lafagnosticuifoundation/animation/group/bld.inf
changeset 33 b3425bf29f82
parent 0 2f259fa3e83a
equal deleted inserted replaced
21:558113899881 33:b3425bf29f82
       
     1 // Copyright (c) 2004-2009 Nokia Corporation and/or its subsidiary(-ies).
       
     2 // All rights reserved.
       
     3 // This component and the accompanying materials are made available
       
     4 // under the terms of "Eclipse Public License v1.0"
       
     5 // which accompanies this distribution, and is available
       
     6 // at the URL "http://www.eclipse.org/legal/epl-v10.html".
       
     7 //
       
     8 // Initial Contributors:
       
     9 // Nokia Corporation - initial contribution.
       
    10 //
       
    11 // Contributors:
       
    12 //
       
    13 // Description:
       
    14 // animation library
       
    15 // 
       
    16 //
       
    17 
       
    18 /**
       
    19  @file
       
    20 */
       
    21 
       
    22 PRJ_PLATFORMS
       
    23 
       
    24 DEFAULT
       
    25 
       
    26 PRJ_EXPORTS
       
    27 // specify the source file followed by its destination here
       
    28 // copy will be used to copy the source file to its destination
       
    29 // If there's no destination then the source file will be copied
       
    30 // to the same name in \epoc32\include
       
    31 ../inc/Animation.h SYMBIAN_MW_LAYER_PUBLIC_EXPORT_PATH(animation.h)
       
    32 #ifdef SYMBIAN_OLD_EXPORT_LOCATION
       
    33 ../inc/AnimationCmd.h /epoc32/include/animationcmd.h
       
    34 #endif
       
    35 ../inc/AnimationConfig.h SYMBIAN_MW_LAYER_PUBLIC_EXPORT_PATH(animationconfig.h)
       
    36 ../inc/AnimationDataProvider.h SYMBIAN_MW_LAYER_PUBLIC_EXPORT_PATH(animationdataprovider.h)
       
    37 ../inc/AnimationEvents.h SYMBIAN_MW_LAYER_PUBLIC_EXPORT_PATH(animationevents.h)
       
    38 ../inc/AnimationFrame.h SYMBIAN_MW_LAYER_PUBLIC_EXPORT_PATH(animationframe.h)
       
    39 ../inc/AnimationGroup.h SYMBIAN_MW_LAYER_PUBLIC_EXPORT_PATH(animationgroup.h)
       
    40 ../inc/AnimationMixins.h SYMBIAN_MW_LAYER_PUBLIC_EXPORT_PATH(animationmixins.h)
       
    41 ../inc/AnimationTicker.h SYMBIAN_MW_LAYER_PUBLIC_EXPORT_PATH(animationticker.h)
       
    42 ../inc/AnimationTls.h SYMBIAN_MW_LAYER_PUBLIC_EXPORT_PATH(animationtls.h)
       
    43 ../inc/Animator.h SYMBIAN_MW_LAYER_PUBLIC_EXPORT_PATH(animator.h)
       
    44 ../inc/BasicAnimation.h SYMBIAN_MW_LAYER_PUBLIC_EXPORT_PATH(basicanimation.h)
       
    45 ../inc/ICLAnimationDataProvider.h SYMBIAN_MW_LAYER_PUBLIC_EXPORT_PATH(iclanimationdataprovider.h)
       
    46 ../inc/SpriteAnimation.h SYMBIAN_MW_LAYER_PUBLIC_EXPORT_PATH(spriteanimation.h)
       
    47 ../inc/animationdataloaderobserver.h SYMBIAN_MW_LAYER_PUBLIC_EXPORT_PATH(animationdataloaderobserver.h)
       
    48 
       
    49 ../group/Animation.iby	/epoc32/rom/include/animation.iby
       
    50 
       
    51 #ifndef SYMBIAN_ENABLE_SPLIT_HEADERS
       
    52 #ifdef SYMBIAN_OLD_EXPORT_LOCATION
       
    53 ../src/SpriteAnimationClient.h /epoc32/include/spriteanimationclient.h
       
    54 #endif
       
    55 #endif //SYMBIAN_ENABLE_SPLIT_HEADERS
       
    56 
       
    57 PRJ_MMPFILES
       
    58 // specify the .mmp files required for building the important component releasables
       
    59 // note that you should specify any .mmp files for test programs further down the file.
       
