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1 /**************************************************************************** |
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2 ** |
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3 ** Copyright (C) 2008-2010 Nokia Corporation and/or its subsidiary(-ies). |
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4 ** All rights reserved. |
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5 ** Contact: Nokia Corporation (developer.feedback@nokia.com) |
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6 ** |
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7 ** This file is part of the HbInput module of the UI Extensions for Mobile. |
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8 ** |
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9 ** GNU Lesser General Public License Usage |
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10 ** This file may be used under the terms of the GNU Lesser General Public |
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11 ** License version 2.1 as published by the Free Software Foundation and |
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12 ** appearing in the file LICENSE.LGPL included in the packaging of this file. |
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13 ** Please review the following information to ensure the GNU Lesser General |
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14 ** Public License version 2.1 requirements will be met: |
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15 ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. |
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16 ** |
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17 ** In addition, as a special exception, Nokia gives you certain additional |
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18 ** rights. These rights are described in the Nokia Qt LGPL Exception |
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19 ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. |
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20 ** |
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21 ** If you have questions regarding the use of this file, please contact |
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22 ** Nokia at developer.feedback@nokia.com. |
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23 ** |
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24 ****************************************************************************/ |
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25 // Qt includes |
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26 #include <QGraphicsLinearLayout> |
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27 #include <QSignalMapper> |
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28 #include <QPainter> |
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29 #include <QSizePolicy> |
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30 |
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31 #if QT_VERSION >= 0x040600 |
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32 #include <QGraphicsDropShadowEffect> |
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33 #endif |
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34 |
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35 #include <hbeffect.h> |
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36 #include <hbinputsettingproxy.h> |
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37 #include <hbmainwindow.h> |
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38 #include <hbcolorscheme.h> |
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39 #include <hbframedrawer.h> |
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40 #include <hbframeitem.h> |
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41 #include <hbdeviceprofile.h> |
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42 #include <private/hbdialog_p.h> |
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43 #include <hbtextitem.h> |
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44 #include <hbmainwindow.h> |
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45 #include <hbinstance.h> |
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46 |
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47 #include "hbinputpreviewlabel.h" |
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48 #include "hbinputcharpreviewpane.h" |
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49 |
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50 const int HbPreviewZoomDelta = 7; |
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51 const qreal HbPreviewBoundaryDelta = 1.5; |
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52 const qreal HbBoundaryLabelWidthFactor = 0.75; |
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53 const qreal HbLabelwidthFactor = 0.50; |
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54 /// @cond |
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55 |
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56 /* |
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57 Character preview widget for Accented characters. |
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58 Implements character preview for characters mapped in the preview Pane. |
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59 */ |
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60 class HbAccentedCharPreviewPane: public HbWidget |
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61 { |
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62 public: |
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63 /*! |
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64 Constructor. |
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65 @param parent of the widget. |
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66 */ |
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67 HbAccentedCharPreviewPane(QGraphicsItem *parent = 0) |
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68 :HbWidget(parent), |
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69 mFramePrim(0), |
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70 mTextItem(0) |
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71 { |
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72 mFramePrim = static_cast<HbFrameItem*>(style()->createPrimitive(HbStyle::P_Popup_background, this)); |
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73 mTextItem = static_cast<HbTextItem*>(style()->createPrimitive(HbStyle::P_Label_text, this)); |
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74 } |
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75 /*! |
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76 update the text and frame primitives |
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77 */ |
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78 void updatePrimitives() |
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79 { |
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80 if (mFramePrim) { |
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81 mFramePrim->frameDrawer().setFrameType(HbFrameDrawer::ThreePiecesHorizontal); |
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82 mFramePrim->frameDrawer().setFrameGraphicsName("qtg_fr_character_preview"); |
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83 mTextItem->setFontSpec(HbFontSpec(HbFontSpec::Primary)); |
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84 mTextItem->setAlignment(Qt::AlignCenter); |
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85 } |
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86 } |
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87 /*! |
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88 Destroys the object. |
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89 */ |
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90 ~HbAccentedCharPreviewPane() { |
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91 } |
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92 public: |
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93 HbFrameItem* mFramePrim; |
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94 HbTextItem* mTextItem; |
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95 }; |
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96 |
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97 class HbCharPreviewPanePrivate: public HbDialogPrivate |
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98 { |
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99 Q_DECLARE_PUBLIC(HbCharPreviewPane) |
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100 |
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101 public: |
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102 HbCharPreviewPanePrivate(); |
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103 ~HbCharPreviewPanePrivate(); |
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104 void clearCharacters(); |
