Merge workaround for bug 2012. Ignore workaround for bug 2584 as no longer appears applicable.
/*
* Copyright (c) 2005-2008 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description: Button component.
*
*/
#ifndef __AKNBUTTON_H__
#define __AKNBUTTON_H__
// INCLUDES
#include <AknControl.h>
#include <AknIconUtils.h>
#include <AknUtils.h>
// FORWARD DECLARATIONS
class CGulIcon;
class CAknButton;
class CAknButtonExtension;
class CAknInfoPopupNoteController;
class CAknButtonStateExtension;
class CAknPictographInterface;
class CAknsFrameBackgroundControlContext;
class CAknResourceProvider;
// CLASS DECLARATION
/**
* Class which represents one of the button states.
*
* @lib eikcoctl.lib
* @since Series 60 3.1
*/
class CAknButtonState : public CBase
{
public: // Constructors and destructors
/**
* Destructor.
*/
IMPORT_C ~CAknButtonState();
protected: // Constructors and destructors
/**
* Constructor.
*
* @param aFlags The flags for the button state
*/
IMPORT_C CAknButtonState( const TInt aFlags );
/**
* Symbian 2nd phase constructor.
*
* @param aIcon The icon for the normal state. Takes ownership.
* @param aDimmedIcon The icon for the dimmed state. Takes ownership.
* @param aPressedIcon The icon for the pressed down. Takes ownership.
* @param aHoverIcon The icon for the hover state. Takes ownership.
* @param aText The text inside the button.
* @param aHelpText The text for the tooltip.
*/
IMPORT_C void ConstructL( CGulIcon* aIcon,
CGulIcon* aDimmedIcon,
CGulIcon* aPressedIcon,
CGulIcon* aHoverIcon,
const TDesC& aText,
const TDesC& aHelpText );
/**
* Symbian 2nd phase constructor.
*
* @param aFilePath The path to the file which contains icons.
* @param aBmpId The bitmap ID for the normal state icon.
* @param aMaskId The mask ID for the normal state icon.
* @param aDimmedBmpId The bitmap ID for the dimmed state icon.
* @param aDimmedMaskId The mask ID for the dimmed state icon.
* @param aPressedBmpId The bitmap ID for the pressed down state.
* @param aPressedMaskId The mask ID for the pressed down state.
* @param aHoverBmpId The bitmap ID for the hover state icon.
* @param aHoverMaskId The mask ID for the hover state icon.
* @param aText The text inside the button.
* @param aHelpText The text for the tooltip.
* @param aId Item ID of the masked bitmap to be created for skin
* specific icon.
* @param aDimmedId Item ID of the dimmed masked bitmap to be created
* for skin specific icon.
* @param aPressedId Item ID of the pressed masked bitmap to be created
* for skin specific icon.
* @param aHoverId Item ID of the masked hover bitmap to be created
* for skin specific icon.
*/
IMPORT_C void ConstructL( const TDesC& aFilePath,
const TInt aBmpId,
const TInt aMaskId,
const TInt aDimmedBmpId,
const TInt aDimmedMaskId,
const TInt aPressedBmpId,
const TInt aPressedMaskId,
const TInt aHoverBmpId,
const TInt aHoverMaskId,
const TDesC& aText,
const TDesC& aHelpText,
const TAknsItemID& aId = KAknsIIDNone,
const TAknsItemID& aDimmedId = KAknsIIDNone,
const TAknsItemID& aPressedId = KAknsIIDNone,
const TAknsItemID& aHoverId = KAknsIIDNone );
public: // New functions
/**
* Provides the icon for the normal state.
*
* @return The icon for the normal state.
*/
IMPORT_C const CGulIcon* Icon() const;
/**
* Provides the icon for the dimmed state.
*
* @return The icon for the dimmed state.
*/
IMPORT_C const CGulIcon* DimmedIcon() const;
/**
* Provides the icon for the pressed down (not released) state.
*
* @return The icon for the pressed down (not released) state.
*/
IMPORT_C const CGulIcon* PressedIcon() const;
/**
* Provides the icon for the hover state.
*
* @return The icon for the hover state.
*/
IMPORT_C const CGulIcon* HoverIcon() const;
/**
* Provides the text inside the button.
*
* @return The button text.
*/
IMPORT_C const TDesC& Text() const;
/**
* Provides the text inside the help note.
*
* @return The tooltip text.
*/
IMPORT_C const TDesC& HelpText() const;
/**
* Provides the flags for the state.
*
* @return The state flags.
*/
IMPORT_C TInt Flags() const;
/**
* Sets the icon for the normal state. Takes ownership.
*
* @param aIcon The icon for the normal state.
*/
IMPORT_C void SetIcon( CGulIcon* aIcon );
/**
* Sets the icon for the dimmed state. Takes ownership.
*
* @param aDimmedIcon The icon for the dimmed state.
*/
IMPORT_C void SetDimmedIcon( CGulIcon* aDimmedIcon );
/**
* Sets the icon for the pressed down state. Takes ownership.
*
* @param aPressedIcon The icon for the pressed down state.
*/
IMPORT_C void SetPressedIcon( CGulIcon* aPressedIcon );
/**
* Sets the icon for the hover state. Takes ownership.
*
* @param aHoverIcon The icon for the hover state.
*/
IMPORT_C void SetHoverIcon( CGulIcon* aHoverIcon );
/**
* Sets the text inside the button.
*
* @param aText The text inside the button.
*/
IMPORT_C void SetTextL( const TDesC& aText );
/**
* Sets the text inside the help note.
*
* @param aHelpText The text inside the tooltip.
*/
IMPORT_C void SetHelpTextL( const TDesC& aHelpText );
/**
* Sets the flags for the state.
*
* @param aFlags The flags for the state.
