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1 /* |
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2 * Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies). |
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3 * All rights reserved. |
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4 * This component and the accompanying materials are made available |
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5 * under the terms of "Eclipse Public License v1.0" |
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6 * which accompanies this distribution, and is available |
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7 * at the URL "http://www.eclipse.org/legal/epl-v10.html". |
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8 * |
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9 * Initial Contributors: |
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10 * Nokia Corporation - initial contribution. |
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11 * |
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12 * Contributors: |
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13 * |
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14 * Description: |
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15 * |
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16 */ |
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17 |
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18 // INCLUDE FILES |
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19 |
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20 #include "HgVgMediaWallRenderer.h" |
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21 #include "HgVgHelper.h" |
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22 #include "HgConstants.h" |
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23 #include "HgVgConstants.h" |
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24 |
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25 #include <VG/vgu.h> |
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26 #include <ganes/HgVgItem.h> |
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27 #include <AknUtils.h> |
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28 #include <layoutmetadata.cdl.h> |
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29 #include <AknLayout2ScalableDef.h> |
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30 #include <AknsDrawUtils.h> |
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31 #include <e32math.h> |
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32 |
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33 using namespace HgVgConstants; |
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34 |
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35 const VGfloat KColorByteToFloat(255.0f); |
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36 // Ending position of the left album stack |
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37 const VGfloat KLeftStackEndX(-1.04);//-235.0f); |
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38 // Ending position of the right album stack |
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39 const VGfloat KRightStackStartX(1.04);//235.0f); |
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40 |
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41 // Space between albums in stacks |
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42 const VGfloat KSpaceBetween(1.04);//235); |
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43 |
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44 const TInt KGroundHeightFactor(2); |
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45 const TInt KNumGroundGradientValues(4); |
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46 const VGfloat KGroundGradient[] = { |
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47 0.0f, 0.0f, 0.0f, 1.0f |
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48 }; |
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49 const TInt KGroundVerticesHint(4); |
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50 const TInt KGroundSegmentsHint(4); |
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51 const VGfloat KGroundScale(1.0f); |
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52 const VGfloat KGroundBias(0.0f); |
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53 |
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54 const VGfloat KFov(PI/2); |
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55 |
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56 const VGfloat KFlipAngle(PI); |
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57 |
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58 const VGfloat KQuadVerts[] = |
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59 { |
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60 -1.0f, -1.0f, 0.0f, |
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61 1.0f, -1.0f, 0.0f, |
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62 1.0f, 1.0f, 0.0f, |
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63 -1.0f, 1.0f, 0.0f |
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64 }; |
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65 |
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66 |
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67 VGfloat EaseOutQuad(VGfloat start, VGfloat end, VGfloat t) |
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68 { |
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69 VGfloat s = t - 1.0f; |
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70 VGfloat f = -(s*s*s*s) + 1.0f; |
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71 return start * (1.0f - f) + end * f; |
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72 } |
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73 |
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74 VGfloat EaseInQuad(VGfloat start, VGfloat end, VGfloat t) |
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75 { |
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76 VGfloat s = t; |
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77 VGfloat f = (s*s*s*s); |
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78 return start * (1.0f - f) + end * f; |
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79 } |
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80 |
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81 |
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82 VGfloat BoundValue(VGfloat value, VGfloat min, VGfloat max) |
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83 { |
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84 if (value > max) return max; |
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85 if (value < min) return min; |
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86 |
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87 return value; |
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88 } |
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89 |
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90 // ============================ MEMBER FUNCTIONS =============================== |
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91 |
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92 // ----------------------------------------------------------------------------- |
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93 // CHgVgCoverflowRenderer::NewL() |
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94 // ----------------------------------------------------------------------------- |
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95 // |
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96 CHgVgMediaWallRenderer* CHgVgMediaWallRenderer::NewL(TInt aMaxQuads, const TRect& aRect, |
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97 const TRect& aFrontRect, TReal aZOffset ) |
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98 { |
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99 CHgVgMediaWallRenderer* self = new (ELeave) CHgVgMediaWallRenderer( aRect, |
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100 aFrontRect, aZOffset); |
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101 CleanupStack::PushL( self ); |
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102 self->ConstructL(aMaxQuads); |
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103 CleanupStack::Pop( self ); |
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104 return self; |
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105 } |
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106 |
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107 // ----------------------------------------------------------------------------- |
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108 // CHgVgMediaWallRenderer::ConstructL() |
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109 // Symbian 2nd phase constructor can leave. |
