/*
* Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description:
*
*/
// INCLUDE FILES
#include "HgVgTimer.h"
// ============================ MEMBER FUNCTIONS ===============================
// -----------------------------------------------------------------------------
// CHgVgTimer::NewL()
// Two-phased constructor.
// -----------------------------------------------------------------------------
//
CHgVgTimer* CHgVgTimer::NewL()
{
CHgVgTimer* self = new ( ELeave ) CHgVgTimer();
CleanupStack::PushL (self );
self->ConstructL( );
CleanupStack::Pop ( self );
return self;
}
// -----------------------------------------------------------------------------
// CHgVgTimer::CHgVgTimer()
// C++ default constructor can NOT contain any code, that might leave.
// -----------------------------------------------------------------------------
//
CHgVgTimer::CHgVgTimer() : CTimer(CActive::EPriorityStandard)
{
CActiveScheduler::Add( this );
}
// -----------------------------------------------------------------------------
// CHgVgTimer::~CHgVgTimer()
// Destructor.
// -----------------------------------------------------------------------------
//
CHgVgTimer::~CHgVgTimer ( )
{
Cancel();
}
// -----------------------------------------------------------------------------
// CHgVgTimer::Start()
// -----------------------------------------------------------------------------
//
void CHgVgTimer::Start( TTimeIntervalMicroSeconds32 aDelay,
TTimeIntervalMicroSeconds32 aInterval,
TCallBack aCallBack)
{
iInterval = aInterval.Int();
iCallBack = aCallBack;
HighRes( aDelay );
}
// -----------------------------------------------------------------------------
// CHgVgTimer::RunL()
// -----------------------------------------------------------------------------
//
void CHgVgTimer::RunL()
{
HighRes(iInterval);
iCallBack.CallBack();
}
// End of File