*/
IMPORT_C void SetFlags( const TInt aFlags );
/**
* Sets the icon for the normal state
*
* @param aFlags The flags for the state.
*/
void UpdateIconL( const TDesC& aFilePath,
const TInt aBmpId,
const TInt aMaskId,
const TInt aDimmedBmpId,
const TInt aDimmedMaskId,
const TInt aPressedBmpId,
const TInt aPressedMaskId,
const TInt aHoverBmpId,
const TInt aHoverMaskId,
const TAknsItemID& aId = KAknsIIDNone,
const TAknsItemID& aDimmedId = KAknsIIDNone,
const TAknsItemID& aPressedId = KAknsIIDNone,
const TAknsItemID& aHoverId = KAknsIIDNone );
/*
* Update extension
* @param aResource resource ID
*/
void UpdateExtensionInfoL( TInt aResource );
protected: // New functions
/**
* Constructs controls from a resource file.
* @param aReader The resource reader with which to access the
* control's resource values.
*/
IMPORT_C virtual void ConstructFromResourceL( TResourceReader& aReader );
/**
* Updates the size of icons. Called from CAknButton::SizeChanged()
* function.
*
* @param aRect The new rectangle for the icons.
* @param aScaleMode The scale mode which was set for the button.
*/
IMPORT_C virtual void SizeChanged( const TRect& aRect,
TScaleMode aScaleMode );
/**
* @return ETrue if the button has valid text (not empty and not space).
*/
IMPORT_C TBool HasText() const;
/**
* @return ETrue if the button has valid tooltip text (not empty and
* not space).
*/
IMPORT_C TBool HasHelp() const;
/**
* Handles changes in state's environment.
*
* @since S60 3.2.
* @param aType Resource change's type.
*/
void HandleResourceChange( TInt aType );
/**
* Sets default scaling mode.
*
* @since S60 3.2
* @param aScaleMode Scaling mode.
*/
void SetIconScaleMode( const TScaleMode aScaleMode );
private: // new functions
/**
* Creates one icon based on the specified file path and IDs.
*
* @param aIcon The icon object which is created and returned.
* Will be deleted if it is not NULL on entry.
* @param aFilePath The path to the file which contains icons.
* @param aBmpId The bitmap ID for the icon.
* @param aMaskId The mask ID for the icon.
* @param aId Item ID of the masked bitmap to be created for skin
* specific icon.
*/
void CreateButtonIconL( CGulIcon*& aIcon, const TDesC& aFilePath,
TInt aBmpId, TInt aMaskId,
const TAknsItemID& aId = KAknsIIDNone ) const;
/**
* Loads one icon based on the specified file path and IDs. If the icon
* is already loaded it is deleted and replaced with a reloaded copy.
*
* @since S60 3.2
* @param aIcon The icon object which is created and returned.
* Will be deleted if it is not NULL on entry.
* @param aFilePath The path to the file which contains icons.
* @param aBmpId The bitmap ID for the icon.
* @param aMaskId The mask ID for the icon.
* @param aId Item ID of the masked bitmap to be created for skin
* specific icon.
*/
void LoadButtonIcon( CGulIcon*& aIcon ) const;
/**
* Replaces the given icon with a new one. If the original icon had its
* size set then the new icon is scaled to that size.
*
* @since S60 3.2
*/
void ReplaceIcon( CGulIcon*& aIcon, CGulIcon* aNewIcon );
/**
* Scales all icons.
*
* @since S60 3.2
* @param aSize New icon size.
* @param aScaleMode Scaling mode.
* @return KErrNone or an error code.
*/
TInt ScaleIcons( const TSize& aSize, TScaleMode aScaleMode );
/**
* @return The extension object.
*/
CAknButtonStateExtension* Extension() const;
/**
* @return The scalemode of the ButtonState
*/
TScaleMode ScaleMode() const;
/**
* @param aDimmedIconCreatedByButton ETrue, if the dimmed icon of the state is
* created by owning Button
*/
void SetGeneratedDimmedIcon( TBool aDimmedIconCreatedByButton );
/**
* Tells if frame update is needed, it is needed when the flag
* KAknButtonStateHasLatchedFrame has changed.
* @return ETrue if flag KAknButtonStateHasLatchedFrame has changed.
*/
TBool FlagsChanged();
/**
* Frame has been updated. No need to update anymore.
*/
void ResetFlagsChanged();
/**
* Checks if text has changed.
* @return ETrue is state's text has changed.
*/
TBool TextChanged();
/**
* Visual text has been updated, so iTextChanged can be set to EFalse.
*/
void ResetTextChanged();
friend class CAknButton;
protected: // data
CGulIcon* iIcon; // bitmaps for normal state
CGulIcon* iDimmedIcon; // bitmaps for dimmed icon
CGulIcon* iPressedIcon; // bitmaps for pressed but not activated state
CGulIcon* iHoverIcon; // bitmaps for hover icon
HBufC* iText; // text for normal state
HBufC* iHelpText; // text which is shown as a help
TInt iFlags; // flags for the state
CAknButtonStateExtension* iExtension; // for future extensions
};
// CLASS DECLARATION
/**
* Generic button class.
*
* @lib eikcoctl.lib
* @since Series 60 3.1
*/
class CAknButton : public CAknControl
{
public: // Enumerations
enum TAlignment
{
ECenter, /* align center vertically or horizontally */
ETop, /* align to top vertically */
EBottom, /* align to bottom vertically */
ERight, /* align to right horizontally */
ELeft /* align to left horixontally */
};
enum TTooltipPosition
{
EPositionTop = 1, /* Tool tip alignment vertically to top */
EPositionBottom, /* Tool tip alignment vertically to bottom */
EPositionLeft, /* Tool tip alignment horizontally to left */
EPositionRight /* Tool tip alignment horizontally to right */
};
enum TTextAndIconAlignment
{
EIconBeforeText, /* Icon and text side by side Icon first */
EIconAfterText, /* Icon and text side by side Text first */
EIconUnderText, /* Icon and text one upon the other Icon under the text */
EIconOverText, /* Icon and text one upon the other Icon over the text */
EOverlay /* Icon and text overlaid */
};
enum TButtonEvent
{
ELongPressEvent = 100, /* Observer event for long press event */
ELongPressEndedEvent /* Observer event for long press ended event */
};
public: // Constructors and destructors
/**
* Two-phased constructor.
