wmdrm/wmdrmengine/wmdrmserver/server/src/slotenumerator.cpp
changeset 0 95b198f216e5
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/wmdrm/wmdrmengine/wmdrmserver/server/src/slotenumerator.cpp	Thu Dec 17 08:52:27 2009 +0200
@@ -0,0 +1,115 @@
+/*
+* Copyright (c) 2007 Nokia Corporation and/or its subsidiary(-ies).
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of "Eclipse Public License v1.0"
+* which accompanies this distribution, and is available
+* at the URL "http://www.eclipse.org/legal/epl-v10.html".
+*
+* Initial Contributors:
+* Nokia Corporation - initial contribution.
+*
+* Contributors:
+*
+* Description:  WMDRM Server implementation
+*
+*/
+
+
+#include <e32std.h>
+
+#include "wmdrmserver.h"
+#include "slotenumerator.h"
+#include "enumeratordata.h"
+#include "slotenumeratorcache.h"
+#include "wmdrmdb.h"
+
+#define _LOGGING_FILE L"wmdrmserver.txt"
+
+#include "flogger.h"
+#include "logfn.h"
+
+CSlotEnumerator* CSlotEnumerator::NewL(
+    CWmDrmServer* aServer,
+    const TDesC8& aStore,
+    const TDesC8& aNameSpace,
+    const TDesC8& aHashKey )
+    {
+    CSlotEnumerator* self = new (ELeave) CSlotEnumerator();
+    CleanupStack::PushL( self );
+    self->ConstructL( aServer, aStore, aNameSpace, aHashKey );
+    CleanupStack::Pop( self );
+    return self;
+    }
+
+void CSlotEnumerator::ConstructL(
+    CWmDrmServer* aServer,
+    const TDesC8& aStore,
+    const TDesC8& aNameSpace,
+    const TDesC8& aHashKey )
+    {
+    LOGFN( "CSlotEnumerator::ConstructL" );
+    iServer = aServer;
+    iStore.Copy( aStore );
+	iNamespace.Copy( aNameSpace );
+	LOG( iNamespace );
+	iHashKey.Copy( aHashKey );
+    LOG( iHashKey );
+    }
+
+CSlotEnumerator::CSlotEnumerator():
+    iPosition( 0 ),
+    iEnumeratorData( NULL )
+    {
+    }
+
+CSlotEnumerator::~CSlotEnumerator()
+    {
+    if ( iEnumeratorData != NULL )
+        {
+        iEnumeratorData->Close();
+        }
+    }
+
+TInt CSlotEnumerator::OpenL()
+    {
+    TInt r = KErrNone;
+    
+	LOGFNR( "CSlotEnumerator::Open", r );
+	iEnumeratorData = iServer->EnumeratorCache()->GetEnumeratorDataL( iStore, iNamespace, iHashKey );
+    LOG2( "Slotenumerator entries %d", iEnumeratorData->iEntries.Count() );
+    iPosition = 0;
+    return r;
+    }
+	
+TInt CSlotEnumerator::NextL()
+    {
+    TInt r = KErrNone;
+    
+	LOGFNR( "CSlotEnumerator::Next", r );
+	if ( iEnumeratorData != NULL && iPosition < iEnumeratorData->iEntries.Count() )
+	    {
+        iHashKey.Copy( iEnumeratorData->iHashKey  );
+        iUniqueKey.Copy( *iEnumeratorData->iEntries[iPosition] );
+        iPosition++;
+        LOG3( "Saved slot info %S, %S", &iHashKey, &iUniqueKey );
+        }
+    else
+        {
+        LOG1( "Enumerate finished" );
+        r = KErrNotFound;
+        Close();
+        }
+    return r;
+    }
+	
+void CSlotEnumerator::Close()
+    {
+	LOGFN( "CSlotEnumerator::Close" );
+	if ( iEnumeratorData != NULL )
+	    {
+        iEnumeratorData->Close();
+        iEnumeratorData = NULL;
+        }
+    }
+