tactilefeedback/tactilefeedbackclient/src/touchfeedbackclient.cpp
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     1 /*
       
     2 * Copyright (c) 2007-2009 Nokia Corporation and/or its subsidiary(-ies).
       
     3 * All rights reserved.
       
     4 * This component and the accompanying materials are made available
       
     5 * under the terms of "Eclipse Public License v1.0"
       
     6 * which accompanies this distribution, and is available
       
     7 * at the URL "http://www.eclipse.org/legal/epl-v10.html".
       
     8 *
       
     9 * Initial Contributors:
       
    10 * Nokia Corporation - initial contribution.
       
    11 *
       
    12 * Contributors:
       
    13 *
       
    14 * Description:  Communication with server side implementation of
       
    15 *                Area Registry.
       
    16 * Part of:      Tactile Feedback.
       
    17 *
       
    18 */
       
    19 
       
    20 #include <e32std.h>
       
    21 #include <eikenv.h>
       
    22 
       
    23 #include <tactileinternaldatatypes.h>
       
    24 #include <tactilefeedbacktrace.h>
       
    25 
       
    26 #include "touchfeedbackclient.h"
       
    27 #include "touchfeedbackimpl.h"
       
    28 #include "touchfeedbackregistry.h"
       
    29 #include "OstTraceDefinitions.h"
       
    30 #ifdef OST_TRACE_COMPILER_IN_USE
       
    31 #include "touchfeedbackclientTraces.h"
       
    32 #endif
       
    33 
       
    34 // Minimun and maximum sized of one shared memory chunk.
       
    35 const TInt KTactileChunkInitialSize = 4096; // 4kB
       
    36 const TInt KTactileChunkMaxSize     = 262144; // 256kB
       
    37 const TUid KTactileClickPluginUid   = { 0x2000B493 };
       
    38 // ======== MEMBER FUNCTIONS ========
       
    39 
       
    40 // ---------------------------------------------------------------------------
       
    41 // 
       
    42 // ---------------------------------------------------------------------------
       
    43 //
       
    44 CTouchFeedbackClient::CTouchFeedbackClient( CTouchFeedbackImpl& aFeedback ):
       
    45     iClickPlugin ( CEikonEnv::Static()->WsSession()),
       
    46     iFeedback( aFeedback )
       
    47     {
       
    48     }
       
    49 
       
    50 // ---------------------------------------------------------------------------
       
    51 // We do all the initializations in the construction phase. Other option
       
    52 // would be to postpone these until the first registry entry has been added.
       
    53 //
       
    54 // #1 Connect to our ClickPlugin
       
    55 // #2 Create a shared chunk, which is used for storing this application
       
    56 //    process' area registry, so that it can be accessed by the window
       
    57 //    server.
       
    58 // #3 Set window count to zero in the new chunk
       
    59 // #4 Try to create a global semaphore to have mutual exclusion on chunks
       
    60 //    If semaphore already exists, then try to open it.
       
    61 // #5 Put our chunk name to package buffer, and send it to click plugin
       
    62 //    so that it can open a handle to our chunk and thus access the shared
       
    63 //    memory.
       
    64 // #6 Create a CIdle object that is used for updating the registry in shared
       
    65 //    memory.
       
    66 //
       
    67 // Notice that we will leave in case anything fails. This has to be handled
       
    68 // on higher level, so that whole application launch will not fail in case
       
    69 // touch feedback does not work.
       
    70 // ---------------------------------------------------------------------------
       
    71 //
       
    72 void CTouchFeedbackClient::ConstructL()
       
    73     {
       
    74     TRACE("CTouchFeedbackClient::ConstructL - Begin");
       
    75     
       
    76     // #1 Connect to click plugin
       
    77     User::LeaveIfError( iClickPlugin.Construct( KTactileClickPluginUid ) );
       
    78         
       
    79     TBool changable = EFalse;
       
    80     
       
    81     TBool loaded = iClickPlugin.IsLoaded( changable );  
       
    82     
       
    83     if ( !loaded )
       
    84         {
       
    85         User::Leave( KErrNotSupported );
       
    86         }
       
    87 
       
    88     // #2 Create shared chunk 
       
    89     RThread me;
       
    90 
       
    91     TTactileFeedbackConnectData data;
       
    92     
       
    93     // Set window group identifier
       
    94     data.iWindowGroupId = CCoeEnv::Static()->RootWin().Identifier();
       
    95            
       
    96     // We use our own thread name as name for the chunk       
       
    97     data.iChunkName.Copy( me.Name().Right( KMaxKernelName ) );
       
    98     
       
    99     // Now create the chunk
       
   100     TInt err = iChunk.CreateGlobal( data.iChunkName, 
       
   101                                     KTactileChunkInitialSize, 
       
   102                                     KTactileChunkMaxSize );     
       
   103         
       
   104     // We have to take into account, that the chunk may already exist.
       