* Constructs an empty button.
*/
IMPORT_C static CAknButton* NewL();
/**
* Two-phased constructor. Constructs an empty button.
*/
IMPORT_C static CAknButton* NewLC();
/**
* Two-phased constructor. Constructs the button from resources.
*
* @param aReader is the resource reader with which to access
* the control's resource values.
*/
IMPORT_C static CAknButton* NewL( TResourceReader& aReader );
/**
* Two-phased constructor. Constructs the button from resources.
*
* @param aReader is the resource reader with which to access
* the control's resource values.
*/
IMPORT_C static CAknButton* NewLC( TResourceReader& aReader );
/**
* Two-phased constructor. Constructs the button from resources.
*
* @param aResourceId is the ID for this component's resource.
*/
IMPORT_C static CAknButton* NewL( const TInt aResourceId );
/**
* Two-phased constructor. Constructs the button from resources.
*
* @param aResourceId is the ID for this component's resource.
*/
IMPORT_C static CAknButton* NewLC( const TInt aResourceId );
/**
* Two-phased constructor. Constructs one state button.
*
* @param aIcon The icon for the normal state. Takes ownership.
* @param aDimmedIcon The icon for the dimmed state. Takes ownership.
* @param aPressedIcon The icon for the pressed down. Takes ownership.
* @param aHoverIcon The icon for the hover state. Takes ownership.
* @param aText The text inside the button.
* @param aHelpText The text for the tooltip.
* @param aButtonFlags The flags for the button.
* @param aStateFlags The flags for the first state.
*/
IMPORT_C static CAknButton* NewL( CGulIcon* aIcon,
CGulIcon* aDimmedIcon,
CGulIcon* aPressedIcon,
CGulIcon* aHoverIcon,
const TDesC& aText,
const TDesC& aHelpText,
const TInt aButtonFlags,
const TInt aStateFlags );
/**
* Two-phased constructor. Constructs one state button.
*
* @param aIcon The icon for the normal state. Takes ownership.
* @param aDimmedIcon The icon for the dimmed state. Takes ownership.
* @param aPressedIcon The icon for the pressed down. Takes ownership.
* @param aHoverIcon The icon for the hover state. Takes ownership.
* @param aText The text inside the button.
* @param aHelpText The text for the tooltip.
* @param aButtonFlags The flags for the button.
* @param aStateFlags The flags for the first state.
*/
IMPORT_C static CAknButton* NewLC( CGulIcon* aIcon,
CGulIcon* aDimmedIcon,
CGulIcon* aPressedIcon,
CGulIcon* aHoverIcon,
const TDesC& aText,
const TDesC& aHelpText,
const TInt aFlags,
const TInt aStateFlags );
/**
* Two-phased constructor. Constructs one state button.
*
* @param aFilePath The path to the file which contains icons.
* @param aBmpId The bitmap ID for the normal state icon.
* @param aMaskId The mask ID for the normal state icon.
* @param aDimmedBmpId The bitmap ID for the dimmed state icon.
* @param aDimmedMaskId The mask ID for the dimmed state icon.
* @param aPressedBmpId The bitmap ID for the pressed down state.
* @param aPressedMaskId The mask ID for the pressed down state.
* @param aHoverBmpId The bitmap ID for the hover state.
* @param aHoverMaskId The mask ID for the hover state.
* @param aText The text inside the button.
* @param aHelpText The text for the tooltip.
* @param aButtonFlags The flags for the button.
* @param aStateFlags The flags for the first state.
* @param aId Item ID of the masked bitmap to be created for skin
* specific icon.
* @param aDimmedId Item ID of the dimmed masked bitmap to be created
* for skin specific icon.
* @param aPressedId Item ID of the pressed masked bitmap to be created
* for skin specific icon.
* @param aHoverId Item ID of the masked hover bitmap to be created
* for skin specific icon.
*/
IMPORT_C static CAknButton* NewL( const TDesC& aFilePath,
const TInt aBmpId,
const TInt aMaskId,
const TInt aDimmedBmpId,
const TInt aDimmedMaskId,
const TInt aPressedBmpId,
const TInt aPressedMaskId,
const TInt aHoverBmpId,
const TInt aHoverMaskId,
const TDesC& aText,
const TDesC& aHelpText,
const TInt aButtonFlags,
const TInt aStateFlags,
const TAknsItemID& aId = KAknsIIDNone,
const TAknsItemID& aDimmedId = KAknsIIDNone,
const TAknsItemID& aPressedId = KAknsIIDNone,
const TAknsItemID& aHoverId = KAknsIIDNone );
/**
* Two-phased constructor. Constructs one state button.
*
* @param aFilePath The path to the file which contains icons.
* @param aBmpId The bitmap ID for the normal state icon.
* @param aMaskId The mask ID for the normal state icon.
* @param aDimmedBmpId The bitmap ID for the dimmed state icon.
* @param aDimmedMaskId The mask ID for the dimmed state icon.
* @param aPressedBmpId The bitmap ID for the pressed down state.
* @param aPressedMaskId The mask ID for the pressed down state.
* @param aHoverBmpId The bitmap ID for the hover state.
* @param aHoverMaskId The mask ID for the hover state.
* @param aText The text inside the button.
* @param aHelpText The text for the tooltip.
* @param aButtonFlags The flags for the button.
* @param aStateFlags The flags for the first state.