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105 void updateCharacters(); |
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106 void init(); |
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107 |
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108 // private slots |
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109 void _q_showAccentedPreviewPane(QString character, QRectF sceneBoundingRect); |
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110 void _q_hideAccentedPreviewPane(); |
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111 void _q_hidePreviewPanePopup(); |
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112 public: |
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113 QStringList mCharacterList; |
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114 QSignalMapper *mReleaseMapper; |
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115 QGraphicsLinearLayout* mCandLayout; |
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116 HbFrameItem* mFramePrim; |
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117 QSizeF mItemSize; |
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118 HbAccentedCharPreviewPane* mAccentedPreviewPane; |
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119 }; |
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120 |
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121 void HbCharPreviewPanePrivate::init() |
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122 { |
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123 Q_Q(HbCharPreviewPane); |
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124 mFramePrim = static_cast<HbFrameItem*>(q->primitive(HbStyle::P_Popup_background)); |
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125 |
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126 if (!mFramePrim) { |
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127 mFramePrim = static_cast<HbFrameItem*>(q->style()->createPrimitive(HbStyle::P_Popup_background, q)); |
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128 } |
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129 } |
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130 |
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131 HbCharPreviewPanePrivate::HbCharPreviewPanePrivate() |
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132 : mReleaseMapper(0), |
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133 mCandLayout(0), |
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134 mFramePrim(0) |
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135 { |
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136 mAccentedPreviewPane = new HbAccentedCharPreviewPane(); |
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137 } |
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138 |
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139 HbCharPreviewPanePrivate::~HbCharPreviewPanePrivate() |
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140 { |
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141 if(mAccentedPreviewPane) { |
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142 delete mAccentedPreviewPane; |
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143 } |
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144 if(mReleaseMapper) { |
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145 delete mReleaseMapper; |
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146 } |
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147 } |
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148 |
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149 void HbCharPreviewPanePrivate::clearCharacters() |
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150 { |
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151 Q_Q(HbCharPreviewPane); |
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152 for (int i = mCandLayout->count() - 1; i >= 0; i--) { |
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153 QGraphicsLayoutItem* layoutitem = mCandLayout->itemAt(i); |
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154 mCandLayout->removeAt(i); |
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155 delete layoutitem; |
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156 } |
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157 mCandLayout->updateGeometry(); |
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158 q->adjustSize(); |
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159 } |
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160 |
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161 void HbCharPreviewPanePrivate::updateCharacters() |
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162 { |
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163 Q_Q(HbCharPreviewPane); |
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164 // need to set the minimum size to an invalid value here in order to make sure that the size does not become 0 |
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165 mCandLayout->setMinimumSize(-1,-1); |
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166 for (int i = 0; i < mCharacterList.count(); i++) { |
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167 HbPreviewLabel* label = new HbPreviewLabel(mCharacterList[i]); |
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168 label->setPreferredHeight(mItemSize.height() + HbPreviewZoomDelta); |
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169 if (mCharacterList.count() > 1 && i != mCharacterList.count()-1) { |
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170 label->setPreferredWidth(HbBoundaryLabelWidthFactor * mItemSize.width()); |
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171 label->setTextGeometry(mItemSize.width(), mItemSize.height()); |
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172 } else { |
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173 label->setPreferredWidth(HbLabelwidthFactor * mItemSize.width()); |
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174 label->setTextGeometry(mItemSize.width(), mItemSize.height()); |
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175 } |
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176 |
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177 QObject::connect(label, SIGNAL(showAccentedPreview(QString,QRectF)), q, SLOT(_q_showAccentedPreviewPane(QString,QRectF))); |
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178 QObject::connect(label, SIGNAL(selected()), mReleaseMapper, SLOT(map())); |
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179 QObject::connect(label, SIGNAL(hideAccentedPreview()), q, SLOT(_q_hideAccentedPreviewPane())); |
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180 QObject::connect(label, SIGNAL(hidePreview()), q, SLOT(_q_hidePreviewPanePopup())); |
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181 mReleaseMapper->setMapping(label, mCharacterList[i]); |
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182 mCandLayout->addItem(label); |
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183 mCandLayout->setItemSpacing(i, 0.0); |
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184 } |
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185 |
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186 mCandLayout->setContentsMargins(mItemSize.width() / 4, 0, mItemSize.width() / 4, 0); |
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187 mCandLayout->updateGeometry(); |
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188 q->adjustSize(); |
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189 } |
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190 /*! |
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191 Sets the character for preview and shows in it's Pane. |
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192 @param character The character for preview. |
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193 @param itemSceneBoundingRect of the QGraphicsItem. |
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194 */ |
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195 void HbCharPreviewPanePrivate::_q_showAccentedPreviewPane(QString character, QRectF itemSceneBoundingRect) |
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196 { |
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197 Q_Q(HbCharPreviewPane); |
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198 mAccentedPreviewPane->setZValue(q->zValue()+1); |
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199 q->scene()->addItem(mAccentedPreviewPane); |
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200 // let's validate. |
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201 if (!itemSceneBoundingRect.isValid()) { |
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202 return; |
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203 } |
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204 QColor color = HbColorScheme::color("qtc_editor_normal"); |
