   299      *
       
   300      * @param aPosition The position for command to be checked.
       
   301      * @return The state of the button.    
       
   302      */    
       
   303     virtual TBool IsCommandDimmedByPosition(TInt aPosition) const = 0;
       
   304     
       
   305     /**
       
   306      * Sets the the button with position aPosition to be visible if aVisible is ETrue.
       
   307      *
       
   308      * @param aPosition The position for command to be made visible.
       
   309      * @param aVisible EFalse for making button invisible.
       
   310      */     
       
   311     virtual void MakeCommandVisibleByPosition(TInt aPosition, 
       
   312         TBool aVisible) = 0;
       
   313 
       
   314     /**
       
   315      * Returns ETrue if the button with position aPosition is visible.
       
   316      *
       
   317      * @param aPosition The position for command to be checked.
       
   318      * @return The state of the button.     
       
   319      */     
       
   320     virtual TBool IsCommandVisibleByPosition(TInt aPosition) const = 0;
       
   321     
       
   322     /**
       
   323      * Animates the button with position aPosition.
       
   324      *
       
   325      * @param aPosition The position for command to be animated.    
       
   326      */  
       
   327     virtual void AnimateCommandByPosition(TInt aPosition) = 0;
       
   328     
       
   329 private:
       
   330     IMPORT_C void Reserved_1();
       
   331     };
       
   332     
       
   333 
       
   334 /**
       
   335  * Extends needed functions for enhanced cba.
       
   336  *
       
   337  * @internal 
       
   338  * @since S60 3.0
       
   339  */
       
   340 class MEikEnhancedButtonGroup : public MEikButtonGroup
       
   341     {
       
   342 public:
       
   343     /**
       
   344      * Used to offer list of commands for softkeys.
       
   345      *
       
   346      * @param aCommandList A list of command ids to be offered for softkeys.
       
   347      */
       
   348     IMPORT_C virtual void OfferCommandListL(const RArray<TInt>& aCommandList) = 0;
       
   349 
       
   350     /**
       
   351      * Used to offer list of commands for softkeys.
       
   352      *
       
   353      * @param aResourceId Id for CBA resource that defines enhanced cba buttons.
       
   354      */
       
   355     IMPORT_C virtual void OfferCommandListL(const TInt aResourceId) = 0;
       
   356     
       
   357     /**
       
   358      * Used to check if a certain command have been approved to the current command set.
       
   359      *
       
   360      * @param aCommandId The id for command which existence should be checked.
       
   361      * @return ETrue if command is in control group, otherwise EFalse.
       
   362      */ 
       
   363     IMPORT_C virtual TBool IsCommandInGroup(const TInt aCommandId) const = 0;
       
   364     
       
   365     /**
       
   366      * Replace existing command with a new command.
       
   367      *
       
   368      * @param aCommandId Id for command that should be replaced.
       
   369      * @param aResourceId Resource id for new enhanced cba button.
       
   370      */ 
       
   371     IMPORT_C virtual void ReplaceCommand(const TInt aCommandId, const TInt aResourceId) = 0;  
       
   372     };
       
   373 
       
   374 #endif // __EIKBTGRP_H__