   105     // This may happen in case we have been started (and crashed)
       
   106     // once already.
       
   107     if ( err == KErrAlreadyExists )
       
   108         {
       
   109         User::LeaveIfError( iChunk.OpenGlobal( data.iChunkName, EFalse ) );
       
   110         }
       
   111     
       
   112     // #3 Set window count to zero
       
   113     TInt* chunkPtr = reinterpret_cast<TInt*>( iChunk.Base() );
       
   114     
       
   115     *chunkPtr = 0; // No entries in the chunk in the beginning
       
   116     
       
   117     // #4 Try to create/open global semaphore
       
   118     err = iSemaphore.CreateGlobal( KTouchFeedbackSemaphore, 1 );
       
   119     
       
   120     if ( err == KErrAlreadyExists )
       
   121         {
       
   122         User::LeaveIfError( iSemaphore.OpenGlobal( KTouchFeedbackSemaphore ) );
       
   123         }
       
   124        
       
   125     // #5 Send chunk name to window server
       
   126     TPckgC<TTactileFeedbackConnectData> dataPkg ( data );
       
   127     
       
   128     User::LeaveIfError( iClickPlugin.CommandReply( ETactileOpCodeConnect, 
       
   129                                                    dataPkg ) );
       
   130     iConnected = ETrue;
       
   131     
       
   132     iFeedbackTimer = CPeriodic::NewL( CActive::EPriorityStandard );
       
   133         
       
   134     User::LeaveIfError( iFbClient.Connect() );
       
   135             
       
   136     // #6 We use Standard priority so that we won't disturb the normal 
       
   137     //    functionality of the application, but can get registry updated
       
   138     //    fastly enough in case the application does very plenty of 
       
   139     //    background prosessing with active objects.
       
   140     iIdle = CIdle::NewL( CActive::EPriorityStandard );
       
   141     
       
   142     TRACE("CTouchFeedbackClient::ConstructL - End");
       
   143     }
       
   144 
       
   145 // ---------------------------------------------------------------------------
       
   146 // 
       
   147 // ---------------------------------------------------------------------------
       
   148 //
       
   149 CTouchFeedbackClient* CTouchFeedbackClient::NewL( CTouchFeedbackImpl& aFeedback )
       
   150     {
       
   151     CTouchFeedbackClient* self = 
       
   152         new( ELeave ) CTouchFeedbackClient ( aFeedback );
       
   153     CleanupStack::PushL( self );
       
   154     self->ConstructL();    
       
   155     CleanupStack::Pop( self );
       
   156     return self;
       
   157     }
       
   158 
       
   159 // ---------------------------------------------------------------------------
       
   160 // 
       
   161 // ---------------------------------------------------------------------------
       
   162 //
       
   163 CTouchFeedbackClient::~CTouchFeedbackClient()
       
   164     {
       
   165     iChunk.Close();
       
   166     iSemaphore.Close();
       
   167 
       
   168     if ( iFeedbackTimer )
       
   169         {
       
   170         iFeedbackTimer->Cancel();
       
   171         delete iFeedbackTimer;    
       
   172         }
       
   173     
       
   174     iFbClient.Close();
       
   175    
       
   176     if ( iConnected )
       
   177         {
       
   178         TTactileFeedbackDisconnectData data;
       
   179         
       
   180         data.iWindowGroupId = CCoeEnv::Static()->RootWin().Identifier();
       
   181         
       
   182         TPckgC<TTactileFeedbackDisconnectData> dataPkg ( data );
       
   183     
       
   184         iClickPlugin.CommandReply( ETactileOpCodeDisconnect, dataPkg );    
       
   185         }
       
   186     
       
   187     iClickPlugin.Close();  
       
   188     
       
   189     delete iIdle;  
       
   190     }
       
   191    
       
   192     
       
   193 // ---------------------------------------------------------------------------
       
   194 // In this function we just activate CIdle. The motivation is that this
       
   195 // way we avoid updating the registry multiple times. For e.g. Calculator
       
   196 // application launch would cause around 20 registry updates in case we would
       
   197 // always make changes to shared memory immediately after registry update.
       
