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1 /**************************************************************************** |
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2 ** |
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3 ** Copyright (C) 2008-2010 Nokia Corporation and/or its subsidiary(-ies). |
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4 ** All rights reserved. |
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5 ** Contact: Nokia Corporation (developer.feedback@nokia.com) |
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6 ** |
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7 ** This file is part of the HbCore module of the UI Extensions for Mobile. |
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8 ** |
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9 ** GNU Lesser General Public License Usage |
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10 ** This file may be used under the terms of the GNU Lesser General Public |
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11 ** License version 2.1 as published by the Free Software Foundation and |
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12 ** appearing in the file LICENSE.LGPL included in the packaging of this file. |
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13 ** Please review the following information to ensure the GNU Lesser General |
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14 ** Public License version 2.1 requirements will be met: |
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15 ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. |
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16 ** |
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17 ** In addition, as a special exception, Nokia gives you certain additional |
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18 ** rights. These rights are described in the Nokia Qt LGPL Exception |
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19 ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. |
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20 ** |
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21 ** If you have questions regarding the use of this file, please contact |
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22 ** Nokia at developer.feedback@nokia.com. |
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23 ** |
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24 ****************************************************************************/ |
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25 |
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26 #include "hbiconanimationdefinition.h" |
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27 |
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28 // Private class |
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29 class HbIconAnimationDefinitionPrivate : public QSharedData |
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30 { |
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31 public: |
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32 HbIconAnimationDefinitionPrivate(); |
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33 ~HbIconAnimationDefinitionPrivate(); |
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34 |
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35 // This constructor is used only by NULL instance |
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36 HbIconAnimationDefinitionPrivate(bool nullInstance); |
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37 |
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38 HbIconAnimationDefinitionPrivate(const HbIconAnimationDefinitionPrivate &other); |
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39 |
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40 private: |
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41 // disabled |
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42 HbIconAnimationDefinitionPrivate &operator=(const HbIconAnimationDefinitionPrivate &other); |
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43 |
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44 public: |
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45 QList<HbIconAnimationDefinition::AnimationFrame> frameList; |
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46 HbIconAnimationDefinition::PlayMode playMode; |
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47 }; |
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48 |
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49 // Shared null private object |
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50 static HbIconAnimationDefinitionPrivate shared_null(true); |
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51 |
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52 /*! |
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53 \internal |
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54 */ |
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55 HbIconAnimationDefinitionPrivate::HbIconAnimationDefinitionPrivate() : |
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56 QSharedData(), |
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57 frameList(), |
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58 playMode(HbIconAnimationDefinition::PlayOnce) |
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59 { |
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60 } |
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61 |
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62 /*! |
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63 \internal |
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64 */ |
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65 HbIconAnimationDefinitionPrivate::HbIconAnimationDefinitionPrivate(bool nullInstance) : |
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66 QSharedData(), |
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67 frameList(), |
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68 playMode(HbIconAnimationDefinition::PlayOnce) |
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69 { |
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70 Q_UNUSED(nullInstance) |
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71 // Need to ref here so null instance does not get destroyed |
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72 ref.ref(); |
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73 } |
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74 |
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75 /*! |
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76 \internal |
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77 */ |
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78 HbIconAnimationDefinitionPrivate::~HbIconAnimationDefinitionPrivate() |
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79 { |
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80 frameList.clear(); |
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81 } |
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82 |
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83 /*! |
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84 \internal |
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85 */ |
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86 HbIconAnimationDefinitionPrivate::HbIconAnimationDefinitionPrivate( |
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87 const HbIconAnimationDefinitionPrivate &other) : |
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88 QSharedData(other), |
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89 frameList(other.frameList), |
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90 playMode(other.playMode) |
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91 { |
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92 } |
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93 |
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94 /*! |
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95 @stable |
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96 @hbcore |
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97 \class HbIconAnimationDefinition |
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98 \brief HbIconAnimationDefinition contains animation definition for an animated icon. |
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99 |
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100 Global definitions are managed by theme server. |
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101 Definitions added in an application are local to the application. |
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102 */ |
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103 |
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104 /*! |
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105 \enum HbIconAnimationDefinition::PlayMode |
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106 |
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107 This enum defines the play mode for the animation. |
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108 */ |
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109 |
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110 /*! |
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111 \var HbIconAnimationDefinition::PlayOnce |
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112 |
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113 The animation is played once. |
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114 */ |
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115 |
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116 /*! |
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117 \var HbIconAnimationDefinition::Loop |
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118 |
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119 The animation is repeated from the beginning when the end is reached, until it is |
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120 stopped manually. |
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121 */ |
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122 |
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123 /*! |
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124 \struct HbIconAnimationDefinition::AnimationFrame |
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125 |
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126 \brief Stores the data for one frame of the animation. |
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127 */ |
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128 |
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129 /*! |
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130 \var HbIconAnimationDefinition::AnimationFrame::iconName |
