src/hbcore/ovgeffects/hbvgblureffect.cpp
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     1 /****************************************************************************
       
     2 **
       
     3 ** Copyright (C) 2008-2010 Nokia Corporation and/or its subsidiary(-ies).
       
     4 ** All rights reserved.
       
     5 ** Contact: Nokia Corporation (developer.feedback@nokia.com)
       
     6 **
       
     7 ** This file is part of the HbCore module of the UI Extensions for Mobile.
       
     8 **
       
     9 ** GNU Lesser General Public License Usage
       
    10 ** This file may be used under the terms of the GNU Lesser General Public
       
    11 ** License version 2.1 as published by the Free Software Foundation and
       
    12 ** appearing in the file LICENSE.LGPL included in the packaging of this file.
       
    13 ** Please review the following information to ensure the GNU Lesser General
       
    14 ** Public License version 2.1 requirements will be met:
       
    15 ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
       
    16 **
       
    17 ** In addition, as a special exception, Nokia gives you certain additional
       
    18 ** rights.  These rights are described in the Nokia Qt LGPL Exception
       
    19 ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
       
    20 **
       
    21 ** If you have questions regarding the use of this file, please contact
       
    22 ** Nokia at developer.feedback@nokia.com.
       
    23 **
       
    24 ****************************************************************************/
       
    25 
       
    26 #include "hbvgblureffect_p.h"
       
    27 #include "hbvgblureffect_p_p.h"
       
    28 #include <QPainter>
       
    29 
       
    30 /*!
       
    31  * \class HbVgBlurEffect
       
    32  *
       
    33  * \brief OpenVG-based blur filter effect.
       
    34  *
       
    35  * \internal
       
    36  */
       
    37 
       
    38 HbVgBlurEffectPrivate::HbVgBlurEffectPrivate()
       
    39     : radius(0, 0)
       
    40 {
       
    41 }
       
    42 
       
    43 HbVgBlurEffect::HbVgBlurEffect(QObject *parent)
       
    44     : HbVgEffect(*new HbVgBlurEffectPrivate, parent)
       
    45 {
       
    46 }
       
    47 
       
    48 HbVgBlurEffect::HbVgBlurEffect(HbVgBlurEffectPrivate &dd, QObject *parent)
       
    49     : HbVgEffect(dd, parent)
       
    50 {
       
    51 }
       
    52 
       
    53 HbVgBlurEffect::~HbVgBlurEffect()
       
    54 {
       
    55 }
       
    56 
       
    57 QPointF HbVgBlurEffect::radius() const
       
    58 {
       
    59     Q_D(const HbVgBlurEffect);
       
    60     return d->radius;
       
    61 }
       
    62 
       
    63 void HbVgBlurEffect::setRadius(const QPointF &radius)
       
    64 {
       
    65     Q_D(HbVgBlurEffect);
       
    66     if (d->radius == radius)
       
    67         return;
       
    68     d->radius = radius;
       
    69     updateEffectBoundingRect();
       
    70     emit radiusChanged(radius);
       
    71 }
       
    72 
       
    73 QRectF HbVgBlurEffect::boundingRectFor(const QRectF &rect) const
       
    74 {
       
    75     Q_D(const HbVgBlurEffect);
       
    76     QSizeF mappedRadius = d->mapSize(QSizeF(d->radius.x(), d->radius.y())); 
       
    77     qreal deltaX = mappedRadius.width(); 
       
    78     qreal deltaY = mappedRadius.height(); 
       
    79     return rect.adjusted(-deltaX, -deltaY, deltaX, deltaY);
       
    80 }
       
    81 
       
    82 #ifdef HB_EFFECTS_OPENVG
       
    83 // identity mapping of colour components (i.e. 0->0, 1->1, ..., 255->255)
       
    84 VGubyte identityLUT[256] = {
       
    85     0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0A, 0x0B, 0x0C, 0x0D, 0x0E, 0x0F,
       
    86     0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1A, 0x1B, 0x1C, 0x1D, 0x1E, 0x1F,
       
    87     0x20, 0x21, 0x22, 0x23, 0x24, 0x25, 0x26, 0x27, 0x28, 0x29, 0x2A, 0x2B, 0x2C, 0x2D, 0x2E, 0x2F,
       
    88     0x30, 0x31, 0x32, 0x33, 0x34, 0x35, 0x36, 0x37, 0x38, 0x39, 0x3A, 0x3B, 0x3C, 0x3D, 0x3E, 0x3F,
       
    89     0x40, 0x41, 0x42, 0x43, 0x44, 0x45, 0x46, 0x47, 0x48, 0x49, 0x4A, 0x4B, 0x4C, 0x4D, 0x4E, 0x4F,
       
    90     0x50, 0x51, 0x52, 0x53, 0x54, 0x55, 0x56, 0x57, 0x58, 0x59, 0x5A, 0x5B, 0x5C, 0x5D, 0x5E, 0x5F,
       
    91     0x60, 0x61, 0x62, 0x63, 0x64, 0x65, 0x66, 0x67, 0x68, 0x69, 0x6A, 0x6B, 0x6C, 0x6D, 0x6E, 0x6F,
       