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110 // ----------------------------------------------------------------------------- |
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111 // |
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112 void CHgVgMediaWallRenderer::ConstructL (TInt aMaxQuads) |
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113 { |
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114 for (TInt i = 0; i < aMaxQuads; i++) |
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115 { |
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116 TQuad* q = new (ELeave)TQuad; |
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117 q->iItemIndex = -1; |
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118 CleanupStack::PushL(q); |
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119 iQuads.AppendL(q); |
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120 CleanupStack::Pop(q); |
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121 } |
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122 CreateGround(); |
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123 } |
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124 |
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125 // ----------------------------------------------------------------------------- |
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126 // CHgVgMediaWallRenderer::CHgVgMediaWallRenderer() |
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127 // C++ default constructor can NOT contain any code, that might leave. |
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128 // ----------------------------------------------------------------------------- |
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129 // |
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130 CHgVgMediaWallRenderer::CHgVgMediaWallRenderer( |
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131 const TRect& aWindowRect, |
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132 const TRect& aFrontRect, |
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133 TReal aZOffset) : |
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134 iRect(aWindowRect), |
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135 iReflectionsEnabled(ETrue), |
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136 iSelectedItemIndex(KSelectedItemIndex), |
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137 iLeftStackEndX(KLeftStackEndX), |
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138 iRightStackStartX(KRightStackStartX), |
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139 iSpaceBetween(KSpaceBetween), |
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140 iFov(KFov), |
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141 iFlipAngle(KFlipAngle) |
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142 { |
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143 AdjustSettingsBasedOnRects(aFrontRect, aZOffset); |
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144 } |
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145 |
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146 // ----------------------------------------------------------------------------- |
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147 // CHgVgScrollBar::~CHgVgScrollBar() |
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148 // Destructor. |
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149 // ----------------------------------------------------------------------------- |
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150 // |
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151 CHgVgMediaWallRenderer::~CHgVgMediaWallRenderer ( ) |
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152 { |
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153 if (iDefaultImage != VG_INVALID_HANDLE) |
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154 vgDestroyImage(iDefaultImage); |
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155 |
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156 if (iChildBlurImage != VG_INVALID_HANDLE) |
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157 vgDestroyImage(iChildBlurImage); |
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158 |
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159 if (iBlurImage != VG_INVALID_HANDLE) |
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160 vgDestroyImage(iBlurImage); |
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161 |
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162 vgDestroyPaint(iGroundPaint); |
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163 vgDestroyPath(iGroundPath); |
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164 |
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165 iQuads.ResetAndDestroy(); |
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166 iSortedQuads.Reset(); |
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167 } |
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168 |
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169 // ----------------------------------------------------------------------------- |
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170 // CHgMediaWallRenderer::SetDefaultImage() |
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171 // Setter for default image used to draw quads. |
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172 // ----------------------------------------------------------------------------- |
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173 // |
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174 void CHgVgMediaWallRenderer::SetDefaultIconL(const CGulIcon& aIcon) |
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175 { |
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176 iDefaultImage = HgVgHelper::CreateVgImageFromIconL(aIcon); |
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177 } |
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178 |
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179 // ----------------------------------------------------------------------------- |
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180 // CHgMediaWallRenderer::SetCameraPosition() |
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181 // Setter for camera position modifier. |
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182 // ----------------------------------------------------------------------------- |
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183 // |
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184 void CHgVgMediaWallRenderer::SetCameraPosition(TReal aX, TReal aY, TReal aZ) |
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185 { |
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186 iCameraX = aX; |
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187 iCameraY = aY; |
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188 iCameraZ = aZ; |
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189 } |
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190 |
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191 // ----------------------------------------------------------------------------- |
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192 // CHgMediaWallRenderer::SetCameraRotation() |
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193 // ----------------------------------------------------------------------------- |
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194 // |
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195 void CHgVgMediaWallRenderer::SetCameraRotation(TReal aAngle) |
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196 { |
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197 iCameraRotation = aAngle; |
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198 } |
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199 |
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200 // ----------------------------------------------------------------------------- |
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201 // CHgVgScrollBar::SortQuads |
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202 // Sorts quads from iQuads to iSortedQuads. |
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203 // ----------------------------------------------------------------------------- |
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204 // |
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205 void CHgVgMediaWallRenderer::SortQuadsL(TInt aNumQuads) |
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206 { |
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207 |
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208 iSortedQuads.Reset(); |
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209 |
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210 for(TInt i = 0; i < aNumQuads; ++i) |
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211 { |
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212 iSortedQuads.AppendL(iQuads[i]); |
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213 } |