   198 // ---------------------------------------------------------------------------
       
   199 //
       
   200 void CTouchFeedbackClient::RegistryChanged( )
       
   201     {
       
   202     if ( iIdle && !iIdle->IsActive() )
       
   203         {
       
   204         iIdle->Start( TCallBack( IdleCallbackL, this ) ); 
       
   205         }
       
   206     }
       
   207 
       
   208 // ---------------------------------------------------------------------------
       
   209 // Callback for CIdle.
       
   210 //
       
   211 // We check the current enabled/disabled status of tactile feedback for
       
   212 // this application, and either UpdateRegistryToChunkL for updating whole
       
   213 // registry to shared chunk, or ClearWholeChunkL for clearing all feedback
       
   214 // areas from the shared chunk.
       
   215 // ---------------------------------------------------------------------------
       
   216 //
       
   217 TInt CTouchFeedbackClient::IdleCallbackL( TAny* aPtr )
       
   218     {
       
   219     if ( aPtr )
       
   220         {
       
   221         CTouchFeedbackClient* self =
       
   222             static_cast<CTouchFeedbackClient*> ( aPtr );
       
   223 
       
   224         if ( self->iFeedback.FeedbackEnabledForThisApp() )
       
   225             {
       
   226             self->UpdateRegistryToChunkL();
       
   227             }
       
   228         else
       
   229             {
       
   230             self->ClearWholeChunkL();
       
   231             }
       
   232         }
       
   233     
       
   234     return KErrNone;
       
   235     }
       
   236 
       
   237 // ---------------------------------------------------------------------------
       
   238 // Area registry is written to shared memory in following format
       
   239 //
       
   240 // + Header (four bytes) = Number of windows as TInt
       
   241 // + Window entries 
       
   242 // + Area registry entries
       
   243 // 
       
   244 // Window entries: For each window:
       
   245 //   [four bytes] = Window handle 
       
   246 //   [four bytes] = Number of registry entries in this window 
       
   247 //   [four bytes] = Offset of registry data from beginning of chunk
       
   248 // Area registry entries:
       
   249 //   - Each entry written as TFeedbackChunkAreaEntry straight into memory
       
   250 //
       
   251 //
       
   252 // Steps taken in this function:
       
   253 //
       
   254 // #1 Calculate the size needed for area registry data
       
   255 // #2 Mutual exclusion with global semaphore
       
   256 // #3 Increase Chunk size in case necessary
       
   257 // #4 Update Chunk contents. This is now done simply by writing the whole
       
   258 //    area registry into the shared memory.
       
   259 // #5 Release semaphore
       
   260 // ---------------------------------------------------------------------------
       
   261 //
       
   262 void CTouchFeedbackClient::UpdateRegistryToChunkL()
       
   263     {
       
   264     TRACE( "CTouchFeedbackClient::UpdateRegistryToChunkL - Begin" );
       
   265     
       
   266     RPointerArray<CTouchFeedbackRegistry>* registry =
       
   267         iFeedback.RegistryArray();
       
   268 
       
   269     // Do cleanup so that empty registry instances are not hanging anymore
       
   270     TInt windowIndex = 0;
       
   271     TInt cleanupAreaCount = 0;
       
   272     TInt cleanupWindowCount = 0;
       
   273     // value is returned in parameter variable  
       
   274     iFeedback.GetAreaCount( cleanupAreaCount, cleanupWindowCount );  
       
   275     
       
   276     while ( windowIndex < cleanupWindowCount )
       
   277         {
       
   278         TBool emptyWindow = ( (*registry)[windowIndex]->AreaCount() == 0 ); 
       
   279         if ( emptyWindow )
       
   280             {
       
   281             // Remove empty/possibly destroyed registry instance that possibly 
       
   282             // may refer to destroyed control/window.
       