* @param aId Item ID of the masked bitmap to be created for skin
* specific icon.
* @param aDimmedId Item ID of the dimmed masked bitmap to be created
* for skin specific icon.
* @param aPressedId Item ID of the pressed masked bitmap to be created
* for skin specific icon.
* @param aHoverId Item ID of the hover state masked bitmap to be
* created for skin specific icon.
*/
IMPORT_C static CAknButton* NewLC( const TDesC& aFilePath,
const TInt aBmpId,
const TInt aMaskId,
const TInt aDimmedBmpId,
const TInt aDimmedMaskId,
const TInt aPressedBmpId,
const TInt aPressedMaskId,
const TInt aHoverBmpId,
const TInt aHoverMaskId,
const TDesC& aText,
const TDesC& aHelpText,
const TInt aButtonFlags,
const TInt aStateFlags,
const TAknsItemID& aId = KAknsIIDNone,
const TAknsItemID& aDimmedId = KAknsIIDNone,
const TAknsItemID& aPressedId = KAknsIIDNone,
const TAknsItemID& aHoverId = KAknsIIDNone );
/**
* Destructor.
*/
IMPORT_C virtual ~CAknButton();
public: // Functions from base class
/**
* Sets control as ready to be drawn.
*/
IMPORT_C void ActivateL();
/**
* Constructs controls from a resource file.
*
* @param aReader The resource reader, with which to access the
* control's resource values.
*/
IMPORT_C void ConstructFromResourceL( TResourceReader& aReader );
/**
* Handles a change to the control's resources.
*
* @param aType is a message UID value.
*/
IMPORT_C void HandleResourceChange( TInt aType );
/**
* Returns the control's minimum required size. It does not include the
* size of the highlight. However, it includes current margins.
* Use HighlightRect() function to get highlight rectangle for the
* focused button.
*
* @return The minimum size required by the control.
*/
IMPORT_C TSize MinimumSize();
/**
* Sets button dimmed. Does not redraw the button. Note: This function
* does not affect the flag set with function CCoeControl::SetDimmed(),
* since button needs to get pointer events, even if it is dimmed.
* The value of the flag can be enquired using CAknButotn::IsDimmed().
*
* @param aDimmed is ETrue to dim the button, EFalse to set the button
* as not dimmed.
*/
IMPORT_C void SetDimmed( TBool aDimmed );
/**
* Handles key events.
*
* @param aKeyEvent The key event.
* @param aType The type of key event: EEventKey, EEventKeyUp or
* EEventKeyDown.
*/
IMPORT_C TKeyResponse OfferKeyEventL( const TKeyEvent& aKeyEvent,
TEventCode aType );
/**
* Sets this control as visible or invisible.
*
* @param aVisible ETrue to make the control visible, EFalse to make
* it invisible.
*/
IMPORT_C void MakeVisible( TBool aVisible );
/**
* This function is called by the dialog framework immediately before
* it removes keyboard focus from a control within a dialog.
* Currently has empty implementation.
*/
IMPORT_C void PrepareForFocusLossL();
/**
* Prepares the control for gaining focus.
* Must be used before calling SetFocus() function in case when help
* note should be shown.
*/
IMPORT_C void PrepareForFocusGainL();
/**
* Handles pointer events.
*
* @param aPointerEvent The pointer event.
*/
IMPORT_C void HandlePointerEventL( const TPointerEvent& aPointerEvent );
/**
* Responds to changes in the position of a control.
*/
IMPORT_C virtual void PositionChanged();
public: // New functions
/**
* Constructs controls from a resource file.
*
* @param aResourceId The ID for this component's resource.
*/
IMPORT_C void ConstructFromResourceL( const TInt aResourceId );
/**
* Sets button state.
*
* @param aStateIndex The index for the state, starts from 0.
* @param aDrawNow ETrue to redraw the button.
*/
IMPORT_C virtual void SetCurrentState( const TInt aStateIndex,
const TBool aDrawNow );
/**
* Adds one more state for the button to the end of state array.
*
* @param aIcon The icon object containing a bitmap and a mask (if
* there is one) for the button.
* @param aDimmedIcon The icon object containing a bitmap and a mask
* (if there is one) for the dimmed case.
* @param aPressedIcon The icon object containing a bitmap and a mask
* (if there is one) for the case when button is pressed.
* @param aHoverIcon The icon object containingg a bitmap and a mask
* for the case when the pointer is hovering over the button.
* @param aText is the text.
* @param aHelpText is the text for the tooltip.
* @param aStateFlags The flags for the state.
*/
IMPORT_C virtual void AddStateL( CGulIcon* aIcon,
CGulIcon* aDimmedIcon,
CGulIcon* aPressedIcon,
CGulIcon* aHoverIcon,
const TDesC& aText,
const TDesC& aHelpText,
const TInt aStateFlags );
/**
* Adds one more state for the button.
*
* @param aFilePath The path to the file which contains icons.
* @param aBmpId The bitmap ID for the normal state icon.
* @param aMaskId The mask ID for the normal state icon.
* @param aDimmedBmpId The bitmap ID for the dimmed state icon.
* @param aDimmedMaskId The mask ID for the dimmed state icon.
* @param aPressedBmpId The bitmap ID for the pressed down state.
* @param aPressedMaskId The mask ID for the pressed down state.
* @param aHoverBmpId The bitmap ID for the hover state.
* @param aHoverMaskId The mask ID for the hover state.
* @param aHoverId Item ID of the hover state masked bitmap to be
* created for skin specific icon.
* @param aText is the text.
* @param aHelpText is the text for the tooltip.
* @param aStateFlags The flags for the state.
* @param aId Item ID of the masked bitmap to be created for skin
* specific icon. Use KAknsIIDNone when it is not needed.
