equal
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replaced
256 TInt focusPositionInPixels( 0 ); |
256 TInt focusPositionInPixels( 0 ); |
257 |
257 |
258 if ( roomForMovementInSpan > 0 && roomForMovementInPixels > 0 ) |
258 if ( roomForMovementInSpan > 0 && roomForMovementInPixels > 0 ) |
259 { |
259 { |
260 focusPositionInPixels = |
260 focusPositionInPixels = |
261 (TInt64)checkedFocusPosition * roomForMovementInPixels / |
261 checkedFocusPosition * roomForMovementInPixels / |
262 roomForMovementInSpan; |
262 roomForMovementInSpan; |
263 } |
263 } |
264 |
264 |
265 // If window would cover whole scrollbar, then modify |
265 // If window would cover whole scrollbar, then modify |
266 // it to leave the thumb little short from bottom |
266 // it to leave the thumb little short from bottom |