diff -r 000000000000 -r 2f259fa3e83a uifw/tsrc/public/basic/AknSoundServerStifTest/src/EikSrvSoundServerSession.cpp --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/uifw/tsrc/public/basic/AknSoundServerStifTest/src/EikSrvSoundServerSession.cpp Tue Feb 02 01:00:49 2010 +0200 @@ -0,0 +1,72 @@ +/* +* Copyright (c) 2002-2007 Nokia Corporation and/or its subsidiary(-ies). +* All rights reserved. +* This component and the accompanying materials are made available +* under the terms of "Eclipse Public License v1.0" +* which accompanies this distribution, and is available +* at the URL "http://www.eclipse.org/legal/epl-v10.html". +* +* Initial Contributors: +* Nokia Corporation - initial contribution. +* +* Contributors: +* +* Description: REikSrvSoundServerSession implementation. Direct copy from +* AknAnimKeySound.cpp. +* +*/ + +#include +#include +#include "eiksrvsoundserversession.h" + +// REikSrvSoundServerSession implementation: + +// ----------------------------------------------------------------------------- +// REikSrvSoundServerSession::Connect +// ----------------------------------------------------------------------------- +// +TInt REikSrvSoundServerSession::Connect() + { + // Create a session with zero message slots + // (since we have no asycronous calls). + TInt ret=CreateSession + ( + __KEYSOUND_SERVER_NAME, + TVersion( + KKeySoundServMajorVN, + KKeySoundServMinorVN, + KKeySoundServBuildVN ), + 1 + ); + return ret; + } + +// ----------------------------------------------------------------------------- +// REikSrvSoundServerSession::KeyPressed +// +// NB. as this is asynchronous, the cancel should be provided also, anyway we rely on that +// keysound server will complete all requests relatively fast so we never stall on +// ~CAknAnimKeySound more than tens of milliseconds. +// ----------------------------------------------------------------------------- +// +void REikSrvSoundServerSession::KeyPressed( TInt aKey, TRequestStatus& aStatus, TBool aRepeat ) + { + TIpcArgs args( aKey, aRepeat); + SendReceive( EKeySoundServerPlayKey, args, aStatus ); + } + +// ----------------------------------------------------------------------------- +// REikSrvSoundServerSession::Init +// +// Added for testing purposes. Not copied from AknAnimKeySound.cpp! +// ----------------------------------------------------------------------------- +// +void REikSrvSoundServerSession::Init(TInt aUid) + { + TPckgBuf init(ETrue); + TIpcArgs args (&init, aUid); + SendReceive(EKeySoundServerInit, args); + } + +// End of file