src/hbplugins/inputmethods/hardwareinput/hbhardwareinputnumericqwertyhandler.cpp
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     1 /****************************************************************************
       
     2 **
       
     3 ** Copyright (C) 2008-2010 Nokia Corporation and/or its subsidiary(-ies).
       
     4 ** All rights reserved.
       
     5 ** Contact: Nokia Corporation (developer.feedback@nokia.com)
       
     6 **
       
     7 ** This file is part of the HbPlugins module of the UI Extensions for Mobile.
       
     8 **
       
     9 ** GNU Lesser General Public License Usage
       
    10 ** This file may be used under the terms of the GNU Lesser General Public
       
    11 ** License version 2.1 as published by the Free Software Foundation and
       
    12 ** appearing in the file LICENSE.LGPL included in the packaging of this file.
       
    13 ** Please review the following information to ensure the GNU Lesser General
       
    14 ** Public License version 2.1 requirements will be met:
       
    15 ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
       
    16 **
       
    17 ** In addition, as a special exception, Nokia gives you certain additional
       
    18 ** rights.  These rights are described in the Nokia Qt LGPL Exception
       
    19 ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
       
    20 **
       
    21 ** If you have questions regarding the use of this file, please contact
       
    22 ** Nokia at developer.feedback@nokia.com.
       
    23 **
       
    24 ****************************************************************************/
       
    25 #include <hbinputmethod.h>
       
    26 #include <hbinputkeymapfactory.h>
       
    27 
       
    28 #include "hbinputnumerichandler_p.h"
       
    29 #include "HbHardwareInputNumericQwertyHandler.h"
       
    30 #include "hbinputabstractbase.h"
       
    31 
       
    32 class HbHardwareInputNumericQwertyHandlerPrivate: public HbInputNumericHandlerPrivate
       
    33 {
       
    34     Q_DECLARE_PUBLIC(HbHardwareInputNumericQwertyHandler)
       
    35 public:
       
    36     HbHardwareInputNumericQwertyHandlerPrivate();
       
    37     ~HbHardwareInputNumericQwertyHandlerPrivate();
       
    38 
       
    39     void init();
       
    40 
       
    41     // button related operations.
       
    42     bool buttonPressed(const QKeyEvent *event);
       
    43     bool buttonReleased(const QKeyEvent *event);
       
    44 };
       
    45 
       
    46 HbHardwareInputNumericQwertyHandlerPrivate::HbHardwareInputNumericQwertyHandlerPrivate()
       
    47 {
       
    48 }
       
    49 
       
    50 HbHardwareInputNumericQwertyHandlerPrivate::~HbHardwareInputNumericQwertyHandlerPrivate()
       
    51 {
       
    52 }
       
    53 
       
    54 bool HbHardwareInputNumericQwertyHandlerPrivate::buttonPressed(const QKeyEvent * event)
       
    55 {
       
    56     Q_UNUSED(event);
       
    57     return true;
       
    58 }
       
    59 
       
    60 bool HbHardwareInputNumericQwertyHandlerPrivate::buttonReleased(const QKeyEvent *event)
       
    61 {
       
    62     Q_Q(HbHardwareInputNumericQwertyHandler);
       
    63 
       
    64     // let's pass event to the base class.
       
    65     if (q->HbInputNumericHandler::filterEvent(event)) {
       
    66         return true;
       
    67     }
       
    68 
       
    69     int buttonId = event->key();
       
    70     // currently we shift and control key are not clear as concept. So just ignoring
       
    71     // these buttons.
       
    72     if (buttonId == Qt::Key_Shift || buttonId == Qt::Key_Control) {
       
    73         return false;
       
    74     }
       
    75     
       
    76     //TODO
       
    77     HbInputFocusObject *focusObject = 0;
       
    78     focusObject = mInputMethod->focusObject();
       
    79     if (!focusObject) {
       
    80         qDebug("HbHardwareInputNumericQwertyHandler::buttonReleased : no focused editor widget!");
       
    81         return false;
       
    82     }
       
    83 	int currentTextCase = focusObject->editorInterface().textCase();
       
    84 	QChar newChar = QChar(buttonId);
       
    85 	if (currentTextCase == HbTextCaseLower) {
       
    86         newChar = newChar.toLower();
       
    87     } else {
       
    88         newChar = newChar.toUpper();
       
    89     }
       
    90     q->commitAndUpdate(newChar);
       
    91     return true;
       
    92 }
       
    93 
       
    94 HbHardwareInputNumericQwertyHandler::HbHardwareInputNumericQwertyHandler(HbInputAbstractMethod* inputMethod)
       
    95 :HbInputNumericHandler(* new HbHardwareInputNumericQwertyHandlerPrivate, inputMethod)
       
    96 {
       
    97     Q_D(HbHardwareInputNumericQwertyHandler);
       
    98     d->q_ptr = this;
       
    99 }
       
   100 
       
   101 
       
   102 /*!
       
   103  This function lists different input modes.
       
   104 */
       
   105 void HbHardwareInputNumericQwertyHandler::listInputModes(QVector<HbInputModeProperties>& modes) const
       
   106 {
       
   107     HbInputModeProperties binding;
       
   108     binding.iMode = HbInputModeNumeric;
       
   109     binding.iKeyboard = HbKeyboardQwerty4x10;
       
   110 
       
   111     QVector<int> languages;
       
   112     HbKeyMapFactory::instance()->listLanguages(languages);
       
   113     foreach (int languageCode, languages) {
       
   114 		binding.iLanguage = (QLocale::Language)languageCode;
       
   115         modes.push_back(binding);
       
   116     }
       
   117 }
       
   118 
       
   119 HbHardwareInputNumericQwertyHandler::~HbHardwareInputNumericQwertyHandler()
       
   120 {
       
   121 }
       
   122 
       
   123 /*!
       
   124  filterEvent function key handling.
       
   125 */
       
   126 bool HbHardwareInputNumericQwertyHandler::filterEvent(const QKeyEvent* event)
       
   127 {
       
   128     Q_D(HbHardwareInputNumericQwertyHandler);
       
   129 
       
   130     if (event->type() == QEvent::KeyRelease) {
       
   131         return d->buttonReleased(event);
       
   132     } else {
       
   133         return d->buttonPressed(event);
       
   134     }
       
   135 }
       
   136 
       
   137 /*!
       
   138  Action handler
       
   139 */
       
   140 bool HbHardwareInputNumericQwertyHandler::actionHandler(HbInputModeAction action)
       
   141 {
       
   142     return HbInputNumericHandler::actionHandler(action);
       
   143 }
       
   144 
       
   145 //EOF
       
   146