* @param aDimmedId Item ID of the dimmed masked bitmap to be created
* for skin specific icon. Use KAknsIIDNone when it is not needed.
* @param aPressedId Item ID of the pressed masked bitmap to be created
* for skin specific icon. Use KAknsIIDNone when it is not needed.
* @param aHoverId Item ID of the hover state masked bitmap to be
* created for skin specific icon.
*/
IMPORT_C virtual void AddStateL( const TDesC& aFilePath,
const TInt aBmpId,
const TInt aMaskId,
const TInt aDimmedBmpId,
const TInt aDimmedMaskId,
const TInt aPressedBmpId,
const TInt aPressedMaskId,
const TInt aHoverBmpId,
const TInt aHoverMaskId,
const TDesC& aText,
const TDesC& aHelpText,
const TInt aStateFlags,
const TAknsItemID& aId,
const TAknsItemID& aDimmedId,
const TAknsItemID& aPressedId,
const TAknsItemID& aHoverId );
/**
* Adds one more state for the button to the end of state array.
*
* @param aIcon The icon object containing a bitmap and
* a mask (if there is one) for the button.
* @param aDimmedIcon The icon object containing a bitmap and a mask
* (if there is one) for the dimmed case.
* @param aPressedIcon The icon object containing a bitmap and a mask
* (if there is one) for the case when
* button is pressed.
* @param aHoverIcon The icon object containingg a bitmap and
* a mask for the case when the pointer is
* hovering over the button.
* @param aText is the text.
* @param aHelpText is the text for the tooltip.
* @param aStateFlags The flags for the state.
* @param aCommandId Command to be attached with the state.
*/
void AddStateL( CGulIcon* aIcon,
CGulIcon* aDimmedIcon,
CGulIcon* aPressedIcon,
CGulIcon* aHoverIcon,
const TDesC& aText,
const TDesC& aHelpText,
const TInt aStateFlags,
const TInt aCommandId );
/**
* Sets the button flags.
*
* @param aFlags which can be combination of: KAknButtonTextLeft,
* KAknButtonSizeFitText, KAknButtonNoFrame, KAknButtonKeyRepeat,
* KAknButtonReportOnKeyDown, KAknButtonNoFramePressEvent,
* KAknButtonRequestExitOnButtonUpEvent, KAknButtonReportOnLongPress.
*/
IMPORT_C void SetButtonFlags( const TInt aFlags );
/**
* Sets specified frame IDs. Can be used when default frame is not
* suitable. Use KAknsIIDNone value in case when some frame or center
* drawing is not needed or KAknsIIDDefault when the default button
* frame should be used.
*
* @param aFrameId The item ID of the entire frame.
* @param aCenterId The item ID of the center part of the frame.
* @param aLatchedFrameId The item ID of the entire frame for button
* in latched state.
* @param aLatchedCenterId The item ID of the center part of the
* frame for button in latched state.
* @param aDimmedFrameId The item ID of the entire frame for a button
* in dimmed state.
* @param aDimmedCenterId The item ID of the center part of the frame
* for a button in dimmed state.
* @param aPressedFrameId The item ID of the entire frame for a
* button in pressed state.
* @param aPressedCenterId is the item ID of the center part of the
* frame for a button in pressed state.
* @param aLatchedDimmedFrameId The item ID of the entire frame for
* a button in latched and dimmed state.
* @param aLatchedDimmedCenterId The item ID of the center part of
* the frame for a button in latched and dimmed state.
*/
IMPORT_C void SetFrameAndCenterIds( const TAknsItemID& aFrameId,
const TAknsItemID& aCenterId,
const TAknsItemID& aLatchedFrameId,
const TAknsItemID& aLatchedCenterId,
const TAknsItemID& aDimmedFrameId,
const TAknsItemID& aDimmedCenterId,
const TAknsItemID& aPressedFrameId,
const TAknsItemID& aPressedCenterId,
const TAknsItemID& aLatchedDimmedFrameId,
const TAknsItemID& aLatchedDimmedCenterId );
/**
* Sets specified background IDs. Can be used when default frame is not
* suitable and the backgound is composed of only single image instead
* of frame and center. SetFrameAndCenterIds() function can also be used
* for this purpose by giving the same backround ID for both frame and
* center. This allows also some of the states to be composed of frames
* and the others from single backgound images. Use KAknsIIDNone value
* in case when some backgound drawing is not needed or KAknsIIDDefault
* when the default button frame should be used.
*
* @param aBackgroundId The item ID of the entire frame.
* @param aLatchedBackgroundId The item ID of the background for the
* button in latched state.
* @param aDimmedBackgroundId The item ID of the background for the
* button in dimmed state.
* @param aPressedBackgroundId The item ID of the background for the
* button in pressed state.
* @param aLatchedDimmedBackgroundId The item ID of the background for
* the button in latched and dimmed state.
*/
IMPORT_C void SetBackgroundIds( const TAknsItemID& aBackgroundId,
const TAknsItemID& aLatchedBackgroundId,
const TAknsItemID& aDimmedBackgroundId,
const TAknsItemID& aPressedBackgroundId,
const TAknsItemID& aLatchedDimmedBackgroundId );
/**
* Sets some specific text font.
*
* @param aFont The font, which should be used for the text inside the
* text button.
*/
IMPORT_C void SetTextFont( const CFont* aFont );
/**
* Sets the color table and color index for the button text. It will be
* used on button drawing, if color of the text shouldn't be taken from
* text layout.
*
* @param aTextColorTableId Id for the color table
* @param aTextColorIndex Index of the color inside color table.
*/
IMPORT_C void SetTextColorIds( const TAknsItemID& aTextColorTableId,
const TInt aTextColorIndex );
/**
* Sets the horizontal alignment for the text inside the button. It
* will be used, if alignment shouldn't be taken from text layout. By
* default it will be centered.
