diff -r 6b5204869ed5 -r 89c890c70182 psln/Inc/PslnSoundActivator.h --- a/psln/Inc/PslnSoundActivator.h Fri Jun 25 18:53:58 2010 +0800 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,125 +0,0 @@ -/* -* Copyright (c) 2004-2007 Nokia Corporation and/or its subsidiary(-ies). -* All rights reserved. -* This component and the accompanying materials are made available -* under the terms of "Eclipse Public License v1.0" -* which accompanies this distribution, and is available -* at the URL "http://www.eclipse.org/legal/epl-v10.html". -* -* Initial Contributors: -* Nokia Corporation - initial contribution. -* -* Contributors: -* -* Description: Handles activation of sound files linked to skins. -* -*/ - - -#ifndef PSLNSOUNDACTIVATOR_H -#define PSLNSOUNDACTIVATOR_H - -#include -#include -#include - -class CPslnProfileSettingsLoader; - -// TYPE DEFINITIONS - -// Struct containing sound activation data. -struct TPslnSoundActivatorEntry - { - // Filename for the audio file. - TFileName iFullName; - // Skin instance id. - TAknsItemID iID; - }; - -/** -* Class that handles the activation of sound files linked to skins. -* -* @since 2.5 -*/ -class CPslnSoundActivator : public CBase - { - public: - - /** - * Two-phased constructor. - * @return new instance of CPslnSoundActivator. - */ - static CPslnSoundActivator* NewLC(); - - /** - * Destructor. - */ - virtual ~CPslnSoundActivator(); - - /** - * Collects sound files of the current. Call to this method - * must precede any other calls (except construction). - * @param aSkinPath path to collect from. - * @param number of sound files found. - */ - void CollectSoundsL( const TDesC& aSkinPath, TInt& aCount ); - - /** - * Activates sound files into profiles. - */ - void ActivateToProfilesL(); - - private: - - /** - * Symbian 2nd phase constructor can leave. - */ - void ConstructL(); - - /** - * Find the complete filename of the given sound file. - */ - void FindSoundFile( - TDes& aFullName, - const TDesC& aSoundFile, - const TDesC& aSkinPath ); - - /** - * Moves the sound files possibly in the skin directory. - */ - void MoveSoundFilesL(); - - /** - * C++ default constructor. - */ - CPslnSoundActivator(); - - private: // Data - - /* - * Array of sound activation entries. - */ - RArray iSoundArray; - - /* - * Has the Profiles Tone Settings DLL already been loaded. - */ - TBool iProfilesDllLoaded; - - /* - * A handle to a dynamically loadable DLL. - */ - RLibrary iProfilesDll; - - /* - * Loads Profiles Tone Settings DLL dynamically to memory. - * Allows use of the DLL through this pointer, but only for - * methods implemented within. - * Own. - */ - CPslnProfileSettingsLoader* iProfilesSetter; - }; - -#endif // PSLNSOUNDACTIVATOR_H - -// End of File