profilesservices/RingingTone3DPlugin/src/C3DAudioTimeOutTimer.cpp
branchRCL_3
changeset 54 7e0eff37aedb
parent 0 8c5d936e5675
equal deleted inserted replaced
53:8ee96d21d9bf 54:7e0eff37aedb
       
     1 /*
       
     2 * Copyright (c) 2005 Nokia Corporation and/or its subsidiary(-ies).
       
     3 * All rights reserved.
       
     4 * This component and the accompanying materials are made available
       
     5 * under the terms of "Eclipse Public License v1.0"
       
     6 * which accompanies this distribution, and is available
       
     7 * at the URL "http://www.eclipse.org/legal/epl-v10.html".
       
     8 *
       
     9 * Initial Contributors:
       
    10 * Nokia Corporation - initial contribution.
       
    11 *
       
    12 * Contributors:
       
    13 *
       
    14 * Description:  Timer for reading 3D pattern data.
       
    15 *
       
    16 */
       
    17 
       
    18 
       
    19 // INCLUDE FILES
       
    20 #include "C3DAudioTimeOutTimer.h"
       
    21 
       
    22 
       
    23 
       
    24 // ========================= MEMBER FUNCTIONS ==================================
       
    25 
       
    26 // -----------------------------------------------------------------------------
       
    27 // C3DAudioTimeOutTimer::NewL
       
    28 // Two-phased constructor.
       
    29 // -----------------------------------------------------------------------------
       
    30 //
       
    31 C3DAudioTimeOutTimer* C3DAudioTimeOutTimer::NewL( 
       
    32 	const TInt aPriority,
       
    33     M3DAudioTimeOutNotifier* aTimeOutNotify )
       
    34     {
       
    35     C3DAudioTimeOutTimer* self = C3DAudioTimeOutTimer::NewLC( aPriority, 
       
    36     														  aTimeOutNotify );
       
    37     CleanupStack::Pop( self );
       
    38     return self;
       
    39     }
       
    40 
       
    41 // -----------------------------------------------------------------------------
       
    42 // C3DAudioTimeOutTimer::NewLC
       
    43 // Two-phased constructor. Leaves pointer on cleanup stack.
       
    44 // -----------------------------------------------------------------------------
       
    45 //
       
    46 C3DAudioTimeOutTimer* C3DAudioTimeOutTimer::NewLC( 
       
    47 	const TInt aPriority,
       
    48 	M3DAudioTimeOutNotifier* aTimeOutNotify )
       
    49     {
       
    50     C3DAudioTimeOutTimer* self = new ( ELeave ) C3DAudioTimeOutTimer( aPriority,
       
    51                                                         			  aTimeOutNotify );
       
    52     CleanupStack::PushL( self );
       
    53     self->ConstructL();
       
    54     return self;
       
    55     }
       
    56 
       
    57 // -----------------------------------------------------------------------------
       
    58 // C3DAudioTimeOutTimer::C3DAudioTimeOutTimer
       
    59 // C++ default constructor can NOT contain any code, that might leave.
       
    60 // -----------------------------------------------------------------------------
       
    61 //
       
    62 C3DAudioTimeOutTimer::C3DAudioTimeOutTimer( 
       
    63 	const TInt aPriority,
       
    64 	M3DAudioTimeOutNotifier* aTimeOutNotify ):
       
    65  	CTimer( aPriority ), 
       
    66  	iNotify( aTimeOutNotify )
       
    67     {
       
    68     }
       
    69 
       
    70 // -----------------------------------------------------------------------------
       
    71 // C3DAudioTimeOutTimer::ConstructL
       
    72 // Symbian 2nd phase constructor can leave.
       
    73 // -----------------------------------------------------------------------------
       
    74 //
       
    75 void C3DAudioTimeOutTimer::ConstructL()
       
    76     {
       
    77     CTimer::ConstructL();
       
    78     CActiveScheduler::Add( this );
       
    79     }
       
    80 
       
    81 // Destructor.
       
    82 C3DAudioTimeOutTimer::~C3DAudioTimeOutTimer()
       
    83     {
       
    84     }
       
    85 
       
    86 // -----------------------------------------------------------------------------
       
    87 // C3DAudioTimeOutTimer::RunError
       
    88 // Called when RunL() leaves.
       
    89 // -----------------------------------------------------------------------------
       
    90 //
       
    91 TInt C3DAudioTimeOutTimer::RunError( TInt /*aError*/ )
       
    92 	{
       
    93 	return KErrNone;				 
       
    94 	}
       
    95 
       
    96 // -----------------------------------------------------------------------------
       
    97 // C3DAudioTimeOutTimer::RunL
       
    98 // Called when operation completes.
       
    99 // -----------------------------------------------------------------------------
       
   100 //
       
   101 void C3DAudioTimeOutTimer::RunL()
       
   102     {
       
   103     // Timer request has completed, so notify the timer's owner
       
   104     if ( iStatus == KErrNone )
       
   105         {
       
   106         iNotify->TimerExpiredL();
       
   107         }
       
   108     }
       
   109 
       
   110 // End of File