lafagnosticuifoundation/bmpanimation/group/BLD.INF
author Dremov Kirill (Nokia-D-MSW/Tampere) <kirill.dremov@nokia.com>
Fri, 11 Jun 2010 13:54:51 +0300
changeset 30 56e9a0aaad89
parent 0 2f259fa3e83a
child 56 d48ab3b357f1
child 68 7e932a1f0402
permissions -rw-r--r--
Revision: 201021 Kit: 2010123

// Copyright (c) 2006-2009 Nokia Corporation and/or its subsidiary(-ies).
// All rights reserved.
// This component and the accompanying materials are made available
// under the terms of "Eclipse Public License v1.0"
// which accompanies this distribution, and is available
// at the URL "http://www.eclipse.org/legal/epl-v10.html".
//
// Initial Contributors:
// Nokia Corporation - initial contribution.
//
// Contributors:
//
// Description:
// Bitmap animation utility (Window server plug-in)
// 
//

/**
 @file
*/


PRJ_EXPORTS
// specify the source file followed by its destination here
// copy will be used to copy the source file to its destination
// If there's no destination then the source file will be copied
// to the same name in \epoc32\include

../inc/bmpancli.h SYMBIAN_MW_LAYER_PUBLIC_EXPORT_PATH(bmpancli.h)
../inc/bmpansrv.h SYMBIAN_MW_LAYER_PUBLIC_EXPORT_PATH(bmpansrv.h)
../inc/bmpanconsts.h SYMBIAN_MW_LAYER_PUBLIC_EXPORT_PATH(bmpanconsts.h)

//../docs/animation_design_spec.doc /epoc32/engdoc/application_framework/bmpanim/animation_design_spec.doc
../group/BmpAnim.iby	/epoc32/rom/include/bmpanim.iby

PRJ_MMPFILES
// specify the .mmp files required for building the important component releasables
// note that you should specify any .mmp files for test programs further down the file.
//
// It's best if the .MMP files are specified in the order in which the components are
// built, but that eventually shouldn't matter
//
// Use C++ style #defines to denote that a component is only built for a particular platform
//
// specify "tidy" if the component you need to build doesn't need to be released to
// the rest of the company
// specify "ignore" if the MMP file exists but should be ignored - William wants this!

../group/BmpAnim.mmp
../group/BmpAnSrv.mmp


PRJ_TESTMMPFILES
// specify the .mmp files required for building any test programs here
//
// you can specify "manual" to denote that a test should be listed in a generated
// batch file for running a group of tests which require user input during testing.
// you can specify "support" to denote that a file is a test support file and shouldn't
// be listed in a batch file for running a group of tests
// By default, each test will be listed in a batch file for running a group of tests
// which can be left to run without requiring watching over by the person running the tests,
// i.e. tests where no user input is required.  The default will apply if neither "manual"
// or "support" is specified.

../tef/TBmpAnimTestServer.mmp


PRJ_TESTEXPORTS

../group/BmpAnimTest.iby	                /epoc32/rom/include/bmpanimtest.iby
../tef/scripts/bmpanimtest_run.bat	        z:/bmpanimtest/bmpanimtest_run.bat
../tef/scripts/bmpanimtest_run.bat              /epoc32/release/winscw/udeb/bmpanimtest_run.bat
../tef/scripts/bmpanimtest_run.bat              /epoc32/release/winscw/urel/bmpanimtest_run.bat
../tef/scripts/bmpanimtest_T_AutoAn.script	z:/bmpanimtest/bmpanimtest_t_autoan.script
../tef/scripts/bmpanimtest_T_BmpAnim.script	z:/bmpanimtest/bmpanimtest_t_bmpanim.script