lafagnosticuifoundation/bmpanimation/tef/TBmpAnimTestServer.mmp
author Dremov Kirill (Nokia-D-MSW/Tampere) <kirill.dremov@nokia.com>
Fri, 19 Feb 2010 23:04:46 +0200
branchRCL_3
changeset 4 8ca85d2f0db7
parent 0 2f259fa3e83a
permissions -rw-r--r--
Revision: 201003 Kit: 201007

// TBmpAnimTestServer.mmp

// Copyright (c) 2006-2009 Nokia Corporation and/or its subsidiary(-ies).
// All rights reserved.
// This component and the accompanying materials are made available
// under the terms of "Eclipse Public License v1.0"
// which accompanies this distribution, and is available
// at the URL "http://www.eclipse.org/legal/epl-v10.html".
//
// Initial Contributors:
// Nokia Corporation - initial contribution.
//
// Contributors:
//
// Description:
// Using relative paths for sourcepath and user includes
// 
//

/**
 @file
 @test
 @internalComponent - Internal Symbian test code 
*/

TARGET      	tbmpanimtestserver.exe
TARGETTYPE  	exe
UID             0x1000007A 0x101F777C
CAPABILITY 		All -Tcb

SOURCEPATH  	.
SOURCE			TBmpAnimTestServer.cpp 
SOURCE			TAutoAnStep.cpp 
SOURCE			TBMPAnimStep.cpp 
SOURCE			Tanctl.cpp 

RESOURCE		TBMPAnim.rss 
START RESOURCE	TBMPAnim.rss 
TARGETPATH      /resource/apps/tbmpanim
HEADER
LANG			SC
END

USERINCLUDE		../../../../appsupport/appfw/uiftestfw/inc
USERINCLUDE		../inc
APP_LAYER_SYSTEMINCLUDE 

LIBRARY     	euser.lib 	fbscli.lib 	bmpanim.lib 	bafl.lib 	
LIBRARY	    	eikdlg.lib 	eikcore.lib eikcoctl.lib 	cone.lib
LIBRARY	    	testexecuteutils.lib 	ws32.lib 	appfwk_test_appui.lib
LIBRARY			testexecutelogclient.lib
LIBRARY     	ecom.lib
LIBRARY     	bitgdi.lib

// Colour Multiple Bitmap
START BITMAP 	tbmpanim.mbm
TARGETPATH		/resource/apps/tbmpanim/mbm
HEADER
SOURCEPATH 		../tdata
SOURCE 			c8 LINK0.BMP
SOURCE 			2 Link0m.bmp
SOURCE 			c8 Link1.bmp
SOURCE 			2 LINK1M.BMP
SOURCE 			c8 LINK2.BMP
SOURCE 			2 LINK2M.BMP
SOURCE 			c8 LINK3.BMP
SOURCE 			2 LINK3M.BMP
SOURCE 			c8 LINK4.BMP
SOURCE 			2 LINK4M.BMP
SOURCE 			c8 LINK5.BMP
SOURCE 			2 LINK5M.BMP
SOURCE 			c8 RedBall.bmp
SOURCE 			2 RedBallm.bmp
SOURCE 			c8 TEXTURED.BMP
SOURCE 			c8 Copymov1.bmp
SOURCE 			c8 Copymov1m.bmp
SOURCE 			c8 Copymov2.bmp
SOURCE 			c8 Copymov2m.bmp
SOURCE 			c8 Copymov3.bmp
SOURCE 			c8 Copymov3m.bmp
SOURCE			c8 Copymov4.bmp
SOURCE 			c8 Copymov4m.bmp
SOURCE 			c8 Copymov5.bmp
SOURCE 			c8 Copymov5m.bmp
SOURCE 			c8 Copymov6.bmp
SOURCE 			c8 Copymov6m.bmp
SOURCE 			c8 background4.bmp
SOURCE 			2 background4m.bmp
SOURCE 			c8 RedPurpBall.bmp
SOURCE 			2 RedPurpBallm.bmp
SOURCE 			c8 YellowBrownBall.bmp
SOURCE 			2 YellowBrownBallm.bmp
END

// B&W bitmap

START BITMAP 	tautoan.mbm
HEADER
TARGETPATH		/resource/apps/tautoan
SOURCEPATH 		../tdata
SOURCE 			2 RedBall.bmp RedBallm.bmp TEXTURED.BMP
END

DEFFILE TBMPANIMTESTSERVER

// We're quite heavy on the stack... 4k in WinS isn't enough...
EPOCSTACKSIZE	0x6000
VENDORID 0x70000001

SMPSAFE