tactilefeedback/tactilefeedbackclient/src/touchfeedbackregistry.cpp
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     1 /*
       
     2 * Copyright (c) 2007-2009 Nokia Corporation and/or its subsidiary(-ies).
       
     3 * All rights reserved.
       
     4 * This component and the accompanying materials are made available
       
     5 * under the terms of "Eclipse Public License v1.0"
       
     6 * which accompanies this distribution, and is available
       
     7 * at the URL "http://www.eclipse.org/legal/epl-v10.html".
       
     8 *
       
     9 * Initial Contributors:
       
    10 * Nokia Corporation - initial contribution.
       
    11 *
       
    12 * Contributors:
       
    13 *
       
    14 * Description:  Local area registry management in client's process.
       
    15 * Part of:      Tactile Feedback.
       
    16 *
       
    17 */
       
    18 
       
    19 #include <eikenv.h>
       
    20 
       
    21 #include "touchfeedbackregistry.h"
       
    22 
       
    23 // ======== MEMBER FUNCTIONS ========
       
    24 
       
    25 // ---------------------------------------------------------------------------
       
    26 // Constructor.
       
    27 // ---------------------------------------------------------------------------
       
    28 //
       
    29 CTouchFeedbackRegistry::CTouchFeedbackRegistry( TUint aWindowHandle ): 
       
    30     iWindowHandle( aWindowHandle )
       
    31     {
       
    32     }
       
    33 
       
    34 // ---------------------------------------------------------------------------
       
    35 // 2-phased constructor.
       
    36 // ---------------------------------------------------------------------------
       
    37 //
       
    38 CTouchFeedbackRegistry* CTouchFeedbackRegistry::NewL(
       
    39     TUint aWindowHandle )
       
    40     {
       
    41     CTouchFeedbackRegistry* self = 
       
    42         new( ELeave ) CTouchFeedbackRegistry ( aWindowHandle );
       
    43 
       
    44     // ConstructL not needed on the moment
       
    45     // --> Just return created instance right away
       
    46     return self;
       
    47     }
       
    48 
       
    49 // ---------------------------------------------------------------------------
       
    50 // Destructor.
       
    51 // ---------------------------------------------------------------------------
       
    52 //
       
    53 CTouchFeedbackRegistry::~CTouchFeedbackRegistry()
       
    54     {
       
    55     iAreaArray.Close();
       
    56     }
       
    57 
       
    58 // ---------------------------------------------------------------------------
       
    59 // 
       
    60 // #1 If area exists already, then update it
       
    61 // #2 Otherwise add it to the beginning of registry
       
    62 //
       
    63 // ---------------------------------------------------------------------------
       
    64 //
       
    65 void CTouchFeedbackRegistry::AddFeedbackAreaL( 
       
    66     TRect aRect,
       
    67     TTouchLogicalFeedback aFeedbackTypeDown, 
       
    68     TTouchFeedbackType aFeedbackDown,
       
    69     TTouchLogicalFeedback aFeedbackTypeUp, 
       
    70     TTouchFeedbackType aFeedbackUp,
       
    71     TTouchEventType aEventType,
       
    72     TUint aId,
       
    73     TBool aVibraEnabled,
       
    74     TBool aAudioEnabled,
       
    75     TBool aVisible )
       
    76     {
       
    77     TBool update = EFalse;
       
    78     
       
    79     // #1
       
    80     for ( TInt i = 0; i < iAreaArray.Count() && !update; i++ )
       
    81         {
       
    82         if ( iAreaArray[i].iId == aId )
       
    83             {
       
    84             iAreaArray[i].iRect         = aRect;
       
    85             iAreaArray[i].iFeedbackTypeDown = aFeedbackTypeDown;
       
    86             iAreaArray[i].iFeedbackDown     = aFeedbackDown;
       
    87             iAreaArray[i].iFeedbackTypeUp   = aFeedbackTypeUp;
       
    88             iAreaArray[i].iFeedbackUp       = aFeedbackUp;
       
    89             iAreaArray[i].iEventType    = aEventType;
       
    90             iAreaArray[i].iVibraEnabled = aVibraEnabled;
       
