/*
* Copyright (c) 2007 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description: Opcodes and data types used in communication between client
* process and window server.
* Part of: Tactile Feedback.
*
*/
#ifndef T_TACTILEINTERNALDATATYPES_H
#define T_TACTILEINTERNALDATATYPES_H
#include <e32std.h>
#include <touchlogicalfeedback.h>
/**
* These are used as opcodes (function number) in IPC communication
* between Tactile Feedback Client and the server hosting
* Tactile Area Registry (currently window server)
*/
enum TTactileFeedbackOpCodes
{
ETactileOpCodeConnect = 200,
ETactileOpCodeDisconnect = 201,
ETactileOpCodeImmediateFeedback = 202
};
/**
* This is the data package that must be delivered with opcode
* ETouchOpCodeConnect.
*/
struct TTactileFeedbackConnectData
{
TInt iWindowGroupId;
TKName iChunkName;
};
/**
* This is the data package that must be delivered with opcode
* ETouchOpCodeDisconnect.
*/
struct TTactileFeedbackDisconnectData
{
TInt iWindowGroupId;
};
/**
* This is the data package that must be delivered with opcode
* ETactileOpCodeImmediateFeedback.
*/
struct TTactileFeedbackImmediateData
{
TTouchLogicalFeedback iFeedbackType;
TBool iPlayVibra;
TBool iPlayAudio;
};
/**
* This struct represents one area registry entry in shared memory chunk.
*
* Top two bits of iFeedbackType field are used for coding vibra-
* and audio feedback status together with feedback type:
*
* 0x80000000 --> 1 If vibra feedback is enabled for this area
* 0x40000000 --> 1 If audio feedback is enabled for this area
*
*/
struct TFeedbackChunkAreaEntry
{
TRect iRect;
TTouchLogicalFeedback iFeedbackType;
TTouchEventType iEventType;
};
const TInt KTactileVibraBitDown = 0x80000000;
const TInt KTactileAudioBitDown = 0x40000000;
const TInt KTactileVibraBitUp = 0x20000000;
const TInt KTactileAudioBitUp = 0x10000000;
_LIT( KTouchFeedbackSemaphore, "SemaphoreTouchFeedback");
#endif // T_TACTILEINTERNALDATATYPES_H