--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/tactilefeedback/tactilefeedbackresolver/inc/tactilefeedbacksession.h Thu Dec 17 08:53:38 2009 +0200
@@ -0,0 +1,132 @@
+/*
+* Copyright (c) 2008 Nokia Corporation and/or its subsidiary(-ies).
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of "Eclipse Public License v1.0"
+* which accompanies this distribution, and is available
+* at the URL "http://www.eclipse.org/legal/epl-v10.html".
+*
+* Initial Contributors:
+* Nokia Corporation - initial contribution.
+*
+* Contributors:
+*
+* Description: Session class for Tactile Feedback server.
+* Part of: Tactile Feedback.
+*
+*/
+
+
+#ifndef C_TACTILEFEEDBACKSESSION_H
+#define C_TACTILEFEEDBACKSESSION_H
+
+#include <e32base.h>
+
+class CTactileFeedbackSrv;
+
+/**
+ * Session class for Tactile Feedback server.
+ *
+ * @since S60 5.2
+ */
+class CTactileFeedbackSession : public CSession2
+ {
+public:
+ /**
+ * C++ constructor.
+ */
+ CTactileFeedbackSession();
+
+ /**
+ * From CSession2, passes the request forward to DispatchMessageL.
+ * @since S60 5.2
+ * @param aMessage, a message from client.
+ */
+ void ServiceL( const RMessage2& aMessage );
+
+ /**
+ * Handles the request from client.
+ * @since S60 5.2
+ * @param aMessage, a message from client.
+ */
+ void DispatchMessageL( const RMessage2& aMessage );
+
+ /**
+ * From CSession2, adds session to server's counter.
+ * @since S60 5.2
+ */
+ void CreateL();
+
+private:
+ /**
+ * Play feedback.
+ */
+ void PlayFeedback( const RMessage2& aMessage );
+
+ /**
+ * Start continuous feedback.
+ */
+ void StartFeedback( const RMessage2& aMessage );
+
+ /**
+ * Modify continuous feedback.
+ */
+ void ModifyFeedback( const RMessage2& aMessage );
+
+ /**
+ * Stop continuous feedback.
+ */
+ void StopFeedback( const RMessage2& aMessage );
+
+ /**
+ * Set feedback enabled/disabled for the device.
+ */
+ void SetFBEnabledForDeviceL( const RMessage2& aMessage );
+
+ /**
+ * Get feedback enabled/disabled state.
+ */
+ void FeedbackEnabledForDeviceL( const RMessage2& aMessage );
+
+ /**
+ * Play preview feedback.
+ */
+ void PlayPreviewFeedback( const RMessage2& aMessage );
+
+ /**
+ * Start preview of continuous feedback.
+ */
+ void StartPreviewFeedback( const RMessage2& aMessage );
+
+ /**
+ * Modify preview of continuous feedback.
+ */
+ void ModifyPreviewFeedback( const RMessage2& aMessage );
+
+ /**
+ * Stop preview of continuous feedback.
+ */
+ void StopPreviewFeedback( const RMessage2& aMessage );
+
+private:
+ /**
+ * C++ destructor.
+ */
+ virtual ~CTactileFeedbackSession();
+
+ /*
+ * Reference to Tactile Feedback Server.
+ */
+ CTactileFeedbackSrv& Server();
+
+private:
+ /**
+ * This flag is used for making sure that continuous feedback
+ * is stopped if the client, which started it, is closed.
+ */
+ TBool iFeedbackStarted;
+ };
+
+#endif // C_TACTILEFEEDBACKSESSION_H
+
+// End of file.