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1 /**************************************************************************** |
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2 ** |
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3 ** Copyright (C) 2008-2010 Nokia Corporation and/or its subsidiary(-ies). |
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4 ** All rights reserved. |
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5 ** Contact: Nokia Corporation (developer.feedback@nokia.com) |
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6 ** |
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7 ** This file is part of the HbPlugins module of the UI Extensions for Mobile. |
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8 ** |
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9 ** GNU Lesser General Public License Usage |
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10 ** This file may be used under the terms of the GNU Lesser General Public |
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11 ** License version 2.1 as published by the Free Software Foundation and |
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12 ** appearing in the file LICENSE.LGPL included in the packaging of this file. |
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13 ** Please review the following information to ensure the GNU Lesser General |
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14 ** Public License version 2.1 requirements will be met: |
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15 ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. |
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16 ** |
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17 ** In addition, as a special exception, Nokia gives you certain additional |
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18 ** rights. These rights are described in the Nokia Qt LGPL Exception |
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19 ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. |
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20 ** |
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21 ** If you have questions regarding the use of this file, please contact |
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22 ** Nokia at developer.feedback@nokia.com. |
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23 ** |
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24 ****************************************************************************/ |
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25 #include <QTimer> |
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26 #include <hbinputmethod.h> |
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27 #include <hbinputkeymapfactory.h> |
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28 #include <hbinputpredictionengine.h> |
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29 |
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30 #include "hbinputpredictionqwertyhandler.h" |
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31 #include "hbinputpredictionhandler_p.h" |
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32 #include "hbinputabstractbase.h" |
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33 |
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34 class HbInputPredictionQwertyHandlerPrivate: public HbInputPredictionHandlerPrivate |
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35 { |
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36 Q_DECLARE_PUBLIC(HbInputPredictionQwertyHandler) |
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37 public: |
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38 HbInputPredictionQwertyHandlerPrivate(); |
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39 ~HbInputPredictionQwertyHandlerPrivate(); |
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40 void deleteOneCharacter(); |
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41 |
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42 public: |
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43 bool buttonPressed(const QKeyEvent *event); |
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44 bool buttonReleased(const QKeyEvent *event); |
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45 void init(); |
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46 void _q_timeout(); |
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47 |
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48 public: |
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49 int mButton; |
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50 HbFnState mFnState; |
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51 bool mExactPopupLaunched; |
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52 bool mPreviewAvailable; |
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53 }; |
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54 |
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55 HbInputPredictionQwertyHandlerPrivate::HbInputPredictionQwertyHandlerPrivate() |
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56 :mButton(0), |
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57 mFnState(HbFnOff), |
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58 mExactPopupLaunched(false), |
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59 mPreviewAvailable(false) |
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60 { |
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61 } |
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62 |
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63 HbInputPredictionQwertyHandlerPrivate::~HbInputPredictionQwertyHandlerPrivate() |
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64 { |
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65 } |
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66 |
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67 void HbInputPredictionQwertyHandlerPrivate::init() |
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68 { |
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69 } |
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70 |
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71 void HbInputPredictionQwertyHandlerPrivate::_q_timeout() |
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72 { |
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73 qDebug("HbInputPredictionQwertyHandler::timeout called"); |
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74 mTimer->stop(); |
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75 QStringList spellList; |
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76 |
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77 //If long key press of shift key is received, just return |
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78 if (mButton == Qt::Key_Shift) { |
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79 return; |
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80 } |
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81 else if (mButton == Qt::Key_Control) { |
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82 mInputMethod->selectSpecialCharacterTableMode(); |
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83 } |
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84 |
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85 //If long key press of shift key, space key and enter key is received, don't |
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86 if (mButton) { |
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87 mInputMethod->launchCharacterPreviewPane(mButton); |
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88 } |
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89 } |
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90 |
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91 |
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92 bool HbInputPredictionQwertyHandlerPrivate::buttonReleased(const QKeyEvent *event) |
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93 { |
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94 Q_Q(HbInputPredictionQwertyHandler); |
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95 HbInputFocusObject *focusObject = 0; |
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96 focusObject = mInputMethod->focusObject(); |
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97 if (!focusObject) { |
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98 qDebug("HbVirtualQwerty::virtualButtonClicked : no focused editor widget!"); |
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99 return false; |
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100 } |
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101 |
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102 int key = event->key(); |
