src/hbcore/ovgeffects/hbvgshadoweffect.cpp
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     1 /****************************************************************************
       
     2 **
       
     3 ** Copyright (C) 2008-2010 Nokia Corporation and/or its subsidiary(-ies).
       
     4 ** All rights reserved.
       
     5 ** Contact: Nokia Corporation (developer.feedback@nokia.com)
       
     6 **
       
     7 ** This file is part of the HbCore module of the UI Extensions for Mobile.
       
     8 **
       
     9 ** GNU Lesser General Public License Usage
       
    10 ** This file may be used under the terms of the GNU Lesser General Public
       
    11 ** License version 2.1 as published by the Free Software Foundation and
       
    12 ** appearing in the file LICENSE.LGPL included in the packaging of this file.
       
    13 ** Please review the following information to ensure the GNU Lesser General
       
    14 ** Public License version 2.1 requirements will be met:
       
    15 ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
       
    16 **
       
    17 ** In addition, as a special exception, Nokia gives you certain additional
       
    18 ** rights.  These rights are described in the Nokia Qt LGPL Exception
       
    19 ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
       
    20 **
       
    21 ** If you have questions regarding the use of this file, please contact
       
    22 ** Nokia at developer.feedback@nokia.com.
       
    23 **
       
    24 ****************************************************************************/
       
    25 
       
    26 #include "hbvgshadoweffect_p.h"
       
    27 #include "hbvgoutlineeffect_p_p.h"
       
    28 #include <QPainter>
       
    29 
       
    30 /*!
       
    31  * \class HbVgShadowEffect
       
    32  *
       
    33  * \brief OpenVG-based dropshadow filter effect.
       
    34  *
       
    35  * \internal
       
    36  */
       
    37 
       
    38 HbVgShadowEffect::HbVgShadowEffect(QObject *parent)
       
    39     : HbVgOutlineEffect(parent)
       
    40 {
       
    41 }
       
    42 
       
    43 HbVgShadowEffect::HbVgShadowEffect(HbVgOutlineEffectPrivate &dd, QObject *parent)
       
    44     : HbVgOutlineEffect(dd, parent)
       
    45 {
       
    46 }
       
    47 
       
    48 HbVgShadowEffect::~HbVgShadowEffect()
       
    49 {
       
    50 }
       
    51 
       
    52 void HbVgShadowEffect::performEffect(QPainter *painter,
       
    53                                    const QPointF &offset,
       
    54                                    const QVariant &vgImage,
       
    55                                    const QSize &vgImageSize)
       
    56 {
       
    57 #ifdef HB_EFFECTS_OPENVG
       
    58     Q_D(HbVgOutlineEffect);
       
    59     QPixmap outlinePm = makeOutline(vgImage, vgImageSize);
       
    60     // Draw the shadow. Note that this paints also outside of our bounding
       
    61     // rectangle but all those pixels (that fall outside of our rect) are
       
    62     // transparent. This should be more effective than trying to get the shadow
       
    63     // translated already in outlinePm.
       
    64     painter->drawPixmap(offset + d->mapOffset(d->offset), outlinePm);
       
    65     // Draw the source.
       
    66     painter->drawPixmap(offset, d->srcPixmap);
       
    67 #else
       
    68     Q_UNUSED(painter);
       
    69     Q_UNUSED(offset);
       
    70     Q_UNUSED(vgImage);
       
    71     Q_UNUSED(vgImageSize);
       
    72 #endif
       
    73 }