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214 |
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215 for (TInt i = 1; i < aNumQuads; i++) |
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216 { |
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217 for (int j = 0; j < aNumQuads; j++) |
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218 { |
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219 if( iSortedQuads[i]->iZ > iSortedQuads[j]->iZ ) |
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220 { |
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221 TQuad* q1 = iSortedQuads[i]; |
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222 TQuad* q2 = iSortedQuads[j]; |
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223 iSortedQuads[i] = q2; |
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224 iSortedQuads[j] = q1; |
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225 } |
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226 } |
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227 } |
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228 } |
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229 |
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230 // ----------------------------------------------------------------------------- |
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231 // CHgVgScrollBar::GetItemIndex |
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232 // gets index of the item under pointer position. |
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233 // ----------------------------------------------------------------------------- |
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234 // |
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235 TInt CHgVgMediaWallRenderer::GetItemIndex(const TPoint& aPointerPosition) const |
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236 { |
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237 for (TInt i = 0; i < iSortedQuads.Count(); i++) |
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238 { |
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239 VGfloat* verts = iSortedQuads[iSortedQuads.Count()-i-1]->iPoints; |
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240 TRect rect; |
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241 HgVgHelper::CalculateBoundingRect(rect, verts, 4, iRect); |
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242 if (rect.Contains(aPointerPosition)) |
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243 { |
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244 TInt index = iSortedQuads.Count()-i-1; |
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245 return iSortedQuads[index]->iItemIndex; |
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246 } |
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247 } |
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248 return KErrNotFound; |
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249 } |
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250 |
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251 |
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252 // ----------------------------------------------------------------------------- |
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253 // CHgVgScrollBar::TransformQuads |
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254 // Draws quads using OpenVG. |
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255 // ----------------------------------------------------------------------------- |
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256 // |
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257 void CHgVgMediaWallRenderer::TransformQuads(TInt aNumVisibleQuads, |
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258 TBool aMirrored, VGfloat aFov, CHgVgMediaWall::THgVgOpeningAnimationType aOpeningAnimationType) |
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259 { |
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260 |
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261 VGfloat scW = (VGfloat) iRect.Width(); |
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262 VGfloat scH = (VGfloat) iRect.Height(); |
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263 |
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264 VGfloat imW = (VGfloat)iImageSize.iWidth; |
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265 VGfloat imH = (VGfloat)iImageSize.iHeight; |
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266 |
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267 // construct mirror matrix |
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268 HgVgHelper::TMatrix mirrorMatrix; |
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269 mirrorMatrix.Scale(1, -1, 1); |
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270 |
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271 // construct camera rotation matrix |
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272 HgVgHelper::TMatrix cameraRotMatrix; |
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273 if (iFlipXY) |
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274 { |
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275 cameraRotMatrix.RotationX(iCameraRotation); |
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276 } |
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277 else |
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278 { |
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279 cameraRotMatrix.RotationY(iCameraRotation); |
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280 } |
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281 |
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282 // mat[0] = transform |
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283 // mat[1] = mirrored transform |
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284 HgVgHelper::TMatrix mat[2]; |
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285 |
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286 VGfloat cameraX = iCameraBaseX + iCameraX; |
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287 VGfloat cameraY = iCameraBaseY + iCameraY; |
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288 VGfloat cameraZ = iCameraBaseZ + iCameraZ; |
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289 |
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290 if (iFlipXY) |
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291 { |
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292 VGfloat foobar = cameraX; |
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293 cameraX = cameraY; |
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294 cameraY = foobar; |
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295 } |
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296 |
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297 // scaling matrix is used to set correct size for the |
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298 // quad by image size |
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299 VGfloat hImW = (VGfloat)KWorldQuadWidth * 0.5f; |
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300 VGfloat hImH = (VGfloat)imH * (KWorldQuadWidth / imW) * 0.5f; |
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301 VGfloat oldHImH = hImH; |
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302 |
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303 // flips image upside down |
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304 HgVgHelper::TMatrix scaleMatrix; |
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305 scaleMatrix.Scale(hImW, -hImH, 1); // negative scale because our all images are updaside down. |
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306 |
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307 TBool deform = |
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308 (aOpeningAnimationType == CHgVgMediaWall::EHgVgOpeningAnimationFlipToFront) || |
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309 (aOpeningAnimationType == CHgVgMediaWall::EHgVgOpeningAnimationZoomToFront); |
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310 |
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311 for (TInt j = 0; j < aNumVisibleQuads; j++) |
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312 { |
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313 TQuad* q = iQuads[j]; |
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314 |
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315 if (q->iFlipped && deform) |
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316 { |
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317 // animate scaling to flipped rect size |
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318 VGfloat newH = (VGfloat)iFlippedHeight * (KWorldQuadWidth / iFlippedWidth) * 0.5f; |
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319 hImH = HgVgHelper::Lerp(hImH, newH, iBlurAlpha); |
