/*
* Copyright (c) 2002-2007 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description: REikSrvSoundServerSession implementation. Direct copy from
* AknAnimKeySound.cpp.
*
*/
#include <e32std.h>
#include <eikkeysound.h>
#include "eiksrvsoundserversession.h"
// REikSrvSoundServerSession implementation:
// -----------------------------------------------------------------------------
// REikSrvSoundServerSession::Connect
// -----------------------------------------------------------------------------
//
TInt REikSrvSoundServerSession::Connect()
{
// Create a session with zero message slots
// (since we have no asycronous calls).
TInt ret=CreateSession
(
__KEYSOUND_SERVER_NAME,
TVersion(
KKeySoundServMajorVN,
KKeySoundServMinorVN,
KKeySoundServBuildVN ),
1
);
return ret;
}
// -----------------------------------------------------------------------------
// REikSrvSoundServerSession::KeyPressed
//
// NB. as this is asynchronous, the cancel should be provided also, anyway we rely on that
// keysound server will complete all requests relatively fast so we never stall on
// ~CAknAnimKeySound more than tens of milliseconds.
// -----------------------------------------------------------------------------
//
void REikSrvSoundServerSession::KeyPressed( TInt aKey, TRequestStatus& aStatus, TBool aRepeat )
{
TIpcArgs args( aKey, aRepeat);
SendReceive( EKeySoundServerPlayKey, args, aStatus );
}
// -----------------------------------------------------------------------------
// REikSrvSoundServerSession::Init
//
// Added for testing purposes. Not copied from AknAnimKeySound.cpp!
// -----------------------------------------------------------------------------
//
void REikSrvSoundServerSession::Init(TInt aUid)
{
TPckgBuf<TInt> init(ETrue);
TIpcArgs args (&init, aUid);
SendReceive(EKeySoundServerInit, args);
}
// End of file