--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/uifw/ganes/src/HgVgImageCreator.cpp Tue Feb 02 01:00:49 2010 +0200
@@ -0,0 +1,193 @@
+/*
+* Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies).
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of "Eclipse Public License v1.0"
+* which accompanies this distribution, and is available
+* at the URL "http://www.eclipse.org/legal/epl-v10.html".
+*
+* Initial Contributors:
+* Nokia Corporation - initial contribution.
+*
+* Contributors:
+*
+* Description:
+*
+*/
+
+// INCLUDE FILES
+
+#include "HgVgImageCreator.h"
+#include "HgVgEGL.h"
+
+#include <e32math.h>
+#include <gulicon.h>
+#include <fbs.h>
+#include <nvg.h>
+#include <AknIconHeader.h>
+#include <AknIconUtils.h>
+
+
+static const TUid KUidMySingleton = { 0x100000E9 };
+
+
+static TAknIconHeader GetNvgIconHeader(HBufC8* aNVGData)
+ {
+ // Parse the icon header info from the extended data
+ TPtr8 IconHeaderPtr((TUint8*)aNVGData->Des().Ptr(), KIconHeaderLength, KIconHeaderLength);
+ TAknIconHeader iconheader(IconHeaderPtr);
+
+ return iconheader;
+ }
+
+static TPtr8 GetNvgDataWithoutHeader(HBufC8* aNVGData)
+ {
+ // The rest of the data (after the iconheader) are the OVG drawing instructions
+ TInt lengthAfterHeader = aNVGData->Length() - KIconHeaderLength;
+ TPtr8 nvgDataVoidIC((TUint8 *)aNVGData->Des().Ptr() + KIconHeaderLength, lengthAfterHeader, lengthAfterHeader);
+
+ return nvgDataVoidIC;
+ }
+
+static HBufC8* ReadNVGDataL(const CFbsBitmap& aBitmap)
+ {
+ // Fetch the extended data
+ aBitmap.BeginDataAccess();
+ const TUint32* data = aBitmap.DataAddress();
+ TInt dataSize = aBitmap.DataSize();
+ TUint8* compressedData = new (ELeave) TUint8[dataSize];
+ CleanupStack::PushL(compressedData);
+ Mem::Copy(compressedData, data, dataSize);
+ aBitmap.EndDataAccess(ETrue);
+
+ // Create a descriptor out of the extended bitmap data. The iNVGData
+ // will now contain the direct OpenVG commands
+ TPtr8 nvgDataPtr(compressedData, dataSize, dataSize);
+ HBufC8* dataBuf = nvgDataPtr.AllocL();
+
+ CleanupStack::PopAndDestroy(compressedData);
+ return dataBuf;
+ }
+
+VGImage CHgVgImageCreator::RenderImageFromIconL( const CFbsBitmap* aBitmap )
+ {
+ User::LeaveIfNull(aBitmap);
+ User::LeaveIfNull(iEGL);
+
+ HBufC8* nvgData = ReadNVGDataL(*aBitmap);
+
+ TSize size = aBitmap->SizeInPixels();
+
+ VGImage image = vgCreateImage(VG_sARGB_8888_PRE, size.iWidth, size.iHeight,VG_IMAGE_QUALITY_NONANTIALIASED);
+
+ const EGLint KColorAttribList[] =
+ {
+ EGL_NONE
+ };
+
+ CNvgEngine* nvgEngine = CNvgEngine::NewL();
+ CleanupStack::PushL(nvgEngine);
+
+ EGLSurface newSurface = eglCreatePbufferFromClientBuffer(
+ iEGL->Display(), EGL_OPENVG_IMAGE,
+ static_cast<EGLClientBuffer>(image), // Use the image as buffer