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103 |
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104 // If the timer is not active and it is alpha mode, it is a long press |
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105 // and handled in another function. So just return. |
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106 if (mTimer->isActive()) { |
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107 mTimer->stop(); |
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108 } else if (key == Qt::Key_Control) { |
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109 return true; |
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110 } else if (!(key & 0xffff0000) && mPreviewAvailable) { |
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111 return false; |
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112 } |
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113 |
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114 bool ret = true; |
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115 switch(key) { |
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116 case Qt::Key_Alt: //Fn |
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117 if (mFnState == HbFnOff) { |
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118 mFnState = HbFnNext; |
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119 } else if (mFnState == HbFnNext) { |
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120 mFnState = HbFnOn; |
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121 } else { |
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122 mFnState = HbFnOff; |
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123 } |
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124 break; |
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125 case Qt::Key_Shift: { |
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126 HbTextCase currentTextCase = (HbTextCase)focusObject->editorInterface().textCase(); |
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127 HbInputLanguage language = mInputMethod->inputState().language(); |
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128 |
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129 // Update the Case Information in HbInputState, it internally updates in HbEditorInterface as well |
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130 switch(currentTextCase) { |
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131 case HbTextCaseLower: |
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132 // For Case-insensitive languages, Shift Key is used to switch between character sets (i.e lower case characters and shifted characters) |
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133 if(!language.isCaseSensitiveLanguage()){ |
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134 currentTextCase = HbTextCaseUpper; |
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135 } |
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136 else { |
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137 currentTextCase = HbTextCaseAutomatic; |
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138 } |
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139 break; |
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140 case HbTextCaseUpper: |
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141 currentTextCase = HbTextCaseLower; |
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142 break; |
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143 case HbTextCaseAutomatic: |
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144 currentTextCase = HbTextCaseUpper; |
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145 break; |
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146 default: |
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147 break; |
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148 } |
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149 HbInputState state = mInputMethod->inputState(); |
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150 state.setTextCase(currentTextCase); |
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151 mInputMethod->activateState(state); |
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152 } |
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153 break; |
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154 case Qt::Key_Control: { // Ctrl/Chr |
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155 mInputMethod->switchSpecialCharacterTable(); |
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156 } |
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157 break; |
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158 default: { |
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159 HbTextCase currentTextCase = focusObject->editorInterface().textCase(); |
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160 Qt::KeyboardModifiers modifiers = Qt::NoModifier; |
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161 if (mFnState == HbFnNext) { |
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162 modifiers |= Qt::AltModifier; |
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163 mFnState = HbFnOff; |
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164 } else if (mFnState == HbFnOn) { |
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165 modifiers |= Qt::AltModifier; |
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166 } |
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167 // If shift is pressed, the shifted characters have to be input. |
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168 if ( HbTextCaseUpper == currentTextCase || HbTextCaseAutomatic == currentTextCase ) { |
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169 modifiers |= Qt::ShiftModifier; |
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170 } |
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171 |
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172 // let's pass it to the base class. |
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173 ret = q->HbInputPredictionHandler::filterEvent(event); |
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174 |
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175 mInputMethod->updateState(); |
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176 } |
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177 break; |
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178 }; |
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179 return ret; |
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180 } |
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181 |
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182 bool HbInputPredictionQwertyHandlerPrivate::buttonPressed(const QKeyEvent *event) |
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183 { |
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184 mButton = event->key(); |
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185 mTimer->start(HbLongPressTimerTimeout); |
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186 mPreviewAvailable = false; |
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187 return false; |
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188 } |
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189 |
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190 |
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191 HbInputPredictionQwertyHandler::HbInputPredictionQwertyHandler(HbInputAbstractMethod *inputMethod) |
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192 :HbInputPredictionHandler(* new HbInputPredictionQwertyHandlerPrivate, inputMethod) |
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193 { |
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194 Q_D(HbInputPredictionQwertyHandler); |
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195 d->q_ptr = this; |
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196 d->init(); |
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197 } |
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198 |
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199 HbInputPredictionQwertyHandler::~HbInputPredictionQwertyHandler() |
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200 { |
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201 } |
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202 |
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203 /*! |
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204 lists different input mode bindings.. |
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205 */ |
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206 void HbInputPredictionQwertyHandler::listInputModes(QVector<HbInputModeProperties>& modes) const |
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207 { |