   283             CTouchFeedbackRegistry* feedbackRegistry = (*registry)[windowIndex];
       
   284             registry->Remove( windowIndex );
       
   285             delete feedbackRegistry;
       
   286             cleanupWindowCount--;
       
   287             }
       
   288         else
       
   289             {
       
   290             windowIndex++; // to next window
       
   291             }
       
   292         }
       
   293         
       
   294     // #1 Calculate the size needed    
       
   295     TInt windowCount(0);
       
   296     TInt areaCount(0);
       
   297     iFeedback.GetAreaCount( areaCount, windowCount );    
       
   298         
       
   299     // Header contains only number of windows in this registry
       
   300     TInt headerSize = sizeof( TInt );     
       
   301         
       
   302     // There is a list of windows in this registry in the beginning, with
       
   303     // data offsets in the chunk    
       
   304     TInt windowItemSize = 
       
   305         sizeof( TInt ) + // Window handle
       
   306         sizeof( TInt ) + // Area count
       
   307         sizeof( TInt );  // Offset to area registry entries
       
   308     
       
   309     // Size of one area registry entry
       
   310     TInt areaItemSize = sizeof( TFeedbackChunkAreaEntry );    
       
   311            
       
   312     TInt sizeNeeded =     
       
   313         headerSize + 
       
   314         windowCount * windowItemSize + 
       
   315         areaCount * areaItemSize;
       
   316         
       
   317     // #2 Mutual exclusion    
       
   318     iSemaphore.Wait();
       
   319 
       
   320      // We use cleanup item for making sure that semaphore will not stay
       
   321     // reserved in case there is a leave.
       
   322     CleanupStack::PushL( TCleanupItem( CleanupSemaphore, &iSemaphore ) );
       
   323        
       
   324     // #3 Increase chunk (committed) size in case needed    
       
   325     if ( iChunk.Size() < sizeNeeded )
       
   326         {
       
   327         TInt err = iChunk.Adjust( sizeNeeded );
       
   328         
       
   329         if ( err != KErrNone )
       
   330             {
       
   331             // In case the current registry does not fit to the chunk, then
       
   332             // we'll set window count to zero, in case that is possible
       
   333             // (it is not possible if chunk size is zero).
       
   334             // This means that there won't be any area registry based 
       
   335             // feedback for this application on the moment.
       
   336             if ( iChunk.Size() > 0 )
       
   337                 {
       
   338                 TInt* chunkPtr = reinterpret_cast<TInt*>( iChunk.Base() );
       
   339                     
       
   340                 // Set window count to zero   
       
   341                 *chunkPtr = 0;           
       
   342                 }
       
   343                 
       
   344             // We will leave anyway
       
   345             User::Leave( err );
       
   346             }
       
   347         }
       
   348         
       
   349         
       
   350     // #4 Update chunk contents    
       
   351     TInt* chunkPtr = reinterpret_cast<TInt*>( iChunk.Base() );
       
   352         
       
   353     // Set window count in the beginning of chunk    
       
   354     *chunkPtr = windowCount; 
       
   355     chunkPtr++;
       
   356             
       
   357     TInt areaOffset = headerSize + windowCount * windowItemSize;
       
   358     
       
   359     // This is pointer to the first area registry entry in the chunk
       
   360     TFeedbackChunkAreaEntry* chunkEntryPtr 
       
   361        = reinterpret_cast<TFeedbackChunkAreaEntry*> ( iChunk.Base() + areaOffset );
       
   362     
       
   363     // Check if audio or vibra is disabled for this application.
       
   364     TBool audioEnabled = iFeedback.FeedbackEnabledForThisApp( ETouchFeedbackAudio );
       
   365     TBool vibraEnabled = iFeedback.FeedbackEnabledForThisApp( ETouchFeedbackVibra );
       
   366             
       
   367     // One loop round for each window where we have area registry entries.
       
   368     for ( TInt windowIndex = 0; windowIndex < windowCount; windowIndex++ )
       
   369         {
       
   370         RArray<TFeedbackEntry>* windowRegistry = 
       
   371             (*registry)[windowIndex]->WindowRegistry();
       
   372         
       
   373         // Write handle of this window
       
   374         *chunkPtr = (*registry)[windowIndex]->WindowHandle();
       
   375         chunkPtr++;
       
   376         // Store the address where we shall write count later
       
   377         // (We don't know the amount of areas yet, as we shall
       
   378         // only add areas of visible controls).
       
   379         TInt* countPointer = chunkPtr;
       
   380         chunkPtr++;
       
   381         // Write offset of the area registry entries of this window
       
   382         *chunkPtr = ((TInt)chunkEntryPtr-(TInt)iChunk.Base());
       
   383         chunkPtr++;
       
   384         
       
   385         // Write all areas of visible controls in this window 
       
   386         // to the shared memory. Invisible controls' areas are left out so
       
   387         // that they won't mess up the feedback for overlapping visible
       
   388         // controls.
       