+ iEGL->CurrentConfig(), KColorAttribList );
+
+ eglMakeCurrent( iEGL->Display(), newSurface, newSurface, iEGL->Context() );
+
+ vgSeti(VG_MATRIX_MODE, VG_MATRIX_IMAGE_USER_TO_SURFACE);
+ vgLoadIdentity();
+ vgSeti(VG_MATRIX_MODE, VG_MATRIX_PATH_USER_TO_SURFACE);
+ vgLoadIdentity();
+ vgSeti(VG_BLEND_MODE, VG_BLEND_SRC_OVER);
+ vgSeti( VG_SCISSORING, VG_FALSE );
+
+
+ TAknIconHeader iconheader = GetNvgIconHeader(nvgData);
+ // Set preserve aspect ratio according to the header info
+ TNvgAlignStatusType alignTypeValue = ENvgPreserveAspectRatio_XmidYmid;
+ TNvgMeetOrSliceType meetOrSliceTypeValue = ENvgMeet;
+ if ( iconheader.GetScaleMode() == EAspectRatioPreserved )
+ {
+
+ }
+ else if (iconheader.GetScaleMode() == EAspectRatioPreservedSlice)
+ {
+ meetOrSliceTypeValue = ENvgSlice;
+ }
+ else if (iconheader.GetScaleMode() == EAspectRatioPreservedAndUnusedSpaceRemoved ||
+ iconheader.GetScaleMode() == EAspectRatioNotPreserved )
+ {
+ alignTypeValue = ENvgPreserveAspectRatio_None;
+ }
+
+ nvgEngine->SetPreserveAspectRatio(alignTypeValue, meetOrSliceTypeValue);
+ nvgEngine->Rotate(iconheader.GetRotation(),size.iWidth >>1, size.iHeight >>1);
+
+ nvgEngine->DrawNvg(GetNvgDataWithoutHeader(nvgData), size, NULL, NULL);
+
+ // TODO: Error handling. DrawNvg mey fail icon rendering.
+
+ delete nvgData;
+
+ CleanupStack::PopAndDestroy(nvgEngine);
+
+ // TODO: should we call explicitly vgFlush at this point to force all commands
+ // complete before eglMakeCurrent?
+
+ eglMakeCurrent(iEGL->Display(), iEGL->Surface(), iEGL->Surface(), iEGL->Context());
+
+ if ( newSurface != EGL_NO_SURFACE )
+ {
+ eglDestroySurface( iEGL->Display(), newSurface );
+ }
+
+ // reset states, and matrices which nvg lefts dirty.
+ vgSeti( VG_BLEND_MODE, VG_BLEND_SRC_OVER );
+ vgSeti( VG_SCISSORING, VG_FALSE );
+ vgSeti( VG_MASKING, VG_FALSE );
+ vgSeti( VG_MATRIX_MODE, VG_MATRIX_FILL_PAINT_TO_USER );
+ vgLoadIdentity();
+ vgSeti( VG_MATRIX_MODE, VG_MATRIX_STROKE_PAINT_TO_USER );
+ vgLoadIdentity();
+
+ return image;
+
+ }
+
+CHgVgImageCreator* CHgVgImageCreator::InstanceL()
+ {
+ CHgVgImageCreator* instance = static_cast<CHgVgImageCreator*>( CCoeEnv::Static( KUidMySingleton ) );
+
+ if ( !instance )
+ {
+ instance = new ( ELeave ) CHgVgImageCreator;
+ CleanupStack::PushL( instance );
+ instance->ConstructL();
+ CleanupStack::Pop();
+ }
+
+ return instance;
+ }
+
+
+CHgVgImageCreator::CHgVgImageCreator() : CCoeStatic( KUidMySingleton )
+ {
+ }
+
+CHgVgImageCreator::~CHgVgImageCreator()
+ {
+ //delete iNvgEngine;
+ }
+
+void CHgVgImageCreator::ConstructL()
+ {
+ //iNvgEngine = CNvgEngine::NewL();
+ }
+
+void CHgVgImageCreator::Initialize(CHgVgEGL* aEGL)
+ {
+ iEGL = aEGL;
+ }
+
+// End of File