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320 mat[0].Identity(); |
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321 mat[0].Scale(hImW, -hImH, 1); |
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322 } |
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323 else |
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324 { |
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325 // restore old normal half image height |
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326 hImH = oldHImH; |
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327 mat[0] = scaleMatrix; |
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328 } |
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329 |
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330 // rotMatrix rotates by quads angle |
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331 HgVgHelper::TMatrix rotMatrix; |
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332 rotMatrix.RotationY(-q->iAngle); |
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333 |
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334 // trMatrix translates by quads position |
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335 HgVgHelper::TMatrix trMatrix; |
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336 trMatrix.Translation(q->iX, q->iY + hImH, q->iZ); |
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337 |
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338 // then rotate |
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339 if (q->iAngle != 0) |
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340 { |
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341 mat[0].Multiply(rotMatrix); |
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342 } |
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343 |
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344 // then translate to position |
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345 mat[0].Multiply(trMatrix); |
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346 |
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347 // construct mirroring matrix |
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348 if (aMirrored) |
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349 { |
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350 mat[1] = mat[0]; |
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351 mat[1].Multiply(mirrorMatrix); |
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352 } |
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353 |
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354 // construct camera translation matrix |
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355 HgVgHelper::TMatrix cameraMatrix; |
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356 cameraMatrix.Translation(-cameraX, -cameraY - hImH, -cameraZ); |
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357 |
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358 // apply camera movement |
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359 mat[0].Multiply(cameraMatrix); |
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360 |
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361 // apply camera rotation hack |
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362 mat[0].Multiply(cameraRotMatrix); |
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363 |
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364 // apply to mirror matrix also |
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365 if (aMirrored) |
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366 { |
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367 mat[1].Multiply(cameraMatrix); |
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368 mat[1].Multiply(cameraRotMatrix); |
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369 } |
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370 |
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371 // transform all points by resulting transformation matrix |
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372 // and project to screen coordinates. |
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373 TInt count = aMirrored ? 2 : 1; |
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374 for (TInt k = 0; k < count; k++) |
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375 { |
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376 VGfloat* tverts = NULL; |
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377 VGfloat* tm = NULL; |
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378 |
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379 if (k == 0) |
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380 { |
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381 tverts = q->iPoints; |
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382 tm = q->iTM; |
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383 } |
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384 else |
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385 { |
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386 tverts = q->iMirroredPoints; |
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387 tm = q->iMirroredTM; |
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388 } |
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389 |
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390 for (TInt i = 0; i < 4; i++) |
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391 { |
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392 |
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393 HgVgHelper::TVertex v; |
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394 |
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395 v.iX = KQuadVerts[i*3+0]; |
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396 v.iY = KQuadVerts[i*3+1]; |
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397 v.iZ = KQuadVerts[i*3+2]; |
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398 |
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399 v.TransformPoint(mat[k]); |
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400 |
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401 v.ProjectPoint(scW, scH, aFov); |
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402 |
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403 tverts[i*2+0] = v.iScreenX; |
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404 tverts[i*2+1] = v.iScreenY; |
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405 |
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406 } |
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407 |
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408 VGImage image = q->iNoImage ? iDefaultImage : q->iImage; |
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409 VGfloat pxWidth = vgGetParameteri(image, VG_IMAGE_WIDTH); |
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410 VGfloat pxHeight = vgGetParameteri(image, VG_IMAGE_HEIGHT); |
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411 |
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412 // use screen coordinates to build warp matrix |
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413 // for rendering the image |
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414 vguComputeWarpQuadToQuad(tverts[0], tverts[1], tverts[2], tverts[3], |
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415 tverts[4], tverts[5], tverts[6], tverts[7], 0, 0, pxWidth, 0, |
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416 pxWidth, pxHeight, 0, pxHeight, tm); |
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417 |
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418 } |
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419 } |
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420 } |
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421 |
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422 // ----------------------------------------------------------------------------- |
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423 // CHgVgScrollBar::DrawQuads |
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424 // Draws quads using OpenVG. |
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425 // ----------------------------------------------------------------------------- |
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426 // |
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427 void CHgVgMediaWallRenderer::DrawQuads(TBool aDrawMirrored) |
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428 { |
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429 |
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430 VGfloat values[] = { 1.0, 1.0, 1.0, 1.0, 0.0, 0.0, 0.0, 0.0 }; |
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431 |
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432 vgSeti(VG_COLOR_TRANSFORM, VG_TRUE); |
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433 |