    60 //
       
    61 // It's best if the .MMP files are specified in the order in which the components are
       
    62 // built, but that eventually shouldn't matter
       
    63 //
       
    64 // Use C++ style #defines to denote that a component is only built for a particular platform
       
    65 //
       
    66 // specify "tidy" if the component you need to build doesn't need to be released to
       
    67 // the rest of the company
       
    68 // specify "ignore" if the MMP file exists but should be ignored - William wants this!
       
    69 
       
    70 ../group/AnimationShared.mmp
       
    71 ../group/Animation.mmp
       
    72 ../group/AnimationServer.mmp
       
    73 ../group/Animators.mmp
       
    74 
       
    75 PRJ_TESTMMPFILES
       
    76 // specify the .mmp files required for building any test programs here
       
    77 //
       
    78 // you can specify "manual" to denote that a test should be listed in a generated
       
    79 // batch file for running a group of tests which require user input during testing.
       
    80 // you can specify "support" to denote that a file is a test support file and shouldn't
       
    81 // be listed in a batch file for running a group of tests
       
    82 // By default, each test will be listed in a batch file for running a group of tests
       
    83 // which can be left to run without requiring watching over by the person running the tests,
       
    84 // i.e. tests where no user input is required.  The default will apply if neither "manual"
       
    85 // or "support" is specified.
       
    86 
       
    87 ../group/AnimationTestServer.mmp
       
    88 ../group/TestAnimators.mmp		support
       
    89 
       
    90 PRJ_TESTEXPORTS
       
    91 ../tef/scripts/animationtest_run.bat          z:/animationtest/animationtest_run.bat
       
    92 ../tef/scripts/animationtest_run.bat          /epoc32/release/winscw/udeb/animationtest_run.bat
       
    93 ../tef/scripts/animationtest_run.bat          /epoc32/release/winscw/urel/animationtest_run.bat
       
    94 ../tef/scripts/AnimationTest_T_Basic.script   z:/animationtest/animationtest_t_basic.script
       
    95 ../tef/scripts/AnimationTest_T_Custom.script  z:/animationtest/animationtest_t_custom.script
       
    96 ../tef/scripts/AnimationTest_T_Frames.script  z:/animationtest/animationtest_t_frames.script
       
    97 ../tef/scripts/AnimationTest_T_Mng.script  	  z:/animationtest/animationtest_t_mng.script
       
    98 ../tef/scripts/AnimationTest_T_Oom.script     z:/animationtest/animationtest_t_oom.script
       
    99 ../tef/scripts/AnimationTest_T_Synch.script   z:/animationtest/animationtest_t_synch.script
       
   100 ../testdata/disposal.gif	              z:/private/10204f5b/disposal.gif
       
   101 ../testdata/moving.gif		              z:/private/10204f5b/moving.gif
       
   102 ../testdata/previous.gif	              z:/private/10204f5b/previous.gif
       
   103 ../testdata/rgb1.gif		              z:/private/10204f5b/rgb1.gif
       
   104 ../testdata/rgb2.gif		              z:/private/10204f5b/rgb2.gif
       
   105 ../testdata/sqdisp1.gif		              z:/private/10204f5b/sqdisp1.gif
       
   106 ../testdata/sqdisp2.gif		              z:/private/10204f5b/sqdisp2.gif
       
   107 ../testdata/symball.gif		              z:/private/10204f5b/symball.gif
       
   108 ../testdata/symwave.gif		              z:/private/10204f5b/symwave.gif
       
   109 ../testdata/simple_b.mng		          z:/private/10204f5b/simple_b.mng
       
   110 
       
   111 ../group/AnimationTest.iby	              /epoc32/rom/include/animationtest.iby