   389         TInt visibleAreaCount = 0;
       
   390         for ( TInt areaIndex = windowRegistry->Count()-1; areaIndex >= 0; areaIndex-- )
       
   391             {
       
   392             TFeedbackEntry entry = (*windowRegistry)[areaIndex];
       
   393             
       
   394             if ( entry.iVisible ) 
       
   395                 {
       
   396             chunkEntryPtr->iRect = entry.iRect;
       
   397             
       
   398             TInt feedback = ( entry.iFeedbackTypeUp << 10 );
       
   399             feedback |= entry.iFeedbackTypeDown;            
       
   400 
       
   401             // Add audio and vibra information to feedback type
       
   402             if ( entry.iVibraEnabled && vibraEnabled )
       
   403                 {
       
   404                 //feedback |= KTactileVibraBit;    
       
   405                 if ( entry.iFeedbackDown & ETouchFeedbackVibra )
       
   406                     {
       
   407                     feedback |= KTactileVibraBitDown;    
       
   408                     }
       
   409                 if ( entry.iFeedbackUp & ETouchFeedbackVibra )
       
   410                     {
       
   411                     feedback |= KTactileVibraBitUp;    
       
   412                     }
       
   413                 
       
   414                 }
       
   415             if ( entry.iAudioEnabled && audioEnabled )
       
   416                 {
       
   417                 //feedback |= KTactileAudioBit;
       
   418                 if ( entry.iFeedbackDown & ETouchFeedbackAudio )
       
   419                     {
       
   420                     feedback |= KTactileAudioBitDown;    
       
   421                     }
       
   422                 if ( entry.iFeedbackUp & ETouchFeedbackAudio )
       
   423                     {
       
   424                     feedback |= KTactileAudioBitUp;    
       
   425                     } 
       
   426                 }
       
   427                 
       
   428             chunkEntryPtr->iFeedbackType = static_cast<TTouchLogicalFeedback>( feedback );
       
   429             
       
   430             chunkEntryPtr->iEventType    = entry.iEventType;    
       
   431             
       
   432             chunkEntryPtr++;        
       
   433                 visibleAreaCount++;      
       
   434                 }            
       
   435             }
       
   436         // Now store area count as we know the amount of visible areas
       
   437         // for this window.    
       
   438         *countPointer = visibleAreaCount;     
       
   439         }   
       
   440         
       
   441     // #5 Release semaphore so that other processes can access the chunks again    
       
   442     // This calls "Signal" on the semaphore
       
   443     CleanupStack::PopAndDestroy(&iSemaphore);
       
   444 
       
   445     TRACE( "CTouchFeedbackClient::UpdateRegistryToChunkL - End" );
       
   446     }
       
   447 
       
   448 // ---------------------------------------------------------------------------
       
   449 // Despite the function name, we don't actually clear whole chunk here
       
   450 // as that is not necessary. It is enough to set the window count to zero
       
   451 // at beginning of chunk, as then server will consider this chunk empty.
       
   452 //
       
   453 // #1 Mutual exclusion
       
   454 // #2 Make sure chunk is not of zero -size
       
   455 // #3 Set window count to zero at beginning of chunk
       
   456 // #4 Release mutual exclusion
       
   457 // ---------------------------------------------------------------------------
       
   458 //
       
   459 void CTouchFeedbackClient::ClearWholeChunkL()
       
   460     {
       
   461     TRACE( "CTouchFeedbackClient::ClearWholeChunkL - Begin" );
       
   462     
       
   463     // #1 Mutual exclusion    
       
   464     iSemaphore.Wait();
       
   465     
       
   466     // We use cleanup item for making sure that semaphore will not stay
       
   467     // reserved in case there is a leave.
       
   468     CleanupStack::PushL( TCleanupItem( CleanupSemaphore, &iSemaphore ) );
       
   469     
       
   470     // We only need four bytes for the data, as we are only going to store
       
   471     // one number to the chunk. But we count the space just in case anyway, 
       
   472     // because at some point chunks initial size may be change so that it is
       
   473     // zero.
       