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208 Q_UNUSED(modes); |
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209 } |
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210 |
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211 /*! |
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212 Action Handler. |
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213 */ |
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214 bool HbInputPredictionQwertyHandler::actionHandler(HbInputModeAction action) |
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215 { |
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216 Q_D(HbInputPredictionQwertyHandler); |
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217 bool ret = true; |
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218 switch (action) { |
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219 case HbInputModeActionCancelButtonPress: |
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220 case HbInputModeActionReset: |
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221 if (d->mTimer->isActive()) { |
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222 d->mTimer->stop(); |
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223 } |
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224 break; |
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225 case HbInputModeActionFocusRecieved: |
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226 HbInputPredictionHandler::actionHandler(HbInputModeActionSetCandidateList); |
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227 HbInputPredictionHandler::actionHandler(HbInputModeActionSetKeypad); |
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228 d->mTimer->stop(); |
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229 break; |
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230 case HbInputModeActionFocusLost: |
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231 HbInputPredictionHandler::actionHandler(HbInputModeActionFocusLost); |
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232 |
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233 //TODO |
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234 /* |
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235 if (d->mExactPopupLaunched) { |
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236 sendCommitString(d->mCandidates->at(1)); |
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237 } else { |
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238 sendCommitString(d->mCandidates->at(0)); |
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239 } |
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240 */ |
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241 // close exactword popup. |
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242 d->mInputMethod->closeExactWordPopup(); |
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243 break; |
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244 case HbInputModeActionCommit: { |
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245 d->commit(); |
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246 } |
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247 default: ret = HbInputPredictionHandler::actionHandler(action); |
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248 } |
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249 return ret; |
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250 } |
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251 |
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252 /*! |
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253 filterEvent for key event. |
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254 */ |
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255 bool HbInputPredictionQwertyHandler::filterEvent(const QKeyEvent * event) |
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256 { |
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257 Q_D(HbInputPredictionQwertyHandler); |
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258 |
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259 if (event->type() == QEvent::KeyRelease) { |
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260 return d->buttonReleased(event); |
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261 } else { |
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262 return d->buttonPressed(event); |
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263 } |
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264 } |
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265 |
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266 /*! |
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267 Commits the word and closes the exact popup if it is visible. |
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268 */ |
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269 void HbInputPredictionQwertyHandler::commitAndUpdate(const QString& string, int replaceFrom, int replaceLength) |
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270 { |
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271 Q_D(HbInputPredictionQwertyHandler); |
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272 HbInputModeHandler::commitAndUpdate(string, replaceFrom, replaceLength); |
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273 d->mInputMethod->closeExactWordPopup(); |
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274 d->mExactPopupLaunched = false; |
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275 d->mTailShowing = false; |
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276 } |
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277 |
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278 /*! |
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279 this function deletes one character and updates the engine and editor. |
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280 */ |
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281 void HbInputPredictionQwertyHandler::deleteOneCharacter() |
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282 { |
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283 Q_D(HbInputPredictionHandler); |
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284 d->deleteOneCharacter(); |
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285 } |
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286 |
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287 /*! |
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288 this SLOT is called when a character on character previe pane is selected. |
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289 */ |
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290 void HbInputPredictionQwertyHandler::charFromPreviewSelected(QString character) |
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291 { |
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292 Q_D(HbInputPredictionQwertyHandler); |
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293 if(character.size() > 0) { |
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294 appendUnicodeCharacter(character[0]); |
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295 d->mInputMethod->updateState(); |
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296 } |
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297 } |
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298 |
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299 /*! |
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300 this function is called by HbPredictionHandler when HbPredictionHandler encounters a exact word. |
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301 */ |
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302 void HbInputPredictionQwertyHandler::processExactWord(QString exactWord) |
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303 { |
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304 Q_D(HbInputPredictionQwertyHandler); |
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305 if (exactWord.size()) { |
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306 d->mInputMethod->launchExactWordPopup(exactWord); |
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307 d->mExactPopupLaunched = true; |
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308 } else { |
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309 d->mInputMethod->closeExactWordPopup(); |
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310 d->mExactPopupLaunched = false; |
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311 } |
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312 } |
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313 |
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314 /*! |
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315 this slot should be called when exact word popup is closed. |
