--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/ode/src/obstack.cpp Tue Feb 02 01:00:49 2010 +0200
@@ -0,0 +1,130 @@
+/*************************************************************************
+ * *
+ * Open Dynamics Engine, Copyright (C) 2001,2002 Russell L. Smith. *
+ * All rights reserved. Email: russ@q12.org Web: www.q12.org *
+ * *
+ * This library is free software; you can redistribute it and/or *
+ * modify it under the terms of EITHER: *
+ * (1) The GNU Lesser General Public License as published by the Free *
+ * Software Foundation; either version 2.1 of the License, or (at *
+ * your option) any later version. The text of the GNU Lesser *
+ * General Public License is included with this library in the *
+ * file LICENSE.TXT. *
+ * (2) The BSD-style license that is included with this library in *
+ * the file LICENSE-BSD.TXT. *
+ * *
+ * This library is distributed in the hope that it will be useful, *
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of *
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files *
+ * LICENSE.TXT and LICENSE-BSD.TXT for more details. *
+ * *
+ *************************************************************************/
+
+#include <ode/common.h>
+#include <ode/error.h>
+#include <ode/memory.h>
+#include "obstack.h"
+
+//****************************************************************************
+// macros and constants
+
+#define ROUND_UP_OFFSET_TO_EFFICIENT_SIZE(arena,ofs) \
+ ofs = (size_t) (dEFFICIENT_SIZE( ((intP)(arena)) + ofs ) - ((intP)(arena)) );
+
+#define MAX_ALLOC_SIZE \
+ ((size_t)(dOBSTACK_ARENA_SIZE - sizeof (Arena) - EFFICIENT_ALIGNMENT + 1))
+
+//****************************************************************************
+// dObStack
+
+dObStack::dObStack()
+{
+ first = 0;
+ last = 0;
+ current_arena = 0;
+ current_ofs = 0;
+}
+
+
+dObStack::~dObStack()
+{
+ // free all arenas
+ Arena *a,*nexta;
+ a = first;
+ while (a) {
+ nexta = a->next;
+ dFree (a,dOBSTACK_ARENA_SIZE);
+ a = nexta;
+ }
+}
+
+
+void *dObStack::alloc (int num_bytes)
+{
+
+
+ // allocate or move to a new arena if necessary
+ if (!first) {
+ // allocate the first arena if necessary
+ first = last = (Arena *) dAlloc (dOBSTACK_ARENA_SIZE);
+ first->next = 0;
+ first->used = sizeof (Arena);
+ ROUND_UP_OFFSET_TO_EFFICIENT_SIZE (first,first->used);
+ }
+ else {
+ // we already have one or more arenas, see if a new arena must be used
+ if ((last->used + num_bytes) > dOBSTACK_ARENA_SIZE) {
+ if (!last->next) {
+ last->next = (Arena *) dAlloc (dOBSTACK_ARENA_SIZE);
+ last->next->next = 0;
+ }
+ last = last->next;
+ last->used = sizeof (Arena);
+ ROUND_UP_OFFSET_TO_EFFICIENT_SIZE (last,last->used);
+ }
+ }
+
+ // allocate an area in the arena
+ char *c = ((char*) last) + last->used;
+ last->used += num_bytes;
+ ROUND_UP_OFFSET_TO_EFFICIENT_SIZE (last,last->used);
+ return c;
+}
+
+
+void dObStack::freeAll()
+{
+ last = first;
+ if (first) {
+ first->used = sizeof(Arena);
+ ROUND_UP_OFFSET_TO_EFFICIENT_SIZE (first,first->used);
+ }
+}
+
+
+void *dObStack::rewind()
+{
+ current_arena = first;
+ current_ofs = sizeof (Arena);
+ if (current_arena) {
+ ROUND_UP_OFFSET_TO_EFFICIENT_SIZE (current_arena,current_ofs)
+ return ((char*) current_arena) + current_ofs;
+ }
+ else return 0;
+}
+
+
+void *dObStack::next (int num_bytes)
+{
+ // this functions like alloc, except that no new storage is ever allocated
+ if (!current_arena) return 0;
+ current_ofs += num_bytes;
+ ROUND_UP_OFFSET_TO_EFFICIENT_SIZE (current_arena,current_ofs);
+ if (current_ofs >= current_arena->used) {
+ current_arena = current_arena->next;
+ if (!current_arena) return 0;
+ current_ofs = sizeof (Arena);
+ ROUND_UP_OFFSET_TO_EFFICIENT_SIZE (current_arena,current_ofs);
+ }
+ return ((char*) current_arena) + current_ofs;
+}