tactilefeedback/tactilefeedbackresolver/src/tactileplayer.cpp
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     1 /*
       
     2 * Copyright (c) 2008 Nokia Corporation and/or its subsidiary(-ies).
       
     3 * All rights reserved.
       
     4 * This component and the accompanying materials are made available
       
     5 * under the terms of "Eclipse Public License v1.0"
       
     6 * which accompanies this distribution, and is available
       
     7 * at the URL "http://www.eclipse.org/legal/epl-v10.html".
       
     8 *
       
     9 * Initial Contributors:
       
    10 * Nokia Corporation - initial contribution.
       
    11 *
       
    12 * Contributors:
       
    13 *
       
    14 * Description:  Interface class for tactile feedback players.
       
    15 * Part of:      Tactile Feedback.
       
    16 *
       
    17 */
       
    18 
       
    19 #include "tactileplayer.h"
       
    20 
       
    21 const TUid KTactilePlayerIFUid   = {0x2001CBA7};
       
    22 
       
    23 _LIT8( KTactileHaptics, "Haptics" );
       
    24 _LIT8( KTactileAudio,   "Audio"   );
       
    25 
       
    26 // ======== LOCAL FUNCTIONS ========
       
    27 
       
    28 // ---------------------------------------------------------------------------
       
    29 // Constructor.
       
    30 // ---------------------------------------------------------------------------
       
    31 //
       
    32 CTactilePlayer* CTactilePlayer::NewL( TUid aImplementationUid, 
       
    33                                       CRepository& aRepository )
       
    34     {
       
    35     return static_cast<CTactilePlayer*> ( REComSession::CreateImplementationL( 
       
    36             aImplementationUid, 
       
    37             _FOFF(CTactilePlayer, iDtor_ID_Key ), 
       
    38             &aRepository ) );
       
    39     }
       
    40 
       
    41 // ---------------------------------------------------------------------------
       
    42 // Lists the available plugin implementations for this interface.
       
    43 // ---------------------------------------------------------------------------
       
    44 // 
       
    45 void CTactilePlayer::ListImplementationsL( TTactilePlayerType aType,
       
    46                                            RImplInfoPtrArray& aImplInfoArray )
       
    47     {
       
    48     if ( aType == ETactilePlayerAny )
       
    49         {
       
    50         REComSession::ListImplementationsL( KTactilePlayerIFUid, 
       
    51                                             aImplInfoArray );
       
    52         }
       
    53     else
       
    54         {
       
    55         RImplInfoPtrArray implInfoArray;
       
    56         CleanupClosePushL( implInfoArray );
       
    57         REComSession::ListImplementationsL( KTactilePlayerIFUid, 
       
    58                                             implInfoArray );
       
    59         for( TInt i(0) ; i < implInfoArray.Count() ; i++ )
       
    60             {
       
    61             switch( aType )
       
    62                 {
       
    63                 case ETactilePlayerHaptics:
       
    64                     if ( !implInfoArray[i]->DataType().Compare( KTactileHaptics ) )
       
    65                         {
       
    66                         aImplInfoArray.AppendL( implInfoArray[i] );
       
    67                         }
       
    68                     break;
       
    69                 case ETactilePlayerAudio:
       
    70                     if ( !implInfoArray[i]->DataType().Compare( KTactileAudio ) )
       
    71                         {
       
    72                         aImplInfoArray.AppendL( implInfoArray[i] );
       
    73                         } 
       
    74                     break;
       
    75                 default:
       
    76                     break;                       
       
    77                 }
       
    78             }
       
    79         CleanupStack::PopAndDestroy( &implInfoArray );
       
    80         }
       
    81     }
       
    82 
       
    83 // ---------------------------------------------------------------------------
       
    84 // Destructor.
       
    85 // ---------------------------------------------------------------------------
       
    86 // 
       
    87 EXPORT_C CTactilePlayer::~CTactilePlayer()
       
    88     {
       
    89     REComSession::DestroyedImplementation( iDtor_ID_Key );
       
    90     }
       
    91 
       
    92 // ---------------------------------------------------------------------------
       
    93 // Start feedback.
       
    94 // ---------------------------------------------------------------------------
       
    95 //   
       
    96 EXPORT_C TInt CTactilePlayer::StartFeedback( TTouchContinuousFeedback /*aFeedback*/,
       
    97                                              TInt /*aIntensity*/ )
       
    98     {
       
    99     // Empty implementation for plugins, which don't support 
       
   100     // continuous feedback.
       
   101     return KErrNotSupported;
       
   102     }
       
   103         
       
   104 // ---------------------------------------------------------------------------
       
   105 // Modify feedback.
       
   106 // ---------------------------------------------------------------------------
       
   107 //                        
       
   108 EXPORT_C TInt CTactilePlayer::ModifyFeedback( TInt /*aIntensity*/ )
       
   109     {
       
   110     // Empty implementation for plugins, which don't support 
       
   111     // continuous feedback.
       
   112     return KErrNotSupported;    
       
   113     }
       
   114     
       
   115 // ---------------------------------------------------------------------------
       
   116 // Stop feedback.
       
   117 // ---------------------------------------------------------------------------
       
   118 //    
       
   119 EXPORT_C void CTactilePlayer::StopFeedback()
       
   120     {
       
   121     // Empty implementation for plugins, which don't support 
       
   122     // continuous feedback.
       
   123     }
       
   124     
       
   125 // ---------------------------------------------------------------------------
       
   126 // Maximum level.
       
   127 // ---------------------------------------------------------------------------
       
   128 // 
       
   129 EXPORT_C TInt CTactilePlayer::MaxLevel()
       
   130     {
       
   131     // Default implementation returns 1 as maximum level, which means that
       
   132     // player has only one level.
       
   133     return 1; 
       
   134     }
       
   135 
       
   136 // ---------------------------------------------------------------------------
       
   137 // Play preview.
       
   138 // ---------------------------------------------------------------------------
       
   139 // 
       
   140 EXPORT_C TInt CTactilePlayer::PlayPreviewFeedback( TInt /*aLevel*/,
       
   141                                          TTouchLogicalFeedback /*aFeedback*/ )
       
   142     {
       
   143     return KErrNotSupported;
       
   144     }
       
   145 
       
   146 // ---------------------------------------------------------------------------
       
   147 // Start preview.
       
   148 // ---------------------------------------------------------------------------
       
   149 // 
       
   150 EXPORT_C TInt CTactilePlayer::StartPreviewFeedback( TInt /*aLevel*/,
       
   151                                        TTouchContinuousFeedback /*aFeedback*/,
       
   152                                        TInt /*aIntensity*/ )
       
   153     {
       
   154     return KErrNotSupported;
       
   155     }
       
   156 
       
   157 // ---------------------------------------------------------------------------
       
   158 // Stop preview.
       
   159 // ---------------------------------------------------------------------------
       
   160 // 
       
   161 EXPORT_C void CTactilePlayer::StopPreviewFeedback()
       
   162     {    
       
   163     }