*
* @param aHorizontalAlignment The horizontal alignment for the text.
*/
IMPORT_C void SetTextHorizontalAlignment(
const CGraphicsContext::TTextAlign aHorizontalAlignment );
/**
* Sets the vertical alignment for the text inside the button. It will
* be used if alignment shouldn't be taken from text layout. By default
* it will be centered.
*
* @param aVerticalAlignment The vertical alignment for the text.
*/
IMPORT_C void SetTextVerticalAlignment(
const CAknButton::TAlignment aVerticalAlignment );
/**
* Sets the icon and text alignment for a button having both
*
* @param aAlignment. TTextAndIconAlignment
*/
IMPORT_C void SetTextAndIconAlignment(
const CAknButton::TTextAndIconAlignment aAlignment );
/**
* Sets the text underline style for the text inside the button. By
* default no underline is used.
*
* @param aUnderlineStyle The style of underline.
*/
IMPORT_C void SetTextUnderlineStyle( TFontUnderline aUnderlineStyle );
/**
* Sets the scale mode for the icon inside the button.
* The default is EAspectRatioNotPreserved.
*
* @param aScaleMode The scale mode.
*/
IMPORT_C void SetIconScaleMode( const TScaleMode aScaleMode );
/**
* Sets the horizontal alignment for the icon inside the button.
* By default it will be centered.
*
* @param aHorizontalAlignment The horizontal alignment for the icon.
*/
IMPORT_C void SetIconHorizontalAlignment(
const CAknButton::TAlignment aHorizontalAlignment );
/**
* Sets the vertical alignment for the icon inside the button.
* By default it will be centered.
*
* @param aVerticalAlignment The vertical alignment for the icon.
*/
IMPORT_C void SetIconVerticalAlignment(
const CAknButton::TAlignment aVerticalAlignment );
/**
* Sets the delay before the help text is shown and also specifies the
* time for how long help text is visible.
*
* @param aBeforeTimeout The delay in milliseconds before text help note
* is shown. The default is 150 milliseconds.
* @param aInViewTimeout The interval in milliseconds during which help
* text note is shown. The default is 3000 milliseconds.
*/
IMPORT_C void SetHelpNoteTimeouts( const TInt aBeforeTimeout,
const TInt aInViewTimeout );
/**
* Sets the interval for key repeat.
*
* @param aKeyRepeatDelay The initial delay, after which the key repeat is
started. The default is 500 milliseconds.
* @param aKeyRepeatInterval The interval in milliseconds, in which key
* repeat events should be reported. The default is 500 milliseconds.
*/
IMPORT_C void SetKeyRepeatInterval( const TInt aKeyRepeatDelay,
const TInt aKeyRepeatInterval );
/**
* Sets the interval for long press. When KAknButtonReportOnLongPress
* flag is set for the button, button will notify observer with
* KAknButtonLongPressEvent as the event type, after button has been
* pressed for the specified time.
*
* @param aLongPressInterval The time interval in milliseconds, after
* which the long press event should be reported. The default
* value is 800 milliseconds.
*/
IMPORT_C void SetLongPressInterval( const TInt aLongPressInterval );
/**
* Returns the index of the button state.
*/
IMPORT_C TInt StateIndex() const;
/**
* Enables pictograph drawing in the button text.
* Only effective in Japanese variant.
* By default, it is disabled.
*
* @param aInterface Used pictograph interface owned by the caller.
*/
IMPORT_C void EnablePictographsL( CAknPictographInterface& aInterface );
/**
* Disables pictograph drawing in the button text.
* Only effective in Japanese variant.
* By default, it is disabled.
*/
IMPORT_C void DisablePictographs();
/**
* It will change the default highlight rectangle around
* the focused button.
*
* @param aRect The highlight rectangle.
*/
IMPORT_C void SetHighlightRect( const TRect& aRect );
/**
* Gets the highlight rectangle around the button.
*
* @return The higlight rectangle around the button.
*/
IMPORT_C TRect HighlightRect() const;
/**
* Sets the tooltip position.
*
* @param aPosition The position of the tooltip.
*/
IMPORT_C void SetTooltipPosition( const TTooltipPosition aPosition );
/**
* Sets whether button should send an EEventRequestExit event to command
* observer on button up event.
*
* @param aRequestExit ETrue if button should request exit.
*/
IMPORT_C void SetRequestExit( const TBool aRequestExit );
/**
* Tests if the control is dimmed. This function overrides the function
* declared in CCoeControl, and returns the value which is set and unset
* using CAknButton::SetDimmed().
*
* @return ETrue if the control is dimmed, EFalse if it is not dimmed.
*/
IMPORT_C TBool IsDimmed() const;
/**
* Sets the help text for dimmed button.
*
* @param aHelpText The text inside the tooltip.
*/
IMPORT_C void SetDimmedHelpTextL( const TDesC& aHelpText );
/**
* Check if point is within buttons visible area, when
* KAknButtonHitTest flag is enabled
*
* @param aPoint Location to check.
* @param aCheckHitArea if need to check the hit area for fixed
* toolbar button
*/
TBool HitAreaContainsL( const TPoint& aPoint, TBool aCheckHitArea ) const;
/**
* Returns the current state of the button.
*
* @return the current state of the button
*/
IMPORT_C CAknButtonState* State() const;
/**
* Returns the state of the button under specified index.
*
* @param aStateIndex The index for the state.
* @return the state of the button.
*/
IMPORT_C CAknButtonState* State( const TInt aStateIndex ) const;
/**
* Returns the flags of button. The flags are defined in eikon.hrh.
* @return Button flags.
* @since S60 3.2
*/
IMPORT_C TInt ButtonFlags() const;
/**
* Sets button's margins. These define the free area inside the button
* where content is placed. Note that calling this function overrides
* default margins that are scaled automatically depending on the
* current screen layout. If this function is called then the caller
* is responsible for updating margins whenever the layout changes.
