tacticonserver/server/tacticonpluginfw/tacticonhapticsplugin/src/tacticonhapticsplayer.cpp
--- a/tacticonserver/server/tacticonpluginfw/tacticonhapticsplugin/src/tacticonhapticsplayer.cpp Wed Sep 29 09:57:42 2010 +0800
+++ b/tacticonserver/server/tacticonpluginfw/tacticonhapticsplugin/src/tacticonhapticsplayer.cpp Fri Oct 01 17:10:16 2010 +0800
@@ -30,11 +30,29 @@
// Tacticons
-_LIT8( KPositiveTacticon, "PositiveTacticon");
-_LIT8( KNegativeTacticon, "NegativeTacticon");
+
+_LIT8( KPositiveTacticon, "PositiveTacticon" );
+_LIT8( KNegativeTacticon, "NegativeTacticon" );
_LIT8( KNeutralTacticon, "NeutralTacticon" );
-
-
+/*
+ _LIT8( KAlertTacticon, "AlertTacticon" );
+ _LIT8( KInformationTacticon, "InformationTacticon" );
+ _LIT8( KNewMessageTacticon, "NewMessageTacticon" );
+ _LIT8( KNewEmailTacticon, "NewEmailTacticon" );
+ _LIT8( KCalendarTacticon, "CalendarTacticon" );
+ _LIT8( KClockTacticon, "ClockTacticon" );
+ _LIT8( KRingingToneTacticon, "RingingToneTacticon" );
+*/
+// the tacticon names following are temporary mapped to NeutralTacticon,
+// they will be updated when the IVT files are ready.
+ _LIT8( KAlertTacticon, "NeutralTacticon" );
+ _LIT8( KInformationTacticon, "NeutralTacticon" );
+ _LIT8( KNewMessageTacticon, "NeutralTacticon" );
+ _LIT8( KNewEmailTacticon, "NeutralTacticon" );
+ _LIT8( KCalendarTacticon, "NeutralTacticon" );
+ _LIT8( KClockTacticon, "NeutralTacticon" );
+ _LIT8( KRingingToneTacticon, "NeutralTacticon" );
+
// max length of tacticon names defined above
const TInt KTacticonNameMaxLen = 128;
@@ -233,7 +251,28 @@
break;
case ENeutralTacticon:
name = KNeutralTacticon;
- break;
+ break;
+ case EAlertTacticon:
+ name = KAlertTacticon;
+ break;
+ case EInformationTacticon:
+ name = KInformationTacticon;
+ break;
+ case ENewMessageTacticon:
+ name = KNewMessageTacticon;
+ break;
+ case ENewEmailTacticon:
+ name = KNewEmailTacticon;
+ break;
+ case ECalendarTacticon:
+ name =KCalendarTacticon;
+ break;
+ case EClockTacticon:
+ name = KClockTacticon;
+ break;
+ case ERingingToneTacticon:
+ name = KRingingToneTacticon;
+ break;
default:
return;
}