// Copyright (c) 2004-2009 Nokia Corporation and/or its subsidiary(-ies).
// All rights reserved.
// This component and the accompanying materials are made available
// under the terms of "Eclipse Public License v1.0"
// which accompanies this distribution, and is available
// at the URL "http://www.eclipse.org/legal/epl-v10.html".
//
// Initial Contributors:
// Nokia Corporation - initial contribution.
//
// Contributors:
//
// Description:
// animation library
//
//
/**
@file
*/
PRJ_PLATFORMS
DEFAULT
PRJ_EXPORTS
// specify the source file followed by its destination here
// copy will be used to copy the source file to its destination
// If there's no destination then the source file will be copied
// to the same name in \epoc32\include
../inc/Animation.h SYMBIAN_MW_LAYER_PUBLIC_EXPORT_PATH(animation.h)
#ifdef SYMBIAN_OLD_EXPORT_LOCATION
../inc/AnimationCmd.h /epoc32/include/animationcmd.h
#endif
../inc/AnimationConfig.h SYMBIAN_MW_LAYER_PUBLIC_EXPORT_PATH(animationconfig.h)
../inc/AnimationDataProvider.h SYMBIAN_MW_LAYER_PUBLIC_EXPORT_PATH(animationdataprovider.h)
../inc/AnimationEvents.h SYMBIAN_MW_LAYER_PUBLIC_EXPORT_PATH(animationevents.h)
../inc/AnimationFrame.h SYMBIAN_MW_LAYER_PUBLIC_EXPORT_PATH(animationframe.h)
../inc/AnimationGroup.h SYMBIAN_MW_LAYER_PUBLIC_EXPORT_PATH(animationgroup.h)
../inc/AnimationMixins.h SYMBIAN_MW_LAYER_PUBLIC_EXPORT_PATH(animationmixins.h)
../inc/AnimationTicker.h SYMBIAN_MW_LAYER_PUBLIC_EXPORT_PATH(animationticker.h)
../inc/AnimationTls.h SYMBIAN_MW_LAYER_PUBLIC_EXPORT_PATH(animationtls.h)
../inc/Animator.h SYMBIAN_MW_LAYER_PUBLIC_EXPORT_PATH(animator.h)
../inc/BasicAnimation.h SYMBIAN_MW_LAYER_PUBLIC_EXPORT_PATH(basicanimation.h)
../inc/ICLAnimationDataProvider.h SYMBIAN_MW_LAYER_PUBLIC_EXPORT_PATH(iclanimationdataprovider.h)
../inc/SpriteAnimation.h SYMBIAN_MW_LAYER_PUBLIC_EXPORT_PATH(spriteanimation.h)
../inc/animationdataloaderobserver.h SYMBIAN_MW_LAYER_PUBLIC_EXPORT_PATH(animationdataloaderobserver.h)
../group/Animation.iby /epoc32/rom/include/animation.iby
#ifndef SYMBIAN_ENABLE_SPLIT_HEADERS
#ifdef SYMBIAN_OLD_EXPORT_LOCATION
../src/SpriteAnimationClient.h /epoc32/include/spriteanimationclient.h
#endif
#endif //SYMBIAN_ENABLE_SPLIT_HEADERS
PRJ_MMPFILES
// specify the .mmp files required for building the important component releasables
// note that you should specify any .mmp files for test programs further down the file.
//
// It's best if the .MMP files are specified in the order in which the components are
// built, but that eventually shouldn't matter
//
// Use C++ style #defines to denote that a component is only built for a particular platform
//
// specify "tidy" if the component you need to build doesn't need to be released to
// the rest of the company
// specify "ignore" if the MMP file exists but should be ignored - William wants this!
../group/AnimationShared.mmp
../group/Animation.mmp
../group/AnimationServer.mmp
../group/Animators.mmp
PRJ_TESTMMPFILES
// specify the .mmp files required for building any test programs here
//
// you can specify "manual" to denote that a test should be listed in a generated
// batch file for running a group of tests which require user input during testing.
// you can specify "support" to denote that a file is a test support file and shouldn't
// be listed in a batch file for running a group of tests
// By default, each test will be listed in a batch file for running a group of tests
// which can be left to run without requiring watching over by the person running the tests,
// i.e. tests where no user input is required. The default will apply if neither "manual"
// or "support" is specified.
../group/AnimationTestServer.mmp
../group/TestAnimators.mmp support
PRJ_TESTEXPORTS
../tef/scripts/animationtest_run.bat z:/animationtest/animationtest_run.bat
../tef/scripts/animationtest_run.bat /epoc32/release/winscw/udeb/animationtest_run.bat
../tef/scripts/animationtest_run.bat /epoc32/release/winscw/urel/animationtest_run.bat
../tef/scripts/AnimationTest_T_Basic.script z:/animationtest/animationtest_t_basic.script
../tef/scripts/AnimationTest_T_Custom.script z:/animationtest/animationtest_t_custom.script
../tef/scripts/AnimationTest_T_Frames.script z:/animationtest/animationtest_t_frames.script
../tef/scripts/AnimationTest_T_Mng.script z:/animationtest/animationtest_t_mng.script
../tef/scripts/AnimationTest_T_Oom.script z:/animationtest/animationtest_t_oom.script
../tef/scripts/AnimationTest_T_Synch.script z:/animationtest/animationtest_t_synch.script
../testdata/disposal.gif z:/private/10204f5b/disposal.gif
../testdata/moving.gif z:/private/10204f5b/moving.gif
../testdata/previous.gif z:/private/10204f5b/previous.gif
../testdata/rgb1.gif z:/private/10204f5b/rgb1.gif
../testdata/rgb2.gif z:/private/10204f5b/rgb2.gif
../testdata/sqdisp1.gif z:/private/10204f5b/sqdisp1.gif
../testdata/sqdisp2.gif z:/private/10204f5b/sqdisp2.gif
../testdata/symball.gif z:/private/10204f5b/symball.gif
../testdata/symwave.gif z:/private/10204f5b/symwave.gif
../testdata/simple_b.mng z:/private/10204f5b/simple_b.mng
../group/AnimationTest.iby /epoc32/rom/include/animationtest.iby