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434 for (TInt j = 0; j < iSortedQuads.Count(); j++) |
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435 { |
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436 TQuad* q = iSortedQuads[j]; |
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437 |
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438 if (q->iAlpha < 0.01f) |
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439 continue; |
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440 |
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441 values[3] = q->iAlpha; |
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442 |
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443 vgSetfv(VG_COLOR_TRANSFORM_VALUES, 8, values); |
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444 |
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445 if (q->iZ < 0) |
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446 continue; |
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447 |
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448 DrawQuad(q, aDrawMirrored); |
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449 |
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450 } |
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451 |
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452 vgSeti(VG_COLOR_TRANSFORM, VG_FALSE); |
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453 |
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454 } |
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455 |
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456 // ----------------------------------------------------------------------------- |
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457 // CHgVgMediaWallRenderer::DrawQuad |
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458 // ----------------------------------------------------------------------------- |
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459 // |
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460 void CHgVgMediaWallRenderer::DrawQuad(CHgVgMediaWallRenderer::TQuad* q, TBool aDrawMirrored) |
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461 { |
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462 vgSeti(VG_MATRIX_MODE, VG_MATRIX_IMAGE_USER_TO_SURFACE); |
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463 vgLoadIdentity(); |
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464 |
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465 if (iLandscape) |
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466 { |
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467 vgTranslate(0.0f, 640.0f); |
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468 vgRotate(-90.0f); |
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469 } |
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470 |
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471 vgTranslate(iOffset.iX, iOffset.iY); |
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472 |
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473 |
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474 VGImage image = q->iImage; |
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475 if (q->iNoImage) |
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476 { |
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477 image = iDefaultImage; |
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478 } |
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479 |
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480 if (aDrawMirrored) |
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481 { |
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482 vgMultMatrix(q->iMirroredTM); |
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483 } |
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484 else |
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485 { |
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486 vgMultMatrix(q->iTM); |
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487 if ((iBlurImage != VG_INVALID_HANDLE) && (iChildBlurImage != VG_INVALID_HANDLE) && q->iFlipped) |
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488 { |
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489 vgGaussianBlur(iChildBlurImage, image, iBlurDeviationX*iBlurAlpha, |
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490 iBlurDeviationY*iBlurAlpha, VG_TILE_PAD); |
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491 image = iChildBlurImage; |
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492 } |
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493 } |
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494 |
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495 |
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496 vgDrawImage(image); |
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497 } |
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498 |
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499 |
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500 // ----------------------------------------------------------------------------- |
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501 // CHgVgScrollBar::Draw() |
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502 // ----------------------------------------------------------------------------- |
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503 // |
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504 void CHgVgMediaWallRenderer::Draw(RPointerArray<CHgVgItem>& aItems, |
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505 TInt aSelectedIndex, TReal aNextIndex, |
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506 TReal aViewPosition, |
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507 TReal aAnimationAlpha, |
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508 CHgVgMediaWall::THgVgAnimationState aState, |
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509 CHgVgMediaWall::THgVgOpeningAnimationType aSelectionAnimationType, |
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510 CHgVgMediaWall::THgVgMediaWallStyle /*aStyle*/, |
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511 TReal aStartIndex, |
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512 TReal aSpringVelocity) |
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513 { |
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514 |
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515 TInt itemsOnScreen = 0; |
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516 itemsOnScreen = SetupQuads(aItems, |
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517 aSelectedIndex, aNextIndex, |
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518 aViewPosition, |
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519 aAnimationAlpha, |
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520 aState, aSelectionAnimationType, aStartIndex, aSpringVelocity); |
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521 |
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522 TransformAndDraw(itemsOnScreen, aSelectionAnimationType); |
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523 } |
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524 |
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525 |
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526 // --------------------------------------------------------------------------- |
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527 // CHgVgMediaWallRenderer::DrawGrid() |
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528 // --------------------------------------------------------------------------- |
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529 // |
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530 void CHgVgMediaWallRenderer::DrawGrid( |
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531 TInt aRowCount, |
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532 RPointerArray<CHgVgItem>& aItems, |
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533 TReal aViewX, TReal aViewY, |
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534 TInt aCurItem, TInt aPrevItem, |
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535 TReal aAnimationAlpha, |
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536 CHgVgMediaWall::THgVgAnimationState aAnimationState, |
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537 TInt aPickedItem, |
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538 CHgVgMediaWall::THgVgOpeningAnimationType aAnimationType) |
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539 { |
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540 TInt itemsOnScreen = 0; |
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541 |
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542 for (TInt i = 0; i < aRowCount; i++) |
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543 { |
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544 SetupQuadsToRow(i, aRowCount, itemsOnScreen, |