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316 */ |
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317 void HbInputPredictionQwertyHandler::exactWordPopupClosed() |
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318 { |
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319 commitExactWord(); |
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320 } |
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321 |
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322 void HbInputPredictionQwertyHandler::sctCharacterSelected(QString character) |
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323 { |
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324 HbInputPredictionHandler::sctCharacterSelected(character); |
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325 } |
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326 |
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327 void HbInputPredictionQwertyHandler::smileySelected(QString smiley) |
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328 { |
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329 HbInputPredictionHandler::smileySelected(smiley); |
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330 } |
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331 void HbInputPredictionQwertyHandler::characterPreviewAvailable(bool available) |
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332 { |
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333 Q_D(HbInputPredictionQwertyHandler); |
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334 d->mPreviewAvailable = available; |
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335 } |
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336 |
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337 /*! |
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338 Returns true if preidciton engine is available and initialized. |
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339 */ |
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340 bool HbInputPredictionQwertyHandler::isActive() const |
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341 { |
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342 Q_D(const HbInputPredictionQwertyHandler); |
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343 return d->mEngine != 0; |
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344 } |
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345 |
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346 void HbInputPredictionQwertyHandlerPrivate::deleteOneCharacter() |
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347 { |
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348 mShowTail = true; |
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349 mShowTooltip = true; |
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350 // A backspace in predictive means updating the engine for the delete key press |
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351 // and get the new candidate list from the engine. |
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352 if ((mEngine->inputLength() >= 1) || selectWord()) { |
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353 //Only autocomplition part should be deleted when autocompliton part is enable and user pressed a delete key |
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354 //To prevent showing autocompletion part while deleting the characters using backspace key |
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355 mShowTail = false; |
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356 mShowTooltip = false; |
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357 //The assumption here is that with deletion of a character we always |
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358 //can go on with prediction. This is because when we delete a key press |
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359 //we actually reduce ambiguity in the engine and hence we should have |
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360 //some word getting predicted as a result to that. |
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361 mCanContinuePrediction = true; |
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362 if (true == mExactPopupLaunched) { |
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363 QString exactWord = mCandidates->at(0); |
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364 mEngine->setWord(exactWord); |
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365 mCandidates->clear(); |
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366 mCandidates->append(exactWord); |
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367 mBestGuessLocation = 0 ; |
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368 } |
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369 if(false == mTailShowing && true == mExactPopupLaunched) { |
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370 mEngine->deleteKeyPress(); |
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371 } |
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372 //When there is a deletion of key press, no need to update the candidate list |
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373 //This is because deletion should not cause reprediction. |
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374 if(mCandidates->count() && (mCandidates->count()>mBestGuessLocation) && false == mTailShowing && false == mExactPopupLaunched) { |
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375 QString currentWord = mCandidates->at(mBestGuessLocation); |
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376 if(currentWord.length() > mEngine->inputLength()) { |
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377 //chop off the autocompletion part |
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378 currentWord = currentWord.left(mEngine->inputLength()); |
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379 } |
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380 if(currentWord.length()) { |
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381 currentWord.chop(1); |
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382 mEngine->deleteKeyPress(); |
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383 //We are not supposed to re-construct the candidate list as deletion |
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384 //does not cause reprediction. Also, candidate list construction is the |
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385 //heaviest operation out of all engine operations. |
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386 (*mCandidates)[mBestGuessLocation] = currentWord; |
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387 } else { |
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388 commit(QString(""),false); |
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389 } |
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390 |
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391 } else if(!mCandidates->count()) { |
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392 mCandidates->append(mEngine->currentWord()); |
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393 } |
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394 // update the editor with the new preedit text. |
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395 updateEditor(); |
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396 return; |
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397 } |
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398 |
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399 HbInputFocusObject* focusedObject = 0; |
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400 focusedObject = mInputMethod->focusObject(); |
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401 if (!focusedObject) { |
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402 return; |
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403 } |
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404 |
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405 if ((focusedObject->inputMethodQuery(Qt::ImCursorPosition).toInt() >= 0) || focusedObject->preEditString().length()) { |
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406 QList<QInputMethodEvent::Attribute> list; |
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407 QInputMethodEvent event(QString(), list); |
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408 event.setCommitString(QString(), -1, 1); |
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409 commit(event); |
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410 } |
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411 } |
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412 |
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413 //EOF |