--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/hapticsservices_pub/tactile_feedback_client_api/inc/touchlogicalfeedback.h Thu Dec 17 08:53:38 2009 +0200
@@ -0,0 +1,116 @@
+/*
+* Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies).
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of "Eclipse Public License v1.0"
+* which accompanies this distribution, and is available
+* at the URL "http://www.eclipse.org/legal/epl-v10.html".
+*
+* Initial Contributors:
+* Nokia Corporation - initial contribution.
+*
+* Contributors:
+*
+* Description: Logical feedback type enumeration.
+* Part of: Tactile Feedback.
+*
+*/
+
+
+#ifndef TOUCHLOGICALFEEDBACK_H
+#define TOUCHLOGICALFEEDBACK_H
+
+#include <e32std.h>
+
+/**
+ * Pointer event types, that can be used when registering
+ * areas to registry.
+ */
+enum TTouchEventType
+ {
+ ETouchEventStylusDown,
+ ETouchEventStylusUp,
+ ETouchEventStylusPressDown,
+ ETouchEventStylusPressUp
+ };
+
+/**
+ * Logical feedback types, that can be used when producing direct
+ * feedback, or when registering areas to area registry.
+ *
+ * Notice, that client application cannot decide the actual physical
+ * feedback that shall be generated. It depends on device configuration,
+ * and current settings. In current devices the user changeable settings
+ * includes vibra and sound feedbacks.
+ *
+ * Instructions for using these feedback types:
+ *
+ * ETouchFeedbackNone - Use for disabling feedback for some areas of
+ * window when using area registry.
+ *
+ * ETouchFeedbackBasic - Use as default feedback for pen down events.
+ * For example, pressing a button or tab.
+ *
+ * ETouchFeedbackSensitive - Sensitive feedback for those situations,
+ * where the triggering action is not very
+ * important (e.g. change focus in list), or when
+ * there can be a large amount of feedbacks in
+ * a short time (e.g. text selection which gives
+ * feedback on every new selected character).
+ * Also used for scrolling and dragging.
+ *
+ * Different UI components have specific feedback types, which should be
+ * used to maintain similar feedback behaviour in components of same type.
+ *
+ */
+enum TTouchLogicalFeedback
+ {
+ ETouchFeedbackNone = 0,
+ ETouchFeedbackBasic,
+ ETouchFeedbackSensitive,
+ // New types for S60 5.2:
+ ETouchFeedbackBasicButton = 0x100,
+ ETouchFeedbackSensitiveButton,
+ ETouchFeedbackList,
+ ETouchFeedbackSensitiveList,
+ ETouchFeedbackBoundaryList,
+ ETouchFeedbackSlider,
+ ETouchFeedbackEdit,
+ ETouchFeedbackLineSelection,
+ ETouchFeedbackBlankSelection,
+ ETouchFeedbackTextSelection,
+ ETouchFeedbackEmptyLineSelection,
+ ETouchFeedbackTab,
+ ETouchFeedbackPopUp,
+ ETouchFeedbackIncreasingPopUp,
+ ETouchFeedbackDecreasingPopUp,
+ ETouchFeedbackFlick,
+ ETouchFeedbackCheckbox,
+ ETouchFeedbackSensitiveInput,
+ ETouchFeedbackCharacterInputButton,
+ ETouchFeedbackMultiTouchRecognized
+ };
+
+/**
+ * Logical feedback types for producing continuous feedback.
+ *
+ */
+enum TTouchContinuousFeedback
+ {
+ ETouchContinuousSmooth = 0x300, // For generic continuous feedback for custom controls
+ ETouchContinuousSlider,
+ ETouchContinuousInput,
+ ETouchContinuousFlick
+ };
+
+/**
+ * Physical feedback types as bitmask.
+ *
+ */
+enum TTouchFeedbackType
+ {
+ ETouchFeedbackAudio = 0x01,
+ ETouchFeedbackVibra = 0x02
+ };
+
+#endif // TOUCHLOGICALFEEDBACK_H