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545 aItems, aViewX, aViewY, aCurItem, aPrevItem, |
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546 aAnimationAlpha, aAnimationState, aPickedItem, |
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547 aAnimationType); |
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548 } |
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549 |
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550 TransformAndDraw(itemsOnScreen, aAnimationType); |
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551 } |
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552 |
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553 |
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554 TReal CHgVgMediaWallRenderer::GetWorldSpaceRowHeight() const |
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555 { |
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556 // TODO: replace these macig numbers |
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557 return (120.0 / 90.0 * 0.25 + 0.02); |
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558 } |
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559 |
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560 |
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561 // --------------------------------------------------------------------------- |
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562 // CHgVgCoverflowRenderer::CreateGround() |
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563 // --------------------------------------------------------------------------- |
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564 // |
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565 void CHgVgMediaWallRenderer::CreateGround() |
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566 { |
|
567 // Create path and paint for drawing ground plane |
|
568 |
|
569 iGroundPath = vgCreatePath(VG_PATH_FORMAT_STANDARD, VG_PATH_DATATYPE_F, KGroundScale, KGroundBias, |
|
570 KGroundVerticesHint, KGroundSegmentsHint, (unsigned int)VG_PATH_CAPABILITY_ALL); |
|
571 |
|
572 vguRect(iGroundPath, 0, 0, 1, 1); |
|
573 |
|
574 VGfloat gradientStops[] = { |
|
575 0, 0.0f, 0.0f, 0.0f, 1.0f, |
|
576 0.01f, 0.0f, 0.0f, 0.0f, 0.95f, |
|
577 1.0f, 0.0f, 0.0f, 0.0f, 0.0f |
|
578 }; |
|
579 |
|
580 VGfloat groundColor[4]; |
|
581 GetGroundColorFromSkin(groundColor); |
|
582 |
|
583 gradientStops[1] = groundColor[0]; |
|
584 gradientStops[2] = groundColor[1]; |
|
585 gradientStops[3] = groundColor[2]; |
|
586 |
|
587 gradientStops[6] = groundColor[0]; |
|
588 gradientStops[7] = groundColor[1]; |
|
589 gradientStops[8] = groundColor[2]; |
|
590 |
|
591 gradientStops[11] = groundColor[0]; |
|
592 gradientStops[12] = groundColor[1]; |
|
593 gradientStops[13] = groundColor[2]; |
|
594 |
|
595 iGroundPaint = vgCreatePaint(); |
|
596 |
|
597 vgSetParameteri(iGroundPaint, VG_PAINT_TYPE, |
|
598 VG_PAINT_TYPE_LINEAR_GRADIENT); |
|
599 |
|
600 vgSetParameterfv(iGroundPaint, VG_PAINT_LINEAR_GRADIENT, |
|
601 KNumGroundGradientValues, KGroundGradient); |
|
602 |
|
603 vgSetParameteri(iGroundPaint, VG_PAINT_COLOR_RAMP_SPREAD_MODE, |
|
604 VG_COLOR_RAMP_SPREAD_PAD); |
|
605 |
|
606 vgSetParameterfv(iGroundPaint, VG_PAINT_COLOR_RAMP_STOPS, |
|
607 5*3, gradientStops); |
|
608 |
|
609 |
|
610 } |
|
611 |
|
612 // --------------------------------------------------------------------------- |
|
613 // CHgVgCoverflowRenderer::DrawGround() |
|
614 // --------------------------------------------------------------------------- |
|
615 // |
|
616 void CHgVgMediaWallRenderer::DrawGround(TInt aWidth, TInt aHeight) |
|
617 { |
|
618 vgSeti(VG_MATRIX_MODE, VG_MATRIX_PATH_USER_TO_SURFACE); |
|
619 vgLoadIdentity(); |
|
620 if (iLandscape) |
|
621 { |
|
622 vgTranslate(0.0f, 640.0f); |
|
623 vgRotate(-90.0f); |
|
624 } |
|
625 |
|
626 //vgTranslate(iOffset.iX, iOffset.iY); |
|
627 vgScale(aWidth, aHeight); |
|
628 vgSetPaint(iGroundPaint, VG_FILL_PATH); |
|
629 vgDrawPath(iGroundPath, VG_FILL_PATH); |
|
630 } |
|
631 |
|
632 |
|
633 |
|
634 // --------------------------------------------------------------------------- |
|
635 // CHgVgMediaWallRenderer::SetupQuadsToRow() |
|
636 // --------------------------------------------------------------------------- |
|
637 // |
|
638 void CHgVgMediaWallRenderer::SetupQuadsToRow( |
|
639 TInt aRow, |
|
640 TInt aRowCount, |
|
641 TInt &aItemsOnScreen, |
|
642 RPointerArray<CHgVgItem>& aItems, |
|
643 TReal aViewX, TReal aViewY, |
|
644 TInt aCurItem, TInt aPrevItem, |
|
645 TReal aAnimationAlpha, |
|
646 CHgVgMediaWall::THgVgAnimationState aState, |
|
647 TInt aPickedItem, |
|
648 CHgVgMediaWall::THgVgOpeningAnimationType aAnimationType) |
|
649 { |
|
650 |
|
651 if (aItems.Count() <= 0) |
|
652 return; |
|
653 |
|
654 TReal src = aViewX; |
|
655 TReal frac; |
|
656 Math::Frac(frac, src); |
|
657 VGfloat fDiff = frac; |
|
658 |
|
659 TBool isSelectionToFocusedItem = |
|
660 ( |
|
661 (aState == CHgVgMediaWall::EHgVgMediaWallAnimationStateOpening) || |
|
662 (aState == CHgVgMediaWall::EHgVgMediaWallAnimationStateClosing) || |
|
663 (aState == CHgVgMediaWall::EHgVgMediaWallAnimationStateItemOpened) |
|
664 ) && |
|
665 (aAnimationType != CHgVgMediaWall::EHgVgOpeningAnimationNone); |
|
666 |
|
667 TReal selectionAnimationAlpha = aAnimationAlpha; |
|
668 if (aState == CHgVgMediaWall::EHgVgMediaWallAnimationStateItemOpened) |
|
669 selectionAnimationAlpha = 1.0f; |
|
670 |
|
671 VGfloat leftIndex = (VGfloat)(iSelectedItemIndex - 1); |
|
672 VGfloat leftX = iLeftStackEndX; |
|
673 VGfloat step = iSpaceBetween; |
|
674 |
|
675 if (AknLayoutUtils::LayoutMirrored()) |
|
676 { |
|
677 leftX = iRightStackStartX; |
|
678 step = -step; |
|
679 } |
|
680 |
|
681 TInt i = 0; |
|
682 |
|
683 TInt currentRow = ((TInt)aViewX - (iSelectedItemIndex)) * aRowCount; |
|
684 |
|
685 VGfloat zFar = iZNear; |
|
686 VGfloat zNear = zFar - 0.8; |
|
687 |
|
688 TInt itemsOnRow = 0; |
|
689 |
|
690 TInt selX = aCurItem / 3; |
|
691 TInt selY = aCurItem % 3; |
|
692 |
|
693 TReal div = (TReal)(iQuads.Count()/aRowCount/2-1); |
|
694 |
|
695 while (itemsOnRow < (iQuads.Count()/aRowCount)) |
|
696 { |
|
697 |
|
698 TInt itemIndex = currentRow + i * 3 + aRow; |
|
699 |
|
700 if (itemIndex < 0) |
|
701 { |
|
702 i++; |
|
703 continue; |
|
704 } |
|
705 |
|
706 // all items drawn and at the end of the list, lets bail out. |
|
707 if (itemIndex >= aItems.Count()) |
|
708 { |
|
709 break; |
|
710 } |
|
711 |
|
712 TQuad* q = iQuads[aItemsOnScreen + itemsOnRow]; |
|
713 |
|
714 q->iZ = zFar; |
|
715 q->iAngle = 0; |
|
716 q->iFlipped = EFalse; |
|
717 |
|
718 VGfloat fi = (VGfloat)i - fDiff; |
|
719 |
|
720 q->iX = leftX - step * (leftIndex - fi); |
|
721 q->iAlpha = 1; |
|
722 |
|
723 q->iItemIndex = itemIndex; |
|
724 |
|
725 if (aItems[itemIndex]->VgImage() == VG_INVALID_HANDLE) |
|
726 { |
|
727 q->iNoImage = ETrue; |
|
728 } |
|
729 else |
|
730 { |
|
731 q->iNoImage = EFalse; |
|
732 q->iImage = aItems[itemIndex]->VgImage(); |
|
733 } |
|
734 |
|
735 |
|
736 VGfloat imW = (VGfloat) iImageSize.iWidth; |
|
737 VGfloat imH = (VGfloat) iImageSize.iHeight; |
|
738 |
|
739 // width is constant but same aspect ratio must be preserved |
|
740 VGfloat worldImageHeight = imH * (KWorldQuadWidth / imW); |
|
741 |
|
742 q->iY = (2 - aRow) * (worldImageHeight + KSpaceBetweenGridItems); |
|
743 |
|
744 if (aCurItem != KErrNotFound && itemIndex == aCurItem) |
|
745 { |
|
746 TReal alphaX = 1.0 - Min(Abs(aViewX - (TReal)selX), 1); |
|
747 TReal alphaY = 1.0 - Min(Abs(aViewY - (TReal)selY), 1); |
|
748 |
|
749 q->iZ = HgVgHelper::Lerp(zFar, zNear, Min(alphaX, alphaY)); |
|
750 } |
|
751 else if (aPrevItem != KErrNotFound && itemIndex == aPrevItem) |
|
752 { |
|
753 TReal alphaX = 1.0 - Min(Abs(aViewX - (TReal)selX), 1); |
|
754 TReal alphaY = 1.0 - Min(Abs(aViewY - (TReal)selY), 1); |
|
755 |
|
756 q->iZ = HgVgHelper::Lerp(zFar, zNear, 1.0f - Min(alphaX, alphaY)); |
|
757 } |
|
758 |
|
759 q->iAlpha = HgVgHelper::Lerp(1, 0, Max(0.0, (Abs(q->iX)-1.0) / div)); |
|
760 |
|
761 if (isSelectionToFocusedItem && (itemIndex == aPickedItem)) |
|
762 { |
|
763 q->iAlpha = 1; |
|
764 q->iFlipped = ETrue; |
|
765 iBlurAlpha = selectionAnimationAlpha; |
|
766 ApplyOpeningAnimation(q, selectionAnimationAlpha, zFar, |
|
767 CHgVgMediaWall::EHgVgMediaWallStyleGrid, |
|
768 aAnimationType); |
|
769 } |
|
770 |
|
771 if (iFlipXY) |
|
772 { |
|
773 VGfloat temp = q->iX; |
|
774 q->iX = q->iY; |
|
775 q->iY = -temp; |
|
776 } |
|
777 |
|
778 i++; |
|
779 itemsOnRow++; |
|
780 } |
|
781 |
|
782 aItemsOnScreen += itemsOnRow; |
|
783 |
|
784 } |
|
785 |
|
786 |
|
787 |
|
788 // --------------------------------------------------------------------------- |
|
789 // CHgVgMediaWallRenderer::SetupQuads() |
|
790 // --------------------------------------------------------------------------- |
|
791 // |
|
792 TInt CHgVgMediaWallRenderer::SetupQuads(RPointerArray<CHgVgItem>& aItems, |
|
793 TInt aSelectedIndex, TReal /*aNextIndex*/, |
|
794 VGfloat aViewPosition, |
|
795 VGfloat aAnimationAlpha, |
|
