upnpavcontroller/upnprenderingstatemachine/src/upnpretraces.cpp
author Sampo Huttunen <sampo.huttunen@nokia.com>
Thu, 18 Nov 2010 15:46:57 +0200
branchIOP_Improvements
changeset 44 97caed2372ca
parent 40 08b5eae9f9ff
permissions -rw-r--r--
Fixed AVController, it was accidentally set to search only for renderers. Now also servers are added to device list. Also some minor changes in package definition xml and platform API xml definition files.

/*
* Copyright (c) 2007,2009 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description:  Implementation of upnprenderingstatemachine trace helper functions
*
*/

// INCLUDES
#include <e32base.h>
#include "upnpavrenderingsessionobserver.h" // TUPnPAVInteractOperation
#include "upnprenderingstatemachineconstants.h"
#include "upnpretraces.h"

// CONSTANTS


// ======== MEMBER FUNCTIONS ========

const TUint16* StateName( TInt aState )
    {
    switch ( aState )
        {
        case Upnp::EOffSync:   return (TUint16*)L"OffSync";
        case Upnp::EBusy:      return (TUint16*)L"Busy";
        case Upnp::EStopped:   return (TUint16*)L"Stopped";
        case Upnp::EPlaying:   return (TUint16*)L"Playing";
        case Upnp::EPaused:    return (TUint16*)L"Paused";
        case Upnp::EDead:      return (TUint16*)L"Dead";
        case Upnp::EBuffering: return (TUint16*)L"Buffering";
        default:               return (TUint16*)L"State?";
        }
    }

const TUint16* CommandName( TInt aCommand )
    {
    switch ( aCommand )
        {
        case Upnp::ENone:      return (TUint16*)L"None";
        case Upnp::ESync:      return (TUint16*)L"Sync";
        case Upnp::EPlay:      return (TUint16*)L"Play";
        case Upnp::EStop:      return (TUint16*)L"Stop";
        case Upnp::EClose:     return (TUint16*)L"Close";
        case Upnp::EPause:     return (TUint16*)L"Pause";
        case Upnp::EResume:    return (TUint16*)L"Resume";
        case Upnp::ERestart:   return (TUint16*)L"Restart";
        case Upnp::ECalibrate: return (TUint16*)L"Calibrate";
        case Upnp::ESeek:      return (TUint16*)L"Seek";
        case Upnp::ENext:      return (TUint16*)L"Next";
        case Upnp::EPrev:      return (TUint16*)L"Prev";
        case Upnp::EBack:      return (TUint16*)L"Back";
        case Upnp::EJump:      return (TUint16*)L"Jump";
        case Upnp::ESetUri:    return (TUint16*)L"SetUri";
        default:               return (TUint16*)L"Cmd?";
        }
    }

const TUint16* PropertyName( TInt aProperty )
    {
    switch ( aProperty )
        {
        case Upnp::EVolume:       return (TUint16*)L"Volume";
        case Upnp::EMute:         return (TUint16*)L"Mute";
        case Upnp::EMediaDuration:return (TUint16*)L"MediaDuration";
        case Upnp::EPosition:     return (TUint16*)L"Position";
        case Upnp::EOptions:      return (TUint16*)L"Options";
        case Upnp::ECurrentIndex: return (TUint16*)L"CurrentIndex";
        case Upnp::ECurrentState: return (TUint16*)L"CurrentState";
        default:                  return (TUint16*)L"Property?";
        }
    }

const TUint16* InteractOperationName( TInt aInteractOperation )
    {
    switch ( aInteractOperation )
        {
        case EUPnPAVPlay:      return (TUint16*)L"UPnPAVPlay";
        case EUPnPAVPause:     return (TUint16*)L"UPnPAVPause";
        case EUPnPAVStop:      return (TUint16*)L"UPnPAVStop";
        case EUPnPAVPlayUser:  return (TUint16*)L"UPnPAVPlayUser";
        case EUPnPAVPauseUser: return (TUint16*)L"UPnPAVPauseUser";
        case EUPnPAVStopUser:  return (TUint16*)L"UPnPAVStopUser";
        default:               return (TUint16*)L"InteractOperation?";
        }
    }