    91             iAreaArray[i].iAudioEnabled = aAudioEnabled;
       
    92             iAreaArray[i].iVisible      = aVisible;
       
    93             
       
    94             update = ETrue;
       
    95             }
       
    96         }
       
    97 
       
    98     // #2
       
    99     if ( !update )
       
   100         {
       
   101         TFeedbackEntry newEntry;
       
   102         
       
   103         newEntry.iRect         = aRect;
       
   104         newEntry.iFeedbackTypeDown = aFeedbackTypeDown;
       
   105         newEntry.iFeedbackDown     = aFeedbackDown;
       
   106         newEntry.iFeedbackTypeUp   = aFeedbackTypeUp;
       
   107         newEntry.iFeedbackUp       = aFeedbackUp;
       
   108         newEntry.iEventType    = aEventType;
       
   109         newEntry.iId           = aId;
       
   110         newEntry.iVibraEnabled = aVibraEnabled;
       
   111         newEntry.iAudioEnabled = aAudioEnabled;
       
   112         newEntry.iVisible      = aVisible;
       
   113         
       
   114         iAreaArray.AppendL( newEntry );        
       
   115         }
       
   116     }
       
   117     
       
   118 // ---------------------------------------------------------------------------
       
   119 //
       
   120 // ---------------------------------------------------------------------------
       
   121 //
       
   122 void CTouchFeedbackRegistry::RemoveFeedbackArea( TUint aId )
       
   123     {
       
   124     for ( TInt i = 0; i < iAreaArray.Count(); i++ )
       
   125         {
       
   126         if ( iAreaArray[i].iId == aId )
       
   127             {
       
   128             iAreaArray.Remove( i );
       
   129             break;
       
   130             }
       
   131         }
       
   132     }
       
   133 
       
   134 // ---------------------------------------------------------------------------
       
   135 //
       
   136 // ---------------------------------------------------------------------------
       
   137 //
       
   138 TBool CTouchFeedbackRegistry::ChangeFeedbackArea(
       
   139     TUint aId, 
       
   140     TRect aNewRect )
       
   141     {
       
   142     TBool changed = EFalse;
       
   143     
       
   144     for ( TInt i = 0; i < iAreaArray.Count(); i++ )
       
   145         {
       
   146         if ( iAreaArray[i].iId == aId )
       
   147             {
       
   148             // Check if we really have to change something
       
   149             if ( iAreaArray[i].iRect != aNewRect )
       
   150                 {
       
   151                 iAreaArray[i].iRect = aNewRect;
       
   152                 
       
   153                 changed = ETrue;                
       
   154                 }
       
   155             
       
   156             // Anyway break out from the loop, as we found the area
       
   157             // already
       
   158             break;
       
   159             }
       
   160         }
       
   161     
       
   162     return changed;
       
   163     }
       
   164     
       
   165 // ---------------------------------------------------------------------------
       
   166 //
       
   167 // ---------------------------------------------------------------------------
       
   168 //
       
   169 TBool CTouchFeedbackRegistry::ChangeFeedbackType(
       
   170     TUint aId, 
       
   171     TTouchLogicalFeedback aNewFeedbackTypeDown,
       
   172     TTouchLogicalFeedback aNewFeedbackTypeUp )
       
   173     {
       
   174     TBool changed = EFalse;
       
   175     
       
   176     for ( TInt i = 0; i < iAreaArray.Count(); i++ )
       
   177         {
       
   178         if ( iAreaArray[i].iId == aId )
       
   179             {
       
   180             // Check if we really have to change something
       
   181             if ( iAreaArray[i].iFeedbackTypeDown != aNewFeedbackTypeDown )
       
   182                 {
       
   183                 iAreaArray[i].iFeedbackTypeDown = aNewFeedbackTypeDown;
       
   184                 changed = ETrue;               
       
   185                 }
       
   186             if ( aNewFeedbackTypeUp != 0xFFFFFFFF && 
       
   187                  iAreaArray[i].iFeedbackTypeUp != aNewFeedbackTypeUp )
       
   188                 {
       
   189                 iAreaArray[i].iFeedbackTypeUp = aNewFeedbackTypeUp;
       
   190                 changed = ETrue;               
       
   191                 }
       
   192             
       
   193             // Anyway break out from the loop, as we found the area
       
   194             // already
       
   195             break;
       
   196             }
       
   197         }
       
   198     
       
   199     return changed;
       
   200     }
       
   201     
       
   202 // ---------------------------------------------------------------------------
       
   203 // Areas are moved to server side starting from last position
       
   204 // --> We need to make the desired area the last one in the array.
       