796 CHgVgMediaWall::THgVgAnimationState aState, |
|
797 CHgVgMediaWall::THgVgOpeningAnimationType aOpeningAnimationType, |
|
798 TReal /*aStartIndex*/, |
|
799 TReal aSpringVelocity) |
|
800 { |
|
801 |
|
802 |
|
803 if (aItems.Count() <= 0) |
|
804 return 0; |
|
805 |
|
806 VGfloat selectionAnimationAlpha = aAnimationAlpha; |
|
807 |
|
808 TBool isSelectionToFocusedItem = |
|
809 ((aState == CHgVgMediaWall::EHgVgMediaWallAnimationStateOpening) || |
|
810 (aState == CHgVgMediaWall::EHgVgMediaWallAnimationStateClosing) || |
|
811 (aState == CHgVgMediaWall::EHgVgMediaWallAnimationStateItemOpened)) && |
|
812 (aOpeningAnimationType != CHgVgMediaWall::EHgVgOpeningAnimationNone); |
|
813 |
|
814 if (aState == CHgVgMediaWall::EHgVgMediaWallAnimationStateItemOpened) |
|
815 selectionAnimationAlpha = 1.0f; |
|
816 |
|
817 TReal src = aViewPosition; |
|
818 TReal frac; |
|
819 Math::Frac(frac, src); |
|
820 VGfloat fDiff = frac; |
|
821 |
|
822 VGfloat leftIndex = (VGfloat)(iSelectedItemIndex - 1); |
|
823 VGfloat leftX = iLeftStackEndX; |
|
824 VGfloat step = iSpaceBetween; |
|
825 |
|
826 // support mirrored layouts (right-to-left reading) |
|
827 if (AknLayoutUtils::LayoutMirrored()) |
|
828 { |
|
829 leftX = -iLeftStackEndX; |
|
830 step = -step; |
|
831 } |
|
832 |
|
833 TInt i = 0; |
|
834 TInt itemsOnScreen = 0; |
|
835 TInt currentRow = (TInt)aViewPosition - KSelectedItemIndex; |
|
836 |
|
837 TReal zAlpha = Abs(aSpringVelocity / KSpringVelocityToZAlpha); |
|
838 VGfloat zNear = HgVgHelper::Lerp(iZFar, iZNear, 1.0f - BoundValue(zAlpha, 0, 1)); |
|
839 |
|
840 while (itemsOnScreen < iQuads.Count()) |
|
841 { |
|
842 TInt itemIndex = currentRow + i; |
|
843 |
|
844 // not really an item |
|
845 if (itemIndex < 0) |
|
846 { |
|
847 i++; |
|
848 continue; |
|
849 } |
|
850 |
|
851 // got past all items |
|
852 if (itemIndex >= aItems.Count()) |
|
853 { |
|
854 break; |
|
855 } |
|
856 |
|
857 // setup quads to represent coverflow |
|
858 TQuad* q = iQuads[itemsOnScreen]; |
|
859 |
|
860 q->iY = 0; |
|
861 q->iZ = iZFar; |
|
862 q->iAngle = 0; |
|
863 |
|
864 q->iFlipped = EFalse; |
|
865 |
|
866 VGfloat fi = (VGfloat)i - fDiff; |
|
867 |
|
868 q->iX = leftX - step * (leftIndex - fi); |
|
869 |
|
870 |
|
871 /*if (aStartIndex != aNextIndex) |
|
872 { |
|
873 // if start and next index are not same, we can just interpolate |
|
874 // items at these indices. |
|
875 if (itemIndex == (TInt)aStartIndex || |
|
876 itemIndex == (TInt)aNextIndex) |
|
877 { |
|
878 q->iZ = EaseInQuad((VGfloat)zNear, (VGfloat)iZFar, BoundValue(Abs(q->iX / leftX), 0, 1)); |
|
879 q->iZ = Min(q->iZ, (VGfloat)iZFar); |
|
880 } |
|
881 } |
|
882 else*/ |
|
883 { |
|
884 // in this case we are just dragging and startindex and left index are |
|
885 // same so we need to interpolate z for all items coming/leaving center |
|
886 // of the screen. |
|
887 |
|
888 q->iZ = EaseInQuad((VGfloat)zNear, (VGfloat)iZFar, BoundValue(Abs(q->iX / leftX), 0, 1)); |
|
889 q->iZ = Min(q->iZ, (VGfloat)iZFar); |
|
890 } |
|
891 |
|
892 // calculate alpha so that items further are more transparent. |
|
893 q->iAlpha = HgVgHelper::Lerp(1, 0, Max(0.0, (Abs(q->iX)-2.0) / (TReal)(iQuads.Count()/2-2))); |
|
894 |
|
895 q->iItemIndex = itemIndex; |
|
896 |
|
897 // setup image to quad from item |
|
898 if (aItems[itemIndex]->VgImage() == VG_INVALID_HANDLE) |
|
899 { |
|
900 q->iNoImage = ETrue; |
|
901 } |
|
902 else |
|
903 { |
|
904 q->iNoImage = EFalse; |
|
905 q->iImage = aItems[itemIndex]->VgImage(); |
|
906 } |
|
907 |
|
908 // apply opening animation to item if needed |
|
909 if (isSelectionToFocusedItem && (itemIndex == aSelectedIndex)) |
|
910 { |
|
911 q->iAlpha = 1; |
|
912 q->iFlipped = ETrue; |
|
913 iBlurAlpha = selectionAnimationAlpha; |
|
914 ApplyOpeningAnimation(q, selectionAnimationAlpha, q->iZ, |
|
915 CHgVgMediaWall::EHgVgMediaWallStyleCoverflowFullScreen, |
|
916 aOpeningAnimationType); |
|
917 } |
|
918 |
|
919 i++; |
|
920 itemsOnScreen++; |
|
921 } |
|
922 |
|
923 return itemsOnScreen; |
|
924 } |
|
925 |
|
926 |
|
927 // --------------------------------------------------------------------------- |
|
928 // CHgVgMediaWallRenderer::ApplyFlipAnimation() |
|
929 // --------------------------------------------------------------------------- |
|
930 // |
|
931 void CHgVgMediaWallRenderer::ApplyOpeningAnimation(CHgVgMediaWallRenderer::TQuad* aQuad, |
|
932 TReal aAnimationAlpha, TReal aZNear, CHgVgMediaWall::THgVgMediaWallStyle /*aMediaWallStyle*/, |
|
933 CHgVgMediaWall::THgVgOpeningAnimationType aAnimationStyle) |
|
934 { |
|
935 VGfloat wz = 0.0f; |
|
936 VGfloat wy = (iCameraBaseY + iCameraY); |
|
937 VGfloat wx = (iCameraBaseX + iCameraX); |
|
938 VGfloat angle = 0; |
|
939 |
|
940 if (aAnimationStyle == CHgVgMediaWall::EHgVgOpeningAnimationFlipToFront) |
|
941 { |
|
942 wz = iFlippedZ; |
|
943 angle = iFlipAngle; |
|
944 wx += iFlippedX; |
|
945 wy += iFlippedY; |
|
946 } |
|
947 else if (aAnimationStyle == CHgVgMediaWall::EHgVgOpeningAnimationZoomToFront) |
|
948 { |
|
949 wz = iFlippedZ; |
|
950 wx += iFlippedX; |
|
951 wy += iFlippedY; |
|
952 } |
|
953 |
|
954 if (iBlurImage != VG_INVALID_HANDLE) |
|
955 { |
|
956 VGImage image = aQuad->iNoImage ? iDefaultImage : aQuad->iImage; |
|
957 UpdateBlurChildImage(image); |
|
958 } |
|
959 |
|
960 aQuad->iZ = HgVgHelper::Lerp(aZNear, wz, aAnimationAlpha); |
|
961 aQuad->iX = HgVgHelper::Lerp(aQuad->iX, wx, aAnimationAlpha); |
|
962 aQuad->iY = HgVgHelper::Lerp(aQuad->iY, wy, aAnimationAlpha); |
|
963 aQuad->iAngle = -aAnimationAlpha * angle; |
|
964 } |
|
965 |
|
966 // --------------------------------------------------------------------------- |
|
967 // CHgVgMediaWallRenderer::GetGroundColorFromSkin() |
|
968 // --------------------------------------------------------------------------- |
|
969 // |
|
970 void CHgVgMediaWallRenderer::GetGroundColorFromSkin(VGfloat* aColor) |
|
971 { |
|
972 TRgb color(KRgbBlack); |
|
973 // get text color from skin |
|
974 if ( AknsUtils::AvkonSkinEnabled() ) |
|
975 { |
|
976 // this does not modify color unless it gets a correct one |
|
977 // no real need to check errors |
|
978 AknsUtils::GetCachedColor( |
|
979 AknsUtils::SkinInstance(), |
|
980 color, |
|
981 KAknsIIDQsnTextColors, |
|
982 EAknsCIQsnTextColorsCG6 ); |
|
983 } |
|
984 |
|
985 if (color.Blue() < 128) |
|
986 color = KRgbWhite; |
|
987 else |
|
988 color = KRgbBlack; |
|
989 |
|
990 aColor[0] = (VGfloat)color.Red() / KColorByteToFloat; |
|
991 aColor[1] = (VGfloat)color.Green() / KColorByteToFloat; |
|
992 aColor[2] = (VGfloat)color.Blue() / KColorByteToFloat; |
|
993 aColor[3] = 1.0f; |
|
994 } |
|
995 |
|
996 // --------------------------------------------------------------------------- |
|
997 // CHgVgMediaWallRenderer::HandleSkinChange() |
|
998 // --------------------------------------------------------------------------- |
|
999 // |
|
1000 void CHgVgMediaWallRenderer::HandleSkinChange() |
|
1001 { |
|
1002 vgDestroyPaint(iGroundPaint); |
|
1003 vgDestroyPath(iGroundPath); |
|
1004 CreateGround(); |
|
1005 } |
|
1006 |
|
1007 // --------------------------------------------------------------------------- |
|
1008 // CHgVgMediaWallRenderer::AdjustSettingsBaseOnFrontRect() |
|
1009 // --------------------------------------------------------------------------- |
|
1010 // |
|
1011 void CHgVgMediaWallRenderer::AdjustSettingsBasedOnRects(const TRect& aFrontRect, |
|
1012 TReal aZOffset) |
|
1013 { |
|
1014 |
|
1015 // size of the images should be the same as given for aFrontRect |
|
1016 iImageSize = aFrontRect.Size(); |
|
1017 |
|
1018 // calculate screen center point |
|
1019 TPoint center(iRect.Width()/2, iRect.Height()/2); |
|
1020 |
|
1021 // near z coordinate is calculated so that the size of the quad at front matches |
|
1022 // aFrontRect |
|
1023 iZNear = GetZInWorldSpaceBasedOnWidth(aFrontRect.Width()); |
|
1024 iZFar = iZNear + aZOffset; |
|
1025 |
|
1026 // width is always constant |
|
1027 VGfloat ImW = KWorldQuadWidth; |
|
1028 // height is altered by image aspect ratio |
|
1029 VGfloat ImH = (VGfloat)(iImageSize.iHeight) * (KWorldQuadWidth / (VGfloat)iImageSize.iWidth); |
|
1030 |
|
1031 // camera coordinates are altered so that the front quad |
|
1032 // is at correct place |
|
1033 VGfloat deltaX = aFrontRect.Center().iX - center.iX; |
|
1034 VGfloat deltaY = aFrontRect.Center().iY - center.iY; |
|
1035 |
|
1036 iCameraBaseX = ImW * (deltaX / (VGfloat)iImageSize.iWidth); |
|
1037 iCameraBaseY = ImH * (deltaY / (VGfloat)iImageSize.iHeight); |
|
1038 iCameraBaseZ = 0; |
|
1039 |
|
1040 } |
|
1041 |
|
1042 |
|
1043 void CHgVgMediaWallRenderer::TransformAndDraw(TInt itemsOnScreen, |
|
1044 CHgVgMediaWall::THgVgOpeningAnimationType aOpeningAnimationType) |
|
1045 { |
|
1046 /* |
|
1047 vgSeti( VG_SCISSORING, VG_TRUE ); |
|
1048 VGfloat rects[4]; |
|
1049 rects[0]= 0; |
|
1050 rects[1]= 0; |
|
1051 rects[2]= iRect.Width(); |
|
1052 rects[3]= iRect.Height(); |
|
1053 vgSetfv( VG_SCISSOR_RECTS, 4, rects ); |
|
1054 */ |
|
1055 vgSeti( VG_SCISSORING, VG_FALSE ); |
|
1056 |
|
1057 if (itemsOnScreen > 0) |
|
1058 { |
|
