// Copyright (c) 2005-2009 Nokia Corporation and/or its subsidiary(-ies).
// All rights reserved.
// This component and the accompanying materials are made available
// under the terms of "Eclipse Public License v1.0"
// which accompanies this distribution, and is available
// at the URL "http://www.eclipse.org/legal/epl-v10.html".
//
// Initial Contributors:
// Nokia Corporation - initial contribution.
//
// Contributors:
//
// Description:
//
/**
@file
@internalComponent - Internal Symbian test code
*/
#include "ActiveWait.h"
CActiveWait* CActiveWait::NewL()
{
CActiveWait* self = new (ELeave) CActiveWait;
CleanupStack::PushL(self);
self->ConstructL();
CleanupStack::Pop(self);
return self;
}
void CActiveWait::ConstructL()
{
User::LeaveIfError(iTimer.CreateLocal());
CActiveScheduler::Add(this);
}
CActiveWait::CActiveWait() : CActive(EPriorityNormal)
{
iFromTime.HomeTime();
}
CActiveWait::~CActiveWait()
{
Cancel();
iTimer.Close();
}
void CActiveWait::DoCancel()
{
iTimer.Cancel();
CActiveScheduler::Stop();
}
void CActiveWait::RunL()
{
CActiveScheduler::Stop();
}
TInt CActiveWait::RunError(TInt aError)
{
return aError; // exists so a break point can be placed on it.
}
void CActiveWait::Wait(TInt aDelay)
// Note when using this : because other active objects can perform part of their
// processing whilst we wait, wrapping calls to this in __UHEAP_MARK / __UHEAP_MARKEND
// is likely to fail. The data providers and animators are a major cause of this.
{
iTimer.After(iStatus, aDelay);
SetActive();
CActiveScheduler::Start();
}