gst_plugins_base/gst-libs/gst/audio/audio.h
branchRCL_3
changeset 30 7e817e7e631c
parent 29 567bb019e3e3
--- a/gst_plugins_base/gst-libs/gst/audio/audio.h	Tue Aug 31 15:30:33 2010 +0300
+++ b/gst_plugins_base/gst-libs/gst/audio/audio.h	Wed Sep 01 12:16:41 2010 +0100
@@ -77,12 +77,6 @@
  */
 #define GST_AUDIO_DEF_RATE 44100
 
-/**
- * GST_AUDIO_INT_PAD_TEMPLATE_CAPS:
- * 
- * Template caps for integer audio. Can be used when defining a 
- * #GstStaticPadTemplate
- */
 #define GST_AUDIO_INT_PAD_TEMPLATE_CAPS \
   "audio/x-raw-int, " \
   "rate = (int) [ 1, MAX ], " \
@@ -92,12 +86,7 @@
   "depth = (int) [ 1, 32 ], " \
   "signed = (boolean) { true, false }"
 
-/**
- * GST_AUDIO_INT_STANDARD_PAD_TEMPLATE_CAPS:
- * 
- * Template caps for 16bit integer stereo audio in native byte-order.
- * Can be used when defining a #GstStaticPadTemplate
- */
+/* "standard" int audio is native order, 16 bit stereo. */
 #define GST_AUDIO_INT_STANDARD_PAD_TEMPLATE_CAPS \
   "audio/x-raw-int, " \
   "rate = (int) [ 1, MAX ], " \
@@ -107,12 +96,6 @@
   "depth = (int) 16, " \
   "signed = (boolean) true"
 
-/**
- * GST_AUDIO_FLOAT_PAD_TEMPLATE_CAPS:
- * 
- * Template caps for float audio. Can be used when defining a 
- * #GstStaticPadTemplate
- */
 #define GST_AUDIO_FLOAT_PAD_TEMPLATE_CAPS \
   "audio/x-raw-float, " \
   "rate = (int) [ 1, MAX ], " \
@@ -120,12 +103,7 @@
   "endianness = (int) { LITTLE_ENDIAN , BIG_ENDIAN }, " \
   "width = (int) { 32, 64 }"
 
-/**
- * GST_AUDIO_FLOAT_STANDARD_PAD_TEMPLATE_CAPS:
- * 
- * Template caps for 32bit float mono audio in native byte-order.
- * Can be used when defining a #GstStaticPadTemplate
- */
+/* "standard" float audio is native order, 32 bit mono. */
 #define GST_AUDIO_FLOAT_STANDARD_PAD_TEMPLATE_CAPS \
   "audio/x-raw-float, " \
   "width = (int) 32, " \
@@ -180,7 +158,7 @@
   GST_AUDIO_FIELD_ENDIANNESS    = (1 << 2),
   GST_AUDIO_FIELD_WIDTH         = (1 << 3),
   GST_AUDIO_FIELD_DEPTH         = (1 << 4),
-  GST_AUDIO_FIELD_SIGNED        = (1 << 5)
+  GST_AUDIO_FIELD_SIGNED        = (1 << 5),
 } GstAudioFieldFlag;
 #endif