equal
deleted
inserted
replaced
161 { |
161 { |
162 T3DLoop tempLoop; |
162 T3DLoop tempLoop; |
163 tempLoop.iLoopStart = aStream.ReadUint8L(); |
163 tempLoop.iLoopStart = aStream.ReadUint8L(); |
164 tempLoop.iLoopEnd = aStream.ReadUint8L(); |
164 tempLoop.iLoopEnd = aStream.ReadUint8L(); |
165 tempLoop.iCount = aStream.ReadUint8L(); |
165 tempLoop.iCount = aStream.ReadUint8L(); |
166 iLoops.Append( tempLoop ); |
166 iLoops.AppendL( tempLoop ); |
167 } |
167 } |
168 |
168 |
169 // Reset the array of loops. |
169 // Reset the array of loops. |
170 iScript.Reset(); |
170 iScript.Reset(); |
171 TInt scriptCount = aStream.ReadUint8L(); |
171 TInt scriptCount = aStream.ReadUint8L(); |
186 |
186 |
187 T3DScriptUpdate tempScript; |
187 T3DScriptUpdate tempScript; |
188 tempScript.iDTime = aStream.ReadUint16L(); |
188 tempScript.iDTime = aStream.ReadUint16L(); |
189 tempScript.iPosition = tempPosition; |
189 tempScript.iPosition = tempPosition; |
190 tempScript.iVelocity = tempVelocity; |
190 tempScript.iVelocity = tempVelocity; |
191 iScript.Append( tempScript ); |
191 iScript.AppendL( tempScript ); |
192 } |
192 } |
193 } |
193 } |
194 |
194 |
195 // ----------------------------------------------------------------------------- |
195 // ----------------------------------------------------------------------------- |
196 // C3DAudioPattern::SetName |
196 // C3DAudioPattern::SetName |