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1 TODO |
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2 ---- |
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3 |
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4 - audio base classes: |
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5 - GstBaseAudioSink |
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6 - parse caps into rinbuffer spec, also make sure surround sound |
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7 is parsed correctly. |
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8 - implement seek/query/convert |
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9 - implement getrange scheduling |
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10 - simple resampling |
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11 - more accurate master/slave calibration handling |
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12 - faster audio cutoff when going to PAUSED |
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13 - resubmit samples from ringbuffer when doing PAUSED->PLAYING again |
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14 - the ringbuffer should have a state where it is filling up the |
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15 buffer before going to playing. |