/*
* Copyright (c) 2007-2009 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description: This component maps logical feedback types to physical
* feedback effects, and plays the correct effect according
* to current settings and system state.
* Part of: Tactile Feedback.
*
*/
#include <data_caging_paths.hrh>
#include <platform_paths.hrh>
TARGET tactilefeedbackresolver.dll
TARGETTYPE DLL
UID 0x1000008d 0x2000B494
CAPABILITY CAP_GENERAL_DLL
VENDORID VID_DEFAULT
SOURCEPATH ../src
SOURCE tactileplayer.cpp
SOURCE tactilefeedbackresolver.cpp
SOURCE tactilepropertywatcher.cpp
SOURCE tactilefeedbacksession.cpp
SOURCE tactilefeedbacksrv.cpp
SOURCE tactilefeedback.cpp
USERINCLUDE ../inc
USERINCLUDE ../../inc
USERINCLUDE ../traces
// Default system include paths for middleware layer modules.
MW_LAYER_SYSTEMINCLUDE
LIBRARY euser.lib
LIBRARY centralrepository.lib
LIBRARY cenrepnotifhandler.lib
LIBRARY ecom.lib