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205 // we need to show the accented char preview preview just above the |
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206 // passed QRectF of the item which is passed. |
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207 QPointF pos = itemSceneBoundingRect.topLeft(); |
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208 pos.setY(pos.y() - mItemSize.height() + HbPreviewZoomDelta + HbPreviewBoundaryDelta); |
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209 |
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210 // let's adjust x position of the character preview pane so that it |
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211 // is aligned at the center of the items for which we want to show |
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212 // the preview. |
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213 pos.setX(itemSceneBoundingRect.x() - itemSceneBoundingRect.width()/4); |
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214 |
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215 // set final position for the character preview pane |
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216 mAccentedPreviewPane->setPos(pos); |
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217 mAccentedPreviewPane->mTextItem->setText(character); |
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218 if (color.isValid()) { |
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219 mAccentedPreviewPane->mTextItem->setTextColor(color); |
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220 } |
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221 mAccentedPreviewPane->updatePrimitives(); |
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222 QSizeF paneSize = itemSceneBoundingRect.size(); |
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223 QRectF rect; |
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224 rect.setWidth(HbBoundaryLabelWidthFactor * mItemSize.width()); |
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225 rect.setHeight(mItemSize.height()); |
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226 rect.setY(paneSize.height()/2 - mItemSize.height()/2 - HbPreviewZoomDelta - HbPreviewBoundaryDelta); |
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227 mAccentedPreviewPane->mTextItem->setGeometry(rect); |
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228 |
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229 // show it! |
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230 mAccentedPreviewPane->show(); |
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231 } |
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232 /* |
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233 hides the accented single character preview pane whenever user tries to hover on it |
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234 as the the character is inputed in the editor only when mouse is released from preview pane |
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235 */ |
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236 void HbCharPreviewPanePrivate::_q_hideAccentedPreviewPane() |
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237 { |
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238 mAccentedPreviewPane->hide(); |
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239 } |
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240 |
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241 /* |
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242 hides the accented single character preview pane as well as charcters Preview Pane |
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243 */ |
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244 void HbCharPreviewPanePrivate::_q_hidePreviewPanePopup() |
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245 { |
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246 Q_Q(HbCharPreviewPane); |
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247 mAccentedPreviewPane->hide(); |
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248 if (q->isVisible()) { |
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249 q->hide(); |
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250 } |
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251 } |
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252 |
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253 /// @endcond |
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254 |
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255 /*! |
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256 @proto |
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257 @hbinput |
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258 \class HbCharPreviewPane |
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259 \brief Character preview widget for virtual keyboards. |
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260 |
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261 |
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262 Implements character preview for virtual keyboards. Shows a list of clickable |
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263 characters and maps the clicks to owning keyboard's charFromPreviewSelected slot. |
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264 For first level of preview popup we have a linear layout, we create a HbPreviewLabel |
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265 and add the labels to this layout. For second level of preview popup as user clicks |
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266 on the lebel of preview pane we display preview of the accented character on the preview pane. |
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267 |
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268 \sa HbInputVkbWidget |
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269 \sa HbPreviewLabel |
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270 */ |
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271 /*! |
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272 Constructor. |
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273 @param parent of the widget. |
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274 */ |
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275 HbCharPreviewPane::HbCharPreviewPane(QGraphicsItem* parent) |
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276 : HbDialog(*new HbCharPreviewPanePrivate, parent) |
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277 { |
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278 Q_D(HbCharPreviewPane); |
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279 |
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280 d->q_ptr = this; |
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281 |
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282 d->mCandLayout = new QGraphicsLinearLayout(Qt::Horizontal); |
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283 setLayout(d->mCandLayout); |
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284 |
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285 d->setPriority(HbPopupPrivate::VirtualKeyboard + 1); // Should be visible on top of VKB |
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286 |
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287 // set some properties |
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288 setFocusPolicy(Qt::ClickFocus); |
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289 setModal(false); |
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290 setDismissPolicy(HbPopup::TapAnywhere); |
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291 setBackgroundFaded(false); |
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292 |
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293 #if QT_VERSION >= 0x040600 |
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294 // Make sure the preview pane never steals focus. |
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295 setFlag(QGraphicsItem::ItemIsPanel, true); |
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296 setActive(false); |
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297 |
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298 // enable drop shadow for the preview pane |
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299 QGraphicsDropShadowEffect *effect = new QGraphicsDropShadowEffect; |
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300 effect->setBlurRadius(8); |
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301 setGraphicsEffect(effect); |
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302 #endif |
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303 |
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304 // signal mapper for getting events |
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305 d->mReleaseMapper = new QSignalMapper(this); |
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306 |