    92     0x70, 0x71, 0x72, 0x73, 0x74, 0x75, 0x76, 0x77, 0x78, 0x79, 0x7A, 0x7B, 0x7C, 0x7D, 0x7E, 0x7F,
       
    93     0x80, 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87, 0x88, 0x89, 0x8A, 0x8B, 0x8C, 0x8D, 0x8E, 0x8F,
       
    94     0x90, 0x91, 0x92, 0x93, 0x94, 0x95, 0x96, 0x97, 0x98, 0x99, 0x9A, 0x9B, 0x9C, 0x9D, 0x9E, 0x9F,
       
    95     0xA0, 0xA1, 0xA2, 0xA3, 0xA4, 0xA5, 0xA6, 0xA7, 0xA8, 0xA9, 0xAA, 0xAB, 0xAC, 0xAD, 0xAE, 0xAF,
       
    96     0xB0, 0xB1, 0xB2, 0xB3, 0xB4, 0xB5, 0xB6, 0xB7, 0xB8, 0xB9, 0xBA, 0xBB, 0xBC, 0xBD, 0xBE, 0xBF,
       
    97     0xC0, 0xC1, 0xC2, 0xC3, 0xC4, 0xC5, 0xC6, 0xC7, 0xC8, 0xC9, 0xCA, 0xCB, 0xCC, 0xCD, 0xCE, 0xCF,
       
    98     0xD0, 0xD1, 0xD2, 0xD3, 0xD4, 0xD5, 0xD6, 0xD7, 0xD8, 0xD9, 0xDA, 0xDB, 0xDC, 0xDD, 0xDE, 0xDF,
       
    99     0xE0, 0xE1, 0xE2, 0xE3, 0xE4, 0xE5, 0xE6, 0xE7, 0xE8, 0xE9, 0xEA, 0xEB, 0xEC, 0xED, 0xEE, 0xEF,
       
   100     0xF0, 0xF1, 0xF2, 0xF3, 0xF4, 0xF5, 0xF6, 0xF7, 0xF8, 0xF9, 0xFA, 0xFB, 0xFC, 0xFD, 0xFE, 0xFF
       
   101 };
       
   102 #endif
       
   103 
       
   104 QPixmap HbVgBlurEffect::makeBlur(const QVariant &vgImage, const QSize &vgImageSize)
       
   105 {
       
   106 #ifdef HB_EFFECTS_OPENVG
       
   107     QPixmap cachedPm = cached(vgImageSize);
       
   108     if (!cachedPm.isNull())
       
   109         return cachedPm;
       
   110 
       
   111     Q_D(HbVgBlurEffect);
       
   112     VGImage srcImage = vgImage.value<VGImage>();
       
   113     VGImage dstImage = d->ensurePixmap(&d->dstPixmap, vgImageSize);
       
   114     QSizeF mappedRadius = d->mapSize(QSizeF(d->radius.x(), d->radius.y()));
       
   115     const VGfloat blurX = (VGfloat) clamp(mappedRadius.width(), HBVG_EPSILON, 16.0f);
       
   116     const VGfloat blurY = (VGfloat) clamp(mappedRadius.height(), HBVG_EPSILON, 16.0f);
       
   117     const VGfloat opacity = (VGfloat) clamp(d->opacity, 0.0f, 1.0f);
       
   118     if (opacity < 1.0f - HBVG_EPSILON) {
       
   119         VGImage tmpImage = d->ensurePixmap(&d->tmpPixmap, vgImageSize);
       
   120         vgGaussianBlur(tmpImage, srcImage, blurX, blurY, VG_TILE_PAD);
       
   121         if (d->paramsChanged) {
       
   122             for (int i = 0; i < 256; ++i)
       
   123                 d->alphaLUT[i] = (VGubyte) (i * opacity);
       
   124         }
       
   125         vgLookup(dstImage, tmpImage,
       
   126                  identityLUT, identityLUT, identityLUT, d->alphaLUT,
       
   127                  VG_TRUE, VG_FALSE);
       
   128     } else {
       
   129         vgGaussianBlur(dstImage, srcImage, blurX, blurY, VG_TILE_PAD);   
       
   130     }
       
   131 
       
   132     tryCache(d->dstPixmap);
       
   133     return d->dstPixmap;
       
   134 #else
       
   135     Q_UNUSED(vgImage);
       
   136     Q_UNUSED(vgImageSize);
       
   137     return QPixmap();
       
   138 #endif
       
   139 }
       
   140 
       
   141 void HbVgBlurEffect::performEffect(QPainter *painter,
       
   142                                    const QPointF &offset,
       
   143                                    const QVariant &vgImage,
       
   144                                    const QSize &vgImageSize)
       
   145 {
       
   146 #ifdef HB_EFFECTS_OPENVG
       
   147     QPixmap blurred = makeBlur(vgImage, vgImageSize);
       
   148     painter->drawPixmap(offset, blurred);
       
   149 #else
       
   150     Q_UNUSED(painter);
       
   151     Q_UNUSED(offset);
       
   152     Q_UNUSED(vgImage);
       
   153     Q_UNUSED(vgImageSize);
       
   154 #endif
       
   155 }