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131 |
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132 Name of the icon. |
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133 */ |
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134 |
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135 /*! |
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136 \var HbIconAnimationDefinition::AnimationFrame::duration |
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137 |
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138 Duration in milliseconds defining how long the frame is shown. |
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139 */ |
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140 |
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141 /*! |
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142 \var HbIconAnimationDefinition::AnimationFrame::jumps |
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143 |
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144 Contains the list of jumps that need to be performed after showing this frame for the |
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145 given duration. For a simple animation that has no local loops (meaning that no frames |
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146 are repeated more than once) this list will be empty. If there are multiple jumps |
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147 associated with a frame then they will performed in their order in this list, e.g. the |
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148 second jump will be performed when the first has already been executed for the specified |
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149 number of times. |
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150 */ |
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151 |
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152 /*! |
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153 \struct HbIconAnimationDefinition::AnimationFrame::Jump |
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154 |
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155 \brief Stores the information for one jump associated with a frame. |
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156 |
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157 Jumps are used to implement local loops (where some frames are repeated for a number of |
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158 times). For example the animation xml parser translates loop elements into these |
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159 lightweight jump instructions so the animation player can play such animations |
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160 correctly. |
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161 */ |
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162 |
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163 /*! |
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164 \var HbIconAnimationDefinition::AnimationFrame::Jump::targetFrameIndex |
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165 |
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166 Index of the target frame of the jump. |
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167 */ |
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168 |
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169 /*! |
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170 \var HbIconAnimationDefinition::AnimationFrame::Jump::repeatCount |
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171 |
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172 Defines how many times the jump should be executed. |
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173 */ |
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174 |
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175 /*! |
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176 Creates an empty animation definition. |
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177 */ |
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178 HbIconAnimationDefinition::HbIconAnimationDefinition() : d(&shared_null) |
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179 { |
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180 } |
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181 |
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182 /*! |
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183 Destroys the animation definition. |
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184 */ |
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185 HbIconAnimationDefinition::~HbIconAnimationDefinition() |
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186 { |
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187 } |
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188 |
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189 /*! |
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190 Creates a copy of the /a other animation definition. |
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191 This is just a shallow copy, a deep copy of the data is done |
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192 if the instance is modified. |
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193 */ |
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194 HbIconAnimationDefinition::HbIconAnimationDefinition( |
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195 const HbIconAnimationDefinition &other) : d(other.d) |
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196 { |
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197 } |
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198 |
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199 /*! |
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200 Assigns the /a other animation definition to this animation definition. |
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201 This is just a shallow copy, a deep copy of the data is done |
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202 if the instance is modified. |
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203 */ |
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204 HbIconAnimationDefinition &HbIconAnimationDefinition::operator=( |
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205 const HbIconAnimationDefinition &other) |
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206 { |
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207 if (&other != this) { |
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208 d = other.d; |
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209 } |
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210 return *this; |
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211 } |
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212 |
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213 /*! |
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214 Returns true if the animation definition is an empty default constructed instance. |
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215 Note that even if isNull() returns false, the animation frame list of the definition may be empty. |
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216 */ |
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217 bool HbIconAnimationDefinition::isNull() const |
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218 { |
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219 return d.constData() == &shared_null; |
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220 } |
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221 |
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222 /*! |
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223 Returns the animation frame list. It contains information of the icon files for the animation |
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224 frames and their durations. |
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225 */ |
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226 QList<HbIconAnimationDefinition::AnimationFrame> HbIconAnimationDefinition::frameList() const |
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227 { |
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228 return d->frameList; |
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229 } |
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230 |
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231 /*! |
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232 Sets the animation frame list in the animation definition. |
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233 */ |
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234 void HbIconAnimationDefinition::setFrameList(const QList<HbIconAnimationDefinition::AnimationFrame> &list) |
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235 { |
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236 d.detach(); |
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237 d->frameList = list; |
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238 } |
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239 |
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240 /*! |
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241 Returns the play mode of the animation. |
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242 */ |
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243 HbIconAnimationDefinition::PlayMode HbIconAnimationDefinition::playMode() const |
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244 { |
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245 return d->playMode; |
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246 } |
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247 |
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248 /*! |
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249 Sets the play mode of the animation. |
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250 */ |
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251 void HbIconAnimationDefinition::setPlayMode(PlayMode mode) |
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252 { |
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253 if (mode != d->playMode) { |
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254 d.detach(); |
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255 d->playMode = mode; |
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256 } |
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257 } |
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258 |
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259 |
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260 // End of File |