   474     TInt sizeNeeded = sizeof( TInt );
       
   475         
       
   476     // #2 Increase chunk (committed) size in case needed    
       
   477     if ( iChunk.Size() < sizeNeeded )
       
   478         {
       
   479         User::LeaveIfError( iChunk.Adjust( sizeNeeded ) );
       
   480         }
       
   481   
       
   482       // #3 Update chunk contents    
       
   483     TInt* chunkPtr = reinterpret_cast<TInt*>( iChunk.Base() );
       
   484 
       
   485     // Set window count to zero (this is enough for the server to think
       
   486     // that there are no feedback areas at all).
       
   487     *chunkPtr = 0; 
       
   488 
       
   489     // #4 Release semaphore
       
   490     CleanupStack::PopAndDestroy(&iSemaphore);         
       
   491     
       
   492     TRACE( "CTouchFeedbackClient::ClearWholeChunkL - End" );
       
   493     }
       
   494 
       
   495 // ---------------------------------------------------------------------------
       
   496 // This is a cleanup function for releasing a semaphore in case there will
       
   497 // be a leave after calling RSemaphore::Wait (otherwise there could easily
       
   498 // be a deadlock in the system).
       
   499 // ---------------------------------------------------------------------------
       
   500 //
       
   501 void CTouchFeedbackClient::CleanupSemaphore( TAny* aPtr )
       
   502     {
       
   503     TRACE( "CTouchFeedbackClient::CleanupSemaphore" );
       
   504     
       
   505     if ( aPtr )
       
   506         {
       
   507         RSemaphore* sem = static_cast<RSemaphore*> ( aPtr );
       
   508         
       
   509         sem->Signal();
       
   510         }    
       
   511     }
       
   512 
       
   513 // ---------------------------------------------------------------------------
       
   514 // Here we just send the logical feedback type to server.
       
   515 // ---------------------------------------------------------------------------
       
   516 //
       
   517 void CTouchFeedbackClient::ImmediateFeedback( TTouchLogicalFeedback aType,  
       
   518     TBool aVibraOn, TBool aAudioOn  )
       
   519     {
       
   520     OstTrace0( TACTILE_PERFORMANCE, TACTILE_CLIENT_INSTANT_FEEDBACK_1, "e_TACTILE_CLIENT_INSTANT_FEEDBACK 1");
       
   521     
       
   522     if ( aVibraOn || aAudioOn )
       
   523         {
       
   524         iFbClient.PlayFeedback( aType, aVibraOn, aAudioOn );
       
   525         }
       
   526     
       
   527     OstTrace0( TACTILE_PERFORMANCE, TACTILE_CLIENT_INSTANT_FEEDBACK_0, "e_TACTILE_CLIENT_INSTANT_FEEDBACK 0");
       
   528     }
       
   529 
       
   530 // ---------------------------------------------------------------------------
       
   531 // Check that we really have something to update, and then do the update.
       
   532 // ---------------------------------------------------------------------------
       
   533 //
       
   534 void CTouchFeedbackClient::FlushUpdates()
       
   535     {
       
   536     if ( iIdle && iIdle->IsActive() )
       
   537         {
       
   538         // Do the updates
       
   539         TRAP_IGNORE( IdleCallbackL( this ) );
       
   540         
       
   541         // Cancel pending update request (no need to keep it active since
       
   542         // registry is now up-to-date).
       
   543         iIdle->Cancel();
       
   544         }
       
   545     }
       
   546     
       
   547 // ----------------------------------------------------------------------------
       
   548 // 
       
   549 // ----------------------------------------------------------------------------
       
   550 //
       
   551 void CTouchFeedbackClient::StartFeedback( TUint32 aClientHandle,
       
   552                                           TTouchContinuousFeedback aType,
       
   553                                           TInt aIntensity,
       
   554                                           TTimeIntervalMicroSeconds32 aTimeout )
       
   555     {
       
   556     TRACE("CTouchFeedbackClient::StartFeedback - Begin");
       
   557 
       
   558     if ( !iFeedbackTimer->IsActive() )
       
   559         {
       
   560         iPreviousIntensity = aIntensity;
       
   561         iFbClient.StartFeedback( aType, aIntensity );
       
   562         iClientHandle = aClientHandle; // Control, which started the feedback.
       