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307 QObject::connect(d->mReleaseMapper, SIGNAL(mapped(QString)), this, SIGNAL(charFromPreviewSelected(QString))); |
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308 setTimeout(NoTimeout); |
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309 d->init(); |
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310 |
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311 // This is important we need to switch off all the effects. |
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312 // if we dont switch off the effect, and if there is a call to 'show' while a 'hide' animation is |
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313 // in progress the hide call will be ignored. |
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314 // this will lead to a problem where we will not able to see all the character |
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315 // preview in case the user is typing very fast. |
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316 #ifdef HB_EFFECTS |
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317 HbEffect::disable(this); |
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318 #endif // HB_EFFECTS |
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319 } |
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320 |
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321 /*! |
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322 Destroys the object. |
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323 */ |
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324 HbCharPreviewPane::~HbCharPreviewPane() |
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325 { |
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326 } |
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327 |
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328 /*! |
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329 Sets the list of characters for preview. |
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330 @param characterList The character preview list. |
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331 @param itemSceneBoundingRect of the QGraphicsItem. |
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332 */ |
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333 void HbCharPreviewPane::showCharacters(const QStringList& characterList, const QRectF &itemSceneBoundingRect) |
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334 { |
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335 Q_D(HbCharPreviewPane); |
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336 // let's validate. |
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337 if (!itemSceneBoundingRect.isValid()) { |
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338 return; |
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339 } |
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340 |
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341 if (characterList.size() > 1) { |
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342 setModal(true); |
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343 } else { |
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344 setModal(false); |
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345 } |
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346 |
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347 d->mCharacterList = characterList; |
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348 // let's store items size. |
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349 d->mItemSize = itemSceneBoundingRect.size(); |
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350 |
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351 // we need to clear previous character. |
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352 d->clearCharacters(); |
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353 |
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354 // update new candidates |
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355 d->updateCharacters(); |
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356 |
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357 updateGeometry(); |
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358 |
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359 // we need to show the preview just above the |
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360 // passed QRectF of the item which is passed. |
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361 QPointF pos = itemSceneBoundingRect.topLeft(); |
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362 pos.setY(pos.y() - size().height()); |
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363 |
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364 // let's adjust x position of the character preview pane so that it |
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365 // is aligned at the center of the items for which we want to show |
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366 // the preview. |
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367 pos.setX(itemSceneBoundingRect.center().x() - size().width()/2); |
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368 |
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369 // We need to adjust the character preview pane's postion |
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370 // such that it is visible in in the current screen. |
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371 if (pos.x() < 0) { |
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372 pos.setX(0); |
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373 } else { |
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374 const int screenWidth = HbDeviceProfile::profile(this).logicalSize().width(); |
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375 const qreal requiredWidth = pos.x() + (geometry().width()); |
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376 if ( requiredWidth > screenWidth) { |
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377 pos.setX(screenWidth-(geometry().width())); |
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378 } |
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379 } |
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380 |
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381 // set final position for the character preview pane |
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382 setPos(pos); |
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383 |
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384 // we need to reset mousePressLocation to None. |
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385 // We are handling character preview pane a bit differently than a usual popup. |
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386 // A HbDialog closes the popup on a mouse release. And there is a problem when we |
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387 // have long pressed on a button and the preview pane is showing set of characters, |
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388 // same time if we do a long press on another button preview will be shown on the next |
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389 // button but as soon as we release the button HbDialog's internal logic closes the |
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390 // preview pane. since popup closes on mouse release event. To aviod this situation we |
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391 // need to reset mousePressLocation. Since this behaviour is very specific to preview pane |
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392 // we need to fix it here. |
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393 d->mousePressLocation = HbPopupPrivate::None; |
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394 |
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395 // show it! |
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396 show(); |
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397 } |
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398 |
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399 void HbCharPreviewPane::updatePrimitives() |
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400 { |
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401 Q_D(HbCharPreviewPane); |
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402 d->mFramePrim->frameDrawer().setFrameType(HbFrameDrawer::ThreePiecesHorizontal); |
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403 d->mFramePrim->frameDrawer().setFrameGraphicsName("qtg_fr_character_preview"); |
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404 d->mFramePrim->setGeometry(boundingRect()); |
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405 } |
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406 |
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407 #include "moc_hbinputcharpreviewpane.cpp" |
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408 // End Of File |