*
* @since S60 3.2
* @param aMargins New marginals.
*/
IMPORT_C void SetMargins( const TMargins8& aMargins );
/**
* Sets icon size for the button. Calling this function overrides the
* default size that is scaled automatically depending on the current
* screen layout. If this function is called then the caller is
* responsible for updating icon size whenever the layout changes.
*
* @since S60 3.2
* @param aSize New icon size.
* @return KErrNone if the operation succeeded, otherwise an error code.
*/
IMPORT_C TInt SetIconSize( const TSize& aSize );
/**
* Checks if the button uses default margins.
*
* @since S60 3.2
*
* @return ETrue if default margins are used.
*/
TBool UsesDefaultMargins() const;
/**
* Sets tooltip to hide or show itself when background faded.
*
* @since S60 3.2
* @param aHide should be ETrue if hiding, EFalse if showing
*/
void HideTooltipWhenAppFaded( TBool aHide );
/**
*/
void CheckHitArea();
/**
* Resets button to unpressed state.
*
* @since S60 5.0
*/
IMPORT_C void ResetState();
/**
* Sets button to use additional masks during drawing. Calling this
* method forces button to bypass the normal drawing routine i.e.
* method DrawMaskedL is executed instead of Draw.
*
* @since S60 5.0
* @param aMaskedDraw ETrue to use additional mask.
*/
void UseMaskedDraw( TBool aMaskedDraw );
/**
* Registers resource provider.
* @param aProvider New resource provider.
*/
void RegisterResourceProvider( CAknResourceProvider* aProvider );
/**
* Unregisters resource provider.
*/
void UnregisterResourceProvider();
CAknsFrameBackgroundControlContext* BgContext();
/**
* Removes the currently active state from the button,
* and sets the current state to the previous one.
*/
void RemoveCurrentState();
/**
* Returns the button touchable area.
*
* @since S60 5.0
* @return Button touch area
*/
TRect TouchArea() const;
/**
* Enables or disables tactile feedback for button. By default it is
* enabled. Should be used to temporarily prevent updating of tactile
* feedback area for performance reasons when button is moved
* constantly.
*
* @param aEnable, ETrue to enable, EFalse to disable
* @since S60 5.2
*/
IMPORT_C void EnableFeedback( TBool aEnable );
protected: // Constructors
/**
* C++ constructor for the one state button.
*
* @param aFlags The flags for the button
*/
IMPORT_C CAknButton( const TInt aFlags );
/**
* Symbian 2nd phase constructor.
*/
IMPORT_C void ConstructL();
/**
* Symbian 2nd phase constructor.
*
* @param aIcon The icon for the normal state. Takes ownership.
* @param aDimmedIcon The icon for the dimmed state. Takes ownership.
* @param aPressedIcon The icon for the pressed down. Takes ownership.
* @param aHoverIcon The icon for the hover state.
* @param aText The text inside the button.
* @param aHelpText The text for the tooltip.
* @param aStateFlags The flags for the first state.
*/
IMPORT_C void ConstructL( CGulIcon* aIcon,
CGulIcon* aDimmedIcon,
CGulIcon* aPressedIcon,
CGulIcon* aHoverIcon,
const TDesC& aText,
const TDesC& aHelpText,
const TInt aStateFlags );
/**
* Symbian 2nd phase constructor.
*
* @param aFilePath The path to the file which contains icons.
* @param aBmpId The bitmap ID for the normal state icon.
* @param aMaskId The mask ID for the normal state icon.
* @param aDimmedBmpId The bitmap ID for the dimmed state icon.
* @param aDimmedMaskId The mask ID for the dimmed state icon.
* @param aPressedBmpId The bitmap ID for the pressed down state.
* @param aPressedMaskId The mask ID for the pressed down state.
* @param aHoverBmpId The bitmap ID for the hover state icon.
* @param aHoverMaskId The mask ID for the hover state icon.
* @param aText The text inside the button.
* @param aHelpText The text for the tooltip.
* @param aStateFlags The flags for the first state.
* @param aId Item ID of the masked bitmap to be created for skin
* specific icon.
* @param aDimmedId Item ID of the dimmed masked bitmap to be created
* for skin specific icon.
* @param aPressedId Item ID of the pressed masked bitmap to be created
* for skin specific icon.
* @param aHoverId Item ID of the masked hover bitmap to be created
* for skin specific icon.
*/
IMPORT_C void ConstructL( const TDesC& aFilePath,
const TInt aBmpId,
const TInt aMaskId,
const TInt aDimmedBmpId,
const TInt aDimmedMaskId,
const TInt aPressedBmpId,
const TInt aPressedMaskId,
const TInt aHoverBmpId,
const TInt aHoverMaskId,
const TDesC& aText,
const TDesC& aHelpText,
const TInt aStateFlags,
const TAknsItemID& aId = KAknsIIDNone,
const TAknsItemID& aDimmedId = KAknsIIDNone,
const TAknsItemID& aPressedId = KAknsIIDNone,
const TAknsItemID& aHoverId = KAknsIIDNone );
protected: // Functions from base class
/**
* Responds to size changes to sets the size and position of the
* contents of this control.
*/
IMPORT_C void SizeChanged();
/**
* This function is called whenever a control gains or loses focus.
*
* @param aDrawNow Contains the value that was passed to it by SetFocus().
*/
IMPORT_C void FocusChanged( TDrawNow aDrawNow );
/**
* For future extensions
*
* @param aInterface The ID for the extension interface.
*/
IMPORT_C void* ExtensionInterface( TUid aInterface );
protected: // New functions
/**
* Changes the state of the button to the next one.
*
* @return the current state index
*/
IMPORT_C TInt ChangeState( TBool aDrawNow );
/**
* Returns the text, which will be displayed inside the button
* for the current state.