   563         }
       
   564     if ( aTimeout != TTimeIntervalMicroSeconds32(0) )
       
   565         {
       
   566         StartFeedbackTimer( aTimeout );
       
   567         
       
   568         if ( aIntensity != iPreviousIntensity )
       
   569             {
       
   570             ModifyFeedback( aClientHandle, aIntensity );
       
   571             }
       
   572         }
       
   573     
       
   574     TRACE("CTouchFeedbackClient::StartFeedback - End");
       
   575     }
       
   576     
       
   577 // ----------------------------------------------------------------------------
       
   578 // 
       
   579 // ----------------------------------------------------------------------------
       
   580 //
       
   581 void CTouchFeedbackClient::ModifyFeedback( TUint32 aClientHandle, 
       
   582                                            TInt aIntensity )
       
   583     {
       
   584     // Modification is allowed only for the same control, which started 
       
   585     // the feedback.
       
   586     if ( aClientHandle == iClientHandle &&
       
   587          aIntensity != iPreviousIntensity )
       
   588         {
       
   589         iPreviousIntensity = aIntensity;
       
   590         iFbClient.ModifyFeedback( aIntensity );    
       
   591         }    
       
   592     }
       
   593                              
       
   594 // ----------------------------------------------------------------------------
       
   595 // 
       
   596 // ----------------------------------------------------------------------------
       
   597 //
       
   598 void CTouchFeedbackClient::StopFeedback( const TUint32 aClientHandle )
       
   599     {
       
   600     TRACE("CTouchFeedbackClient::StopFeedback - Begin");
       
   601     if ( aClientHandle == iClientHandle )
       
   602         {
       
   603         iFbClient.StopFeedback();
       
   604         iFeedbackTimer->Cancel();
       
   605         // Clear also client handle to indicate there's no ongoing feedback.
       
   606         iClientHandle = 0; 
       
   607         }
       
   608     TRACE("CTouchFeedbackClient::StopFeedback - End");
       
   609     }    
       
   610 
       
   611 // ---------------------------------------------------------------------------
       
   612 // 
       
   613 // ---------------------------------------------------------------------------
       
   614 //
       
   615 TInt CTouchFeedbackClient::SetFeedbackEnabledForDevice( TTouchFeedbackType aFeedbackType )
       
   616     {
       
   617     return iFbClient.SetFeedbackEnabledForDevice( aFeedbackType );
       
   618     }
       
   619 
       
   620 // ----------------------------------------------------------------------------
       
   621 // 
       
   622 // ----------------------------------------------------------------------------
       
   623 //
       
   624 TTouchFeedbackType CTouchFeedbackClient::FeedbackEnabledForDevice()
       
   625     {
       
   626     TTouchFeedbackType feedbackEnabled;
       
   627     iFbClient.FeedbackEnabledForDevice( feedbackEnabled );
       
   628     return feedbackEnabled;
       
   629     }
       
   630 
       
   631 // ----------------------------------------------------------------------------
       
   632 // 
       
   633 // ----------------------------------------------------------------------------
       
   634 //
       
   635 void CTouchFeedbackClient::StartFeedbackTimer( TTimeIntervalMicroSeconds32 aTimeout )
       
   636     {
       
   637     iFeedbackTimer->Cancel();
       
   638     TCallBack callback( StopFeedbackCallback, this );
       
   639     iFeedbackTimer->Start( aTimeout, 0, callback );
       
   640     }    
       
   641 
       
   642 // ----------------------------------------------------------------------------
       
   643 // 
       
   644 // ----------------------------------------------------------------------------
       
   645 //
       
   646 void CTouchFeedbackClient::StopFeedbackByTimeout()
       
   647     {
       
   648     iFeedbackTimer->Cancel();
       
   649     iFbClient.StopFeedback();
       
   650     iClientHandle = 0; 
       
   651     }
       
   652 
       
   653 // ----------------------------------------------------------------------------
       
   654 // CAknSlider::StopFeedbackCallback
       
   655 // ----------------------------------------------------------------------------
       
   656 //
       
   657 TInt CTouchFeedbackClient::StopFeedbackCallback( TAny* aThis )
       
   658     {
       
   659     TRACE("CTouchFeedbackClient::StopFeedbackCallback - Begin");
       
   660     static_cast<CTouchFeedbackClient*>( aThis )->StopFeedbackByTimeout();
       
   661     TRACE("CTouchFeedbackClient::StopFeedbackCallback - End");
       
   662     return KErrNone;
       
   663     }    
       
   664 
       
   665 // End of File