upnpavcontroller/upnprenderingstatemachine/inc/upnprenderingplaytimecalculator.h
branchIOP_Improvements
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39:6369bfd1b60d 40:08b5eae9f9ff
       
     1 /*
       
     2 * Copyright (c) 2007,2009 Nokia Corporation and/or its subsidiary(-ies).
       
     3 * All rights reserved.
       
     4 * This component and the accompanying materials are made available
       
     5 * under the terms of "Eclipse Public License v1.0"
       
     6 * which accompanies this distribution, and is available
       
     7 * at the URL "http://www.eclipse.org/legal/epl-v10.html".
       
     8 *
       
     9 * Initial Contributors:
       
    10 * Nokia Corporation - initial contribution.
       
    11 *
       
    12 * Contributors:
       
    13 *
       
    14 * Description:  Calculates playback time for rendering state machine
       
    15 *
       
    16 */
       
    17 
       
    18 #ifndef UPNPRENDERINGPLAYTIMECALCULATOR_H
       
    19 #define UPNPRENDERINGPLAYTIMECALCULATOR_H
       
    20 
       
    21 //  INCLUDES
       
    22 #include <e32base.h>
       
    23 
       
    24 // FORWARD DECLARATIONS
       
    25 
       
    26 // CLASS DECLARATION
       
    27 
       
    28 
       
    29 /**
       
    30 * A class that keeps track of playback time by setting a timestamp at given
       
    31 * play, pause, resume and stop events and maybe also comparing that to given
       
    32 * fixed progress positions along the way. By doing that we will be able to
       
    33 * tell how long the track has been playing when a stop signal arrives. This
       
    34 * is important so that we can tell if it is a natural "track complete" stop
       
    35 * or an "user interrupt" type of stop.
       
    36 */
       
    37 NONSHARABLE_CLASS( CUpnpRenderingPlaytimeCalculator )
       
    38     {
       
    39 public: // the interface
       
    40 
       
    41     /**
       
    42      * Default constructor
       
    43      */
       
    44     CUpnpRenderingPlaytimeCalculator();
       
    45 
       
    46     /**
       
    47      * Marks START timestamp.
       
    48      * Calling Start() will reset the calculator.
       
    49      */
       
    50     void Start();
       
    51 
       
    52     /**
       
    53      * Marks PAUSE timestamp.
       
    54      * Can be called multiple times, ceach Pause will replace previous mark.
       
    55      */
       
    56     void Pause();
       
    57 
       
    58     /**
       
    59      * Marks RESUME timestamp.
       
    60      * Can NOT be called multiple times.
       
    61      */
       
    62     void Resume();
       
    63 
       
    64     /**
       
    65      * Marks STOP timestamp.
       
    66      * Can be called multiple times.
       
    67      */
       
    68     void Stop();
       
    69 
       
    70     /**
       
    71      * Sets the track duration as it is represented in the media server.
       
    72      * This method should be used to set the initial duration so that
       
    73      * the calculator works even if renderer NEVER sends position info.
       
    74      * @param aDuration track duration in milliseconds
       
    75      */
       
    76     void SetDuration( TInt aDuration );
       
    77 
       
    78     /**
       
    79      * Returns the track duration if it is known, otherwise KErrNotFound.
       
    80      */
       
    81     TInt Duration() const;
       
    82 
       
    83     /**
       
    84      * Acknowledges track duration and position info that was received from
       
    85      * the renderer. Following things are done here:
       
    86      * 1. The renderer's understanding of duration might be different from
       
    87      * media server's understanding. If it is, we MAY modify it.
       
    88      * 2. The position is compared to the calculated position and if it is
       
    89      * different, an offset is calculated and used in future Position calls.
       
    90      */
       
    91     void AcknowledgePositionInfo( TInt aDuration, TInt aPosition );
       
    92 
       
    93     /**
       
    94      * Estimates position now, or returns total playtime of previous track.
       
    95      */
       
    96     TInt Position() const;
       
    97 
       
    98     /**
       
    99      * returns true if last track track playtime would indicate that it was
       
   100      * played back entirely.
       
   101      */
       
   102     TBool IsTrackComplete() const;
       
   103         
       
   104     /**
       
   105      * Returns true if calculator is in playing state.
       
   106      */
       
   107     TBool IsPlaying() const;
       
   108     
       
   109     /**
       
   110      * Adjust the start mark according to the new postion; use case is seek
       
   111      */
       
   112    void RestartAt( TInt aNewPosition );
       
   113 
       
   114 private:
       
   115 
       
   116     /**
       
   117      * calculates playtime estimate starting from PLAY mark until given time,
       
   118      * tacking in account all time spent in PAUSE and also cinsidering offset.
       
   119      */
       
   120     TInt PositionAt( TTime& aTime ) const;
       
   121 
       
   122     /**
       
   123      * calculates time spent in pause
       
   124      */
       
   125     TInt PausetimeAt( TTime& aTime ) const;
       
   126     
       
   127     /**
       
   128      * calculates the offset from current time and the position
       
   129      */
       
   130     TInt OffsetFromNow( TInt aPosition ) const;
       
   131 
       
   132 private:
       
   133 
       
   134     // duration of the track
       
   135     TInt iDuration;
       
   136 
       
   137     // the start timestamp
       
   138     TTime iStartMark;
       
   139 
       
   140     // the stop timestamp
       
   141     TTime iStopMark;
       
   142 
       
   143     // the pause mark
       
   144     TTime iPauseMark;
       
   145 
       
   146     // total time spent in pause
       
   147     TInt iPauseTime;
       
   148 
       
   149     // the offset to real position
       
   150     TInt iOffset;
       
   151 
       
   152     // is a track playing
       
   153     TBool iPlaying;
       
   154 
       
   155     // is track paused
       
   156     TBool iPaused;
       
   157 
       
   158     };
       
   159 
       
   160 
       
   161 
       
   162 #endif  // UPNPRENDERINGPLAYTIMECALCULATOR_H
       
   163 
       
   164 // End of File