--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/lafagnosticuifoundation/animation/inc/AnimationConfig.h Tue Feb 02 01:00:49 2010 +0200
@@ -0,0 +1,51 @@
+// Copyright (c) 2004-2009 Nokia Corporation and/or its subsidiary(-ies).
+// All rights reserved.
+// This component and the accompanying materials are made available
+// under the terms of "Eclipse Public License v1.0"
+// which accompanies this distribution, and is available
+// at the URL "http://www.eclipse.org/legal/epl-v10.html".
+//
+// Initial Contributors:
+// Nokia Corporation - initial contribution.
+//
+// Contributors:
+//
+// Description:
+//
+
+#ifndef __ANIMATIONCONFIG_H__
+#define __ANIMATIONCONFIG_H__
+
+struct TAnimationConfig
+/** These are passed to animator objects when an animation is started and
+provide some control over the manner in which the animation runs.
+@publishedAll
+@released*/
+ {
+ enum TFlags
+ /** Flag values used by animator objects when an animation is started that
+ provide some control over the manner in which the animation runs.
+
+ @publishedAll
+ @released */
+ {
+ /** If set, interpret the iData member as the number of times the
+ animation should run before automatically stopping itself.*/
+ ELoop = 0x0001,
+ /** If set, the animation will start as soon as it can. By default,
+ animations wait for the data to be completely loaded before starting.*/
+ EStartImmediately = 0x0010,
+ /** If set, and ELoop is set, interpret the iData member as a number
+ of frames to run through, instead of complete cycles.*/
+ ECountFrames = 0x0020,
+ /** By default animations which stop after a number of loops return
+ to the first frame. If this flag is set they stop on the last frame.*/
+ EEndOnLastFrame = 0x0040,
+ };
+ /** Set this to a combination of the values in TFlags.*/
+ TInt iFlags;
+ /** The meaning of this item depends on the value of the iFlags member.*/
+ TInt iData;
+ };
+
+#endif //__ANIMATIONCONFIG_H__