/*
* ==============================================================================
* Name : ProfilesEngineExports.inc
* Part of : Profiles Engine
* Interface : ?Interface_category, ?Interface_name
* Description : ?Description
* Version : ?Version
*
* Copyright (c) 2002 Nokia Corporation.
* This material, including documentation and any related
* computer programs, is protected by copyright controlled by
* Nokia Corporation. All rights are reserved. Copying,
* including reproducing, storing, adapting or translating, any
* or all of this material requires the prior written consent of
* Nokia Corporation. This material also contains confidential
* information which may not be disclosed to others without the
* prior written consent of Nokia Corporation.
* ==============================================================================
*/
// To get the APP_LAYER_SYSTEMINCLUDE-definition
#include <platform_paths.hrh>
#ifndef PROFILESENGINEEXPORTS_INC
#define PROFILESENGINEEXPORTS_INC
../loc/Profile.loc MW_LAYER_LOC_EXPORT_PATH(Profile.loc)
// headers
// for SDK
//..\EngInc\Profile.hrh APP_LAYER_PUBLIC_EXPORT_PATH(Profile.hrh)
// Domain API
/*
..\EngInc\CProfileChangeNotifyHandler.h APP_LAYER_DOMAIN_EXPORT_PATH(CProfileChangeNotifyHandler.h)
..\EngInc\MProfile.h APP_LAYER_DOMAIN_EXPORT_PATH(MProfile.h)
..\EngInc\MProfileChangeObserver.h APP_LAYER_DOMAIN_EXPORT_PATH(MProfileChangeObserver.h)
..\EngInc\MProfileEngine.h APP_LAYER_DOMAIN_EXPORT_PATH(MProfileEngine.h)
..\EngInc\MProfileExtraTones.h APP_LAYER_DOMAIN_EXPORT_PATH(MProfileExtraTones.h)
..\EngInc\MProfileName.h APP_LAYER_DOMAIN_EXPORT_PATH(MProfileName.h)
..\EngInc\MProfileTones.h APP_LAYER_DOMAIN_EXPORT_PATH(MProfileTones.h)
..\EngInc\MProfilesNamesArray.h APP_LAYER_DOMAIN_EXPORT_PATH(MProfilesNamesArray.h)
..\EngInc\TProfileToneSettings.h APP_LAYER_DOMAIN_EXPORT_PATH(TProfileToneSettings.h)
..\EngInc\ProfileInternal.hrh APP_LAYER_DOMAIN_EXPORT_PATH(ProfileInternal.hrh)
..\EngInc\MProfileExtraSettings.h APP_LAYER_DOMAIN_EXPORT_PATH(MProfileExtraSettings.h)
..\EngInc\MProfilePttSettings.h APP_LAYER_DOMAIN_EXPORT_PATH(MProfilePttSettings.h)
..\EngInc\ProfileEngineDomainConstants.h APP_LAYER_DOMAIN_EXPORT_PATH(ProfileEngineDomainConstants.h)
..\EngInc\ProfileEngineSDKCRKeys.h APP_LAYER_SDK_EXPORT_PATH(ProfileEngineSDKCRKeys.h)
..\EngInc\ProfileEngineDomainCRKeys.h APP_LAYER_DOMAIN_EXPORT_PATH(ProfileEngineDomainCRKeys.h)
*/
// Internal API headers: NOW IN DOMAIN API
/*
..\EngInc\MProfileEngineExtended.h |..\..\..\Inc\MProfileEngineExtended.h
..\EngInc\MProfileExtended.h |..\..\..\Inc\MProfileExtended.h
..\EngInc\MProfilePresence.h |..\..\..\Inc\MProfilePresence.h
..\EngInc\MProfileSetPresence.h |..\..\..\Inc\MProfileSetPresence.h
..\EngInc\ProfileEng.hrh |..\..\..\Inc\ProfileEng.hrh
..\EngInc\ProfileEngineConstants.h |..\..\..\Inc\ProfileEngineConstants.h
..\EngInc\MProfileSetExtraTones.h |..\..\..\Inc\MProfileSetExtraTones.h
..\EngInc\MProfileSetName.h |..\..\..\Inc\MProfileSetName.h
..\EngInc\ProfileEng.rh |..\..\..\Inc\ProfileEng.rh
..\EngInc\MProfilesLocalFeatures.h |..\..\..\Inc\MProfilesLocalFeatures.h
..\EngInc\MProfileUtilitySingleton.h |..\..\..\Inc\MProfileUtilitySingleton.h
..\EngInc\ProfileEngineInternalCRKeys.h |..\..\..\Inc\ProfileEngineInternalCRKeys.h
..\EngInc\ProfileEngineInternalPSKeys.h |..\..\..\Inc\ProfileEngineInternalPSKeys.h
*/
// no_sound.wav
// wins
../Data/No_Sound.wav /epoc32/RELEASE/WINS/udeb/Z/System/Sounds/Digital/No_Sound.wav
../Data/No_Sound.wav /epoc32/RELEASE/WINS/urel/Z/System/Sounds/Digital/No_Sound.wav
../Data/No_Sound.wav /epoc32/RELEASE/WINSCW/udeb/Z/System/Sounds/Digital/No_Sound.wav
../Data/No_Sound.wav /epoc32/RELEASE/WINSCW/urel/Z/System/Sounds/Digital/No_Sound.wav
// thumb
../Data/No_Sound.wav /epoc32/RELEASE/THUMB/udeb/Z/System/Sounds/Digital/No_Sound.wav
../Data/No_Sound.wav /epoc32/RELEASE/THUMB/urel/Z/System/Sounds/Digital/No_Sound.wav
// armv5
../Data/No_Sound.wav /epoc32/release/armv5/udeb/Z/System/Sounds/Digital/No_Sound.wav
../Data/No_Sound.wav /epoc32/release/armv5/urel/Z/System/Sounds/Digital/No_Sound.wav
// these are needed for Profiles to work correctly in 3.0 emulator (resource directory
// is hardcoded here because for some reason #defines seem not to work in here):
// winscw
../Data/No_Sound.wav /epoc32/RELEASE/WINSCW/udeb/Z/resource/No_Sound.wav
../Data/No_Sound.wav /epoc32/RELEASE/WINSCW/urel/Z/resource/No_Sound.wav
// thumb
../Data/No_Sound.wav /epoc32/RELEASE/THUMB/udeb/Z/resource/No_Sound.wav
../Data/No_Sound.wav /epoc32/RELEASE/THUMB/urel/Z/resource/No_Sound.wav
// armv5
../Data/No_Sound.wav /epoc32/release/armv5/udeb/Z/resource/No_Sound.wav
../Data/No_Sound.wav /epoc32/release/armv5/urel/Z/resource/No_Sound.wav
backup_registration.xml z:/private/100058F8/backup_registration.xml
#endif // PROFILESENGINEEXPORTS_INC
// End of File