   205 // ---------------------------------------------------------------------------
       
   206 //
       
   207 TInt CTouchFeedbackRegistry::MoveFeedbackAreaToFirstPriority( TUint aId )
       
   208     {
       
   209     TInt ret = KErrNotFound;
       
   210     
       
   211     for ( TInt i = 0; i < iAreaArray.Count(); i++ )
       
   212         {
       
   213         if ( iAreaArray[i].iId == aId )
       
   214             {
       
   215             TFeedbackEntry tmpEntry = iAreaArray[i];
       
   216             
       
   217             TInt lastPosition = iAreaArray.Count()-1;
       
   218             
       
   219             iAreaArray[i]            = iAreaArray[lastPosition];
       
   220             iAreaArray[lastPosition] = tmpEntry;
       
   221             
       
   222             ret = KErrNone;
       
   223             
       
   224             break;
       
   225             }
       
   226         }
       
   227     
       
   228     return ret;    
       
   229     }
       
   230     
       
   231 // ---------------------------------------------------------------------------
       
   232 // Here we set the new enabled / disabled state for this area.
       
   233 //
       
   234 // We also return ETrue if the status really changed. This way caller of this
       
   235 // function can know if any updates to server side have to be done or not.
       
   236 // ---------------------------------------------------------------------------
       
   237 //
       
   238 TBool CTouchFeedbackRegistry::SetFeedbackEnabled( TUint aId, 
       
   239                                                   TBool aVibraEnabled, 
       
   240                                                   TBool aAudioEnabled,
       
   241                                                   TBool aVisible )
       
   242     {
       
   243     TInt changed = EFalse;
       
   244     
       
   245     for ( TInt i = 0; i < iAreaArray.Count(); i++ )
       
   246         {
       
   247         if ( iAreaArray[i].iId == aId )
       
   248             {
       
   249             // Check if the status really changes
       
   250             if ( ( iAreaArray[i].iVibraEnabled != aVibraEnabled ) || 
       
   251                   (iAreaArray[i].iAudioEnabled != aAudioEnabled ) ||
       
   252                   (iAreaArray[i].iVisible      != aVisible ))
       
   253                 {
       
   254                 changed = ETrue;
       
   255                 
       
   256                 iAreaArray[i].iVibraEnabled = aVibraEnabled;
       
   257                 iAreaArray[i].iAudioEnabled = aAudioEnabled;
       
   258                 iAreaArray[i].iVisible      = aVisible;
       
   259                 }
       
   260              
       
   261             break;
       
   262             }
       
   263         }
       
   264         
       
   265     return changed;
       
   266     }
       
   267 
       
   268 // ---------------------------------------------------------------------------
       
   269 //
       
   270 // ---------------------------------------------------------------------------
       
   271 //
       
   272 TUint CTouchFeedbackRegistry::WindowHandle() const
       
   273     {
       
   274     return iWindowHandle;
       
   275     }
       
   276 
       
   277 // ---------------------------------------------------------------------------
       
   278 //
       
   279 // ---------------------------------------------------------------------------
       
   280 //
       
   281 TInt CTouchFeedbackRegistry::CTouchFeedbackRegistry::AreaCount()
       
   282     {
       
   283     return iAreaArray.Count();
       
   284     }
       
   285     
       
   286     
       
   287 // ---------------------------------------------------------------------------
       
   288 //
       
   289 // ---------------------------------------------------------------------------
       
   290 //
       
   291 RArray<TFeedbackEntry>* CTouchFeedbackRegistry::WindowRegistry()
       
   292     {
       
   293     return &iAreaArray;
       
   294     }