1059 |
|
1060 // draw reflections |
|
1061 |
|
1062 TransformQuads(itemsOnScreen, |
|
1063 iReflectionsEnabled, iFov, aOpeningAnimationType); |
|
1064 |
|
1065 TRAP_IGNORE( SortQuadsL(itemsOnScreen); ) |
|
1066 |
|
1067 if (iReflectionsEnabled) |
|
1068 DrawQuads(ETrue); |
|
1069 |
|
1070 DrawGround(iRect.Width(), iRect.Height() / KGroundHeightFactor); |
|
1071 |
|
1072 DrawQuads(EFalse); |
|
1073 |
|
1074 } |
|
1075 else |
|
1076 { |
|
1077 |
|
1078 // if no items exists, just draw ground plane. |
|
1079 DrawGround(iRect.Width(), iRect.Height() / KGroundHeightFactor); |
|
1080 |
|
1081 } |
|
1082 |
|
1083 //vgSeti( VG_SCISSORING, VG_FALSE ); |
|
1084 |
|
1085 } |
|
1086 |
|
1087 void CHgVgMediaWallRenderer::SetReflections(TBool aEnabled) |
|
1088 { |
|
1089 iReflectionsEnabled = aEnabled; |
|
1090 } |
|
1091 |
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1092 TBool CHgVgMediaWallRenderer::ReflectionsEnabled() const |
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1093 { |
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1094 return iReflectionsEnabled; |
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1095 } |
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1096 |
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1097 TSize CHgVgMediaWallRenderer::ImageSize() const |
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1098 { |
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1099 return iImageSize; |
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1100 } |
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1101 |
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1102 |
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1103 void CHgVgMediaWallRenderer::SetFlippedRect(const TRect& aFlippedRect) |
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1104 { |
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1105 iFlippedWidth = aFlippedRect.Width(); |
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1106 iFlippedHeight = aFlippedRect.Height(); |
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1107 iFlippedZ = GetZInWorldSpaceBasedOnWidth(aFlippedRect.Width()); |
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1108 TPoint center = iRect.Center(); |
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1109 |
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1110 VGfloat ImW = KWorldQuadWidth; |
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1111 VGfloat ImH = (VGfloat)(iImageSize.iHeight) * (KWorldQuadWidth / (VGfloat)iImageSize.iWidth); |
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1112 VGfloat deltaX = aFlippedRect.Center().iX - center.iX; |
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1113 VGfloat deltaY = aFlippedRect.Center().iY - center.iY; |
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1114 |
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1115 iFlippedY = -ImH * (deltaY / (VGfloat)aFlippedRect.Height()); |
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1116 iFlippedX = ImW * (deltaX / (VGfloat)aFlippedRect.Width()); |
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1117 } |
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1118 |
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1119 VGfloat CHgVgMediaWallRenderer::GetZInWorldSpaceBasedOnWidth(VGfloat aWidth) |
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1120 { |
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1121 |
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1122 // calculate screen center point |
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1123 TPoint center(iRect.Width()/2, iRect.Height()/2); |
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1124 |
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1125 // Z-coordinate is set so that the front quad has |
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1126 // the correct size |
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1127 TReal hw = iRect.Width() * 0.5f; |
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1128 TReal alpha = iFov / 2.0f; |
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1129 TReal tanAlpha; |
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1130 Math::Tan(tanAlpha, alpha); |
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1131 TReal d = hw / tanAlpha; |
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1132 |
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1133 return (d * (-KWorldQuadWidth/2)) / ((TReal)(center.iX - aWidth/2) - hw); |
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1134 |
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1135 } |
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1136 |
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1137 void CHgVgMediaWallRenderer::SetFlipAngle(TReal aAngle) |
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1138 { |
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1139 iFlipAngle = aAngle; |
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1140 } |
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1141 |
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1142 |
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1143 void CHgVgMediaWallRenderer::EnableBlurOnFlip(TBool aEnabled, TReal aBlurX, TReal aBlurY) |
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1144 { |
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1145 if (iBlurImage != VG_INVALID_HANDLE) |
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1146 { |
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1147 vgDestroyImage(iBlurImage); |
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1148 iBlurImage = VG_INVALID_HANDLE; |
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1149 } |
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1150 if (aEnabled) |
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1151 { |
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1152 iBlurDeviationX = aBlurX; |
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1153 iBlurDeviationY = aBlurY; |
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1154 iBlurImage = vgCreateImage(VG_sRGBA_8888_PRE, iImageSize.iWidth, iImageSize.iHeight, |
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1155 VG_IMAGE_QUALITY_NONANTIALIASED); |
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1156 } |
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1157 } |
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1158 |
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1159 void CHgVgMediaWallRenderer::UpdateBlurChildImage(VGImage aImage) |
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1160 { |
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1161 VGint width = vgGetParameteri(aImage, VG_IMAGE_WIDTH); |
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1162 VGint height = vgGetParameteri(aImage, VG_IMAGE_HEIGHT); |
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1163 |
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1164 if (iBlurImageWidth != width || iBlurImageHeight != height) |
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1165 { |
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1166 vgDestroyImage(iChildBlurImage); |
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1167 iChildBlurImage = vgChildImage(iBlurImage, 0, 0, width, height); |
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1168 iBlurImageWidth = width; |
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1169 iBlurImageHeight = height; |
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1170 } |
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1171 } |
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1172 |
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1173 |
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1174 void CHgVgMediaWallRenderer::SetOffset(const TPoint& aOffset) |
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1175 { |
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1176 iOffset = aOffset; |
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1177 } |
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1178 |
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1179 void CHgVgMediaWallRenderer::EnableFlipXY(TBool aEnabled) |
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1180 { |
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1181 iFlipXY = aEnabled; |
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1182 } |
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1183 |
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1184 void CHgVgMediaWallRenderer::EnableLandscapeMode(TBool enabled) |
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1185 { |
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1186 iLandscape = enabled; |
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1187 } |
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1188 |
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1189 |
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1190 // End of File |