Fixed AVController, it was accidentally set to search only for renderers. Now also servers are added to device list. Also some minor changes in package definition xml and platform API xml definition files.
/*
* Copyright (c) 2006 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description: Stack for XML SAX Parser.
*
*/
// --------------------------------------------------------------------------
// CUPnPObjectStack::CUPnPObjectStack
// See upnpobjectstack.h
// --------------------------------------------------------------------------
inline CUPnPObjectStack::CUPnPObjectStack()
{
}
// --------------------------------------------------------------------------
// CUPnPObjectStack::~CUPnPObjectStack
// See upnpobjectstack.h
// --------------------------------------------------------------------------
inline CUPnPObjectStack::~CUPnPObjectStack()
{
iStack->ResetAndDestroy();
delete iStack;
}
// --------------------------------------------------------------------------
// CUPnPObjectStack::NewL
// See upnpobjectstack.h
// --------------------------------------------------------------------------
inline CUPnPObjectStack* CUPnPObjectStack::NewL()
{
CUPnPObjectStack* self = new (ELeave) CUPnPObjectStack();
CleanupStack::PushL(self);
self->iStack = new (ELeave) RPointerArray<CUpnpObject>();
CleanupStack::Pop( self );
return self;
}
// --------------------------------------------------------------------------
// CUPnPObjectStack::Pop
// See upnpobjectstack.h
// --------------------------------------------------------------------------
inline CUpnpObject* CUPnPObjectStack::Pop()
{
CUpnpObject* temp = NULL;
if( Count() > 0 )
{
CUpnpObject* temp = iStack->operator[](iStack->Count() - 1);
iStack->Remove(iStack->Count() - 1);
}
return temp;
}
// --------------------------------------------------------------------------
// CUPnPObjectStack::Top
// See upnpobjectstack.h
// --------------------------------------------------------------------------
inline CUpnpObject* CUPnPObjectStack::Top()
{
if( Count() > 0 )
{
return iStack->operator[](iStack->Count() - 1);
}
return NULL;
}
// --------------------------------------------------------------------------
// CUPnPObjectStack::PushL
// See upnpobjectstack.h
// --------------------------------------------------------------------------
inline void CUPnPObjectStack::PushL( CUpnpObject* aObject )
{
iStack->AppendL( aObject );
}
// --------------------------------------------------------------------------
// CUPnPObjectStack::Count
// See upnpobjectstack.h
// --------------------------------------------------------------------------
inline TInt CUPnPObjectStack::Count()
{
return iStack->Count();
}
// --------------------------------------------------------------------------
// CUPnPObjectStack::Reset
// See upnpobjectstack.h
// --------------------------------------------------------------------------
inline void CUPnPObjectStack::Reset()
{
iStack->Reset();
}
// --------------------------------------------------------------------------
// CUPnPObjectStack::ResetAndDestroy
// See upnpobjectstack.h
// --------------------------------------------------------------------------
inline void CUPnPObjectStack::ResetAndDestroy()
{
iStack->ResetAndDestroy();
}