*/
IMPORT_C const TDesC& GetCurrentText() const;
/**
* Returns icon for the current state.
*/
IMPORT_C const CGulIcon* GetCurrentIcon() const;
/**
* Shows help text for a certain period of time.
*/
IMPORT_C void ShowHelpL();
/**
* Hides help text after certain interval.
*/
IMPORT_C void HideHelp();
private: // Functions from base class
/**
* From CCoeControl. Draws the control. Called by window server.
*/
IMPORT_C void Draw( const TRect& aRect ) const;
private: // New functions
/**
* Continues drawing of the button which has only text.
*/
void DrawTextButton( CWindowGc& aGc ) const;
/**
* Continues drawing of the button which has text. Called from
* DrawTextButton and DrawTextAndIconButton
*/
void DrawText( CWindowGc& aGc, TRect& aTextRect ) const;
/**
* Continues drawing of the button which has only an icon in it.
*/
void DrawIconButton( CWindowGc& aGc ) const;
/**
* Continues drawing of the button which has both text and icon.
*/
void DrawTextAndIconButton( CWindowGc& aGc ) const;
/**
* Starts the long press timer.
*/
void StartLongPressTimerL();
/**
* Stops the long press timer.
*/
void StopLongPressTimer();
/**
* Starts the timer for the key repeat.
*/
void StartKeyRepeatTimerL();
/**
* Stops the key repeat timer.
*/
void StopKeyRepeatTimer();
/**
* Called after timeout is over.
*/
static TInt ReportKeyRepeatL( TAny* aThis );
/**
* Asserts that extension class object exists.
*
* @return Extension object.
*/
CAknButtonExtension* Extension() const;
/**
* Updates tooltip position.
*/
void UpdateTooltipPosition();
/**
* Checks whether toolbar should send an EEventRequestExit event to
* command observe on button up event.
*
* @return ETrue if event should be sent, EFalse otherwise.
*/
TBool RequestExit() const;
/**
* Gets the rectangele reserved for button content excluding frame.
*
* @return Content rectangle.
*/
TRect ContentRect() const;
/**
* Checks whether button needs redrawing when it is pressed or released.
*
* @return ETrue, if redraw is needed, othewise EFalse.
*/
TBool NeedsRedrawWhenPressed() const;
/**
* Returns the ID of specified skin item.
*/
TAknsItemID SkinIID( const TInt aIndex ) const;
/**
* Calculates default margins.
*/
void CalculateDefaultMargins();
/**
* Scales all icons.
*
* @return KErrNone or an error code.
*/
TInt ScaleIcons();
/**
* Gets the correct text color.
*
* @return Text color.
*/
TRgb TextColor() const;
/**
* Generates the pressed down bitmaps
* if flag KAknButtonPressedDownFrame is set and button has no frame
*/
void CreatePressedDownFrameL();
/**
* Calculates color's luminance.
*/
TInt CalculateLuminance( const TRgb& aColor ) const;
/**
* Converts outline color, if fill color is too similar to outline color
*
* @aFillColor fill color
* @aOutlineColor outline color
*/
void ConvertColorsForOutlineEffect( TRgb& aFillColor, TRgb& aOutlineColor ) const;
/**
* Gets text colors
*
* @aPenColor pen color
* @aBrushColor brush color
*/
void GetTextColors( TRgb& aPenColor, TRgb& aBrushColor ) const;
/**
* Sets new state index
*
* @param aNewIndex New state index
*/
void SetStateIndexL( TInt aNewIndex );
/**
* Sets frame IDs for background context. This is called when there
* are possible changes in frame ids.
*/
void SetFrameIDs() const;
/**
* Sets frame rects for background context. This is called when
* button's size changes
*/
void SetFrameRects();
/**
* Converts text to visual and clips it. This is called when there
* are possible changes in visual text.
*/
void ConvertTextToVisualAndClip() const;
protected: // Data
// array to keep states
CArrayPtrFlat<CAknButtonState>* iStates;
// button flags
TInt iFlags;
// current button state index
TInt iStateIndex;
// flag to define whether the button is pressed
TBool iButtonPressed;
// number of drag events, needed to distinguish when it is outside
// the button.
TInt iNumberOfDragEvents;
// Flag which shows whether key down event was reported before key up
// event was sent to the button, because some controls consume key down
// but don't consume key up events which might cause of button state
// when it is not expected
TBool iKeyDownReported;
// Background control context for button's frame
CAknsFrameBackgroundControlContext* iBgContext;
// Customized highlight rectangular around the button if the default one
// won't be used
TRect iHighlightRect;
// text button specific data
const CFont* iFont; // font for the text inside the button
TAlignment iVerticalAlignment; // vertical alignment for the text. Centered by default
CGraphicsContext::TTextAlign iHorizontalAlignment; // horizontal alignment for the text. Centered by default
TAknsItemID iTextColorTableId; // id for the color table
TInt iTextColorIndex; // index of the color in color table
// icon button specific data
TScaleMode iScaleMode; // scale mode for the icon, by default it is EAspectRatioNotPreserved
// tooltip specific data
TInt iHelpNoteWaitInterval; // interval in milliseconds between the time when the button got focused and the help text is shown
TInt iHelpNoteInViewInterval; // interval during which help text is shown in milliseconds
CAknInfoPopupNoteController* iHelpNote; // component to show help text
HBufC* iDimmedHelpText; // help text in case if the button is dimmed, not used currently
TBool iShowHelp; // flag which specifies whether help note should be shown
// Key repeat handling
CPeriodic* iKeyRepeatTimer; // timer to report key repeats
TInt iKeyRepeatDelay; // initial delay for key repeats
TInt iKeyRepeatInterval; // time interval for key repeats
private:
CAknButtonExtension* iExtension;
};
#endif // __AKNBUTTON_H__
// End of File