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1 /**************************************************************************** |
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2 ** |
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3 ** Copyright (C) 2008-2010 Nokia Corporation and/or its subsidiary(-ies). |
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4 ** All rights reserved. |
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5 ** Contact: Nokia Corporation (developer.feedback@nokia.com) |
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6 ** |
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7 ** This file is part of the HbCore module of the UI Extensions for Mobile. |
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8 ** |
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9 ** GNU Lesser General Public License Usage |
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10 ** This file may be used under the terms of the GNU Lesser General Public |
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11 ** License version 2.1 as published by the Free Software Foundation and |
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12 ** appearing in the file LICENSE.LGPL included in the packaging of this file. |
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13 ** Please review the following information to ensure the GNU Lesser General |
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14 ** Public License version 2.1 requirements will be met: |
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15 ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. |
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16 ** |
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17 ** In addition, as a special exception, Nokia gives you certain additional |
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18 ** rights. These rights are described in the Nokia Qt LGPL Exception |
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19 ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. |
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20 ** |
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21 ** If you have questions regarding the use of this file, please contact |
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22 ** Nokia at developer.feedback@nokia.com. |
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23 ** |
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24 ****************************************************************************/ |
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25 |
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26 #include <hbfeedbacknamespace.h> |
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27 |
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28 /*! |
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29 @hbcore |
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30 \namespace HbFeedback |
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31 \brief The HbFeedback namespace contains the feedback effects supported by the current haptic frawework. |
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32 */ |
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33 |
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34 /*! |
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35 \enum HbFeedback::Type |
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36 The supported feedback types. |
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37 */ |
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38 |
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39 /*! |
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40 \var HbFeedback::Type HbFeedback::TypeInstant |
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41 Instant feedback. |
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42 */ |
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43 |
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44 /*! |
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45 \var HbFeedback::Type HbFeedback::TypeContinuous |
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46 Continuous feedback. |
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47 */ |
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48 |
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49 /*! |
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50 \enum HbFeedback::InstantEffect |
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51 |
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52 Instant feedback is fire&forget type of feedback which initiates a short haptic and/or sound |
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53 feedback effect. Each enumeration value corresponds to a certain instant feedback effect. |
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54 |
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55 \sa HbInstantFeedback |
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56 */ |
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57 |
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58 /*! |
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59 \enum HbFeedback::ContinuousEffect |
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60 |
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61 Continuous feedback is a feedback type, which has to be explicitly started, updated and |
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62 stopped by the framework and is used to provide ongoing feedback in situations in which |
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63 the user is performing some longer duration touch interaction, e.g. dragging slider handle |
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64 to change the slider value. Continuous feedback intensity can be updated during the playback |
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65 between values 0 and 100. |
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66 |
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67 \sa HbContinuousFeedback |
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68 */ |
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69 |
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70 /*! |
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71 \enum HbFeedback::IntensityLevel |
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72 |
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73 A set of predefined values for continuous feedback intensity. |
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74 |
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75 \sa HbContinuousFeedback |
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76 */ |
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77 |
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78 /*! |
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79 \enum HbFeedback::Modality |
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80 |
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81 The available modalities for feedback effects. Effects can be played using one or several |
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82 of the available modalities, e.g. haptic, audio. |
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83 |
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84 \sa HbInstantFeedback, HbContinuousFeedback |
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85 */ |
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86 |
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87 /*! |
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88 HbFeedback::StandardFeedbackTimeout |
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89 |
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90 A timeout value has to be defined for each continuous feedback to avoid situations where |
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91 the continuous feedback is never stopped and unintentionally continues to play indefinetly. |
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92 |
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93 The recommended standard value is 300 milliseconds. |
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94 |
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95 \sa HbContinuousFeedback |
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96 */ |