lafagnosticuifoundation/bmpanimation/group/BLD.INF
changeset 33 b3425bf29f82
parent 21 558113899881
child 34 6b5204869ed5
equal deleted inserted replaced
21:558113899881 33:b3425bf29f82
     1 // Copyright (c) 2006-2009 Nokia Corporation and/or its subsidiary(-ies).
       
     2 // All rights reserved.
       
     3 // This component and the accompanying materials are made available
       
     4 // under the terms of "Eclipse Public License v1.0"
       
     5 // which accompanies this distribution, and is available
       
     6 // at the URL "http://www.eclipse.org/legal/epl-v10.html".
       
     7 //
       
     8 // Initial Contributors:
       
     9 // Nokia Corporation - initial contribution.
       
    10 //
       
    11 // Contributors:
       
    12 //
       
    13 // Description:
       
    14 // Bitmap animation utility (Window server plug-in)
       
    15 // 
       
    16 //
       
    17 
       
    18 /**
       
    19  @file
       
    20 */
       
    21 
       
    22 
       
    23 PRJ_EXPORTS
       
    24 // specify the source file followed by its destination here
       
    25 // copy will be used to copy the source file to its destination
       
    26 // If there's no destination then the source file will be copied
       
    27 // to the same name in \epoc32\include
       
    28 
       
    29 ../inc/bmpancli.h SYMBIAN_MW_LAYER_PUBLIC_EXPORT_PATH(bmpancli.h)
       
    30 ../inc/bmpansrv.h SYMBIAN_MW_LAYER_PUBLIC_EXPORT_PATH(bmpansrv.h)
       
    31 ../inc/bmpanconsts.h SYMBIAN_MW_LAYER_PUBLIC_EXPORT_PATH(bmpanconsts.h)
       
    32 
       
    33 ../docs/animation_design_spec.doc /epoc32/engdoc/application_framework/bmpanim/animation_design_spec.doc
       
    34 ../group/BmpAnim.iby	/epoc32/rom/include/bmpanim.iby
       
    35 
       
    36 PRJ_MMPFILES
       
    37 // specify the .mmp files required for building the important component releasables
       
    38 // note that you should specify any .mmp files for test programs further down the file.
       
    39 //
       
    40 // It's best if the .MMP files are specified in the order in which the components are
       
    41 // built, but that eventually shouldn't matter
       
    42 //
       
    43 // Use C++ style #defines to denote that a component is only built for a particular platform
       
    44 //
       
    45 // specify "tidy" if the component you need to build doesn't need to be released to
       
    46 // the rest of the company
       
    47 // specify "ignore" if the MMP file exists but should be ignored - William wants this!
       
    48 
       
    49 ../group/BmpAnim.mmp
       
    50 ../group/BmpAnSrv.mmp
       
    51 
       
    52 
       
    53 PRJ_TESTMMPFILES
       
    54 // specify the .mmp files required for building any test programs here
       
    55 //
       
    56 // you can specify "manual" to denote that a test should be listed in a generated
       
    57 // batch file for running a group of tests which require user input during testing.
       
    58 // you can specify "support" to denote that a file is a test support file and shouldn't
       
    59 // be listed in a batch file for running a group of tests
       
    60 // By default, each test will be listed in a batch file for running a group of tests
       
    61 // which can be left to run without requiring watching over by the person running the tests,
       
    62 // i.e. tests where no user input is required.  The default will apply if neither "manual"
       
    63 // or "support" is specified.
       
    64 
       
    65 ../tef/TBmpAnimTestServer.mmp
       
    66 
       
    67 
       
    68 PRJ_TESTEXPORTS
       
    69 
       
    70 ../group/BmpAnimTest.iby	                /epoc32/rom/include/bmpanimtest.iby
       
    71 ../tef/scripts/bmpanimtest_run.bat	        z:/bmpanimtest/bmpanimtest_run.bat
       
    72 ../tef/scripts/bmpanimtest_run.bat              /epoc32/release/winscw/udeb/bmpanimtest_run.bat
       
    73 ../tef/scripts/bmpanimtest_run.bat              /epoc32/release/winscw/urel/bmpanimtest_run.bat
       
    74 ../tef/scripts/bmpanimtest_T_AutoAn.script	z:/bmpanimtest/bmpanimtest_t_autoan.script
       
    75 ../tef/scripts/bmpanimtest_T_BmpAnim.script	z:/bmpanimtest/bmpanimtest_t_bmpanim.script