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/*
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* Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies). All rights reserved.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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* Boston, MA 02111-1307, USA.
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*
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* Description:
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*
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*/
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/*
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* ==============================================================================
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* Name : gstplayerdocument.cpp
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* Part of : gstplayer
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* Interface :
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* Description :
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* Version :
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*
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* ==============================================================================
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*/
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// INCLUDE FILES
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#include "gstplayerappui.h"
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#include "gstplayerdocument.h"
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// ============================ MEMBER FUNCTIONS ===============================
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// -----------------------------------------------------------------------------
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// CGSTPlayerDocument::NewL()
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// Two-phased constructor.
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// -----------------------------------------------------------------------------
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//
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CGSTPlayerDocument* CGSTPlayerDocument::NewL( CEikApplication&
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aApp )
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{
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CGSTPlayerDocument* self = NewLC( aApp );
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CleanupStack::Pop( self );
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return self;
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}
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// -----------------------------------------------------------------------------
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// CGSTPlayerDocument::NewLC()
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// Two-phased constructor.
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// -----------------------------------------------------------------------------
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//
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CGSTPlayerDocument* CGSTPlayerDocument::NewLC( CEikApplication&
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aApp )
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{
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CGSTPlayerDocument* self =
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new ( ELeave ) CGSTPlayerDocument( aApp );
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CleanupStack::PushL( self );
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self->ConstructL();
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return self;
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}
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// -----------------------------------------------------------------------------
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// CGSTPlayerDocument::ConstructL()
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// Symbian 2nd phase constructor can leave.
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// -----------------------------------------------------------------------------
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//
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void CGSTPlayerDocument::ConstructL()
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{
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// No implementation required
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}
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// -----------------------------------------------------------------------------
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// CGSTPlayerDocument::CGSTPlayerDocument()
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// C++ default constructor can NOT contain any code, that might leave.
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// -----------------------------------------------------------------------------
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//
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CGSTPlayerDocument::CGSTPlayerDocument( CEikApplication& aApp )
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: CAknDocument( aApp )
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{
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// No implementation required
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}
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// ---------------------------------------------------------------------------
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// CGSTPlayerDocument::~CGSTPlayerDocument()
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// Destructor.
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// ---------------------------------------------------------------------------
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//
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CGSTPlayerDocument::~CGSTPlayerDocument()
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{
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// No implementation required
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}
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// ---------------------------------------------------------------------------
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// CGSTPlayerDocument::CreateAppUiL()
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// Constructs CreateAppUi.
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// ---------------------------------------------------------------------------
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//
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CEikAppUi* CGSTPlayerDocument::CreateAppUiL()
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{
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// Create the application user interface, and return a pointer to it;
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// the framework takes ownership of this object
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return ( static_cast <CEikAppUi*> ( new ( ELeave )
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CGSTPlayerAppUi ) );
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}
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// End of File
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